Added unpacked_nodes vector to annotatePath interface
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be1acae20c
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40d0297885
@ -93,38 +93,38 @@ void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNod
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template <typename FacadeT>
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void annotatePath(const FacadeT &facade,
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const NodeID source_node,
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const NodeID target_node,
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const std::vector<EdgeID> &unpacked_edges,
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const PhantomNodes &phantom_node_pair,
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const std::vector<NodeID> &unpacked_nodes,
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const std::vector<EdgeID> &unpacked_edges,
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std::vector<PathData> &unpacked_path)
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{
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BOOST_ASSERT(source_node != SPECIAL_NODEID && target_node != SPECIAL_NODEID);
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BOOST_ASSERT(!unpacked_edges.empty() || source_node == target_node);
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BOOST_ASSERT(!unpacked_nodes.empty());
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BOOST_ASSERT(unpacked_nodes.size() == unpacked_edges.size() + 1);
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const bool start_traversed_in_reverse =
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phantom_node_pair.source_phantom.forward_segment_id.id != source_node;
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phantom_node_pair.source_phantom.forward_segment_id.id != unpacked_nodes.front();
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const bool target_traversed_in_reverse =
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phantom_node_pair.target_phantom.forward_segment_id.id != target_node;
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phantom_node_pair.target_phantom.forward_segment_id.id != unpacked_nodes.back();
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BOOST_ASSERT(phantom_node_pair.source_phantom.forward_segment_id.id == source_node ||
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phantom_node_pair.source_phantom.reverse_segment_id.id == source_node);
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BOOST_ASSERT(phantom_node_pair.target_phantom.forward_segment_id.id == target_node ||
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phantom_node_pair.target_phantom.reverse_segment_id.id == target_node);
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BOOST_ASSERT(phantom_node_pair.source_phantom.forward_segment_id.id == unpacked_nodes.front() ||
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phantom_node_pair.source_phantom.reverse_segment_id.id == unpacked_nodes.front());
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BOOST_ASSERT(phantom_node_pair.target_phantom.forward_segment_id.id == unpacked_nodes.back() ||
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phantom_node_pair.target_phantom.reverse_segment_id.id == unpacked_nodes.back());
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for (auto edge_id : unpacked_edges)
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auto node_from = unpacked_nodes.begin(), node_last = std::prev(unpacked_nodes.end());
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for (auto edge = unpacked_edges.begin(); node_from != node_last; ++node_from, ++edge)
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{
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const auto &edge_data = facade.GetEdgeData(edge_id);
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const auto turn_id = edge_data.turn_id; // edge-based edge ID
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const auto ebg_node_id = facade.GetEdgeBasedNodeID(turn_id); // edge-based source node ID
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const auto name_index = facade.GetNameIndex(ebg_node_id);
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const auto &edge_data = facade.GetEdgeData(*edge);
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const auto turn_id = edge_data.turn_id; // edge-based graph edge index
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const auto node_id = *node_from; // edge-based graph node index
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const auto name_index = facade.GetNameIndex(node_id);
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const auto turn_instruction = facade.GetTurnInstructionForEdgeID(turn_id);
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const extractor::TravelMode travel_mode =
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(unpacked_path.empty() && start_traversed_in_reverse)
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? phantom_node_pair.source_phantom.backward_travel_mode
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: facade.GetTravelMode(ebg_node_id);
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: facade.GetTravelMode(node_id);
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const auto geometry_index = facade.GetGeometryIndex(ebg_node_id);
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const auto geometry_index = facade.GetGeometryIndex(node_id);
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std::vector<NodeID> id_vector;
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std::vector<EdgeWeight> weight_vector;
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@ -299,22 +299,25 @@ void unpackPath(const FacadeT &facade,
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const auto nodes_number = std::distance(packed_path_begin, packed_path_end);
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BOOST_ASSERT(nodes_number > 0);
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std::vector<NodeID> unpacked_nodes;
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std::vector<EdgeID> unpacked_edges;
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unpacked_nodes.reserve(nodes_number);
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unpacked_edges.reserve(nodes_number);
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auto source_node = *packed_path_begin, target_node = *packed_path_begin;
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unpacked_nodes.push_back(*packed_path_begin);
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if (nodes_number > 1)
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{
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target_node = *std::prev(packed_path_end);
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unpacked_edges.reserve(std::distance(packed_path_begin, packed_path_end));
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unpackPath(
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facade,
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packed_path_begin,
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packed_path_end,
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[&facade, &unpacked_edges](std::pair<NodeID, NodeID> & /* edge */,
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const auto &edge_id) { unpacked_edges.push_back(edge_id); });
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unpackPath(facade,
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packed_path_begin,
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packed_path_end,
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[&](std::pair<NodeID, NodeID> &edge, const auto &edge_id) {
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BOOST_ASSERT(edge.first == unpacked_nodes.back());
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unpacked_nodes.push_back(edge.second);
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unpacked_edges.push_back(edge_id);
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});
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}
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annotatePath(facade, source_node, target_node, unpacked_edges, phantom_nodes, unpacked_path);
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annotatePath(facade, phantom_nodes, unpacked_nodes, unpacked_edges, unpacked_path);
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}
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/**
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@ -180,7 +180,7 @@ void routingStep(const datafacade::ContiguousInternalMemoryDataFacade<Algorithm>
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}
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template <typename... Args>
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std::tuple<EdgeWeight, NodeID, NodeID, std::vector<EdgeID>>
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std::tuple<EdgeWeight, std::vector<NodeID>, std::vector<EdgeID>>
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search(SearchEngineData<Algorithm> &engine_working_data,
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const datafacade::ContiguousInternalMemoryDataFacade<Algorithm> &facade,
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SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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@ -235,8 +235,7 @@ search(SearchEngineData<Algorithm> &engine_working_data,
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// No path found for both target nodes?
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if (weight >= weight_upper_bound || SPECIAL_NODEID == middle)
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{
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return std::make_tuple(
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INVALID_EDGE_WEIGHT, SPECIAL_NODEID, SPECIAL_NODEID, std::vector<EdgeID>());
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return std::make_tuple(INVALID_EDGE_WEIGHT, std::vector<NodeID>(), std::vector<EdgeID>());
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}
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// Get packed path as edges {from node ID, to node ID, edge ID}
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@ -260,11 +259,14 @@ search(SearchEngineData<Algorithm> &engine_working_data,
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current_node = parent_node;
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parent_node = reverse_heap.GetData(parent_node).parent;
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}
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const NodeID target_node = current_node;
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// Unpack path
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std::vector<EdgeID> unpacked_path;
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unpacked_path.reserve(packed_path.size());
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std::vector<NodeID> unpacked_nodes;
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std::vector<EdgeID> unpacked_edges;
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unpacked_nodes.reserve(packed_path.size());
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unpacked_edges.reserve(packed_path.size());
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unpacked_nodes.push_back(source_node);
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for (auto const &packed_edge : packed_path)
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{
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NodeID source, target;
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@ -272,7 +274,8 @@ search(SearchEngineData<Algorithm> &engine_working_data,
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std::tie(source, target, overlay_edge) = packed_edge;
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if (!overlay_edge)
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{ // a base graph edge
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unpacked_path.push_back(facade.FindEdge(source, target));
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unpacked_nodes.push_back(target);
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unpacked_edges.push_back(facade.FindEdge(source, target));
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}
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else
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{ // an overlay graph edge
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@ -291,26 +294,28 @@ search(SearchEngineData<Algorithm> &engine_working_data,
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// TODO: when structured bindings will be allowed change to
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// auto [subpath_weight, subpath_source, subpath_target, subpath] = ...
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EdgeWeight subpath_weight;
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NodeID subpath_source, subpath_target;
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std::vector<EdgeID> subpath;
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std::tie(subpath_weight, subpath_source, subpath_target, subpath) =
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search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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force_loop_forward,
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force_loop_reverse,
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INVALID_EDGE_WEIGHT,
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sublevel,
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parent_cell_id);
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BOOST_ASSERT(!subpath.empty());
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BOOST_ASSERT(subpath_source == source);
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BOOST_ASSERT(subpath_target == target);
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unpacked_path.insert(unpacked_path.end(), subpath.begin(), subpath.end());
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std::vector<NodeID> subpath_nodes;
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std::vector<EdgeID> subpath_edges;
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std::tie(subpath_weight, subpath_nodes, subpath_edges) = search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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force_loop_forward,
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force_loop_reverse,
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INVALID_EDGE_WEIGHT,
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sublevel,
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parent_cell_id);
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BOOST_ASSERT(!subpath_edges.empty());
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BOOST_ASSERT(subpath_nodes.size() > 1);
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BOOST_ASSERT(subpath_nodes.front() == source);
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BOOST_ASSERT(subpath_nodes.back() == target);
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unpacked_nodes.insert(
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unpacked_nodes.end(), std::next(subpath_nodes.begin()), subpath_nodes.end());
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unpacked_edges.insert(unpacked_edges.end(), subpath_edges.begin(), subpath_edges.end());
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}
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}
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return std::make_tuple(weight, source_node, target_node, std::move(unpacked_path));
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return std::make_tuple(weight, std::move(unpacked_nodes), std::move(unpacked_edges));
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}
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// TODO reorder parameters
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@ -326,27 +331,18 @@ inline void search(SearchEngineData<Algorithm> &engine_working_data,
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const PhantomNodes &phantom_nodes,
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const EdgeWeight weight_upper_bound = INVALID_EDGE_WEIGHT)
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{
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NodeID source_node, target_node;
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std::vector<EdgeID> unpacked_edges;
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std::tie(weight, source_node, target_node, unpacked_edges) = mld::search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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force_loop_forward,
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force_loop_reverse,
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weight_upper_bound,
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phantom_nodes);
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if (weight != INVALID_EDGE_WEIGHT)
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{
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packed_leg.push_back(source_node);
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std::transform(unpacked_edges.begin(),
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unpacked_edges.end(),
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std::back_inserter(packed_leg),
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[&facade](const auto edge) { return facade.GetTarget(edge); });
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}
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// TODO: change search calling interface to use unpacked_edges result
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std::tie(weight, packed_leg, std::ignore) = mld::search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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force_loop_forward,
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force_loop_reverse,
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weight_upper_bound,
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phantom_nodes);
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}
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// TODO: remove CH-related stub
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template <typename RandomIter, typename FacadeT>
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void unpackPath(const FacadeT &facade,
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RandomIter packed_path_begin,
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@ -357,21 +353,24 @@ void unpackPath(const FacadeT &facade,
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const auto nodes_number = std::distance(packed_path_begin, packed_path_end);
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BOOST_ASSERT(nodes_number > 0);
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std::vector<NodeID> unpacked_nodes;
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std::vector<EdgeID> unpacked_edges;
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unpacked_nodes.reserve(nodes_number);
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unpacked_edges.reserve(nodes_number);
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auto source_node = *packed_path_begin, target_node = *packed_path_begin;
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unpacked_nodes.push_back(*packed_path_begin);
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if (nodes_number > 1)
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{
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target_node = *std::prev(packed_path_end);
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util::for_each_pair(packed_path_begin,
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packed_path_end,
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[&facade, &unpacked_edges](const auto from, const auto to) {
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unpacked_edges.push_back(facade.FindEdge(from, to));
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});
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util::for_each_pair(
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packed_path_begin,
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packed_path_end,
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[&facade, &unpacked_nodes, &unpacked_edges](const auto from, const auto to) {
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unpacked_nodes.push_back(to);
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unpacked_edges.push_back(facade.FindEdge(from, to));
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});
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}
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annotatePath(facade, source_node, target_node, unpacked_edges, phantom_nodes, unpacked_path);
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annotatePath(facade, phantom_nodes, unpacked_nodes, unpacked_edges, unpacked_path);
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}
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inline double
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@ -390,22 +389,23 @@ getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
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insertNodesInHeaps(forward_heap, reverse_heap, phantom_nodes);
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EdgeWeight weight;
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NodeID source_node, target_node;
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std::vector<NodeID> unpacked_nodes;
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std::vector<EdgeID> unpacked_edges;
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std::tie(weight, source_node, target_node, unpacked_edges) = search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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DO_NOT_FORCE_LOOPS,
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DO_NOT_FORCE_LOOPS,
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weight_upper_bound,
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phantom_nodes);
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std::tie(weight, unpacked_nodes, unpacked_edges) = search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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DO_NOT_FORCE_LOOPS,
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DO_NOT_FORCE_LOOPS,
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weight_upper_bound,
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phantom_nodes);
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if (weight == INVALID_EDGE_WEIGHT)
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return std::numeric_limits<double>::max();
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std::vector<PathData> unpacked_path;
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annotatePath(facade, source_node, target_node, unpacked_edges, phantom_nodes, unpacked_path);
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annotatePath(facade, phantom_nodes, unpacked_nodes, unpacked_edges, unpacked_path);
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return getPathDistance(facade, unpacked_path, source_phantom, target_phantom);
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}
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@ -15,13 +15,12 @@ template <typename AlgorithmT>
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InternalRouteResult
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extractRoute(const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &facade,
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const EdgeWeight weight,
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const NodeID source_node,
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const NodeID target_node,
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const std::vector<EdgeID> &edges,
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const PhantomNodes &nodes)
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const PhantomNodes &phantom_nodes,
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const std::vector<NodeID> &unpacked_nodes,
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const std::vector<EdgeID> &unpacked_edges)
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{
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InternalRouteResult raw_route_data;
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raw_route_data.segment_end_coordinates = {nodes};
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raw_route_data.segment_end_coordinates = {phantom_nodes};
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// No path found for both target nodes?
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if (INVALID_EDGE_WEIGHT == weight)
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{
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@ -33,15 +32,14 @@ extractRoute(const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &f
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raw_route_data.shortest_path_length = weight;
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raw_route_data.unpacked_path_segments.resize(1);
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raw_route_data.source_traversed_in_reverse.push_back(
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(source_node != nodes.source_phantom.forward_segment_id.id));
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(unpacked_nodes.front() != phantom_nodes.source_phantom.forward_segment_id.id));
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raw_route_data.target_traversed_in_reverse.push_back(
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(target_node != nodes.target_phantom.forward_segment_id.id));
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(unpacked_nodes.back() != phantom_nodes.target_phantom.forward_segment_id.id));
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annotatePath(facade,
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source_node,
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target_node,
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edges,
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nodes,
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phantom_nodes,
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unpacked_nodes,
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unpacked_edges,
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raw_route_data.unpacked_path_segments.front());
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return raw_route_data;
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@ -81,22 +79,26 @@ InternalRouteResult directShortestPathSearchImpl(
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DO_NOT_FORCE_LOOPS,
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phantom_nodes);
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std::vector<NodeID> unpacked_nodes;
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std::vector<EdgeID> unpacked_edges;
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auto source_node = SPECIAL_NODEID, target_node = SPECIAL_NODEID;
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if (!packed_leg.empty())
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{
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source_node = packed_leg.front();
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target_node = packed_leg.back();
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unpacked_nodes.reserve(packed_leg.size());
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unpacked_edges.reserve(packed_leg.size());
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ch::unpackPath(
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facade,
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packed_leg.begin(),
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packed_leg.end(),
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[&facade, &unpacked_edges](std::pair<NodeID, NodeID> & /* edge */,
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const auto &edge_id) { unpacked_edges.push_back(edge_id); });
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unpacked_nodes.push_back(packed_leg.front());
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ch::unpackPath(facade,
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packed_leg.begin(),
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packed_leg.end(),
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[&unpacked_nodes, &unpacked_edges](std::pair<NodeID, NodeID> &edge,
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const auto &edge_id) {
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BOOST_ASSERT(edge.first == unpacked_nodes.back());
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unpacked_nodes.push_back(edge.second);
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unpacked_edges.push_back(edge_id);
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});
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}
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return extractRoute(facade, weight, source_node, target_node, unpacked_edges, phantom_nodes);
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return extractRoute(facade, weight, phantom_nodes, unpacked_nodes, unpacked_edges);
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}
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} // namespace ch
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@ -130,18 +132,18 @@ InternalRouteResult directShortestPathSearch(
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// TODO: when structured bindings will be allowed change to
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// auto [weight, source_node, target_node, unpacked_edges] = ...
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EdgeWeight weight;
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NodeID source_node, target_node;
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std::vector<NodeID> unpacked_nodes;
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std::vector<EdgeID> unpacked_edges;
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std::tie(weight, source_node, target_node, unpacked_edges) = mld::search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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DO_NOT_FORCE_LOOPS,
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DO_NOT_FORCE_LOOPS,
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INVALID_EDGE_WEIGHT,
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phantom_nodes);
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std::tie(weight, unpacked_nodes, unpacked_edges) = mld::search(engine_working_data,
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facade,
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forward_heap,
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reverse_heap,
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DO_NOT_FORCE_LOOPS,
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DO_NOT_FORCE_LOOPS,
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INVALID_EDGE_WEIGHT,
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phantom_nodes);
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return extractRoute(facade, weight, source_node, target_node, unpacked_edges, phantom_nodes);
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return extractRoute(facade, weight, phantom_nodes, unpacked_nodes, unpacked_edges);
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}
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} // namespace routing_algorithms
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