Allow users to specify a class for each way

This adds the ability to mark ways with a user-defined
class in the profile. This class information will be included
in the response as property of the RouteStep object.
This commit is contained in:
Patrick Niklaus
2017-06-27 22:01:05 +00:00
committed by Patrick Niklaus
parent d52d530cbe
commit 44739f2dc3
39 changed files with 614 additions and 57 deletions
@@ -318,7 +318,7 @@ class ContiguousInternalMemoryDataFacadeBase : public BaseDataFacade
void InitializeEdgeBasedNodeDataInformationPointers(storage::DataLayout &layout,
char *memory_ptr)
{
auto via_geometry_list_ptr =
const auto via_geometry_list_ptr =
layout.GetBlockPtr<GeometryID>(memory_ptr, storage::DataLayout::GEOMETRY_ID_LIST);
util::vector_view<GeometryID> geometry_ids(
via_geometry_list_ptr, layout.num_entries[storage::DataLayout::GEOMETRY_ID_LIST]);
@@ -338,10 +338,16 @@ class ContiguousInternalMemoryDataFacadeBase : public BaseDataFacade
util::vector_view<extractor::TravelMode> travel_modes(
travel_mode_list_ptr, layout.num_entries[storage::DataLayout::TRAVEL_MODE_LIST]);
const auto classes_list_ptr =
layout.GetBlockPtr<extractor::ClassData>(memory_ptr, storage::DataLayout::CLASSES_LIST);
util::vector_view<extractor::ClassData> classes(
classes_list_ptr, layout.num_entries[storage::DataLayout::CLASSES_LIST]);
edge_based_node_data = extractor::EdgeBasedNodeDataView(std::move(geometry_ids),
std::move(name_ids),
std::move(component_ids),
std::move(travel_modes));
std::move(travel_modes),
std::move(classes));
}
void InitializeEdgeInformationPointers(storage::DataLayout &layout, char *memory_ptr)
@@ -783,6 +789,22 @@ class ContiguousInternalMemoryDataFacadeBase : public BaseDataFacade
return edge_based_node_data.GetTravelMode(id);
}
extractor::ClassData GetClassData(const NodeID id) const override final
{
return edge_based_node_data.GetClassData(id);
}
std::vector<std::string> GetClasses(const extractor::ClassData class_data) const override final
{
auto indexes = extractor::getClassIndexes(class_data);
std::vector<std::string> classes(indexes.size());
std::transform(indexes.begin(), indexes.end(), classes.begin(), [this](const auto index) {
return m_profile_properties->GetClassName(index);
});
return classes;
}
NameID GetNameIndex(const NodeID id) const override final
{
return edge_based_node_data.GetNameID(id);
+11 -2
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@@ -3,14 +3,19 @@
// Exposes all data access interfaces to the algorithms via base class ptr
#include "engine/approach.hpp"
#include "engine/phantom_node.hpp"
#include "contractor/query_edge.hpp"
#include "extractor/class_data.hpp"
#include "extractor/edge_based_node_segment.hpp"
#include "extractor/external_memory_node.hpp"
#include "extractor/guidance/turn_instruction.hpp"
#include "extractor/guidance/turn_lane_types.hpp"
#include "extractor/original_edge_data.hpp"
#include "engine/approach.hpp"
#include "engine/phantom_node.hpp"
#include "extractor/travel_mode.hpp"
#include "util/exception.hpp"
#include "util/guidance/bearing_class.hpp"
#include "util/guidance/entry_class.hpp"
@@ -87,6 +92,10 @@ class BaseDataFacade
virtual extractor::TravelMode GetTravelMode(const NodeID id) const = 0;
virtual extractor::ClassData GetClassData(const NodeID id) const = 0;
virtual std::vector<std::string> GetClasses(const extractor::ClassData class_data) const = 0;
virtual std::vector<RTreeLeaf> GetEdgesInBox(const util::Coordinate south_west,
const util::Coordinate north_east) const = 0;
+11 -4
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@@ -53,6 +53,7 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
: source_node.forward_segment_id.id;
const auto source_name_id = facade.GetNameIndex(source_node_id);
const auto source_mode = facade.GetTravelMode(source_node_id);
auto source_classes = facade.GetClasses(facade.GetClassData(source_node_id));
const EdgeWeight target_duration =
target_traversed_in_reverse ? target_node.reverse_duration : target_node.forward_duration;
@@ -62,6 +63,7 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
: target_node.forward_segment_id.id;
const auto target_name_id = facade.GetNameIndex(target_node_id);
const auto target_mode = facade.GetTravelMode(target_node_id);
auto target_classes = facade.GetClasses(facade.GetClassData(target_node_id));
const auto number_of_segments = leg_geometry.GetNumberOfSegments();
@@ -116,6 +118,7 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
const auto destinations = facade.GetDestinationsForID(step_name_id);
const auto exits = facade.GetExitsForID(step_name_id);
const auto distance = leg_geometry.segment_distances[segment_index];
auto classes = facade.GetClasses(path_point.classes);
steps.push_back(RouteStep{step_name_id,
name.to_string(),
@@ -132,7 +135,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
maneuver,
leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1,
{intersection}});
{intersection},
std::move(classes)});
if (leg_data_index + 1 < leg_data.size())
{
@@ -208,7 +212,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
maneuver,
leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1,
{intersection}});
{intersection},
std::move(target_classes)});
}
// In this case the source + target are on the same edge segment
else
@@ -250,7 +255,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
std::move(maneuver),
leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1,
{intersection}});
{intersection},
std::move(source_classes)});
}
BOOST_ASSERT(segment_index == number_of_segments - 1);
@@ -289,7 +295,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
std::move(maneuver),
leg_geometry.locations.size() - 1,
leg_geometry.locations.size(),
{intersection}});
{intersection},
std::move(target_classes)});
BOOST_ASSERT(steps.front().intersections.size() == 1);
BOOST_ASSERT(steps.front().intersections.front().bearings.size() == 1);
+2
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@@ -74,6 +74,7 @@ struct RouteStep
std::size_t geometry_begin;
std::size_t geometry_end;
std::vector<IntermediateIntersection> intersections;
std::vector<std::string> classes;
// remove all information from the route step, marking it as invalid (used to indicate empty
// steps to be removed).
@@ -127,6 +128,7 @@ inline void RouteStep::Invalidate()
geometry_end = 0;
intersections.clear();
intersections.push_back(getInvalidIntersection());
classes.clear();
}
// Elongate by another step in front
+2
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@@ -33,6 +33,8 @@ struct PathData
util::guidance::LaneTupleIdPair lane_data;
// travel mode of the street that leads to the turn
extractor::TravelMode travel_mode : 4;
// user defined classed of the street that leads to the turn
extractor::ClassData classes;
// entry class of the turn, indicating possibility of turns
util::guidance::EntryClass entry_class;
@@ -140,6 +140,7 @@ void annotatePath(const FacadeT &facade,
const auto name_index = facade.GetNameIndex(node_id);
const auto turn_instruction = facade.GetTurnInstructionForEdgeID(turn_id);
const extractor::TravelMode travel_mode = facade.GetTravelMode(node_id);
const auto classes = facade.GetClassData(node_id);
const auto geometry_index = facade.GetGeometryIndex(node_id);
std::vector<NodeID> id_vector;
@@ -186,6 +187,7 @@ void annotatePath(const FacadeT &facade,
extractor::guidance::TurnInstruction::NO_TURN(),
{{0, INVALID_LANEID}, INVALID_LANE_DESCRIPTIONID},
travel_mode,
classes,
EMPTY_ENTRY_CLASS,
datasource_vector[segment_idx],
util::guidance::TurnBearing(0),
@@ -261,6 +263,7 @@ void annotatePath(const FacadeT &facade,
extractor::guidance::TurnInstruction::NO_TURN(),
{{0, INVALID_LANEID}, INVALID_LANE_DESCRIPTIONID},
facade.GetTravelMode(target_node_id),
facade.GetClassData(target_node_id),
EMPTY_ENTRY_CLASS,
datasource_vector[segment_idx],
util::guidance::TurnBearing(0),