Flatbuffers library added to the list of third party libraries.
This commit is contained in:
@@ -0,0 +1,35 @@
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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using global::System;
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using global::FlatBuffers;
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public struct Attacker : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); }
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public static Attacker GetRootAsAttacker(ByteBuffer _bb) { return GetRootAsAttacker(_bb, new Attacker()); }
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public static Attacker GetRootAsAttacker(ByteBuffer _bb, Attacker obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public Attacker __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int SwordAttackDamage { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public bool MutateSwordAttackDamage(int sword_attack_damage) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutInt(o + __p.bb_pos, sword_attack_damage); return true; } else { return false; } }
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public static Offset<Attacker> CreateAttacker(FlatBufferBuilder builder,
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int sword_attack_damage = 0) {
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builder.StartTable(1);
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Attacker.AddSwordAttackDamage(builder, sword_attack_damage);
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return Attacker.EndAttacker(builder);
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}
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public static void StartAttacker(FlatBufferBuilder builder) { builder.StartTable(1); }
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public static void AddSwordAttackDamage(FlatBufferBuilder builder, int swordAttackDamage) { builder.AddInt(0, swordAttackDamage, 0); }
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public static Offset<Attacker> EndAttacker(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<Attacker>(o);
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}
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};
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@@ -0,0 +1,33 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import java.nio.*;
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import java.lang.*;
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import java.util.*;
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import com.google.flatbuffers.*;
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@SuppressWarnings("unused")
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public final class Attacker extends Table {
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public static void ValidateVersion() { Constants.FLATBUFFERS_1_11_1(); }
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public static Attacker getRootAsAttacker(ByteBuffer _bb) { return getRootAsAttacker(_bb, new Attacker()); }
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public static Attacker getRootAsAttacker(ByteBuffer _bb, Attacker obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
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public Attacker __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int swordAttackDamage() { int o = __offset(4); return o != 0 ? bb.getInt(o + bb_pos) : 0; }
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public boolean mutateSwordAttackDamage(int sword_attack_damage) { int o = __offset(4); if (o != 0) { bb.putInt(o + bb_pos, sword_attack_damage); return true; } else { return false; } }
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public static int createAttacker(FlatBufferBuilder builder,
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int sword_attack_damage) {
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builder.startTable(1);
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Attacker.addSwordAttackDamage(builder, sword_attack_damage);
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return Attacker.endAttacker(builder);
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}
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public static void startAttacker(FlatBufferBuilder builder) { builder.startTable(1); }
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public static void addSwordAttackDamage(FlatBufferBuilder builder, int swordAttackDamage) { builder.addInt(0, swordAttackDamage, 0); }
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public static int endAttacker(FlatBufferBuilder builder) {
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int o = builder.endTable();
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return o;
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}
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}
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@@ -0,0 +1,51 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import java.nio.*
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import kotlin.math.sign
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import com.google.flatbuffers.*
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@Suppress("unused")
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@ExperimentalUnsignedTypes
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class Attacker : Table() {
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fun __init(_i: Int, _bb: ByteBuffer) {
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__reset(_i, _bb)
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}
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fun __assign(_i: Int, _bb: ByteBuffer) : Attacker {
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__init(_i, _bb)
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return this
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}
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val swordAttackDamage : Int
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get() {
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val o = __offset(4)
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return if(o != 0) bb.getInt(o + bb_pos) else 0
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}
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fun mutateSwordAttackDamage(swordAttackDamage: Int) : Boolean {
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val o = __offset(4)
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return if (o != 0) {
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bb.putInt(o + bb_pos, swordAttackDamage)
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true
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} else {
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false
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}
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}
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companion object {
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fun validateVersion() = Constants.FLATBUFFERS_1_11_1()
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fun getRootAsAttacker(_bb: ByteBuffer): Attacker = getRootAsAttacker(_bb, Attacker())
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fun getRootAsAttacker(_bb: ByteBuffer, obj: Attacker): Attacker {
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_bb.order(ByteOrder.LITTLE_ENDIAN)
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return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
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}
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fun createAttacker(builder: FlatBufferBuilder, swordAttackDamage: Int) : Int {
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builder.startTable(1)
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addSwordAttackDamage(builder, swordAttackDamage)
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return endAttacker(builder)
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}
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fun startAttacker(builder: FlatBufferBuilder) = builder.startTable(1)
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fun addSwordAttackDamage(builder: FlatBufferBuilder, swordAttackDamage: Int) = builder.addInt(0, swordAttackDamage, 0)
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fun endAttacker(builder: FlatBufferBuilder) : Int {
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val o = builder.endTable()
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return o
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}
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}
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}
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@@ -0,0 +1,92 @@
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<?php
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// automatically generated by the FlatBuffers compiler, do not modify
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use \Google\FlatBuffers\Struct;
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use \Google\FlatBuffers\Table;
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use \Google\FlatBuffers\ByteBuffer;
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use \Google\FlatBuffers\FlatBufferBuilder;
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class Attacker extends Table
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{
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/**
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* @param ByteBuffer $bb
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* @return Attacker
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*/
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public static function getRootAsAttacker(ByteBuffer $bb)
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{
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$obj = new Attacker();
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return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb));
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}
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public static function AttackerIdentifier()
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{
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return "MOVI";
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}
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public static function AttackerBufferHasIdentifier(ByteBuffer $buf)
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{
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return self::__has_identifier($buf, self::AttackerIdentifier());
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}
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/**
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* @param int $_i offset
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* @param ByteBuffer $_bb
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* @return Attacker
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**/
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public function init($_i, ByteBuffer $_bb)
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{
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$this->bb_pos = $_i;
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$this->bb = $_bb;
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return $this;
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}
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/**
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* @return int
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*/
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public function getSwordAttackDamage()
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{
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$o = $this->__offset(4);
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return $o != 0 ? $this->bb->getInt($o + $this->bb_pos) : 0;
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}
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/**
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* @param FlatBufferBuilder $builder
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* @return void
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*/
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public static function startAttacker(FlatBufferBuilder $builder)
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{
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$builder->StartObject(1);
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}
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/**
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* @param FlatBufferBuilder $builder
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* @return Attacker
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*/
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public static function createAttacker(FlatBufferBuilder $builder, $sword_attack_damage)
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{
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$builder->startObject(1);
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self::addSwordAttackDamage($builder, $sword_attack_damage);
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$o = $builder->endObject();
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return $o;
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}
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/**
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* @param FlatBufferBuilder $builder
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* @param int
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* @return void
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*/
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public static function addSwordAttackDamage(FlatBufferBuilder $builder, $swordAttackDamage)
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{
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$builder->addIntX(0, $swordAttackDamage, 0);
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}
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/**
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* @param FlatBufferBuilder $builder
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* @return int table offset
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*/
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public static function endAttacker(FlatBufferBuilder $builder)
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{
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$o = $builder->endObject();
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return $o;
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}
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}
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@@ -0,0 +1,24 @@
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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using global::System;
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using global::FlatBuffers;
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public struct BookReader : IFlatbufferObject
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{
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private Struct __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
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public BookReader __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int BooksRead { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
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public void MutateBooksRead(int books_read) { __p.bb.PutInt(__p.bb_pos + 0, books_read); }
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public static Offset<BookReader> CreateBookReader(FlatBufferBuilder builder, int BooksRead) {
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builder.Prep(4, 4);
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builder.PutInt(BooksRead);
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return new Offset<BookReader>(builder.Offset);
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}
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};
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@@ -0,0 +1,22 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import java.nio.*;
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import java.lang.*;
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import java.util.*;
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import com.google.flatbuffers.*;
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@SuppressWarnings("unused")
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public final class BookReader extends Struct {
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public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
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public BookReader __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int booksRead() { return bb.getInt(bb_pos + 0); }
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public void mutateBooksRead(int books_read) { bb.putInt(bb_pos + 0, books_read); }
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public static int createBookReader(FlatBufferBuilder builder, int booksRead) {
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builder.prep(4, 4);
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builder.putInt(booksRead);
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return builder.offset();
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}
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}
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@@ -0,0 +1,27 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import java.nio.*
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import kotlin.math.sign
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import com.google.flatbuffers.*
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@Suppress("unused")
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@ExperimentalUnsignedTypes
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class BookReader : Struct() {
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fun __init(_i: Int, _bb: ByteBuffer) {
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__reset(_i, _bb)
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}
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fun __assign(_i: Int, _bb: ByteBuffer) : BookReader {
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__init(_i, _bb)
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return this
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}
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val booksRead : Int get() = bb.getInt(bb_pos + 0)
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fun mutateBooksRead(booksRead: Int) : ByteBuffer = bb.putInt(bb_pos + 0, booksRead)
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companion object {
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fun createBookReader(builder: FlatBufferBuilder, booksRead: Int) : Int {
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builder.prep(4, 4)
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builder.putInt(booksRead)
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return builder.offset()
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}
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}
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}
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@@ -0,0 +1,41 @@
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<?php
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// automatically generated by the FlatBuffers compiler, do not modify
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use \Google\FlatBuffers\Struct;
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use \Google\FlatBuffers\Table;
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use \Google\FlatBuffers\ByteBuffer;
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use \Google\FlatBuffers\FlatBufferBuilder;
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class BookReader extends Struct
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{
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/**
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* @param int $_i offset
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* @param ByteBuffer $_bb
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* @return BookReader
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**/
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public function init($_i, ByteBuffer $_bb)
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{
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$this->bb_pos = $_i;
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$this->bb = $_bb;
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return $this;
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}
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/**
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* @return int
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*/
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public function GetBooksRead()
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{
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return $this->bb->getInt($this->bb_pos + 0);
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}
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/**
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* @return int offset
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*/
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public static function createBookReader(FlatBufferBuilder $builder, $booksRead)
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{
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$builder->prep(4, 4);
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$builder->putInt($booksRead);
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return $builder->offset();
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}
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}
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@@ -0,0 +1,15 @@
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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public enum Character : byte
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{
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NONE = 0,
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MuLan = 1,
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Rapunzel = 2,
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Belle = 3,
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BookFan = 4,
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Other = 5,
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Unused = 6,
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};
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@@ -0,0 +1,17 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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public final class Character {
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private Character() { }
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public static final byte NONE = 0;
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public static final byte MuLan = 1;
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public static final byte Rapunzel = 2;
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public static final byte Belle = 3;
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public static final byte BookFan = 4;
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public static final byte Other = 5;
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public static final byte Unused = 6;
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public static final String[] names = { "NONE", "MuLan", "Rapunzel", "Belle", "BookFan", "Other", "Unused", };
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public static String name(int e) { return names[e]; }
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}
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@@ -0,0 +1,17 @@
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||||
// automatically generated by the FlatBuffers compiler, do not modify
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||||
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||||
@Suppress("unused")
|
||||
@ExperimentalUnsignedTypes
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||||
class Character_ private constructor() {
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||||
companion object {
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const val NONE: UByte = 0u
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const val MuLan: UByte = 1u
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const val Rapunzel: UByte = 2u
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const val Belle: UByte = 3u
|
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const val BookFan: UByte = 4u
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const val Other: UByte = 5u
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const val Unused: UByte = 6u
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||||
val names : Array<String> = arrayOf("NONE", "MuLan", "Rapunzel", "Belle", "BookFan", "Other", "Unused")
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||||
fun name(e: Int) : String = names[e]
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||||
}
|
||||
}
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||||
@@ -0,0 +1,31 @@
|
||||
<?php
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
class Character
|
||||
{
|
||||
const NONE = 0;
|
||||
const MuLan = 1;
|
||||
const Rapunzel = 2;
|
||||
const Belle = 3;
|
||||
const BookFan = 4;
|
||||
const Other = 5;
|
||||
const Unused = 6;
|
||||
|
||||
private static $names = array(
|
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Character::NONE=>"NONE",
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Character::MuLan=>"MuLan",
|
||||
Character::Rapunzel=>"Rapunzel",
|
||||
Character::Belle=>"Belle",
|
||||
Character::BookFan=>"BookFan",
|
||||
Character::Other=>"Other",
|
||||
Character::Unused=>"Unused",
|
||||
);
|
||||
|
||||
public static function Name($e)
|
||||
{
|
||||
if (!isset(self::$names[$e])) {
|
||||
throw new \Exception();
|
||||
}
|
||||
return self::$names[$e];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
// <auto-generated>
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
// </auto-generated>
|
||||
|
||||
using global::System;
|
||||
using global::FlatBuffers;
|
||||
|
||||
public struct Movie : IFlatbufferObject
|
||||
{
|
||||
private Table __p;
|
||||
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
||||
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); }
|
||||
public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); }
|
||||
public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
||||
public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); }
|
||||
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
|
||||
public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } }
|
||||
public bool MutateMainCharacterType(Character main_character_type) { int o = __p.__offset(4); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)main_character_type); return true; } else { return false; } }
|
||||
public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; }
|
||||
public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; }
|
||||
public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
#if ENABLE_SPAN_T
|
||||
public Span<byte> GetCharactersTypeBytes() { return __p.__vector_as_span(8); }
|
||||
#else
|
||||
public ArraySegment<byte>? GetCharactersTypeBytes() { return __p.__vector_as_arraysegment(8); }
|
||||
#endif
|
||||
public Character[] GetCharactersTypeArray() { return __p.__vector_as_array<Character>(8); }
|
||||
public bool MutateCharactersType(int j, Character characters_type) { int o = __p.__offset(8); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, (byte)characters_type); return true; } else { return false; } }
|
||||
public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vector(o) + j * 4 - __p.bb_pos) : null; }
|
||||
public int CharactersLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
|
||||
public static Offset<Movie> CreateMovie(FlatBufferBuilder builder,
|
||||
Character main_character_type = Character.NONE,
|
||||
int main_characterOffset = 0,
|
||||
VectorOffset characters_typeOffset = default(VectorOffset),
|
||||
VectorOffset charactersOffset = default(VectorOffset)) {
|
||||
builder.StartTable(4);
|
||||
Movie.AddCharacters(builder, charactersOffset);
|
||||
Movie.AddCharactersType(builder, characters_typeOffset);
|
||||
Movie.AddMainCharacter(builder, main_characterOffset);
|
||||
Movie.AddMainCharacterType(builder, main_character_type);
|
||||
return Movie.EndMovie(builder);
|
||||
}
|
||||
|
||||
public static void StartMovie(FlatBufferBuilder builder) { builder.StartTable(4); }
|
||||
public static void AddMainCharacterType(FlatBufferBuilder builder, Character mainCharacterType) { builder.AddByte(0, (byte)mainCharacterType, 0); }
|
||||
public static void AddMainCharacter(FlatBufferBuilder builder, int mainCharacterOffset) { builder.AddOffset(1, mainCharacterOffset, 0); }
|
||||
public static void AddCharactersType(FlatBufferBuilder builder, VectorOffset charactersTypeOffset) { builder.AddOffset(2, charactersTypeOffset.Value, 0); }
|
||||
public static VectorOffset CreateCharactersTypeVector(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); }
|
||||
public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
|
||||
public static void StartCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
|
||||
public static void AddCharacters(FlatBufferBuilder builder, VectorOffset charactersOffset) { builder.AddOffset(3, charactersOffset.Value, 0); }
|
||||
public static VectorOffset CreateCharactersVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); }
|
||||
public static VectorOffset CreateCharactersVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
|
||||
public static void StartCharactersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
|
||||
public static Offset<Movie> EndMovie(FlatBufferBuilder builder) {
|
||||
int o = builder.EndTable();
|
||||
return new Offset<Movie>(o);
|
||||
}
|
||||
public static void FinishMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.Finish(offset.Value, "MOVI"); }
|
||||
public static void FinishSizePrefixedMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.FinishSizePrefixed(offset.Value, "MOVI"); }
|
||||
};
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import java.nio.*;
|
||||
import java.lang.*;
|
||||
import java.util.*;
|
||||
import com.google.flatbuffers.*;
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
public final class Movie extends Table {
|
||||
public static void ValidateVersion() { Constants.FLATBUFFERS_1_11_1(); }
|
||||
public static Movie getRootAsMovie(ByteBuffer _bb) { return getRootAsMovie(_bb, new Movie()); }
|
||||
public static Movie getRootAsMovie(ByteBuffer _bb, Movie obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
|
||||
public static boolean MovieBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "MOVI"); }
|
||||
public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
|
||||
public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public byte mainCharacterType() { int o = __offset(4); return o != 0 ? bb.get(o + bb_pos) : 0; }
|
||||
public boolean mutateMainCharacterType(byte main_character_type) { int o = __offset(4); if (o != 0) { bb.put(o + bb_pos, main_character_type); return true; } else { return false; } }
|
||||
public Table mainCharacter(Table obj) { int o = __offset(6); return o != 0 ? __union(obj, o) : null; }
|
||||
public byte charactersType(int j) { int o = __offset(8); return o != 0 ? bb.get(__vector(o) + j * 1) : 0; }
|
||||
public int charactersTypeLength() { int o = __offset(8); return o != 0 ? __vector_len(o) : 0; }
|
||||
public ByteBuffer charactersTypeAsByteBuffer() { return __vector_as_bytebuffer(8, 1); }
|
||||
public ByteBuffer charactersTypeInByteBuffer(ByteBuffer _bb) { return __vector_in_bytebuffer(_bb, 8, 1); }
|
||||
public boolean mutateCharactersType(int j, byte characters_type) { int o = __offset(8); if (o != 0) { bb.put(__vector(o) + j * 1, characters_type); return true; } else { return false; } }
|
||||
public Table characters(Table obj, int j) { int o = __offset(10); return o != 0 ? __union(obj, __vector(o) + j * 4 - bb_pos) : null; }
|
||||
public int charactersLength() { int o = __offset(10); return o != 0 ? __vector_len(o) : 0; }
|
||||
|
||||
public static int createMovie(FlatBufferBuilder builder,
|
||||
byte main_character_type,
|
||||
int main_characterOffset,
|
||||
int characters_typeOffset,
|
||||
int charactersOffset) {
|
||||
builder.startTable(4);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
Movie.addCharactersType(builder, characters_typeOffset);
|
||||
Movie.addMainCharacter(builder, main_characterOffset);
|
||||
Movie.addMainCharacterType(builder, main_character_type);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
public static void startMovie(FlatBufferBuilder builder) { builder.startTable(4); }
|
||||
public static void addMainCharacterType(FlatBufferBuilder builder, byte mainCharacterType) { builder.addByte(0, mainCharacterType, 0); }
|
||||
public static void addMainCharacter(FlatBufferBuilder builder, int mainCharacterOffset) { builder.addOffset(1, mainCharacterOffset, 0); }
|
||||
public static void addCharactersType(FlatBufferBuilder builder, int charactersTypeOffset) { builder.addOffset(2, charactersTypeOffset, 0); }
|
||||
public static int createCharactersTypeVector(FlatBufferBuilder builder, byte[] data) { builder.startVector(1, data.length, 1); for (int i = data.length - 1; i >= 0; i--) builder.addByte(data[i]); return builder.endVector(); }
|
||||
public static void startCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems, 1); }
|
||||
public static void addCharacters(FlatBufferBuilder builder, int charactersOffset) { builder.addOffset(3, charactersOffset, 0); }
|
||||
public static int createCharactersVector(FlatBufferBuilder builder, int[] data) { builder.startVector(4, data.length, 4); for (int i = data.length - 1; i >= 0; i--) builder.addOffset(data[i]); return builder.endVector(); }
|
||||
public static void startCharactersVector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems, 4); }
|
||||
public static int endMovie(FlatBufferBuilder builder) {
|
||||
int o = builder.endTable();
|
||||
return o;
|
||||
}
|
||||
public static void finishMovieBuffer(FlatBufferBuilder builder, int offset) { builder.finish(offset, "MOVI"); }
|
||||
public static void finishSizePrefixedMovieBuffer(FlatBufferBuilder builder, int offset) { builder.finishSizePrefixed(offset, "MOVI"); }
|
||||
}
|
||||
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import java.nio.*
|
||||
import kotlin.math.sign
|
||||
import com.google.flatbuffers.*
|
||||
|
||||
@Suppress("unused")
|
||||
@ExperimentalUnsignedTypes
|
||||
class Movie : Table() {
|
||||
|
||||
fun __init(_i: Int, _bb: ByteBuffer) {
|
||||
__reset(_i, _bb)
|
||||
}
|
||||
fun __assign(_i: Int, _bb: ByteBuffer) : Movie {
|
||||
__init(_i, _bb)
|
||||
return this
|
||||
}
|
||||
val mainCharacterType : UByte
|
||||
get() {
|
||||
val o = __offset(4)
|
||||
return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
|
||||
}
|
||||
fun mutateMainCharacterType(mainCharacterType: UByte) : Boolean {
|
||||
val o = __offset(4)
|
||||
return if (o != 0) {
|
||||
bb.put(o + bb_pos, mainCharacterType.toByte())
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
fun mainCharacter(obj: Table) : Table? {
|
||||
val o = __offset(6); return if (o != 0) __union(obj, o) else null
|
||||
}
|
||||
fun charactersType(j: Int) : UByte {
|
||||
val o = __offset(8)
|
||||
return if (o != 0) {
|
||||
bb.get(__vector(o) + j * 1).toUByte()
|
||||
} else {
|
||||
0u
|
||||
}
|
||||
}
|
||||
val charactersTypeLength : Int
|
||||
get() {
|
||||
val o = __offset(8); return if (o != 0) __vector_len(o) else 0
|
||||
}
|
||||
val charactersTypeAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(8, 1)
|
||||
fun charactersTypeInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 8, 1)
|
||||
fun mutateCharactersType(j: Int, charactersType: UByte) : Boolean {
|
||||
val o = __offset(8)
|
||||
return if (o != 0) {
|
||||
bb.put(__vector(o) + j * 1, charactersType.toByte())
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
fun characters(obj: Table, j: Int) : Table? {
|
||||
val o = __offset(10)
|
||||
return if (o != 0) {
|
||||
__union(obj, __vector(o) + j * 4 - bb_pos)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
}
|
||||
val charactersLength : Int
|
||||
get() {
|
||||
val o = __offset(10); return if (o != 0) __vector_len(o) else 0
|
||||
}
|
||||
companion object {
|
||||
fun validateVersion() = Constants.FLATBUFFERS_1_11_1()
|
||||
fun getRootAsMovie(_bb: ByteBuffer): Movie = getRootAsMovie(_bb, Movie())
|
||||
fun getRootAsMovie(_bb: ByteBuffer, obj: Movie): Movie {
|
||||
_bb.order(ByteOrder.LITTLE_ENDIAN)
|
||||
return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
|
||||
}
|
||||
fun MovieBufferHasIdentifier(_bb: ByteBuffer) : Boolean = __has_identifier(_bb, "MOVI")
|
||||
fun createMovie(builder: FlatBufferBuilder, mainCharacterType: UByte, mainCharacterOffset: Int, charactersTypeOffset: Int, charactersOffset: Int) : Int {
|
||||
builder.startTable(4)
|
||||
addCharacters(builder, charactersOffset)
|
||||
addCharactersType(builder, charactersTypeOffset)
|
||||
addMainCharacter(builder, mainCharacterOffset)
|
||||
addMainCharacterType(builder, mainCharacterType)
|
||||
return endMovie(builder)
|
||||
}
|
||||
fun startMovie(builder: FlatBufferBuilder) = builder.startTable(4)
|
||||
fun addMainCharacterType(builder: FlatBufferBuilder, mainCharacterType: UByte) = builder.addByte(0, mainCharacterType.toByte(), 0)
|
||||
fun addMainCharacter(builder: FlatBufferBuilder, mainCharacter: Int) = builder.addOffset(1, mainCharacter, 0)
|
||||
fun addCharactersType(builder: FlatBufferBuilder, charactersType: Int) = builder.addOffset(2, charactersType, 0)
|
||||
fun createCharactersTypeVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
|
||||
builder.startVector(1, data.size, 1)
|
||||
for (i in data.size - 1 downTo 0) {
|
||||
builder.addByte(data[i].toByte())
|
||||
}
|
||||
return builder.endVector()
|
||||
}
|
||||
fun startCharactersTypeVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
|
||||
fun addCharacters(builder: FlatBufferBuilder, characters: Int) = builder.addOffset(3, characters, 0)
|
||||
fun createCharactersVector(builder: FlatBufferBuilder, data: IntArray) : Int {
|
||||
builder.startVector(4, data.size, 4)
|
||||
for (i in data.size - 1 downTo 0) {
|
||||
builder.addOffset(data[i])
|
||||
}
|
||||
return builder.endVector()
|
||||
}
|
||||
fun startCharactersVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
|
||||
fun endMovie(builder: FlatBufferBuilder) : Int {
|
||||
val o = builder.endTable()
|
||||
return o
|
||||
}
|
||||
fun finishMovieBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset, "MOVI")
|
||||
fun finishSizePrefixedMovieBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset, "MOVI")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
<?php
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
use \Google\FlatBuffers\Struct;
|
||||
use \Google\FlatBuffers\Table;
|
||||
use \Google\FlatBuffers\ByteBuffer;
|
||||
use \Google\FlatBuffers\FlatBufferBuilder;
|
||||
|
||||
class Movie extends Table
|
||||
{
|
||||
/**
|
||||
* @param ByteBuffer $bb
|
||||
* @return Movie
|
||||
*/
|
||||
public static function getRootAsMovie(ByteBuffer $bb)
|
||||
{
|
||||
$obj = new Movie();
|
||||
return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb));
|
||||
}
|
||||
|
||||
public static function MovieIdentifier()
|
||||
{
|
||||
return "MOVI";
|
||||
}
|
||||
|
||||
public static function MovieBufferHasIdentifier(ByteBuffer $buf)
|
||||
{
|
||||
return self::__has_identifier($buf, self::MovieIdentifier());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $_i offset
|
||||
* @param ByteBuffer $_bb
|
||||
* @return Movie
|
||||
**/
|
||||
public function init($_i, ByteBuffer $_bb)
|
||||
{
|
||||
$this->bb_pos = $_i;
|
||||
$this->bb = $_bb;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return byte
|
||||
*/
|
||||
public function getMainCharacterType()
|
||||
{
|
||||
$o = $this->__offset(4);
|
||||
return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \Character::NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @returnint
|
||||
*/
|
||||
public function getMainCharacter($obj)
|
||||
{
|
||||
$o = $this->__offset(6);
|
||||
return $o != 0 ? $this->__union($obj, $o) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int offset
|
||||
* @return byte
|
||||
*/
|
||||
public function getCharactersType($j)
|
||||
{
|
||||
$o = $this->__offset(8);
|
||||
return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : \Character::NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
public function getCharactersTypeLength()
|
||||
{
|
||||
$o = $this->__offset(8);
|
||||
return $o != 0 ? $this->__vector_len($o) : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int offset
|
||||
* @return Table
|
||||
*/
|
||||
public function getCharacters($j, $obj)
|
||||
{
|
||||
$o = $this->__offset(10);
|
||||
return $o != 0 ? $this->__union($obj, $this->__vector($o) + $j * 4 - $this->bb_pos) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
public function getCharactersLength()
|
||||
{
|
||||
$o = $this->__offset(10);
|
||||
return $o != 0 ? $this->__vector_len($o) : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @return void
|
||||
*/
|
||||
public static function startMovie(FlatBufferBuilder $builder)
|
||||
{
|
||||
$builder->StartObject(4);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @return Movie
|
||||
*/
|
||||
public static function createMovie(FlatBufferBuilder $builder, $main_character_type, $main_character, $characters_type, $characters)
|
||||
{
|
||||
$builder->startObject(4);
|
||||
self::addMainCharacterType($builder, $main_character_type);
|
||||
self::addMainCharacter($builder, $main_character);
|
||||
self::addCharactersType($builder, $characters_type);
|
||||
self::addCharacters($builder, $characters);
|
||||
$o = $builder->endObject();
|
||||
return $o;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param byte
|
||||
* @return void
|
||||
*/
|
||||
public static function addMainCharacterType(FlatBufferBuilder $builder, $mainCharacterType)
|
||||
{
|
||||
$builder->addByteX(0, $mainCharacterType, 0);
|
||||
}
|
||||
|
||||
public static function addMainCharacter(FlatBufferBuilder $builder, $offset)
|
||||
{
|
||||
$builder->addOffsetX(1, $offset, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param VectorOffset
|
||||
* @return void
|
||||
*/
|
||||
public static function addCharactersType(FlatBufferBuilder $builder, $charactersType)
|
||||
{
|
||||
$builder->addOffsetX(2, $charactersType, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param array offset array
|
||||
* @return int vector offset
|
||||
*/
|
||||
public static function createCharactersTypeVector(FlatBufferBuilder $builder, array $data)
|
||||
{
|
||||
$builder->startVector(1, count($data), 1);
|
||||
for ($i = count($data) - 1; $i >= 0; $i--) {
|
||||
$builder->putByte($data[$i]);
|
||||
}
|
||||
return $builder->endVector();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param int $numElems
|
||||
* @return void
|
||||
*/
|
||||
public static function startCharactersTypeVector(FlatBufferBuilder $builder, $numElems)
|
||||
{
|
||||
$builder->startVector(1, $numElems, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param VectorOffset
|
||||
* @return void
|
||||
*/
|
||||
public static function addCharacters(FlatBufferBuilder $builder, $characters)
|
||||
{
|
||||
$builder->addOffsetX(3, $characters, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param array offset array
|
||||
* @return int vector offset
|
||||
*/
|
||||
public static function createCharactersVector(FlatBufferBuilder $builder, array $data)
|
||||
{
|
||||
$builder->startVector(4, count($data), 4);
|
||||
for ($i = count($data) - 1; $i >= 0; $i--) {
|
||||
$builder->putOffset($data[$i]);
|
||||
}
|
||||
return $builder->endVector();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @param int $numElems
|
||||
* @return void
|
||||
*/
|
||||
public static function startCharactersVector(FlatBufferBuilder $builder, $numElems)
|
||||
{
|
||||
$builder->startVector(4, $numElems, 4);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param FlatBufferBuilder $builder
|
||||
* @return int table offset
|
||||
*/
|
||||
public static function endMovie(FlatBufferBuilder $builder)
|
||||
{
|
||||
$o = $builder->endObject();
|
||||
return $o;
|
||||
}
|
||||
|
||||
public static function finishMovieBuffer(FlatBufferBuilder $builder, $offset)
|
||||
{
|
||||
$builder->finish($offset, "MOVI");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
// <auto-generated>
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
// </auto-generated>
|
||||
|
||||
using global::System;
|
||||
using global::FlatBuffers;
|
||||
|
||||
public struct Rapunzel : IFlatbufferObject
|
||||
{
|
||||
private Struct __p;
|
||||
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
||||
public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
|
||||
public Rapunzel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public int HairLength { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
|
||||
public void MutateHairLength(int hair_length) { __p.bb.PutInt(__p.bb_pos + 0, hair_length); }
|
||||
|
||||
public static Offset<Rapunzel> CreateRapunzel(FlatBufferBuilder builder, int HairLength) {
|
||||
builder.Prep(4, 4);
|
||||
builder.PutInt(HairLength);
|
||||
return new Offset<Rapunzel>(builder.Offset);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import java.nio.*;
|
||||
import java.lang.*;
|
||||
import java.util.*;
|
||||
import com.google.flatbuffers.*;
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
public final class Rapunzel extends Struct {
|
||||
public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
|
||||
public Rapunzel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public int hairLength() { return bb.getInt(bb_pos + 0); }
|
||||
public void mutateHairLength(int hair_length) { bb.putInt(bb_pos + 0, hair_length); }
|
||||
|
||||
public static int createRapunzel(FlatBufferBuilder builder, int hairLength) {
|
||||
builder.prep(4, 4);
|
||||
builder.putInt(hairLength);
|
||||
return builder.offset();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import java.nio.*
|
||||
import kotlin.math.sign
|
||||
import com.google.flatbuffers.*
|
||||
|
||||
@Suppress("unused")
|
||||
@ExperimentalUnsignedTypes
|
||||
class Rapunzel : Struct() {
|
||||
|
||||
fun __init(_i: Int, _bb: ByteBuffer) {
|
||||
__reset(_i, _bb)
|
||||
}
|
||||
fun __assign(_i: Int, _bb: ByteBuffer) : Rapunzel {
|
||||
__init(_i, _bb)
|
||||
return this
|
||||
}
|
||||
val hairLength : Int get() = bb.getInt(bb_pos + 0)
|
||||
fun mutateHairLength(hairLength: Int) : ByteBuffer = bb.putInt(bb_pos + 0, hairLength)
|
||||
companion object {
|
||||
fun createRapunzel(builder: FlatBufferBuilder, hairLength: Int) : Int {
|
||||
builder.prep(4, 4)
|
||||
builder.putInt(hairLength)
|
||||
return builder.offset()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
<?php
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
use \Google\FlatBuffers\Struct;
|
||||
use \Google\FlatBuffers\Table;
|
||||
use \Google\FlatBuffers\ByteBuffer;
|
||||
use \Google\FlatBuffers\FlatBufferBuilder;
|
||||
|
||||
class Rapunzel extends Struct
|
||||
{
|
||||
/**
|
||||
* @param int $_i offset
|
||||
* @param ByteBuffer $_bb
|
||||
* @return Rapunzel
|
||||
**/
|
||||
public function init($_i, ByteBuffer $_bb)
|
||||
{
|
||||
$this->bb_pos = $_i;
|
||||
$this->bb = $_bb;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int
|
||||
*/
|
||||
public function GetHairLength()
|
||||
{
|
||||
return $this->bb->getInt($this->bb_pos + 0);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return int offset
|
||||
*/
|
||||
public static function createRapunzel(FlatBufferBuilder $builder, $hairLength)
|
||||
{
|
||||
$builder->prep(4, 4);
|
||||
$builder->putInt($hairLength);
|
||||
return $builder->offset();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
// Demonstrates the ability to have vectors of unions, and also to
|
||||
// store structs and strings in unions.
|
||||
|
||||
table Attacker {
|
||||
sword_attack_damage: int;
|
||||
}
|
||||
|
||||
struct Rapunzel {
|
||||
hair_length: int;
|
||||
}
|
||||
|
||||
struct BookReader {
|
||||
books_read: int;
|
||||
}
|
||||
|
||||
union Character {
|
||||
MuLan: Attacker, // Can have name be different from type.
|
||||
Rapunzel, // Or just both the same, as before.
|
||||
Belle: BookReader,
|
||||
BookFan: BookReader,
|
||||
Other: string,
|
||||
Unused: string
|
||||
}
|
||||
|
||||
table Movie {
|
||||
main_character: Character;
|
||||
characters: [Character];
|
||||
}
|
||||
|
||||
root_type Movie;
|
||||
file_identifier "MOVI";
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"main_character_type": "Rapunzel",
|
||||
"main_character": {
|
||||
"hair_length": 6
|
||||
},
|
||||
"characters_type": [
|
||||
"Belle",
|
||||
"MuLan",
|
||||
"BookFan",
|
||||
"Other",
|
||||
"Unused"
|
||||
],
|
||||
"characters": [
|
||||
{
|
||||
"books_read": 7
|
||||
},
|
||||
{
|
||||
"sword_attack_damage": 5
|
||||
},
|
||||
{
|
||||
"books_read": 2
|
||||
},
|
||||
"Other",
|
||||
"Unused"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,859 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
|
||||
#ifndef FLATBUFFERS_GENERATED_UNIONVECTOR_H_
|
||||
#define FLATBUFFERS_GENERATED_UNIONVECTOR_H_
|
||||
|
||||
#include "flatbuffers/flatbuffers.h"
|
||||
|
||||
struct Attacker;
|
||||
struct AttackerT;
|
||||
|
||||
struct Rapunzel;
|
||||
|
||||
struct BookReader;
|
||||
|
||||
struct Movie;
|
||||
struct MovieT;
|
||||
|
||||
bool operator==(const AttackerT &lhs, const AttackerT &rhs);
|
||||
bool operator!=(const AttackerT &lhs, const AttackerT &rhs);
|
||||
bool operator==(const Rapunzel &lhs, const Rapunzel &rhs);
|
||||
bool operator!=(const Rapunzel &lhs, const Rapunzel &rhs);
|
||||
bool operator==(const BookReader &lhs, const BookReader &rhs);
|
||||
bool operator!=(const BookReader &lhs, const BookReader &rhs);
|
||||
bool operator==(const MovieT &lhs, const MovieT &rhs);
|
||||
bool operator!=(const MovieT &lhs, const MovieT &rhs);
|
||||
|
||||
inline const flatbuffers::TypeTable *AttackerTypeTable();
|
||||
|
||||
inline const flatbuffers::TypeTable *RapunzelTypeTable();
|
||||
|
||||
inline const flatbuffers::TypeTable *BookReaderTypeTable();
|
||||
|
||||
inline const flatbuffers::TypeTable *MovieTypeTable();
|
||||
|
||||
enum Character {
|
||||
Character_NONE = 0,
|
||||
Character_MuLan = 1,
|
||||
Character_Rapunzel = 2,
|
||||
Character_Belle = 3,
|
||||
Character_BookFan = 4,
|
||||
Character_Other = 5,
|
||||
Character_Unused = 6,
|
||||
Character_MIN = Character_NONE,
|
||||
Character_MAX = Character_Unused
|
||||
};
|
||||
|
||||
inline const Character (&EnumValuesCharacter())[7] {
|
||||
static const Character values[] = {
|
||||
Character_NONE,
|
||||
Character_MuLan,
|
||||
Character_Rapunzel,
|
||||
Character_Belle,
|
||||
Character_BookFan,
|
||||
Character_Other,
|
||||
Character_Unused
|
||||
};
|
||||
return values;
|
||||
}
|
||||
|
||||
inline const char * const *EnumNamesCharacter() {
|
||||
static const char * const names[8] = {
|
||||
"NONE",
|
||||
"MuLan",
|
||||
"Rapunzel",
|
||||
"Belle",
|
||||
"BookFan",
|
||||
"Other",
|
||||
"Unused",
|
||||
nullptr
|
||||
};
|
||||
return names;
|
||||
}
|
||||
|
||||
inline const char *EnumNameCharacter(Character e) {
|
||||
if (e < Character_NONE || e > Character_Unused) return "";
|
||||
const size_t index = static_cast<size_t>(e);
|
||||
return EnumNamesCharacter()[index];
|
||||
}
|
||||
|
||||
struct CharacterUnion {
|
||||
Character type;
|
||||
void *value;
|
||||
|
||||
CharacterUnion() : type(Character_NONE), value(nullptr) {}
|
||||
CharacterUnion(CharacterUnion&& u) FLATBUFFERS_NOEXCEPT :
|
||||
type(Character_NONE), value(nullptr)
|
||||
{ std::swap(type, u.type); std::swap(value, u.value); }
|
||||
CharacterUnion(const CharacterUnion &) FLATBUFFERS_NOEXCEPT;
|
||||
CharacterUnion &operator=(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT
|
||||
{ CharacterUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
|
||||
CharacterUnion &operator=(CharacterUnion &&u) FLATBUFFERS_NOEXCEPT
|
||||
{ std::swap(type, u.type); std::swap(value, u.value); return *this; }
|
||||
~CharacterUnion() { Reset(); }
|
||||
|
||||
void Reset();
|
||||
|
||||
static void *UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver);
|
||||
flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
|
||||
|
||||
AttackerT *AsMuLan() {
|
||||
return type == Character_MuLan ?
|
||||
reinterpret_cast<AttackerT *>(value) : nullptr;
|
||||
}
|
||||
const AttackerT *AsMuLan() const {
|
||||
return type == Character_MuLan ?
|
||||
reinterpret_cast<const AttackerT *>(value) : nullptr;
|
||||
}
|
||||
Rapunzel *AsRapunzel() {
|
||||
return type == Character_Rapunzel ?
|
||||
reinterpret_cast<Rapunzel *>(value) : nullptr;
|
||||
}
|
||||
const Rapunzel *AsRapunzel() const {
|
||||
return type == Character_Rapunzel ?
|
||||
reinterpret_cast<const Rapunzel *>(value) : nullptr;
|
||||
}
|
||||
BookReader *AsBelle() {
|
||||
return type == Character_Belle ?
|
||||
reinterpret_cast<BookReader *>(value) : nullptr;
|
||||
}
|
||||
const BookReader *AsBelle() const {
|
||||
return type == Character_Belle ?
|
||||
reinterpret_cast<const BookReader *>(value) : nullptr;
|
||||
}
|
||||
BookReader *AsBookFan() {
|
||||
return type == Character_BookFan ?
|
||||
reinterpret_cast<BookReader *>(value) : nullptr;
|
||||
}
|
||||
const BookReader *AsBookFan() const {
|
||||
return type == Character_BookFan ?
|
||||
reinterpret_cast<const BookReader *>(value) : nullptr;
|
||||
}
|
||||
std::string *AsOther() {
|
||||
return type == Character_Other ?
|
||||
reinterpret_cast<std::string *>(value) : nullptr;
|
||||
}
|
||||
const std::string *AsOther() const {
|
||||
return type == Character_Other ?
|
||||
reinterpret_cast<const std::string *>(value) : nullptr;
|
||||
}
|
||||
std::string *AsUnused() {
|
||||
return type == Character_Unused ?
|
||||
reinterpret_cast<std::string *>(value) : nullptr;
|
||||
}
|
||||
const std::string *AsUnused() const {
|
||||
return type == Character_Unused ?
|
||||
reinterpret_cast<const std::string *>(value) : nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
inline bool operator==(const CharacterUnion &lhs, const CharacterUnion &rhs) {
|
||||
if (lhs.type != rhs.type) return false;
|
||||
switch (lhs.type) {
|
||||
case Character_NONE: {
|
||||
return true;
|
||||
}
|
||||
case Character_MuLan: {
|
||||
return *(reinterpret_cast<const AttackerT *>(lhs.value)) ==
|
||||
*(reinterpret_cast<const AttackerT *>(rhs.value));
|
||||
}
|
||||
case Character_Rapunzel: {
|
||||
return *(reinterpret_cast<const Rapunzel *>(lhs.value)) ==
|
||||
*(reinterpret_cast<const Rapunzel *>(rhs.value));
|
||||
}
|
||||
case Character_Belle: {
|
||||
return *(reinterpret_cast<const BookReader *>(lhs.value)) ==
|
||||
*(reinterpret_cast<const BookReader *>(rhs.value));
|
||||
}
|
||||
case Character_BookFan: {
|
||||
return *(reinterpret_cast<const BookReader *>(lhs.value)) ==
|
||||
*(reinterpret_cast<const BookReader *>(rhs.value));
|
||||
}
|
||||
case Character_Other: {
|
||||
return *(reinterpret_cast<const std::string *>(lhs.value)) ==
|
||||
*(reinterpret_cast<const std::string *>(rhs.value));
|
||||
}
|
||||
case Character_Unused: {
|
||||
return *(reinterpret_cast<const std::string *>(lhs.value)) ==
|
||||
*(reinterpret_cast<const std::string *>(rhs.value));
|
||||
}
|
||||
default: {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline bool operator!=(const CharacterUnion &lhs, const CharacterUnion &rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type);
|
||||
bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
|
||||
|
||||
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Rapunzel FLATBUFFERS_FINAL_CLASS {
|
||||
private:
|
||||
int32_t hair_length_;
|
||||
|
||||
public:
|
||||
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
|
||||
return RapunzelTypeTable();
|
||||
}
|
||||
Rapunzel() {
|
||||
memset(static_cast<void *>(this), 0, sizeof(Rapunzel));
|
||||
}
|
||||
Rapunzel(int32_t _hair_length)
|
||||
: hair_length_(flatbuffers::EndianScalar(_hair_length)) {
|
||||
}
|
||||
int32_t hair_length() const {
|
||||
return flatbuffers::EndianScalar(hair_length_);
|
||||
}
|
||||
void mutate_hair_length(int32_t _hair_length) {
|
||||
flatbuffers::WriteScalar(&hair_length_, _hair_length);
|
||||
}
|
||||
};
|
||||
FLATBUFFERS_STRUCT_END(Rapunzel, 4);
|
||||
|
||||
inline bool operator==(const Rapunzel &lhs, const Rapunzel &rhs) {
|
||||
return
|
||||
(lhs.hair_length() == rhs.hair_length());
|
||||
}
|
||||
|
||||
inline bool operator!=(const Rapunzel &lhs, const Rapunzel &rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
|
||||
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) BookReader FLATBUFFERS_FINAL_CLASS {
|
||||
private:
|
||||
int32_t books_read_;
|
||||
|
||||
public:
|
||||
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
|
||||
return BookReaderTypeTable();
|
||||
}
|
||||
BookReader() {
|
||||
memset(static_cast<void *>(this), 0, sizeof(BookReader));
|
||||
}
|
||||
BookReader(int32_t _books_read)
|
||||
: books_read_(flatbuffers::EndianScalar(_books_read)) {
|
||||
}
|
||||
int32_t books_read() const {
|
||||
return flatbuffers::EndianScalar(books_read_);
|
||||
}
|
||||
void mutate_books_read(int32_t _books_read) {
|
||||
flatbuffers::WriteScalar(&books_read_, _books_read);
|
||||
}
|
||||
};
|
||||
FLATBUFFERS_STRUCT_END(BookReader, 4);
|
||||
|
||||
inline bool operator==(const BookReader &lhs, const BookReader &rhs) {
|
||||
return
|
||||
(lhs.books_read() == rhs.books_read());
|
||||
}
|
||||
|
||||
inline bool operator!=(const BookReader &lhs, const BookReader &rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
|
||||
struct AttackerT : public flatbuffers::NativeTable {
|
||||
typedef Attacker TableType;
|
||||
int32_t sword_attack_damage;
|
||||
AttackerT()
|
||||
: sword_attack_damage(0) {
|
||||
}
|
||||
};
|
||||
|
||||
inline bool operator==(const AttackerT &lhs, const AttackerT &rhs) {
|
||||
return
|
||||
(lhs.sword_attack_damage == rhs.sword_attack_damage);
|
||||
}
|
||||
|
||||
inline bool operator!=(const AttackerT &lhs, const AttackerT &rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
|
||||
struct Attacker FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
|
||||
typedef AttackerT NativeTableType;
|
||||
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
|
||||
return AttackerTypeTable();
|
||||
}
|
||||
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
|
||||
VT_SWORD_ATTACK_DAMAGE = 4
|
||||
};
|
||||
int32_t sword_attack_damage() const {
|
||||
return GetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, 0);
|
||||
}
|
||||
bool mutate_sword_attack_damage(int32_t _sword_attack_damage) {
|
||||
return SetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, _sword_attack_damage, 0);
|
||||
}
|
||||
bool Verify(flatbuffers::Verifier &verifier) const {
|
||||
return VerifyTableStart(verifier) &&
|
||||
VerifyField<int32_t>(verifier, VT_SWORD_ATTACK_DAMAGE) &&
|
||||
verifier.EndTable();
|
||||
}
|
||||
AttackerT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
|
||||
void UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
|
||||
static flatbuffers::Offset<Attacker> Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
|
||||
};
|
||||
|
||||
struct AttackerBuilder {
|
||||
flatbuffers::FlatBufferBuilder &fbb_;
|
||||
flatbuffers::uoffset_t start_;
|
||||
void add_sword_attack_damage(int32_t sword_attack_damage) {
|
||||
fbb_.AddElement<int32_t>(Attacker::VT_SWORD_ATTACK_DAMAGE, sword_attack_damage, 0);
|
||||
}
|
||||
explicit AttackerBuilder(flatbuffers::FlatBufferBuilder &_fbb)
|
||||
: fbb_(_fbb) {
|
||||
start_ = fbb_.StartTable();
|
||||
}
|
||||
AttackerBuilder &operator=(const AttackerBuilder &);
|
||||
flatbuffers::Offset<Attacker> Finish() {
|
||||
const auto end = fbb_.EndTable(start_);
|
||||
auto o = flatbuffers::Offset<Attacker>(end);
|
||||
return o;
|
||||
}
|
||||
};
|
||||
|
||||
inline flatbuffers::Offset<Attacker> CreateAttacker(
|
||||
flatbuffers::FlatBufferBuilder &_fbb,
|
||||
int32_t sword_attack_damage = 0) {
|
||||
AttackerBuilder builder_(_fbb);
|
||||
builder_.add_sword_attack_damage(sword_attack_damage);
|
||||
return builder_.Finish();
|
||||
}
|
||||
|
||||
flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
|
||||
|
||||
struct MovieT : public flatbuffers::NativeTable {
|
||||
typedef Movie TableType;
|
||||
CharacterUnion main_character;
|
||||
std::vector<CharacterUnion> characters;
|
||||
MovieT() {
|
||||
}
|
||||
};
|
||||
|
||||
inline bool operator==(const MovieT &lhs, const MovieT &rhs) {
|
||||
return
|
||||
(lhs.main_character == rhs.main_character) &&
|
||||
(lhs.characters == rhs.characters);
|
||||
}
|
||||
|
||||
inline bool operator!=(const MovieT &lhs, const MovieT &rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
|
||||
struct Movie FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
|
||||
typedef MovieT NativeTableType;
|
||||
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
|
||||
return MovieTypeTable();
|
||||
}
|
||||
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
|
||||
VT_MAIN_CHARACTER_TYPE = 4,
|
||||
VT_MAIN_CHARACTER = 6,
|
||||
VT_CHARACTERS_TYPE = 8,
|
||||
VT_CHARACTERS = 10
|
||||
};
|
||||
Character main_character_type() const {
|
||||
return static_cast<Character>(GetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, 0));
|
||||
}
|
||||
bool mutate_main_character_type(Character _main_character_type) {
|
||||
return SetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(_main_character_type), 0);
|
||||
}
|
||||
const void *main_character() const {
|
||||
return GetPointer<const void *>(VT_MAIN_CHARACTER);
|
||||
}
|
||||
const Attacker *main_character_as_MuLan() const {
|
||||
return main_character_type() == Character_MuLan ? static_cast<const Attacker *>(main_character()) : nullptr;
|
||||
}
|
||||
const Rapunzel *main_character_as_Rapunzel() const {
|
||||
return main_character_type() == Character_Rapunzel ? static_cast<const Rapunzel *>(main_character()) : nullptr;
|
||||
}
|
||||
const BookReader *main_character_as_Belle() const {
|
||||
return main_character_type() == Character_Belle ? static_cast<const BookReader *>(main_character()) : nullptr;
|
||||
}
|
||||
const BookReader *main_character_as_BookFan() const {
|
||||
return main_character_type() == Character_BookFan ? static_cast<const BookReader *>(main_character()) : nullptr;
|
||||
}
|
||||
const flatbuffers::String *main_character_as_Other() const {
|
||||
return main_character_type() == Character_Other ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
|
||||
}
|
||||
const flatbuffers::String *main_character_as_Unused() const {
|
||||
return main_character_type() == Character_Unused ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
|
||||
}
|
||||
void *mutable_main_character() {
|
||||
return GetPointer<void *>(VT_MAIN_CHARACTER);
|
||||
}
|
||||
const flatbuffers::Vector<uint8_t> *characters_type() const {
|
||||
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
|
||||
}
|
||||
flatbuffers::Vector<uint8_t> *mutable_characters_type() {
|
||||
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
|
||||
}
|
||||
const flatbuffers::Vector<flatbuffers::Offset<void>> *characters() const {
|
||||
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
|
||||
}
|
||||
flatbuffers::Vector<flatbuffers::Offset<void>> *mutable_characters() {
|
||||
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
|
||||
}
|
||||
bool Verify(flatbuffers::Verifier &verifier) const {
|
||||
return VerifyTableStart(verifier) &&
|
||||
VerifyField<uint8_t>(verifier, VT_MAIN_CHARACTER_TYPE) &&
|
||||
VerifyOffset(verifier, VT_MAIN_CHARACTER) &&
|
||||
VerifyCharacter(verifier, main_character(), main_character_type()) &&
|
||||
VerifyOffset(verifier, VT_CHARACTERS_TYPE) &&
|
||||
verifier.VerifyVector(characters_type()) &&
|
||||
VerifyOffset(verifier, VT_CHARACTERS) &&
|
||||
verifier.VerifyVector(characters()) &&
|
||||
VerifyCharacterVector(verifier, characters(), characters_type()) &&
|
||||
verifier.EndTable();
|
||||
}
|
||||
MovieT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
|
||||
void UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
|
||||
static flatbuffers::Offset<Movie> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
|
||||
};
|
||||
|
||||
struct MovieBuilder {
|
||||
flatbuffers::FlatBufferBuilder &fbb_;
|
||||
flatbuffers::uoffset_t start_;
|
||||
void add_main_character_type(Character main_character_type) {
|
||||
fbb_.AddElement<uint8_t>(Movie::VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(main_character_type), 0);
|
||||
}
|
||||
void add_main_character(flatbuffers::Offset<void> main_character) {
|
||||
fbb_.AddOffset(Movie::VT_MAIN_CHARACTER, main_character);
|
||||
}
|
||||
void add_characters_type(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type) {
|
||||
fbb_.AddOffset(Movie::VT_CHARACTERS_TYPE, characters_type);
|
||||
}
|
||||
void add_characters(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters) {
|
||||
fbb_.AddOffset(Movie::VT_CHARACTERS, characters);
|
||||
}
|
||||
explicit MovieBuilder(flatbuffers::FlatBufferBuilder &_fbb)
|
||||
: fbb_(_fbb) {
|
||||
start_ = fbb_.StartTable();
|
||||
}
|
||||
MovieBuilder &operator=(const MovieBuilder &);
|
||||
flatbuffers::Offset<Movie> Finish() {
|
||||
const auto end = fbb_.EndTable(start_);
|
||||
auto o = flatbuffers::Offset<Movie>(end);
|
||||
return o;
|
||||
}
|
||||
};
|
||||
|
||||
inline flatbuffers::Offset<Movie> CreateMovie(
|
||||
flatbuffers::FlatBufferBuilder &_fbb,
|
||||
Character main_character_type = Character_NONE,
|
||||
flatbuffers::Offset<void> main_character = 0,
|
||||
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type = 0,
|
||||
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters = 0) {
|
||||
MovieBuilder builder_(_fbb);
|
||||
builder_.add_characters(characters);
|
||||
builder_.add_characters_type(characters_type);
|
||||
builder_.add_main_character(main_character);
|
||||
builder_.add_main_character_type(main_character_type);
|
||||
return builder_.Finish();
|
||||
}
|
||||
|
||||
inline flatbuffers::Offset<Movie> CreateMovieDirect(
|
||||
flatbuffers::FlatBufferBuilder &_fbb,
|
||||
Character main_character_type = Character_NONE,
|
||||
flatbuffers::Offset<void> main_character = 0,
|
||||
const std::vector<uint8_t> *characters_type = nullptr,
|
||||
const std::vector<flatbuffers::Offset<void>> *characters = nullptr) {
|
||||
auto characters_type__ = characters_type ? _fbb.CreateVector<uint8_t>(*characters_type) : 0;
|
||||
auto characters__ = characters ? _fbb.CreateVector<flatbuffers::Offset<void>>(*characters) : 0;
|
||||
return CreateMovie(
|
||||
_fbb,
|
||||
main_character_type,
|
||||
main_character,
|
||||
characters_type__,
|
||||
characters__);
|
||||
}
|
||||
|
||||
flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
|
||||
|
||||
inline AttackerT *Attacker::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
|
||||
auto _o = new AttackerT();
|
||||
UnPackTo(_o, _resolver);
|
||||
return _o;
|
||||
}
|
||||
|
||||
inline void Attacker::UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver) const {
|
||||
(void)_o;
|
||||
(void)_resolver;
|
||||
{ auto _e = sword_attack_damage(); _o->sword_attack_damage = _e; };
|
||||
}
|
||||
|
||||
inline flatbuffers::Offset<Attacker> Attacker::Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
|
||||
return CreateAttacker(_fbb, _o, _rehasher);
|
||||
}
|
||||
|
||||
inline flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
|
||||
(void)_rehasher;
|
||||
(void)_o;
|
||||
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const AttackerT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
|
||||
auto _sword_attack_damage = _o->sword_attack_damage;
|
||||
return CreateAttacker(
|
||||
_fbb,
|
||||
_sword_attack_damage);
|
||||
}
|
||||
|
||||
inline MovieT *Movie::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
|
||||
auto _o = new MovieT();
|
||||
UnPackTo(_o, _resolver);
|
||||
return _o;
|
||||
}
|
||||
|
||||
inline void Movie::UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver) const {
|
||||
(void)_o;
|
||||
(void)_resolver;
|
||||
{ auto _e = main_character_type(); _o->main_character.type = _e; };
|
||||
{ auto _e = main_character(); if (_e) _o->main_character.value = CharacterUnion::UnPack(_e, main_character_type(), _resolver); };
|
||||
{ auto _e = characters_type(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].type = static_cast<Character>(_e->Get(_i)); } } };
|
||||
{ auto _e = characters(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].value = CharacterUnion::UnPack(_e->Get(_i), characters_type()->GetEnum<Character>(_i), _resolver); } } };
|
||||
}
|
||||
|
||||
inline flatbuffers::Offset<Movie> Movie::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
|
||||
return CreateMovie(_fbb, _o, _rehasher);
|
||||
}
|
||||
|
||||
inline flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
|
||||
(void)_rehasher;
|
||||
(void)_o;
|
||||
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MovieT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
|
||||
auto _main_character_type = _o->main_character.type;
|
||||
auto _main_character = _o->main_character.Pack(_fbb);
|
||||
auto _characters_type = _o->characters.size() ? _fbb.CreateVector<uint8_t>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return static_cast<uint8_t>(__va->__o->characters[i].type); }, &_va) : 0;
|
||||
auto _characters = _o->characters.size() ? _fbb.CreateVector<flatbuffers::Offset<void>>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return __va->__o->characters[i].Pack(*__va->__fbb, __va->__rehasher); }, &_va) : 0;
|
||||
return CreateMovie(
|
||||
_fbb,
|
||||
_main_character_type,
|
||||
_main_character,
|
||||
_characters_type,
|
||||
_characters);
|
||||
}
|
||||
|
||||
inline bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type) {
|
||||
switch (type) {
|
||||
case Character_NONE: {
|
||||
return true;
|
||||
}
|
||||
case Character_MuLan: {
|
||||
auto ptr = reinterpret_cast<const Attacker *>(obj);
|
||||
return verifier.VerifyTable(ptr);
|
||||
}
|
||||
case Character_Rapunzel: {
|
||||
return verifier.Verify<Rapunzel>(static_cast<const uint8_t *>(obj), 0);
|
||||
}
|
||||
case Character_Belle: {
|
||||
return verifier.Verify<BookReader>(static_cast<const uint8_t *>(obj), 0);
|
||||
}
|
||||
case Character_BookFan: {
|
||||
return verifier.Verify<BookReader>(static_cast<const uint8_t *>(obj), 0);
|
||||
}
|
||||
case Character_Other: {
|
||||
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
||||
return verifier.VerifyString(ptr);
|
||||
}
|
||||
case Character_Unused: {
|
||||
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
||||
return verifier.VerifyString(ptr);
|
||||
}
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
inline bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
|
||||
if (!values || !types) return !values && !types;
|
||||
if (values->size() != types->size()) return false;
|
||||
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
|
||||
if (!VerifyCharacter(
|
||||
verifier, values->Get(i), types->GetEnum<Character>(i))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline void *CharacterUnion::UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver) {
|
||||
switch (type) {
|
||||
case Character_MuLan: {
|
||||
auto ptr = reinterpret_cast<const Attacker *>(obj);
|
||||
return ptr->UnPack(resolver);
|
||||
}
|
||||
case Character_Rapunzel: {
|
||||
auto ptr = reinterpret_cast<const Rapunzel *>(obj);
|
||||
return new Rapunzel(*ptr);
|
||||
}
|
||||
case Character_Belle: {
|
||||
auto ptr = reinterpret_cast<const BookReader *>(obj);
|
||||
return new BookReader(*ptr);
|
||||
}
|
||||
case Character_BookFan: {
|
||||
auto ptr = reinterpret_cast<const BookReader *>(obj);
|
||||
return new BookReader(*ptr);
|
||||
}
|
||||
case Character_Other: {
|
||||
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
||||
return new std::string(ptr->c_str(), ptr->size());
|
||||
}
|
||||
case Character_Unused: {
|
||||
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
||||
return new std::string(ptr->c_str(), ptr->size());
|
||||
}
|
||||
default: return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
inline flatbuffers::Offset<void> CharacterUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
|
||||
switch (type) {
|
||||
case Character_MuLan: {
|
||||
auto ptr = reinterpret_cast<const AttackerT *>(value);
|
||||
return CreateAttacker(_fbb, ptr, _rehasher).Union();
|
||||
}
|
||||
case Character_Rapunzel: {
|
||||
auto ptr = reinterpret_cast<const Rapunzel *>(value);
|
||||
return _fbb.CreateStruct(*ptr).Union();
|
||||
}
|
||||
case Character_Belle: {
|
||||
auto ptr = reinterpret_cast<const BookReader *>(value);
|
||||
return _fbb.CreateStruct(*ptr).Union();
|
||||
}
|
||||
case Character_BookFan: {
|
||||
auto ptr = reinterpret_cast<const BookReader *>(value);
|
||||
return _fbb.CreateStruct(*ptr).Union();
|
||||
}
|
||||
case Character_Other: {
|
||||
auto ptr = reinterpret_cast<const std::string *>(value);
|
||||
return _fbb.CreateString(*ptr).Union();
|
||||
}
|
||||
case Character_Unused: {
|
||||
auto ptr = reinterpret_cast<const std::string *>(value);
|
||||
return _fbb.CreateString(*ptr).Union();
|
||||
}
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
inline CharacterUnion::CharacterUnion(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
|
||||
switch (type) {
|
||||
case Character_MuLan: {
|
||||
value = new AttackerT(*reinterpret_cast<AttackerT *>(u.value));
|
||||
break;
|
||||
}
|
||||
case Character_Rapunzel: {
|
||||
value = new Rapunzel(*reinterpret_cast<Rapunzel *>(u.value));
|
||||
break;
|
||||
}
|
||||
case Character_Belle: {
|
||||
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
|
||||
break;
|
||||
}
|
||||
case Character_BookFan: {
|
||||
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
|
||||
break;
|
||||
}
|
||||
case Character_Other: {
|
||||
value = new std::string(*reinterpret_cast<std::string *>(u.value));
|
||||
break;
|
||||
}
|
||||
case Character_Unused: {
|
||||
value = new std::string(*reinterpret_cast<std::string *>(u.value));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
inline void CharacterUnion::Reset() {
|
||||
switch (type) {
|
||||
case Character_MuLan: {
|
||||
auto ptr = reinterpret_cast<AttackerT *>(value);
|
||||
delete ptr;
|
||||
break;
|
||||
}
|
||||
case Character_Rapunzel: {
|
||||
auto ptr = reinterpret_cast<Rapunzel *>(value);
|
||||
delete ptr;
|
||||
break;
|
||||
}
|
||||
case Character_Belle: {
|
||||
auto ptr = reinterpret_cast<BookReader *>(value);
|
||||
delete ptr;
|
||||
break;
|
||||
}
|
||||
case Character_BookFan: {
|
||||
auto ptr = reinterpret_cast<BookReader *>(value);
|
||||
delete ptr;
|
||||
break;
|
||||
}
|
||||
case Character_Other: {
|
||||
auto ptr = reinterpret_cast<std::string *>(value);
|
||||
delete ptr;
|
||||
break;
|
||||
}
|
||||
case Character_Unused: {
|
||||
auto ptr = reinterpret_cast<std::string *>(value);
|
||||
delete ptr;
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
value = nullptr;
|
||||
type = Character_NONE;
|
||||
}
|
||||
|
||||
inline const flatbuffers::TypeTable *CharacterTypeTable() {
|
||||
static const flatbuffers::TypeCode type_codes[] = {
|
||||
{ flatbuffers::ET_SEQUENCE, 0, -1 },
|
||||
{ flatbuffers::ET_SEQUENCE, 0, 0 },
|
||||
{ flatbuffers::ET_SEQUENCE, 0, 1 },
|
||||
{ flatbuffers::ET_SEQUENCE, 0, 2 },
|
||||
{ flatbuffers::ET_SEQUENCE, 0, 2 },
|
||||
{ flatbuffers::ET_STRING, 0, -1 },
|
||||
{ flatbuffers::ET_STRING, 0, -1 }
|
||||
};
|
||||
static const flatbuffers::TypeFunction type_refs[] = {
|
||||
AttackerTypeTable,
|
||||
RapunzelTypeTable,
|
||||
BookReaderTypeTable
|
||||
};
|
||||
static const char * const names[] = {
|
||||
"NONE",
|
||||
"MuLan",
|
||||
"Rapunzel",
|
||||
"Belle",
|
||||
"BookFan",
|
||||
"Other",
|
||||
"Unused"
|
||||
};
|
||||
static const flatbuffers::TypeTable tt = {
|
||||
flatbuffers::ST_UNION, 7, type_codes, type_refs, nullptr, names
|
||||
};
|
||||
return &tt;
|
||||
}
|
||||
|
||||
inline const flatbuffers::TypeTable *AttackerTypeTable() {
|
||||
static const flatbuffers::TypeCode type_codes[] = {
|
||||
{ flatbuffers::ET_INT, 0, -1 }
|
||||
};
|
||||
static const char * const names[] = {
|
||||
"sword_attack_damage"
|
||||
};
|
||||
static const flatbuffers::TypeTable tt = {
|
||||
flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
|
||||
};
|
||||
return &tt;
|
||||
}
|
||||
|
||||
inline const flatbuffers::TypeTable *RapunzelTypeTable() {
|
||||
static const flatbuffers::TypeCode type_codes[] = {
|
||||
{ flatbuffers::ET_INT, 0, -1 }
|
||||
};
|
||||
static const int64_t values[] = { 0, 4 };
|
||||
static const char * const names[] = {
|
||||
"hair_length"
|
||||
};
|
||||
static const flatbuffers::TypeTable tt = {
|
||||
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
|
||||
};
|
||||
return &tt;
|
||||
}
|
||||
|
||||
inline const flatbuffers::TypeTable *BookReaderTypeTable() {
|
||||
static const flatbuffers::TypeCode type_codes[] = {
|
||||
{ flatbuffers::ET_INT, 0, -1 }
|
||||
};
|
||||
static const int64_t values[] = { 0, 4 };
|
||||
static const char * const names[] = {
|
||||
"books_read"
|
||||
};
|
||||
static const flatbuffers::TypeTable tt = {
|
||||
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
|
||||
};
|
||||
return &tt;
|
||||
}
|
||||
|
||||
inline const flatbuffers::TypeTable *MovieTypeTable() {
|
||||
static const flatbuffers::TypeCode type_codes[] = {
|
||||
{ flatbuffers::ET_UTYPE, 0, 0 },
|
||||
{ flatbuffers::ET_SEQUENCE, 0, 0 },
|
||||
{ flatbuffers::ET_UTYPE, 1, 0 },
|
||||
{ flatbuffers::ET_SEQUENCE, 1, 0 }
|
||||
};
|
||||
static const flatbuffers::TypeFunction type_refs[] = {
|
||||
CharacterTypeTable
|
||||
};
|
||||
static const char * const names[] = {
|
||||
"main_character_type",
|
||||
"main_character",
|
||||
"characters_type",
|
||||
"characters"
|
||||
};
|
||||
static const flatbuffers::TypeTable tt = {
|
||||
flatbuffers::ST_TABLE, 4, type_codes, type_refs, nullptr, names
|
||||
};
|
||||
return &tt;
|
||||
}
|
||||
|
||||
inline const Movie *GetMovie(const void *buf) {
|
||||
return flatbuffers::GetRoot<Movie>(buf);
|
||||
}
|
||||
|
||||
inline const Movie *GetSizePrefixedMovie(const void *buf) {
|
||||
return flatbuffers::GetSizePrefixedRoot<Movie>(buf);
|
||||
}
|
||||
|
||||
inline Movie *GetMutableMovie(void *buf) {
|
||||
return flatbuffers::GetMutableRoot<Movie>(buf);
|
||||
}
|
||||
|
||||
inline const char *MovieIdentifier() {
|
||||
return "MOVI";
|
||||
}
|
||||
|
||||
inline bool MovieBufferHasIdentifier(const void *buf) {
|
||||
return flatbuffers::BufferHasIdentifier(
|
||||
buf, MovieIdentifier());
|
||||
}
|
||||
|
||||
inline bool VerifyMovieBuffer(
|
||||
flatbuffers::Verifier &verifier) {
|
||||
return verifier.VerifyBuffer<Movie>(MovieIdentifier());
|
||||
}
|
||||
|
||||
inline bool VerifySizePrefixedMovieBuffer(
|
||||
flatbuffers::Verifier &verifier) {
|
||||
return verifier.VerifySizePrefixedBuffer<Movie>(MovieIdentifier());
|
||||
}
|
||||
|
||||
inline void FinishMovieBuffer(
|
||||
flatbuffers::FlatBufferBuilder &fbb,
|
||||
flatbuffers::Offset<Movie> root) {
|
||||
fbb.Finish(root, MovieIdentifier());
|
||||
}
|
||||
|
||||
inline void FinishSizePrefixedMovieBuffer(
|
||||
flatbuffers::FlatBufferBuilder &fbb,
|
||||
flatbuffers::Offset<Movie> root) {
|
||||
fbb.FinishSizePrefixed(root, MovieIdentifier());
|
||||
}
|
||||
|
||||
inline flatbuffers::unique_ptr<MovieT> UnPackMovie(
|
||||
const void *buf,
|
||||
const flatbuffers::resolver_function_t *res = nullptr) {
|
||||
return flatbuffers::unique_ptr<MovieT>(GetMovie(buf)->UnPack(res));
|
||||
}
|
||||
|
||||
inline flatbuffers::unique_ptr<MovieT> UnPackSizePrefixedMovie(
|
||||
const void *buf,
|
||||
const flatbuffers::resolver_function_t *res = nullptr) {
|
||||
return flatbuffers::unique_ptr<MovieT>(GetSizePrefixedMovie(buf)->UnPack(res));
|
||||
}
|
||||
|
||||
#endif // FLATBUFFERS_GENERATED_UNIONVECTOR_H_
|
||||
@@ -0,0 +1,505 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
var Character = {
|
||||
NONE: 0,
|
||||
MuLan: 1,
|
||||
Rapunzel: 2,
|
||||
Belle: 3,
|
||||
BookFan: 4,
|
||||
Other: 5,
|
||||
Unused: 6
|
||||
};
|
||||
|
||||
/**
|
||||
* @enum {string}
|
||||
*/
|
||||
var CharacterName = {
|
||||
0: 'NONE',
|
||||
1: 'MuLan',
|
||||
2: 'Rapunzel',
|
||||
3: 'Belle',
|
||||
4: 'BookFan',
|
||||
5: 'Other',
|
||||
6: 'Unused'
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Attacker() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Attacker=} obj
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.getRootAsAttacker = function(bb, obj) {
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Attacker=} obj
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.getSizePrefixedRootAsAttacker = function(bb, obj) {
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Attacker.prototype.swordAttackDamage = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Attacker.prototype.mutate_sword_attack_damage = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
Attacker.startAttacker = function(builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} swordAttackDamage
|
||||
*/
|
||||
Attacker.addSwordAttackDamage = function(builder, swordAttackDamage) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Attacker.endAttacker = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} swordAttackDamage
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Attacker.createAttacker = function(builder, swordAttackDamage) {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Rapunzel() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Rapunzel}
|
||||
*/
|
||||
Rapunzel.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Rapunzel.prototype.hairLength = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Rapunzel.prototype.mutate_hair_length = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 0);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} hair_length
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Rapunzel.createRapunzel = function(builder, hair_length) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function BookReader() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {BookReader}
|
||||
*/
|
||||
BookReader.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
BookReader.prototype.booksRead = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
BookReader.prototype.mutate_books_read = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 0);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} books_read
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
BookReader.createBookReader = function(builder, books_read) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Movie() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Movie=} obj
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.getRootAsMovie = function(bb, obj) {
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Movie=} obj
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.getSizePrefixedRootAsMovie = function(bb, obj) {
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Movie.bufferHasIdentifier = function(bb) {
|
||||
return bb.__has_identifier('MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {Character}
|
||||
*/
|
||||
Movie.prototype.mainCharacterType = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb_pos + offset)) : Character.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {Character} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Movie.prototype.mutate_main_character_type = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Table} obj
|
||||
* @returns {?flatbuffers.Table}
|
||||
*/
|
||||
Movie.prototype.mainCharacter = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @returns {Character}
|
||||
*/
|
||||
Movie.prototype.charactersType = function(index) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index)) : /** @type {Character} */ (0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Movie.prototype.charactersTypeLength = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {Uint8Array}
|
||||
*/
|
||||
Movie.prototype.charactersTypeArray = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @param {flatbuffers.Table=} obj
|
||||
* @returns {?flatbuffers.Table}
|
||||
*/
|
||||
Movie.prototype.characters = function(index, obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__union(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Movie.prototype.charactersLength = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
Movie.startMovie = function(builder) {
|
||||
builder.startObject(4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Character} mainCharacterType
|
||||
*/
|
||||
Movie.addMainCharacterType = function(builder, mainCharacterType) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} mainCharacterOffset
|
||||
*/
|
||||
Movie.addMainCharacter = function(builder, mainCharacterOffset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} charactersTypeOffset
|
||||
*/
|
||||
Movie.addCharactersType = function(builder, charactersTypeOffset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Array.<Character>} data
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createCharactersTypeVector = function(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} numElems
|
||||
*/
|
||||
Movie.startCharactersTypeVector = function(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} charactersOffset
|
||||
*/
|
||||
Movie.addCharacters = function(builder, charactersOffset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Array.<flatbuffers.Offset>} data
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createCharactersVector = function(builder, data) {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} numElems
|
||||
*/
|
||||
Movie.startCharactersVector = function(builder, numElems) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.endMovie = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} offset
|
||||
*/
|
||||
Movie.finishMovieBuffer = function(builder, offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} offset
|
||||
*/
|
||||
Movie.finishSizePrefixedMovieBuffer = function(builder, offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Character} mainCharacterType
|
||||
* @param {flatbuffers.Offset} mainCharacterOffset
|
||||
* @param {flatbuffers.Offset} charactersTypeOffset
|
||||
* @param {flatbuffers.Offset} charactersOffset
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createMovie = function(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
// Exports for Node.js and RequireJS
|
||||
this.Character = Character;
|
||||
this.CharacterName = CharacterName;
|
||||
this.Attacker = Attacker;
|
||||
this.Rapunzel = Rapunzel;
|
||||
this.BookReader = BookReader;
|
||||
this.Movie = Movie;
|
||||
@@ -0,0 +1,442 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
export enum Character{
|
||||
NONE= 0,
|
||||
MuLan= 1,
|
||||
Rapunzel= 2,
|
||||
Belle= 3,
|
||||
BookFan= 4,
|
||||
Other= 5,
|
||||
Unused= 6
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Attacker {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Attacker
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Attacker= obj
|
||||
* @returns Attacker
|
||||
*/
|
||||
static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Attacker= obj
|
||||
* @returns Attacker
|
||||
*/
|
||||
static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
swordAttackDamage():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_sword_attack_damage(value:number):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startAttacker(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number swordAttackDamage
|
||||
*/
|
||||
static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Rapunzel {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Rapunzel
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
hairLength():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_hair_length(value:number):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 0);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number hair_length
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class BookReader {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns BookReader
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
booksRead():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_books_read(value:number):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 0);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number books_read
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Movie {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Movie
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Movie= obj
|
||||
* @returns Movie
|
||||
*/
|
||||
static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Movie= obj
|
||||
* @returns Movie
|
||||
*/
|
||||
static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns boolean
|
||||
*/
|
||||
static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
|
||||
return bb.__has_identifier('MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns Character
|
||||
*/
|
||||
mainCharacterType():Character {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param Character value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_main_character_type(value:Character):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Table obj
|
||||
* @returns ?flatbuffers.Table
|
||||
*/
|
||||
mainCharacter<T extends flatbuffers.Table>(obj:T):T|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number index
|
||||
* @returns Character
|
||||
*/
|
||||
charactersType(index: number):Character|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? /** */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /** */ (0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
charactersTypeLength():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns Uint8Array
|
||||
*/
|
||||
charactersTypeArray():Uint8Array|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number index
|
||||
* @param flatbuffers.Table= obj
|
||||
* @returns ?flatbuffers.Table
|
||||
*/
|
||||
characters<T extends flatbuffers.Table>(index: number, obj:T):T|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__union(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
charactersLength():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startMovie(builder:flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Character mainCharacterType
|
||||
*/
|
||||
static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset mainCharacterOffset
|
||||
*/
|
||||
static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset charactersTypeOffset
|
||||
*/
|
||||
static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Array.<Character> data
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number numElems
|
||||
*/
|
||||
static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset charactersOffset
|
||||
*/
|
||||
static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Array.<flatbuffers.Offset> data
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number numElems
|
||||
*/
|
||||
static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset offset
|
||||
*/
|
||||
static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset offset
|
||||
*/
|
||||
static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
};
|
||||
|
||||
static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user