Add support for surface=metal,grass_paver,woodchips in bicyle profile (#6395)
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# Unreleased
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# Unreleased
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- Changes from 5.27.0
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- Routing:
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- CHANGED: Add support for surface=metal,grass_paver,woodchips in bicyle profile. [#6395](https://github.com/Project-OSRM/osrm-backend/pull/6395)
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# 5.27.0
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# 5.27.0
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- Changes from 5.26.0
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- Changes from 5.26.0
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@ -15,6 +15,7 @@ Feature: Bike - Surfaces
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| cycleway | cobblestone:flattened | 72 s |
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| cycleway | cobblestone:flattened | 72 s |
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| cycleway | paving_stones | 72 s |
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| cycleway | paving_stones | 72 s |
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| cycleway | wood | 72 s |
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| cycleway | wood | 72 s |
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| cycleway | metal | 72 s |
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| cycleway | compacted | 72 s |
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| cycleway | compacted | 72 s |
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| cycleway | fine_gravel | 72 s |
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| cycleway | fine_gravel | 72 s |
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| cycleway | ground | 72 s |
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| cycleway | ground | 72 s |
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@ -22,11 +23,13 @@ Feature: Bike - Surfaces
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| cycleway | cobblestone | 102.9 s |
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| cycleway | cobblestone | 102.9 s |
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| cycleway | gravel | 120 s |
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| cycleway | gravel | 120 s |
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| cycleway | pebblestone | 120 s |
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| cycleway | pebblestone | 120 s |
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| cycleway | grass_paver | 120 s |
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| cycleway | dirt | 90 s |
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| cycleway | dirt | 90 s |
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| cycleway | earth | 120 s |
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| cycleway | earth | 120 s |
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| cycleway | grass | 120 s |
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| cycleway | grass | 120 s |
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| cycleway | mud | 240 s |
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| cycleway | mud | 240 s |
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| cycleway | sand | 240 s |
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| cycleway | sand | 240 s |
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| cycleway | woodchips | 240 s |
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| cycleway | sett | 80 s |
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| cycleway | sett | 80 s |
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Scenario: Bicycle - Good surfaces on small paths
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Scenario: Bicycle - Good surfaces on small paths
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@ -178,6 +178,7 @@ function setup()
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concrete = default_speed,
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concrete = default_speed,
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concrete_lanes = default_speed,
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concrete_lanes = default_speed,
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wood = 10,
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wood = 10,
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metal = 10,
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["cobblestone:flattened"] = 10,
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["cobblestone:flattened"] = 10,
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paving_stones = 10,
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paving_stones = 10,
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compacted = 10,
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compacted = 10,
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@ -186,12 +187,14 @@ function setup()
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fine_gravel = 10,
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fine_gravel = 10,
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gravel = 6,
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gravel = 6,
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pebblestone = 6,
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pebblestone = 6,
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grass_paver = 6,
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ground = 10,
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ground = 10,
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dirt = 8,
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dirt = 8,
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earth = 6,
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earth = 6,
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grass = 6,
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grass = 6,
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mud = 3,
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mud = 3,
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sand = 3,
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sand = 3,
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woodchips = 3,
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sett = 9
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sett = 9
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},
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},
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