Allow users to specify a class for each way
This adds the ability to mark ways with a user-defined class in the profile. This class information will be included in the response as property of the RouteStep object.
This commit is contained in:
committed by
Patrick Niklaus
parent
d52d530cbe
commit
44739f2dc3
@@ -318,7 +318,7 @@ class ContiguousInternalMemoryDataFacadeBase : public BaseDataFacade
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void InitializeEdgeBasedNodeDataInformationPointers(storage::DataLayout &layout,
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char *memory_ptr)
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{
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auto via_geometry_list_ptr =
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const auto via_geometry_list_ptr =
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layout.GetBlockPtr<GeometryID>(memory_ptr, storage::DataLayout::GEOMETRY_ID_LIST);
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util::vector_view<GeometryID> geometry_ids(
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via_geometry_list_ptr, layout.num_entries[storage::DataLayout::GEOMETRY_ID_LIST]);
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@@ -338,10 +338,16 @@ class ContiguousInternalMemoryDataFacadeBase : public BaseDataFacade
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util::vector_view<extractor::TravelMode> travel_modes(
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travel_mode_list_ptr, layout.num_entries[storage::DataLayout::TRAVEL_MODE_LIST]);
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const auto classes_list_ptr =
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layout.GetBlockPtr<extractor::ClassData>(memory_ptr, storage::DataLayout::CLASSES_LIST);
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util::vector_view<extractor::ClassData> classes(
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classes_list_ptr, layout.num_entries[storage::DataLayout::CLASSES_LIST]);
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edge_based_node_data = extractor::EdgeBasedNodeDataView(std::move(geometry_ids),
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std::move(name_ids),
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std::move(component_ids),
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std::move(travel_modes));
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std::move(travel_modes),
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std::move(classes));
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}
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void InitializeEdgeInformationPointers(storage::DataLayout &layout, char *memory_ptr)
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@@ -783,6 +789,22 @@ class ContiguousInternalMemoryDataFacadeBase : public BaseDataFacade
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return edge_based_node_data.GetTravelMode(id);
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}
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extractor::ClassData GetClassData(const NodeID id) const override final
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{
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return edge_based_node_data.GetClassData(id);
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}
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std::vector<std::string> GetClasses(const extractor::ClassData class_data) const override final
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{
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auto indexes = extractor::getClassIndexes(class_data);
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std::vector<std::string> classes(indexes.size());
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std::transform(indexes.begin(), indexes.end(), classes.begin(), [this](const auto index) {
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return m_profile_properties->GetClassName(index);
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});
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return classes;
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}
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NameID GetNameIndex(const NodeID id) const override final
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{
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return edge_based_node_data.GetNameID(id);
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@@ -3,14 +3,19 @@
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// Exposes all data access interfaces to the algorithms via base class ptr
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#include "engine/approach.hpp"
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#include "engine/phantom_node.hpp"
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#include "contractor/query_edge.hpp"
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#include "extractor/class_data.hpp"
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#include "extractor/edge_based_node_segment.hpp"
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#include "extractor/external_memory_node.hpp"
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#include "extractor/guidance/turn_instruction.hpp"
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#include "extractor/guidance/turn_lane_types.hpp"
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#include "extractor/original_edge_data.hpp"
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#include "engine/approach.hpp"
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#include "engine/phantom_node.hpp"
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#include "extractor/travel_mode.hpp"
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#include "util/exception.hpp"
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#include "util/guidance/bearing_class.hpp"
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#include "util/guidance/entry_class.hpp"
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@@ -87,6 +92,10 @@ class BaseDataFacade
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virtual extractor::TravelMode GetTravelMode(const NodeID id) const = 0;
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virtual extractor::ClassData GetClassData(const NodeID id) const = 0;
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virtual std::vector<std::string> GetClasses(const extractor::ClassData class_data) const = 0;
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virtual std::vector<RTreeLeaf> GetEdgesInBox(const util::Coordinate south_west,
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const util::Coordinate north_east) const = 0;
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@@ -53,6 +53,7 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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: source_node.forward_segment_id.id;
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const auto source_name_id = facade.GetNameIndex(source_node_id);
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const auto source_mode = facade.GetTravelMode(source_node_id);
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auto source_classes = facade.GetClasses(facade.GetClassData(source_node_id));
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const EdgeWeight target_duration =
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target_traversed_in_reverse ? target_node.reverse_duration : target_node.forward_duration;
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@@ -62,6 +63,7 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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: target_node.forward_segment_id.id;
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const auto target_name_id = facade.GetNameIndex(target_node_id);
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const auto target_mode = facade.GetTravelMode(target_node_id);
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auto target_classes = facade.GetClasses(facade.GetClassData(target_node_id));
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const auto number_of_segments = leg_geometry.GetNumberOfSegments();
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@@ -116,6 +118,7 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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const auto destinations = facade.GetDestinationsForID(step_name_id);
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const auto exits = facade.GetExitsForID(step_name_id);
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const auto distance = leg_geometry.segment_distances[segment_index];
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auto classes = facade.GetClasses(path_point.classes);
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steps.push_back(RouteStep{step_name_id,
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name.to_string(),
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@@ -132,7 +135,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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maneuver,
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leg_geometry.FrontIndex(segment_index),
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leg_geometry.BackIndex(segment_index) + 1,
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{intersection}});
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{intersection},
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std::move(classes)});
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if (leg_data_index + 1 < leg_data.size())
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{
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@@ -208,7 +212,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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maneuver,
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leg_geometry.FrontIndex(segment_index),
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leg_geometry.BackIndex(segment_index) + 1,
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{intersection}});
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{intersection},
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std::move(target_classes)});
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}
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// In this case the source + target are on the same edge segment
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else
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@@ -250,7 +255,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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std::move(maneuver),
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leg_geometry.FrontIndex(segment_index),
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leg_geometry.BackIndex(segment_index) + 1,
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{intersection}});
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{intersection},
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std::move(source_classes)});
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}
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BOOST_ASSERT(segment_index == number_of_segments - 1);
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@@ -289,7 +295,8 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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std::move(maneuver),
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leg_geometry.locations.size() - 1,
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leg_geometry.locations.size(),
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{intersection}});
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{intersection},
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std::move(target_classes)});
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BOOST_ASSERT(steps.front().intersections.size() == 1);
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BOOST_ASSERT(steps.front().intersections.front().bearings.size() == 1);
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@@ -74,6 +74,7 @@ struct RouteStep
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std::size_t geometry_begin;
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std::size_t geometry_end;
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std::vector<IntermediateIntersection> intersections;
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std::vector<std::string> classes;
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// remove all information from the route step, marking it as invalid (used to indicate empty
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// steps to be removed).
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@@ -127,6 +128,7 @@ inline void RouteStep::Invalidate()
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geometry_end = 0;
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intersections.clear();
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intersections.push_back(getInvalidIntersection());
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classes.clear();
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}
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// Elongate by another step in front
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@@ -33,6 +33,8 @@ struct PathData
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util::guidance::LaneTupleIdPair lane_data;
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// travel mode of the street that leads to the turn
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extractor::TravelMode travel_mode : 4;
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// user defined classed of the street that leads to the turn
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extractor::ClassData classes;
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// entry class of the turn, indicating possibility of turns
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util::guidance::EntryClass entry_class;
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@@ -140,6 +140,7 @@ void annotatePath(const FacadeT &facade,
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const auto name_index = facade.GetNameIndex(node_id);
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const auto turn_instruction = facade.GetTurnInstructionForEdgeID(turn_id);
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const extractor::TravelMode travel_mode = facade.GetTravelMode(node_id);
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const auto classes = facade.GetClassData(node_id);
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const auto geometry_index = facade.GetGeometryIndex(node_id);
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std::vector<NodeID> id_vector;
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@@ -186,6 +187,7 @@ void annotatePath(const FacadeT &facade,
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extractor::guidance::TurnInstruction::NO_TURN(),
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{{0, INVALID_LANEID}, INVALID_LANE_DESCRIPTIONID},
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travel_mode,
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classes,
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EMPTY_ENTRY_CLASS,
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datasource_vector[segment_idx],
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util::guidance::TurnBearing(0),
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@@ -261,6 +263,7 @@ void annotatePath(const FacadeT &facade,
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extractor::guidance::TurnInstruction::NO_TURN(),
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{{0, INVALID_LANEID}, INVALID_LANE_DESCRIPTIONID},
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facade.GetTravelMode(target_node_id),
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facade.GetClassData(target_node_id),
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EMPTY_ENTRY_CLASS,
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datasource_vector[segment_idx],
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util::guidance::TurnBearing(0),
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