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@ -145,7 +145,7 @@ Feature: Distance calculation
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| a | h | abcdefgh | 70m +-14 |
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| a | h | abcdefgh | 70m +-14 |
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Scenario: Geometric distances
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Scenario: Geometric distances
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Given a grid size of 1000 meters
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Given a grid size of 100 meters
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Given the node map
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Given the node map
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| v | w | y | a | b | c | d |
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| v | w | y | a | b | c | d |
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| u | | | | | | e |
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| u | | | | | | e |
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@ -184,30 +184,30 @@ Feature: Distance calculation
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When I route I should get
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When I route I should get
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| from | to | route | distance |
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| from | to | route | distance |
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| x | a | xa | 3000m +-2 |
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| x | a | xa | 300m +-2 |
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| x | b | xb | 3162m +-2 |
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| x | b | xb | 316m +-2 |
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| x | c | xc | 3606m +-2 |
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| x | c | xc | 360m +-2 |
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| x | d | xd | 4243m +-2 |
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| x | d | xd | 424m +-2 |
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| x | e | xe | 3606m +-2 |
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| x | e | xe | 360m +-2 |
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| x | f | xf | 3162m +-2 |
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| x | f | xf | 316m +-2 |
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| x | g | xg | 3000m +-2 |
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| x | g | xg | 300m +-2 |
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| x | h | xh | 3162m +-2 |
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| x | h | xh | 316m +-2 |
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| x | i | xi | 3606m +-2 |
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| x | i | xi | 360m +-2 |
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| x | j | xj | 4243m +-2 |
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| x | j | xj | 424m +-2 |
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| x | k | xk | 3606m +-2 |
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| x | k | xk | 360m +-2 |
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| x | l | xl | 3162m +-2 |
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| x | l | xl | 316m +-2 |
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| x | m | xm | 3000m +-2 |
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| x | m | xm | 300m +-2 |
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| x | n | xn | 3162m +-2 |
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| x | n | xn | 316m +-2 |
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| x | o | xo | 3606m +-2 |
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| x | o | xo | 360m +-2 |
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| x | p | xp | 4243m +-2 |
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| x | p | xp | 424m +-2 |
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| x | q | xq | 3606m +-2 |
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| x | q | xq | 360m +-2 |
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| x | r | xr | 3162m +-2 |
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| x | r | xr | 316m +-2 |
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| x | s | xs | 3000m +-2 |
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| x | s | xs | 300m +-2 |
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| x | t | xt | 3162m +-2 |
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| x | t | xt | 316m +-2 |
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| x | u | xu | 3606m +-2 |
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| x | u | xu | 360m +-2 |
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| x | v | xv | 4243m +-2 |
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| x | v | xv | 424m +-2 |
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| x | w | xw | 3606m +-2 |
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| x | w | xw | 360m +-2 |
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| x | y | xy | 3162m +-2 |
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| x | y | xy | 316m +-2 |
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@maze
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@maze
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Scenario: Distance of a maze of short segments
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Scenario: Distance of a maze of short segments
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@ -4,7 +4,7 @@ module "Access"
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function find_access_tag(source,access_tags_hierachy)
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function find_access_tag(source,access_tags_hierachy)
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for i,v in ipairs(access_tags_hierachy) do
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for i,v in ipairs(access_tags_hierachy) do
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local tag = source.tags:Find(v)
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local tag = source:get_value_by_key(v)
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if tag ~= '' then
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if tag ~= '' then
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return tag
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return tag
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end
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end
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@ -45,46 +45,48 @@ function limit_speed(speed, limits)
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return speed
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return speed
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end
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end
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function node_function (node)
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function node_function (node, result)
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local traffic_signal = node.tags:Find("highway")
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local traffic_signal = node:get_value_by_key("highway")
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if traffic_signal == "traffic_signals" then
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if traffic_signal and traffic_signal == "traffic_signals" then
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node.traffic_light = true;
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io.write("traffic_signal\n")
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result.traffic_lights = true;
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-- TODO: a way to set the penalty value
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-- TODO: a way to set the penalty value
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end
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end
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return 1
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end
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end
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function way_function (way)
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function way_function (way, result)
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local highway = way.tags:Find("highway")
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local highway = way:get_value_by_key("highway")
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local name = way.tags:Find("name")
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local name = way:get_value_by_key("name")
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local oneway = way.tags:Find("oneway")
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local oneway = way:get_value_by_key("oneway")
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local route = way.tags:Find("route")
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local route = way:get_value_by_key("route")
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local duration = way.tags:Find("duration")
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local duration = way:get_value_by_key("duration")
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local maxspeed = tonumber(way.tags:Find ( "maxspeed"))
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local maxspeed = tonumber(way:get_value_by_key ( "maxspeed"))
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local maxspeed_forward = tonumber(way.tags:Find( "maxspeed:forward"))
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local maxspeed_forward = tonumber(way:get_value_by_key( "maxspeed:forward"))
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local maxspeed_backward = tonumber(way.tags:Find( "maxspeed:backward"))
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local maxspeed_backward = tonumber(way:get_value_by_key( "maxspeed:backward"))
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local junction = way.tags:Find("junction")
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local junction = way:get_value_by_key("junction")
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way.name = name
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if name then
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result.name = name
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end
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if route ~= nil and durationIsValid(duration) then
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if duration and durationIsValid(duration) then
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way.duration = math.max( 1, parseDuration(duration) )
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result.duration = math.max( 1, parseDuration(duration) )
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way.forward_mode = 2
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result.forward_mode = 2
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way.backward_mode = 2
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result.backward_mode = 2
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else
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else
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local speed_forw = speed_profile[highway] or speed_profile['default']
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local speed_forw = speed_profile[highway] or speed_profile['default']
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local speed_back = speed_forw
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local speed_back = speed_forw
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if highway == "river" then
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if highway == "river" then
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local temp_speed = speed_forw;
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local temp_speed = speed_forw;
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way.forward_mode = 3
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result.forward_mode = 3
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way.backward_mode = 4
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result.backward_mode = 4
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speed_forw = temp_speed*1.5
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speed_forw = temp_speed*1.5
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speed_back = temp_speed/1.5
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speed_back = temp_speed/1.5
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elseif highway == "steps" then
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elseif highway == "steps" then
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way.forward_mode = 5
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result.forward_mode = 5
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way.backward_mode = 6
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result.backward_mode = 6
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end
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end
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if maxspeed_forward ~= nil and maxspeed_forward > 0 then
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if maxspeed_forward ~= nil and maxspeed_forward > 0 then
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@ -103,19 +105,19 @@ function way_function (way)
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end
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end
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end
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end
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way.forward_speed = speed_forw
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result.forward_speed = speed_forw
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way.backward_speed = speed_back
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result.backward_speed = speed_back
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end
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end
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if oneway == "no" or oneway == "0" or oneway == "false" then
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if oneway == "no" or oneway == "0" or oneway == "false" then
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-- nothing to do
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-- nothing to do
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elseif oneway == "-1" then
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elseif oneway == "-1" then
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way.forward_mode = 0
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result.forward_mode = 0
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elseif oneway == "yes" or oneway == "1" or oneway == "true" or junction == "roundabout" then
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elseif oneway == "yes" or oneway == "1" or oneway == "true" or junction == "roundabout" then
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way.backward_mode = 0
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result.backward_mode = 0
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end
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end
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if junction == 'roundabout' then
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if junction == 'roundabout' then
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way.roundabout = true
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result.roundabout = true
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end
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end
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end
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end
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