Flatbuffers library added to the list of third party libraries.
This commit is contained in:
@@ -0,0 +1,891 @@
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/*
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* Copyright 2014 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// There are 3 #defines that have an impact on performance / features of this ByteBuffer implementation
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//
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// UNSAFE_BYTEBUFFER
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// This will use unsafe code to manipulate the underlying byte array. This
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// can yield a reasonable performance increase.
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//
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// BYTEBUFFER_NO_BOUNDS_CHECK
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// This will disable the bounds check asserts to the byte array. This can
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// yield a small performance gain in normal code..
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//
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// ENABLE_SPAN_T
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// This will enable reading and writing blocks of memory with a Span<T> instead if just
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// T[]. You can also enable writing directly to shared memory or other types of memory
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// by providing a custom implementation of ByteBufferAllocator.
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// ENABLE_SPAN_T also requires UNSAFE_BYTEBUFFER to be defined
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//
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// Using UNSAFE_BYTEBUFFER and BYTEBUFFER_NO_BOUNDS_CHECK together can yield a
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// performance gain of ~15% for some operations, however doing so is potentially
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// dangerous. Do so at your own risk!
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//
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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#if ENABLE_SPAN_T
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using System.Buffers.Binary;
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#endif
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#if ENABLE_SPAN_T && !UNSAFE_BYTEBUFFER
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#error ENABLE_SPAN_T requires UNSAFE_BYTEBUFFER to also be defined
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#endif
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namespace FlatBuffers
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{
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public abstract class ByteBufferAllocator
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{
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#if ENABLE_SPAN_T
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public abstract Span<byte> Span { get; }
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public abstract ReadOnlySpan<byte> ReadOnlySpan { get; }
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public abstract Memory<byte> Memory { get; }
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public abstract ReadOnlyMemory<byte> ReadOnlyMemory { get; }
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#else
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public byte[] Buffer
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{
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get;
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protected set;
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}
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#endif
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public int Length
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{
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get;
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protected set;
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}
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public abstract void GrowFront(int newSize);
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}
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public sealed class ByteArrayAllocator : ByteBufferAllocator
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{
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private byte[] _buffer;
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public ByteArrayAllocator(byte[] buffer)
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{
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_buffer = buffer;
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InitBuffer();
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}
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public override void GrowFront(int newSize)
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{
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if ((Length & 0xC0000000) != 0)
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throw new Exception(
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"ByteBuffer: cannot grow buffer beyond 2 gigabytes.");
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if (newSize < Length)
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throw new Exception("ByteBuffer: cannot truncate buffer.");
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byte[] newBuffer = new byte[newSize];
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System.Buffer.BlockCopy(_buffer, 0, newBuffer, newSize - Length, Length);
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_buffer = newBuffer;
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InitBuffer();
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}
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#if ENABLE_SPAN_T
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public override Span<byte> Span => _buffer;
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public override ReadOnlySpan<byte> ReadOnlySpan => _buffer;
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public override Memory<byte> Memory => _buffer;
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public override ReadOnlyMemory<byte> ReadOnlyMemory => _buffer;
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#endif
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private void InitBuffer()
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{
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Length = _buffer.Length;
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#if !ENABLE_SPAN_T
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Buffer = _buffer;
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#endif
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}
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}
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/// <summary>
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/// Class to mimic Java's ByteBuffer which is used heavily in Flatbuffers.
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/// </summary>
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public class ByteBuffer
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{
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private ByteBufferAllocator _buffer;
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private int _pos; // Must track start of the buffer.
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public ByteBuffer(ByteBufferAllocator allocator, int position)
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{
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_buffer = allocator;
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_pos = position;
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}
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public ByteBuffer(int size) : this(new byte[size]) { }
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public ByteBuffer(byte[] buffer) : this(buffer, 0) { }
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public ByteBuffer(byte[] buffer, int pos)
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{
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_buffer = new ByteArrayAllocator(buffer);
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_pos = pos;
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}
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public int Position
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{
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get { return _pos; }
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set { _pos = value; }
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}
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public int Length { get { return _buffer.Length; } }
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public void Reset()
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{
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_pos = 0;
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}
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// Create a new ByteBuffer on the same underlying data.
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// The new ByteBuffer's position will be same as this buffer's.
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public ByteBuffer Duplicate()
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{
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return new ByteBuffer(_buffer, Position);
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}
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// Increases the size of the ByteBuffer, and copies the old data towards
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// the end of the new buffer.
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public void GrowFront(int newSize)
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{
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_buffer.GrowFront(newSize);
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}
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public byte[] ToArray(int pos, int len)
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{
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return ToArray<byte>(pos, len);
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}
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/// <summary>
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/// A lookup of type sizes. Used instead of Marshal.SizeOf() which has additional
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/// overhead, but also is compatible with generic functions for simplified code.
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/// </summary>
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private static Dictionary<Type, int> genericSizes = new Dictionary<Type, int>()
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{
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{ typeof(bool), sizeof(bool) },
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{ typeof(float), sizeof(float) },
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{ typeof(double), sizeof(double) },
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{ typeof(sbyte), sizeof(sbyte) },
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{ typeof(byte), sizeof(byte) },
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{ typeof(short), sizeof(short) },
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{ typeof(ushort), sizeof(ushort) },
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{ typeof(int), sizeof(int) },
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{ typeof(uint), sizeof(uint) },
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{ typeof(ulong), sizeof(ulong) },
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{ typeof(long), sizeof(long) },
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};
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/// <summary>
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/// Get the wire-size (in bytes) of a type supported by flatbuffers.
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/// </summary>
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/// <param name="t">The type to get the wire size of</param>
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/// <returns></returns>
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public static int SizeOf<T>()
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{
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return genericSizes[typeof(T)];
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}
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/// <summary>
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/// Checks if the Type provided is supported as scalar value
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/// </summary>
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/// <typeparam name="T">The Type to check</typeparam>
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/// <returns>True if the type is a scalar type that is supported, falsed otherwise</returns>
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public static bool IsSupportedType<T>()
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{
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return genericSizes.ContainsKey(typeof(T));
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}
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/// <summary>
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/// Get the wire-size (in bytes) of an typed array
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/// </summary>
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/// <typeparam name="T">The type of the array</typeparam>
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/// <param name="x">The array to get the size of</param>
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/// <returns>The number of bytes the array takes on wire</returns>
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public static int ArraySize<T>(T[] x)
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{
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return SizeOf<T>() * x.Length;
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}
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#if ENABLE_SPAN_T
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public static int ArraySize<T>(Span<T> x)
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{
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return SizeOf<T>() * x.Length;
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}
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#endif
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// Get a portion of the buffer casted into an array of type T, given
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// the buffer position and length.
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#if ENABLE_SPAN_T
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public T[] ToArray<T>(int pos, int len)
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where T : struct
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{
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AssertOffsetAndLength(pos, len);
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return MemoryMarshal.Cast<byte, T>(_buffer.ReadOnlySpan.Slice(pos)).Slice(0, len).ToArray();
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}
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#else
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public T[] ToArray<T>(int pos, int len)
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where T : struct
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{
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AssertOffsetAndLength(pos, len);
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T[] arr = new T[len];
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Buffer.BlockCopy(_buffer.Buffer, pos, arr, 0, ArraySize(arr));
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return arr;
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}
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#endif
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public byte[] ToSizedArray()
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{
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return ToArray<byte>(Position, Length - Position);
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}
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public byte[] ToFullArray()
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{
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return ToArray<byte>(0, Length);
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}
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#if ENABLE_SPAN_T
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public ReadOnlyMemory<byte> ToReadOnlyMemory(int pos, int len)
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{
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return _buffer.ReadOnlyMemory.Slice(pos, len);
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}
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public Memory<byte> ToMemory(int pos, int len)
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{
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return _buffer.Memory.Slice(pos, len);
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}
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public Span<byte> ToSpan(int pos, int len)
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{
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return _buffer.Span.Slice(pos, len);
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}
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#else
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public ArraySegment<byte> ToArraySegment(int pos, int len)
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{
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return new ArraySegment<byte>(_buffer.Buffer, pos, len);
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}
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public MemoryStream ToMemoryStream(int pos, int len)
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{
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return new MemoryStream(_buffer.Buffer, pos, len);
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}
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#endif
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#if !UNSAFE_BYTEBUFFER
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// Pre-allocated helper arrays for convertion.
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private float[] floathelper = new[] { 0.0f };
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private int[] inthelper = new[] { 0 };
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private double[] doublehelper = new[] { 0.0 };
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private ulong[] ulonghelper = new[] { 0UL };
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#endif // !UNSAFE_BYTEBUFFER
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// Helper functions for the unsafe version.
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static public ushort ReverseBytes(ushort input)
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{
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return (ushort)(((input & 0x00FFU) << 8) |
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((input & 0xFF00U) >> 8));
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}
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static public uint ReverseBytes(uint input)
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{
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return ((input & 0x000000FFU) << 24) |
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((input & 0x0000FF00U) << 8) |
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((input & 0x00FF0000U) >> 8) |
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((input & 0xFF000000U) >> 24);
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}
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static public ulong ReverseBytes(ulong input)
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{
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return (((input & 0x00000000000000FFUL) << 56) |
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((input & 0x000000000000FF00UL) << 40) |
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((input & 0x0000000000FF0000UL) << 24) |
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((input & 0x00000000FF000000UL) << 8) |
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((input & 0x000000FF00000000UL) >> 8) |
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((input & 0x0000FF0000000000UL) >> 24) |
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((input & 0x00FF000000000000UL) >> 40) |
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((input & 0xFF00000000000000UL) >> 56));
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}
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#if !UNSAFE_BYTEBUFFER
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// Helper functions for the safe (but slower) version.
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protected void WriteLittleEndian(int offset, int count, ulong data)
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{
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if (BitConverter.IsLittleEndian)
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{
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for (int i = 0; i < count; i++)
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{
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_buffer.Buffer[offset + i] = (byte)(data >> i * 8);
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}
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}
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else
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{
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for (int i = 0; i < count; i++)
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{
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_buffer.Buffer[offset + count - 1 - i] = (byte)(data >> i * 8);
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}
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}
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}
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protected ulong ReadLittleEndian(int offset, int count)
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{
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AssertOffsetAndLength(offset, count);
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ulong r = 0;
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if (BitConverter.IsLittleEndian)
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{
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for (int i = 0; i < count; i++)
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{
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r |= (ulong)_buffer.Buffer[offset + i] << i * 8;
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}
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}
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else
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{
|
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for (int i = 0; i < count; i++)
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||||
{
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r |= (ulong)_buffer.Buffer[offset + count - 1 - i] << i * 8;
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}
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}
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return r;
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}
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#endif // !UNSAFE_BYTEBUFFER
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private void AssertOffsetAndLength(int offset, int length)
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{
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#if !BYTEBUFFER_NO_BOUNDS_CHECK
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if (offset < 0 ||
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offset > _buffer.Length - length)
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throw new ArgumentOutOfRangeException();
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#endif
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}
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#if ENABLE_SPAN_T
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public void PutSbyte(int offset, sbyte value)
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{
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AssertOffsetAndLength(offset, sizeof(sbyte));
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_buffer.Span[offset] = (byte)value;
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}
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public void PutByte(int offset, byte value)
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{
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AssertOffsetAndLength(offset, sizeof(byte));
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_buffer.Span[offset] = value;
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}
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public void PutByte(int offset, byte value, int count)
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{
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AssertOffsetAndLength(offset, sizeof(byte) * count);
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Span<byte> span = _buffer.Span.Slice(offset, count);
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for (var i = 0; i < span.Length; ++i)
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span[i] = value;
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}
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#else
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public void PutSbyte(int offset, sbyte value)
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{
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AssertOffsetAndLength(offset, sizeof(sbyte));
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_buffer.Buffer[offset] = (byte)value;
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}
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public void PutByte(int offset, byte value)
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{
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AssertOffsetAndLength(offset, sizeof(byte));
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_buffer.Buffer[offset] = value;
|
||||
}
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||||
|
||||
public void PutByte(int offset, byte value, int count)
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||||
{
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AssertOffsetAndLength(offset, sizeof(byte) * count);
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||||
for (var i = 0; i < count; ++i)
|
||||
_buffer.Buffer[offset + i] = value;
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||||
}
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||||
#endif
|
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// this method exists in order to conform with Java ByteBuffer standards
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public void Put(int offset, byte value)
|
||||
{
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PutByte(offset, value);
|
||||
}
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#if ENABLE_SPAN_T
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||||
public unsafe void PutStringUTF8(int offset, string value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, value.Length);
|
||||
fixed (char* s = value)
|
||||
{
|
||||
fixed (byte* buffer = &MemoryMarshal.GetReference(_buffer.Span))
|
||||
{
|
||||
Encoding.UTF8.GetBytes(s, value.Length, buffer + offset, Length - offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
public void PutStringUTF8(int offset, string value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, value.Length);
|
||||
Encoding.UTF8.GetBytes(value, 0, value.Length,
|
||||
_buffer.Buffer, offset);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if UNSAFE_BYTEBUFFER
|
||||
// Unsafe but more efficient versions of Put*.
|
||||
public void PutShort(int offset, short value)
|
||||
{
|
||||
PutUshort(offset, (ushort)value);
|
||||
}
|
||||
|
||||
public unsafe void PutUshort(int offset, ushort value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(ushort));
|
||||
#if ENABLE_SPAN_T
|
||||
Span<byte> span = _buffer.Span.Slice(offset);
|
||||
BinaryPrimitives.WriteUInt16LittleEndian(span, value);
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
{
|
||||
*(ushort*)(ptr + offset) = BitConverter.IsLittleEndian
|
||||
? value
|
||||
: ReverseBytes(value);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public void PutInt(int offset, int value)
|
||||
{
|
||||
PutUint(offset, (uint)value);
|
||||
}
|
||||
|
||||
public unsafe void PutUint(int offset, uint value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(uint));
|
||||
#if ENABLE_SPAN_T
|
||||
Span<byte> span = _buffer.Span.Slice(offset);
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(span, value);
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
{
|
||||
*(uint*)(ptr + offset) = BitConverter.IsLittleEndian
|
||||
? value
|
||||
: ReverseBytes(value);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public unsafe void PutLong(int offset, long value)
|
||||
{
|
||||
PutUlong(offset, (ulong)value);
|
||||
}
|
||||
|
||||
public unsafe void PutUlong(int offset, ulong value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(ulong));
|
||||
#if ENABLE_SPAN_T
|
||||
Span<byte> span = _buffer.Span.Slice(offset);
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(span, value);
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
{
|
||||
*(ulong*)(ptr + offset) = BitConverter.IsLittleEndian
|
||||
? value
|
||||
: ReverseBytes(value);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public unsafe void PutFloat(int offset, float value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(float));
|
||||
#if ENABLE_SPAN_T
|
||||
fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.Span))
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
#endif
|
||||
{
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
*(float*)(ptr + offset) = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
*(uint*)(ptr + offset) = ReverseBytes(*(uint*)(&value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void PutDouble(int offset, double value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(double));
|
||||
#if ENABLE_SPAN_T
|
||||
fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.Span))
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
#endif
|
||||
{
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
*(double*)(ptr + offset) = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
*(ulong*)(ptr + offset) = ReverseBytes(*(ulong*)(&value));
|
||||
}
|
||||
}
|
||||
}
|
||||
#else // !UNSAFE_BYTEBUFFER
|
||||
// Slower versions of Put* for when unsafe code is not allowed.
|
||||
public void PutShort(int offset, short value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(short));
|
||||
WriteLittleEndian(offset, sizeof(short), (ulong)value);
|
||||
}
|
||||
|
||||
public void PutUshort(int offset, ushort value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(ushort));
|
||||
WriteLittleEndian(offset, sizeof(ushort), (ulong)value);
|
||||
}
|
||||
|
||||
public void PutInt(int offset, int value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(int));
|
||||
WriteLittleEndian(offset, sizeof(int), (ulong)value);
|
||||
}
|
||||
|
||||
public void PutUint(int offset, uint value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(uint));
|
||||
WriteLittleEndian(offset, sizeof(uint), (ulong)value);
|
||||
}
|
||||
|
||||
public void PutLong(int offset, long value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(long));
|
||||
WriteLittleEndian(offset, sizeof(long), (ulong)value);
|
||||
}
|
||||
|
||||
public void PutUlong(int offset, ulong value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(ulong));
|
||||
WriteLittleEndian(offset, sizeof(ulong), value);
|
||||
}
|
||||
|
||||
public void PutFloat(int offset, float value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(float));
|
||||
floathelper[0] = value;
|
||||
Buffer.BlockCopy(floathelper, 0, inthelper, 0, sizeof(float));
|
||||
WriteLittleEndian(offset, sizeof(float), (ulong)inthelper[0]);
|
||||
}
|
||||
|
||||
public void PutDouble(int offset, double value)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(double));
|
||||
doublehelper[0] = value;
|
||||
Buffer.BlockCopy(doublehelper, 0, ulonghelper, 0, sizeof(double));
|
||||
WriteLittleEndian(offset, sizeof(double), ulonghelper[0]);
|
||||
}
|
||||
|
||||
#endif // UNSAFE_BYTEBUFFER
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
public sbyte GetSbyte(int index)
|
||||
{
|
||||
AssertOffsetAndLength(index, sizeof(sbyte));
|
||||
return (sbyte)_buffer.ReadOnlySpan[index];
|
||||
}
|
||||
|
||||
public byte Get(int index)
|
||||
{
|
||||
AssertOffsetAndLength(index, sizeof(byte));
|
||||
return _buffer.ReadOnlySpan[index];
|
||||
}
|
||||
#else
|
||||
public sbyte GetSbyte(int index)
|
||||
{
|
||||
AssertOffsetAndLength(index, sizeof(sbyte));
|
||||
return (sbyte)_buffer.Buffer[index];
|
||||
}
|
||||
|
||||
public byte Get(int index)
|
||||
{
|
||||
AssertOffsetAndLength(index, sizeof(byte));
|
||||
return _buffer.Buffer[index];
|
||||
}
|
||||
#endif
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
public unsafe string GetStringUTF8(int startPos, int len)
|
||||
{
|
||||
fixed (byte* buffer = &MemoryMarshal.GetReference(_buffer.ReadOnlySpan.Slice(startPos)))
|
||||
{
|
||||
return Encoding.UTF8.GetString(buffer, len);
|
||||
}
|
||||
}
|
||||
#else
|
||||
public string GetStringUTF8(int startPos, int len)
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer.Buffer, startPos, len);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if UNSAFE_BYTEBUFFER
|
||||
// Unsafe but more efficient versions of Get*.
|
||||
public short GetShort(int offset)
|
||||
{
|
||||
return (short)GetUshort(offset);
|
||||
}
|
||||
|
||||
public unsafe ushort GetUshort(int offset)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(ushort));
|
||||
#if ENABLE_SPAN_T
|
||||
ReadOnlySpan<byte> span = _buffer.ReadOnlySpan.Slice(offset);
|
||||
return BinaryPrimitives.ReadUInt16LittleEndian(span);
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
{
|
||||
return BitConverter.IsLittleEndian
|
||||
? *(ushort*)(ptr + offset)
|
||||
: ReverseBytes(*(ushort*)(ptr + offset));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public int GetInt(int offset)
|
||||
{
|
||||
return (int)GetUint(offset);
|
||||
}
|
||||
|
||||
public unsafe uint GetUint(int offset)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(uint));
|
||||
#if ENABLE_SPAN_T
|
||||
ReadOnlySpan<byte> span = _buffer.ReadOnlySpan.Slice(offset);
|
||||
return BinaryPrimitives.ReadUInt32LittleEndian(span);
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
{
|
||||
return BitConverter.IsLittleEndian
|
||||
? *(uint*)(ptr + offset)
|
||||
: ReverseBytes(*(uint*)(ptr + offset));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public long GetLong(int offset)
|
||||
{
|
||||
return (long)GetUlong(offset);
|
||||
}
|
||||
|
||||
public unsafe ulong GetUlong(int offset)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(ulong));
|
||||
#if ENABLE_SPAN_T
|
||||
ReadOnlySpan<byte> span = _buffer.ReadOnlySpan.Slice(offset);
|
||||
return BinaryPrimitives.ReadUInt64LittleEndian(span);
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
{
|
||||
return BitConverter.IsLittleEndian
|
||||
? *(ulong*)(ptr + offset)
|
||||
: ReverseBytes(*(ulong*)(ptr + offset));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public unsafe float GetFloat(int offset)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(float));
|
||||
#if ENABLE_SPAN_T
|
||||
fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.ReadOnlySpan))
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
#endif
|
||||
{
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
return *(float*)(ptr + offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint uvalue = ReverseBytes(*(uint*)(ptr + offset));
|
||||
return *(float*)(&uvalue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe double GetDouble(int offset)
|
||||
{
|
||||
AssertOffsetAndLength(offset, sizeof(double));
|
||||
#if ENABLE_SPAN_T
|
||||
fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.ReadOnlySpan))
|
||||
#else
|
||||
fixed (byte* ptr = _buffer.Buffer)
|
||||
#endif
|
||||
{
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
return *(double*)(ptr + offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong uvalue = ReverseBytes(*(ulong*)(ptr + offset));
|
||||
return *(double*)(&uvalue);
|
||||
}
|
||||
}
|
||||
}
|
||||
#else // !UNSAFE_BYTEBUFFER
|
||||
// Slower versions of Get* for when unsafe code is not allowed.
|
||||
public short GetShort(int index)
|
||||
{
|
||||
return (short)ReadLittleEndian(index, sizeof(short));
|
||||
}
|
||||
|
||||
public ushort GetUshort(int index)
|
||||
{
|
||||
return (ushort)ReadLittleEndian(index, sizeof(ushort));
|
||||
}
|
||||
|
||||
public int GetInt(int index)
|
||||
{
|
||||
return (int)ReadLittleEndian(index, sizeof(int));
|
||||
}
|
||||
|
||||
public uint GetUint(int index)
|
||||
{
|
||||
return (uint)ReadLittleEndian(index, sizeof(uint));
|
||||
}
|
||||
|
||||
public long GetLong(int index)
|
||||
{
|
||||
return (long)ReadLittleEndian(index, sizeof(long));
|
||||
}
|
||||
|
||||
public ulong GetUlong(int index)
|
||||
{
|
||||
return ReadLittleEndian(index, sizeof(ulong));
|
||||
}
|
||||
|
||||
public float GetFloat(int index)
|
||||
{
|
||||
int i = (int)ReadLittleEndian(index, sizeof(float));
|
||||
inthelper[0] = i;
|
||||
Buffer.BlockCopy(inthelper, 0, floathelper, 0, sizeof(float));
|
||||
return floathelper[0];
|
||||
}
|
||||
|
||||
public double GetDouble(int index)
|
||||
{
|
||||
ulong i = ReadLittleEndian(index, sizeof(double));
|
||||
// There's Int64BitsToDouble but it uses unsafe code internally.
|
||||
ulonghelper[0] = i;
|
||||
Buffer.BlockCopy(ulonghelper, 0, doublehelper, 0, sizeof(double));
|
||||
return doublehelper[0];
|
||||
}
|
||||
#endif // UNSAFE_BYTEBUFFER
|
||||
|
||||
/// <summary>
|
||||
/// Copies an array of type T into this buffer, ending at the given
|
||||
/// offset into this buffer. The starting offset is calculated based on the length
|
||||
/// of the array and is the value returned.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the input data (must be a struct)</typeparam>
|
||||
/// <param name="offset">The offset into this buffer where the copy will end</param>
|
||||
/// <param name="x">The array to copy data from</param>
|
||||
/// <returns>The 'start' location of this buffer now, after the copy completed</returns>
|
||||
public int Put<T>(int offset, T[] x)
|
||||
where T : struct
|
||||
{
|
||||
if (x == null)
|
||||
{
|
||||
throw new ArgumentNullException("Cannot put a null array");
|
||||
}
|
||||
|
||||
if (x.Length == 0)
|
||||
{
|
||||
throw new ArgumentException("Cannot put an empty array");
|
||||
}
|
||||
|
||||
if (!IsSupportedType<T>())
|
||||
{
|
||||
throw new ArgumentException("Cannot put an array of type "
|
||||
+ typeof(T) + " into this buffer");
|
||||
}
|
||||
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
int numBytes = ByteBuffer.ArraySize(x);
|
||||
offset -= numBytes;
|
||||
AssertOffsetAndLength(offset, numBytes);
|
||||
// if we are LE, just do a block copy
|
||||
#if ENABLE_SPAN_T
|
||||
MemoryMarshal.Cast<T, byte>(x).CopyTo(_buffer.Span.Slice(offset, numBytes));
|
||||
#else
|
||||
Buffer.BlockCopy(x, 0, _buffer.Buffer, offset, numBytes);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException("Big Endian Support not implemented yet " +
|
||||
"for putting typed arrays");
|
||||
// if we are BE, we have to swap each element by itself
|
||||
//for(int i = x.Length - 1; i >= 0; i--)
|
||||
//{
|
||||
// todo: low priority, but need to genericize the Put<T>() functions
|
||||
//}
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
public int Put<T>(int offset, Span<T> x)
|
||||
where T : struct
|
||||
{
|
||||
if (x.Length == 0)
|
||||
{
|
||||
throw new ArgumentException("Cannot put an empty array");
|
||||
}
|
||||
|
||||
if (!IsSupportedType<T>())
|
||||
{
|
||||
throw new ArgumentException("Cannot put an array of type "
|
||||
+ typeof(T) + " into this buffer");
|
||||
}
|
||||
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
int numBytes = ByteBuffer.ArraySize(x);
|
||||
offset -= numBytes;
|
||||
AssertOffsetAndLength(offset, numBytes);
|
||||
// if we are LE, just do a block copy
|
||||
MemoryMarshal.Cast<T, byte>(x).CopyTo(_buffer.Span.Slice(offset, numBytes));
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException("Big Endian Support not implemented yet " +
|
||||
"for putting typed arrays");
|
||||
// if we are BE, we have to swap each element by itself
|
||||
//for(int i = x.Length - 1; i >= 0; i--)
|
||||
//{
|
||||
// todo: low priority, but need to genericize the Put<T>() functions
|
||||
//}
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright 2017 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
/// <summary>
|
||||
/// Class that collects utility functions around `ByteBuffer`.
|
||||
/// </summary>
|
||||
public class ByteBufferUtil
|
||||
{
|
||||
// Extract the size prefix from a `ByteBuffer`.
|
||||
public static int GetSizePrefix(ByteBuffer bb) {
|
||||
return bb.GetInt(bb.Position);
|
||||
}
|
||||
|
||||
// Create a duplicate of a size-prefixed `ByteBuffer` that has its position
|
||||
// advanced just past the size prefix.
|
||||
public static ByteBuffer RemoveSizePrefix(ByteBuffer bb) {
|
||||
ByteBuffer s = bb.Duplicate();
|
||||
s.Position += FlatBufferConstants.SizePrefixLength;
|
||||
return s;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,842 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
/// @file
|
||||
/// @addtogroup flatbuffers_csharp_api
|
||||
/// @{
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
/// <summary>
|
||||
/// Responsible for building up and accessing a FlatBuffer formatted byte
|
||||
/// array (via ByteBuffer).
|
||||
/// </summary>
|
||||
public class FlatBufferBuilder
|
||||
{
|
||||
private int _space;
|
||||
private ByteBuffer _bb;
|
||||
private int _minAlign = 1;
|
||||
|
||||
// The vtable for the current table (if _vtableSize >= 0)
|
||||
private int[] _vtable = new int[16];
|
||||
// The size of the vtable. -1 indicates no vtable
|
||||
private int _vtableSize = -1;
|
||||
// Starting offset of the current struct/table.
|
||||
private int _objectStart;
|
||||
// List of offsets of all vtables.
|
||||
private int[] _vtables = new int[16];
|
||||
// Number of entries in `vtables` in use.
|
||||
private int _numVtables = 0;
|
||||
// For the current vector being built.
|
||||
private int _vectorNumElems = 0;
|
||||
|
||||
// For CreateSharedString
|
||||
private Dictionary<string, StringOffset> _sharedStringMap = null;
|
||||
|
||||
/// <summary>
|
||||
/// Create a FlatBufferBuilder with a given initial size.
|
||||
/// </summary>
|
||||
/// <param name="initialSize">
|
||||
/// The initial size to use for the internal buffer.
|
||||
/// </param>
|
||||
public FlatBufferBuilder(int initialSize)
|
||||
{
|
||||
if (initialSize <= 0)
|
||||
throw new ArgumentOutOfRangeException("initialSize",
|
||||
initialSize, "Must be greater than zero");
|
||||
_space = initialSize;
|
||||
_bb = new ByteBuffer(initialSize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a FlatBufferBuilder backed by the pased in ByteBuffer
|
||||
/// </summary>
|
||||
/// <param name="buffer">The ByteBuffer to write to</param>
|
||||
public FlatBufferBuilder(ByteBuffer buffer)
|
||||
{
|
||||
_bb = buffer;
|
||||
_space = buffer.Length;
|
||||
buffer.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset the FlatBufferBuilder by purging all data that it holds.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
_space = _bb.Length;
|
||||
_bb.Reset();
|
||||
_minAlign = 1;
|
||||
while (_vtableSize > 0) _vtable[--_vtableSize] = 0;
|
||||
_vtableSize = -1;
|
||||
_objectStart = 0;
|
||||
_numVtables = 0;
|
||||
_vectorNumElems = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets a Boolean to disable the optimization when serializing
|
||||
/// default values to a Table.
|
||||
///
|
||||
/// In order to save space, fields that are set to their default value
|
||||
/// don't get serialized into the buffer.
|
||||
/// </summary>
|
||||
public bool ForceDefaults { get; set; }
|
||||
|
||||
/// @cond FLATBUFFERS_INTERNAL
|
||||
|
||||
public int Offset { get { return _bb.Length - _space; } }
|
||||
|
||||
public void Pad(int size)
|
||||
{
|
||||
_bb.PutByte(_space -= size, 0, size);
|
||||
}
|
||||
|
||||
// Doubles the size of the ByteBuffer, and copies the old data towards
|
||||
// the end of the new buffer (since we build the buffer backwards).
|
||||
void GrowBuffer()
|
||||
{
|
||||
_bb.GrowFront(_bb.Length << 1);
|
||||
}
|
||||
|
||||
// Prepare to write an element of `size` after `additional_bytes`
|
||||
// have been written, e.g. if you write a string, you need to align
|
||||
// such the int length field is aligned to SIZEOF_INT, and the string
|
||||
// data follows it directly.
|
||||
// If all you need to do is align, `additional_bytes` will be 0.
|
||||
public void Prep(int size, int additionalBytes)
|
||||
{
|
||||
// Track the biggest thing we've ever aligned to.
|
||||
if (size > _minAlign)
|
||||
_minAlign = size;
|
||||
// Find the amount of alignment needed such that `size` is properly
|
||||
// aligned after `additional_bytes`
|
||||
var alignSize =
|
||||
((~((int)_bb.Length - _space + additionalBytes)) + 1) &
|
||||
(size - 1);
|
||||
// Reallocate the buffer if needed.
|
||||
while (_space < alignSize + size + additionalBytes)
|
||||
{
|
||||
var oldBufSize = (int)_bb.Length;
|
||||
GrowBuffer();
|
||||
_space += (int)_bb.Length - oldBufSize;
|
||||
|
||||
}
|
||||
if (alignSize > 0)
|
||||
Pad(alignSize);
|
||||
}
|
||||
|
||||
public void PutBool(bool x)
|
||||
{
|
||||
_bb.PutByte(_space -= sizeof(byte), (byte)(x ? 1 : 0));
|
||||
}
|
||||
|
||||
public void PutSbyte(sbyte x)
|
||||
{
|
||||
_bb.PutSbyte(_space -= sizeof(sbyte), x);
|
||||
}
|
||||
|
||||
public void PutByte(byte x)
|
||||
{
|
||||
_bb.PutByte(_space -= sizeof(byte), x);
|
||||
}
|
||||
|
||||
public void PutShort(short x)
|
||||
{
|
||||
_bb.PutShort(_space -= sizeof(short), x);
|
||||
}
|
||||
|
||||
public void PutUshort(ushort x)
|
||||
{
|
||||
_bb.PutUshort(_space -= sizeof(ushort), x);
|
||||
}
|
||||
|
||||
public void PutInt(int x)
|
||||
{
|
||||
_bb.PutInt(_space -= sizeof(int), x);
|
||||
}
|
||||
|
||||
public void PutUint(uint x)
|
||||
{
|
||||
_bb.PutUint(_space -= sizeof(uint), x);
|
||||
}
|
||||
|
||||
public void PutLong(long x)
|
||||
{
|
||||
_bb.PutLong(_space -= sizeof(long), x);
|
||||
}
|
||||
|
||||
public void PutUlong(ulong x)
|
||||
{
|
||||
_bb.PutUlong(_space -= sizeof(ulong), x);
|
||||
}
|
||||
|
||||
public void PutFloat(float x)
|
||||
{
|
||||
_bb.PutFloat(_space -= sizeof(float), x);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Puts an array of type T into this builder at the
|
||||
/// current offset
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the input data </typeparam>
|
||||
/// <param name="x">The array to copy data from</param>
|
||||
public void Put<T>(T[] x)
|
||||
where T : struct
|
||||
{
|
||||
_space = _bb.Put(_space, x);
|
||||
}
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
/// <summary>
|
||||
/// Puts a span of type T into this builder at the
|
||||
/// current offset
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the input data </typeparam>
|
||||
/// <param name="x">The span to copy data from</param>
|
||||
public void Put<T>(Span<T> x)
|
||||
where T : struct
|
||||
{
|
||||
_space = _bb.Put(_space, x);
|
||||
}
|
||||
#endif
|
||||
|
||||
public void PutDouble(double x)
|
||||
{
|
||||
_bb.PutDouble(_space -= sizeof(double), x);
|
||||
}
|
||||
/// @endcond
|
||||
|
||||
/// <summary>
|
||||
/// Add a `bool` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `bool` to add to the buffer.</param>
|
||||
public void AddBool(bool x) { Prep(sizeof(byte), 0); PutBool(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add a `sbyte` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `sbyte` to add to the buffer.</param>
|
||||
public void AddSbyte(sbyte x) { Prep(sizeof(sbyte), 0); PutSbyte(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add a `byte` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `byte` to add to the buffer.</param>
|
||||
public void AddByte(byte x) { Prep(sizeof(byte), 0); PutByte(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add a `short` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `short` to add to the buffer.</param>
|
||||
public void AddShort(short x) { Prep(sizeof(short), 0); PutShort(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add an `ushort` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `ushort` to add to the buffer.</param>
|
||||
public void AddUshort(ushort x) { Prep(sizeof(ushort), 0); PutUshort(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add an `int` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `int` to add to the buffer.</param>
|
||||
public void AddInt(int x) { Prep(sizeof(int), 0); PutInt(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add an `uint` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `uint` to add to the buffer.</param>
|
||||
public void AddUint(uint x) { Prep(sizeof(uint), 0); PutUint(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add a `long` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `long` to add to the buffer.</param>
|
||||
public void AddLong(long x) { Prep(sizeof(long), 0); PutLong(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add an `ulong` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `ulong` to add to the buffer.</param>
|
||||
public void AddUlong(ulong x) { Prep(sizeof(ulong), 0); PutUlong(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add a `float` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `float` to add to the buffer.</param>
|
||||
public void AddFloat(float x) { Prep(sizeof(float), 0); PutFloat(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Add an array of type T to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the input data</typeparam>
|
||||
/// <param name="x">The array to copy data from</param>
|
||||
public void Add<T>(T[] x)
|
||||
where T : struct
|
||||
{
|
||||
if (x == null)
|
||||
{
|
||||
throw new ArgumentNullException("Cannot add a null array");
|
||||
}
|
||||
|
||||
if( x.Length == 0)
|
||||
{
|
||||
// don't do anything if the array is empty
|
||||
return;
|
||||
}
|
||||
|
||||
if(!ByteBuffer.IsSupportedType<T>())
|
||||
{
|
||||
throw new ArgumentException("Cannot add this Type array to the builder");
|
||||
}
|
||||
|
||||
int size = ByteBuffer.SizeOf<T>();
|
||||
// Need to prep on size (for data alignment) and then we pass the
|
||||
// rest of the length (minus 1) as additional bytes
|
||||
Prep(size, size * (x.Length - 1));
|
||||
Put(x);
|
||||
}
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
/// <summary>
|
||||
/// Add a span of type T to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the input data</typeparam>
|
||||
/// <param name="x">The span to copy data from</param>
|
||||
public void Add<T>(Span<T> x)
|
||||
where T : struct
|
||||
{
|
||||
if (!ByteBuffer.IsSupportedType<T>())
|
||||
{
|
||||
throw new ArgumentException("Cannot add this Type array to the builder");
|
||||
}
|
||||
|
||||
int size = ByteBuffer.SizeOf<T>();
|
||||
// Need to prep on size (for data alignment) and then we pass the
|
||||
// rest of the length (minus 1) as additional bytes
|
||||
Prep(size, size * (x.Length - 1));
|
||||
Put(x);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Add a `double` to the buffer (aligns the data and grows if necessary).
|
||||
/// </summary>
|
||||
/// <param name="x">The `double` to add to the buffer.</param>
|
||||
public void AddDouble(double x) { Prep(sizeof(double), 0);
|
||||
PutDouble(x); }
|
||||
|
||||
/// <summary>
|
||||
/// Adds an offset, relative to where it will be written.
|
||||
/// </summary>
|
||||
/// <param name="off">The offset to add to the buffer.</param>
|
||||
public void AddOffset(int off)
|
||||
{
|
||||
Prep(sizeof(int), 0); // Ensure alignment is already done.
|
||||
if (off > Offset)
|
||||
throw new ArgumentException();
|
||||
|
||||
off = Offset - off + sizeof(int);
|
||||
PutInt(off);
|
||||
}
|
||||
|
||||
/// @cond FLATBUFFERS_INTERNAL
|
||||
public void StartVector(int elemSize, int count, int alignment)
|
||||
{
|
||||
NotNested();
|
||||
_vectorNumElems = count;
|
||||
Prep(sizeof(int), elemSize * count);
|
||||
Prep(alignment, elemSize * count); // Just in case alignment > int.
|
||||
}
|
||||
/// @endcond
|
||||
|
||||
/// <summary>
|
||||
/// Writes data necessary to finish a vector construction.
|
||||
/// </summary>
|
||||
public VectorOffset EndVector()
|
||||
{
|
||||
PutInt(_vectorNumElems);
|
||||
return new VectorOffset(Offset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a vector of tables.
|
||||
/// </summary>
|
||||
/// <param name="offsets">Offsets of the tables.</param>
|
||||
public VectorOffset CreateVectorOfTables<T>(Offset<T>[] offsets) where T : struct
|
||||
{
|
||||
NotNested();
|
||||
StartVector(sizeof(int), offsets.Length, sizeof(int));
|
||||
for (int i = offsets.Length - 1; i >= 0; i--) AddOffset(offsets[i].Value);
|
||||
return EndVector();
|
||||
}
|
||||
|
||||
/// @cond FLATBUFFERS_INTENRAL
|
||||
public void Nested(int obj)
|
||||
{
|
||||
// Structs are always stored inline, so need to be created right
|
||||
// where they are used. You'll get this assert if you created it
|
||||
// elsewhere.
|
||||
if (obj != Offset)
|
||||
throw new Exception(
|
||||
"FlatBuffers: struct must be serialized inline.");
|
||||
}
|
||||
|
||||
public void NotNested()
|
||||
{
|
||||
// You should not be creating any other objects or strings/vectors
|
||||
// while an object is being constructed
|
||||
if (_vtableSize >= 0)
|
||||
throw new Exception(
|
||||
"FlatBuffers: object serialization must not be nested.");
|
||||
}
|
||||
|
||||
public void StartTable(int numfields)
|
||||
{
|
||||
if (numfields < 0)
|
||||
throw new ArgumentOutOfRangeException("Flatbuffers: invalid numfields");
|
||||
|
||||
NotNested();
|
||||
|
||||
if (_vtable.Length < numfields)
|
||||
_vtable = new int[numfields];
|
||||
|
||||
_vtableSize = numfields;
|
||||
_objectStart = Offset;
|
||||
}
|
||||
|
||||
|
||||
// Set the current vtable at `voffset` to the current location in the
|
||||
// buffer.
|
||||
public void Slot(int voffset)
|
||||
{
|
||||
if (voffset >= _vtableSize)
|
||||
throw new IndexOutOfRangeException("Flatbuffers: invalid voffset");
|
||||
|
||||
_vtable[voffset] = Offset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a Boolean to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddBool(int o, bool x, bool d) { if (ForceDefaults || x != d) { AddBool(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a SByte to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddSbyte(int o, sbyte x, sbyte d) { if (ForceDefaults || x != d) { AddSbyte(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a Byte to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddByte(int o, byte x, byte d) { if (ForceDefaults || x != d) { AddByte(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a Int16 to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddShort(int o, short x, int d) { if (ForceDefaults || x != d) { AddShort(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a UInt16 to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddUshort(int o, ushort x, ushort d) { if (ForceDefaults || x != d) { AddUshort(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds an Int32 to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddInt(int o, int x, int d) { if (ForceDefaults || x != d) { AddInt(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a UInt32 to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddUint(int o, uint x, uint d) { if (ForceDefaults || x != d) { AddUint(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds an Int64 to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddLong(int o, long x, long d) { if (ForceDefaults || x != d) { AddLong(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a UInt64 to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddUlong(int o, ulong x, ulong d) { if (ForceDefaults || x != d) { AddUlong(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a Single to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddFloat(int o, float x, double d) { if (ForceDefaults || x != d) { AddFloat(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a Double to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// and <see cref="ForceDefaults"/> is false, the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddDouble(int o, double x, double d) { if (ForceDefaults || x != d) { AddDouble(x); Slot(o); } }
|
||||
|
||||
/// <summary>
|
||||
/// Adds a buffer offset to the Table at index `o` in its vtable using the value `x` and default `d`
|
||||
/// </summary>
|
||||
/// <param name="o">The index into the vtable</param>
|
||||
/// <param name="x">The value to put into the buffer. If the value is equal to the default
|
||||
/// the value will be skipped.</param>
|
||||
/// <param name="d">The default value to compare the value against</param>
|
||||
public void AddOffset(int o, int x, int d) { if (x != d) { AddOffset(x); Slot(o); } }
|
||||
/// @endcond
|
||||
|
||||
/// <summary>
|
||||
/// Encode the string `s` in the buffer using UTF-8.
|
||||
/// </summary>
|
||||
/// <param name="s">The string to encode.</param>
|
||||
/// <returns>
|
||||
/// The offset in the buffer where the encoded string starts.
|
||||
/// </returns>
|
||||
public StringOffset CreateString(string s)
|
||||
{
|
||||
NotNested();
|
||||
AddByte(0);
|
||||
var utf8StringLen = Encoding.UTF8.GetByteCount(s);
|
||||
StartVector(1, utf8StringLen, 1);
|
||||
_bb.PutStringUTF8(_space -= utf8StringLen, s);
|
||||
return new StringOffset(EndVector().Value);
|
||||
}
|
||||
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
/// <summary>
|
||||
/// Creates a string in the buffer from a Span containing
|
||||
/// a UTF8 string.
|
||||
/// </summary>
|
||||
/// <param name="chars">the UTF8 string to add to the buffer</param>
|
||||
/// <returns>
|
||||
/// The offset in the buffer where the encoded string starts.
|
||||
/// </returns>
|
||||
public StringOffset CreateUTF8String(Span<byte> chars)
|
||||
{
|
||||
NotNested();
|
||||
AddByte(0);
|
||||
var utf8StringLen = chars.Length;
|
||||
StartVector(1, utf8StringLen, 1);
|
||||
_space = _bb.Put(_space, chars);
|
||||
return new StringOffset(EndVector().Value);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Store a string in the buffer, which can contain any binary data.
|
||||
/// If a string with this exact contents has already been serialized before,
|
||||
/// instead simply returns the offset of the existing string.
|
||||
/// </summary>
|
||||
/// <param name="s">The string to encode.</param>
|
||||
/// <returns>
|
||||
/// The offset in the buffer where the encoded string starts.
|
||||
/// </returns>
|
||||
public StringOffset CreateSharedString(string s)
|
||||
{
|
||||
if (_sharedStringMap == null)
|
||||
{
|
||||
_sharedStringMap = new Dictionary<string, StringOffset>();
|
||||
}
|
||||
|
||||
if (_sharedStringMap.ContainsKey(s))
|
||||
{
|
||||
return _sharedStringMap[s];
|
||||
}
|
||||
|
||||
var stringOffset = CreateString(s);
|
||||
_sharedStringMap.Add(s, stringOffset);
|
||||
return stringOffset;
|
||||
}
|
||||
|
||||
/// @cond FLATBUFFERS_INTERNAL
|
||||
// Structs are stored inline, so nothing additional is being added.
|
||||
// `d` is always 0.
|
||||
public void AddStruct(int voffset, int x, int d)
|
||||
{
|
||||
if (x != d)
|
||||
{
|
||||
Nested(x);
|
||||
Slot(voffset);
|
||||
}
|
||||
}
|
||||
|
||||
public int EndTable()
|
||||
{
|
||||
if (_vtableSize < 0)
|
||||
throw new InvalidOperationException(
|
||||
"Flatbuffers: calling EndTable without a StartTable");
|
||||
|
||||
AddInt((int)0);
|
||||
var vtableloc = Offset;
|
||||
// Write out the current vtable.
|
||||
int i = _vtableSize - 1;
|
||||
// Trim trailing zeroes.
|
||||
for (; i >= 0 && _vtable[i] == 0; i--) {}
|
||||
int trimmedSize = i + 1;
|
||||
for (; i >= 0 ; i--) {
|
||||
// Offset relative to the start of the table.
|
||||
short off = (short)(_vtable[i] != 0
|
||||
? vtableloc - _vtable[i]
|
||||
: 0);
|
||||
AddShort(off);
|
||||
|
||||
// clear out written entry
|
||||
_vtable[i] = 0;
|
||||
}
|
||||
|
||||
const int standardFields = 2; // The fields below:
|
||||
AddShort((short)(vtableloc - _objectStart));
|
||||
AddShort((short)((trimmedSize + standardFields) *
|
||||
sizeof(short)));
|
||||
|
||||
// Search for an existing vtable that matches the current one.
|
||||
int existingVtable = 0;
|
||||
for (i = 0; i < _numVtables; i++) {
|
||||
int vt1 = _bb.Length - _vtables[i];
|
||||
int vt2 = _space;
|
||||
short len = _bb.GetShort(vt1);
|
||||
if (len == _bb.GetShort(vt2)) {
|
||||
for (int j = sizeof(short); j < len; j += sizeof(short)) {
|
||||
if (_bb.GetShort(vt1 + j) != _bb.GetShort(vt2 + j)) {
|
||||
goto endLoop;
|
||||
}
|
||||
}
|
||||
existingVtable = _vtables[i];
|
||||
break;
|
||||
}
|
||||
|
||||
endLoop: { }
|
||||
}
|
||||
|
||||
if (existingVtable != 0) {
|
||||
// Found a match:
|
||||
// Remove the current vtable.
|
||||
_space = _bb.Length - vtableloc;
|
||||
// Point table to existing vtable.
|
||||
_bb.PutInt(_space, existingVtable - vtableloc);
|
||||
} else {
|
||||
// No match:
|
||||
// Add the location of the current vtable to the list of
|
||||
// vtables.
|
||||
if (_numVtables == _vtables.Length)
|
||||
{
|
||||
// Arrays.CopyOf(vtables num_vtables * 2);
|
||||
var newvtables = new int[ _numVtables * 2];
|
||||
Array.Copy(_vtables, newvtables, _vtables.Length);
|
||||
|
||||
_vtables = newvtables;
|
||||
};
|
||||
_vtables[_numVtables++] = Offset;
|
||||
// Point table to current vtable.
|
||||
_bb.PutInt(_bb.Length - vtableloc, Offset - vtableloc);
|
||||
}
|
||||
|
||||
_vtableSize = -1;
|
||||
return vtableloc;
|
||||
}
|
||||
|
||||
// This checks a required field has been set in a given table that has
|
||||
// just been constructed.
|
||||
public void Required(int table, int field)
|
||||
{
|
||||
int table_start = _bb.Length - table;
|
||||
int vtable_start = table_start - _bb.GetInt(table_start);
|
||||
bool ok = _bb.GetShort(vtable_start + field) != 0;
|
||||
// If this fails, the caller will show what field needs to be set.
|
||||
if (!ok)
|
||||
throw new InvalidOperationException("FlatBuffers: field " + field +
|
||||
" must be set");
|
||||
}
|
||||
/// @endcond
|
||||
|
||||
/// <summary>
|
||||
/// Finalize a buffer, pointing to the given `root_table`.
|
||||
/// </summary>
|
||||
/// <param name="rootTable">
|
||||
/// An offset to be added to the buffer.
|
||||
/// </param>
|
||||
/// <param name="sizePrefix">
|
||||
/// Whether to prefix the size to the buffer.
|
||||
/// </param>
|
||||
protected void Finish(int rootTable, bool sizePrefix)
|
||||
{
|
||||
Prep(_minAlign, sizeof(int) + (sizePrefix ? sizeof(int) : 0));
|
||||
AddOffset(rootTable);
|
||||
if (sizePrefix) {
|
||||
AddInt(_bb.Length - _space);
|
||||
}
|
||||
_bb.Position = _space;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalize a buffer, pointing to the given `root_table`.
|
||||
/// </summary>
|
||||
/// <param name="rootTable">
|
||||
/// An offset to be added to the buffer.
|
||||
/// </param>
|
||||
public void Finish(int rootTable)
|
||||
{
|
||||
Finish(rootTable, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalize a buffer, pointing to the given `root_table`, with the size prefixed.
|
||||
/// </summary>
|
||||
/// <param name="rootTable">
|
||||
/// An offset to be added to the buffer.
|
||||
/// </param>
|
||||
public void FinishSizePrefixed(int rootTable)
|
||||
{
|
||||
Finish(rootTable, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the ByteBuffer representing the FlatBuffer.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is typically only called after you call `Finish()`.
|
||||
/// The actual data starts at the ByteBuffer's current position,
|
||||
/// not necessarily at `0`.
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// Returns the ByteBuffer for this FlatBuffer.
|
||||
/// </returns>
|
||||
public ByteBuffer DataBuffer { get { return _bb; } }
|
||||
|
||||
/// <summary>
|
||||
/// A utility function to copy and return the ByteBuffer data as a
|
||||
/// `byte[]`.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A full copy of the FlatBuffer data.
|
||||
/// </returns>
|
||||
public byte[] SizedByteArray()
|
||||
{
|
||||
return _bb.ToSizedArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalize a buffer, pointing to the given `rootTable`.
|
||||
/// </summary>
|
||||
/// <param name="rootTable">
|
||||
/// An offset to be added to the buffer.
|
||||
/// </param>
|
||||
/// <param name="fileIdentifier">
|
||||
/// A FlatBuffer file identifier to be added to the buffer before
|
||||
/// `root_table`.
|
||||
/// </param>
|
||||
/// <param name="sizePrefix">
|
||||
/// Whether to prefix the size to the buffer.
|
||||
/// </param>
|
||||
protected void Finish(int rootTable, string fileIdentifier, bool sizePrefix)
|
||||
{
|
||||
Prep(_minAlign, sizeof(int) + (sizePrefix ? sizeof(int) : 0) +
|
||||
FlatBufferConstants.FileIdentifierLength);
|
||||
if (fileIdentifier.Length !=
|
||||
FlatBufferConstants.FileIdentifierLength)
|
||||
throw new ArgumentException(
|
||||
"FlatBuffers: file identifier must be length " +
|
||||
FlatBufferConstants.FileIdentifierLength,
|
||||
"fileIdentifier");
|
||||
for (int i = FlatBufferConstants.FileIdentifierLength - 1; i >= 0;
|
||||
i--)
|
||||
{
|
||||
AddByte((byte)fileIdentifier[i]);
|
||||
}
|
||||
Finish(rootTable, sizePrefix);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalize a buffer, pointing to the given `rootTable`.
|
||||
/// </summary>
|
||||
/// <param name="rootTable">
|
||||
/// An offset to be added to the buffer.
|
||||
/// </param>
|
||||
/// <param name="fileIdentifier">
|
||||
/// A FlatBuffer file identifier to be added to the buffer before
|
||||
/// `root_table`.
|
||||
/// </param>
|
||||
public void Finish(int rootTable, string fileIdentifier)
|
||||
{
|
||||
Finish(rootTable, fileIdentifier, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalize a buffer, pointing to the given `rootTable`, with the size prefixed.
|
||||
/// </summary>
|
||||
/// <param name="rootTable">
|
||||
/// An offset to be added to the buffer.
|
||||
/// </param>
|
||||
/// <param name="fileIdentifier">
|
||||
/// A FlatBuffer file identifier to be added to the buffer before
|
||||
/// `root_table`.
|
||||
/// </param>
|
||||
public void FinishSizePrefixed(int rootTable, string fileIdentifier)
|
||||
{
|
||||
Finish(rootTable, fileIdentifier, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// @}
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
public static class FlatBufferConstants
|
||||
{
|
||||
public const int FileIdentifierLength = 4;
|
||||
public const int SizePrefixLength = 4;
|
||||
/** A version identifier to force a compile error if someone
|
||||
accidentally tries to build generated code with a runtime of
|
||||
two mismatched version. Versions need to always match, as
|
||||
the runtime and generated code are modified in sync.
|
||||
Changes to the C# implementation need to be sure to change
|
||||
the version here and in the code generator on every possible
|
||||
incompatible change */
|
||||
public static void FLATBUFFERS_1_11_1() {}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="Properties\**" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Remove="Properties\**" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Properties\**" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,54 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{28C00774-1E73-4A75-AD8F-844CD21A064D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>FlatBuffers</RootNamespace>
|
||||
<AssemblyName>FlatBuffers</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ByteBuffer.cs" />
|
||||
<Compile Include="FlatBufferBuilder.cs" />
|
||||
<Compile Include="FlatBufferConstants.cs" />
|
||||
<Compile Include="IFlatbufferObject.cs" />
|
||||
<Compile Include="Offset.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Struct.cs" />
|
||||
<Compile Include="Table.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
/// <summary>
|
||||
/// This is the base for both structs and tables.
|
||||
/// </summary>
|
||||
public interface IFlatbufferObject
|
||||
{
|
||||
void __init(int _i, ByteBuffer _bb);
|
||||
|
||||
ByteBuffer ByteBuffer { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
/// <summary>
|
||||
/// Offset class for typesafe assignments.
|
||||
/// </summary>
|
||||
public struct Offset<T> where T : struct
|
||||
{
|
||||
public int Value;
|
||||
public Offset(int value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public struct StringOffset
|
||||
{
|
||||
public int Value;
|
||||
public StringOffset(int value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public struct VectorOffset
|
||||
{
|
||||
public int Value;
|
||||
public VectorOffset(int value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("FlatBuffers")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("FlatBuffers")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) 2015 Google Inc")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("91c32e64-ef20-47df-9c9f-cec9207bc6df")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
/// <summary>
|
||||
/// All structs in the generated code derive from this class, and add their own accessors.
|
||||
/// </summary>
|
||||
public struct Struct
|
||||
{
|
||||
public int bb_pos { get; private set; }
|
||||
public ByteBuffer bb { get; private set; }
|
||||
|
||||
// Re-init the internal state with an external buffer {@code ByteBuffer} and an offset within.
|
||||
public Struct(int _i, ByteBuffer _bb)
|
||||
{
|
||||
bb = _bb;
|
||||
bb_pos = _i;
|
||||
}
|
||||
}
|
||||
}
|
||||
+202
@@ -0,0 +1,202 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace FlatBuffers
|
||||
{
|
||||
/// <summary>
|
||||
/// All tables in the generated code derive from this struct, and add their own accessors.
|
||||
/// </summary>
|
||||
public struct Table
|
||||
{
|
||||
public int bb_pos { get; private set; }
|
||||
public ByteBuffer bb { get; private set; }
|
||||
|
||||
public ByteBuffer ByteBuffer { get { return bb; } }
|
||||
|
||||
// Re-init the internal state with an external buffer {@code ByteBuffer} and an offset within.
|
||||
public Table(int _i, ByteBuffer _bb)
|
||||
{
|
||||
bb = _bb;
|
||||
bb_pos = _i;
|
||||
}
|
||||
|
||||
// Look up a field in the vtable, return an offset into the object, or 0 if the field is not
|
||||
// present.
|
||||
public int __offset(int vtableOffset)
|
||||
{
|
||||
int vtable = bb_pos - bb.GetInt(bb_pos);
|
||||
return vtableOffset < bb.GetShort(vtable) ? (int)bb.GetShort(vtable + vtableOffset) : 0;
|
||||
}
|
||||
|
||||
public static int __offset(int vtableOffset, int offset, ByteBuffer bb)
|
||||
{
|
||||
int vtable = bb.Length - offset;
|
||||
return (int)bb.GetShort(vtable + vtableOffset - bb.GetInt(vtable)) + vtable;
|
||||
}
|
||||
|
||||
// Retrieve the relative offset stored at "offset"
|
||||
public int __indirect(int offset)
|
||||
{
|
||||
return offset + bb.GetInt(offset);
|
||||
}
|
||||
|
||||
public static int __indirect(int offset, ByteBuffer bb)
|
||||
{
|
||||
return offset + bb.GetInt(offset);
|
||||
}
|
||||
|
||||
// Create a .NET String from UTF-8 data stored inside the flatbuffer.
|
||||
public string __string(int offset)
|
||||
{
|
||||
offset += bb.GetInt(offset);
|
||||
var len = bb.GetInt(offset);
|
||||
var startPos = offset + sizeof(int);
|
||||
return bb.GetStringUTF8(startPos, len);
|
||||
}
|
||||
|
||||
// Get the length of a vector whose offset is stored at "offset" in this object.
|
||||
public int __vector_len(int offset)
|
||||
{
|
||||
offset += bb_pos;
|
||||
offset += bb.GetInt(offset);
|
||||
return bb.GetInt(offset);
|
||||
}
|
||||
|
||||
// Get the start of data of a vector whose offset is stored at "offset" in this object.
|
||||
public int __vector(int offset)
|
||||
{
|
||||
offset += bb_pos;
|
||||
return offset + bb.GetInt(offset) + sizeof(int); // data starts after the length
|
||||
}
|
||||
|
||||
#if ENABLE_SPAN_T
|
||||
// Get the data of a vector whoses offset is stored at "offset" in this object as an
|
||||
// Spant<byte>. If the vector is not present in the ByteBuffer,
|
||||
// then an empty span will be returned.
|
||||
public Span<byte> __vector_as_span(int offset)
|
||||
{
|
||||
var o = this.__offset(offset);
|
||||
if (0 == o)
|
||||
{
|
||||
return new Span<byte>();
|
||||
}
|
||||
|
||||
var pos = this.__vector(o);
|
||||
var len = this.__vector_len(o);
|
||||
return bb.ToSpan(pos, len);
|
||||
}
|
||||
#else
|
||||
// Get the data of a vector whoses offset is stored at "offset" in this object as an
|
||||
// ArraySegment<byte>. If the vector is not present in the ByteBuffer,
|
||||
// then a null value will be returned.
|
||||
public ArraySegment<byte>? __vector_as_arraysegment(int offset)
|
||||
{
|
||||
var o = this.__offset(offset);
|
||||
if (0 == o)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var pos = this.__vector(o);
|
||||
var len = this.__vector_len(o);
|
||||
return bb.ToArraySegment(pos, len);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Get the data of a vector whoses offset is stored at "offset" in this object as an
|
||||
// T[]. If the vector is not present in the ByteBuffer, then a null value will be
|
||||
// returned.
|
||||
public T[] __vector_as_array<T>(int offset)
|
||||
where T : struct
|
||||
{
|
||||
if(!BitConverter.IsLittleEndian)
|
||||
{
|
||||
throw new NotSupportedException("Getting typed arrays on a Big Endian " +
|
||||
"system is not support");
|
||||
}
|
||||
|
||||
var o = this.__offset(offset);
|
||||
if (0 == o)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var pos = this.__vector(o);
|
||||
var len = this.__vector_len(o);
|
||||
return bb.ToArray<T>(pos, len);
|
||||
}
|
||||
|
||||
// Initialize any Table-derived type to point to the union at the given offset.
|
||||
public T __union<T>(int offset) where T : struct, IFlatbufferObject
|
||||
{
|
||||
offset += bb_pos;
|
||||
T t = new T();
|
||||
t.__init(offset + bb.GetInt(offset), bb);
|
||||
return t;
|
||||
}
|
||||
|
||||
public static bool __has_identifier(ByteBuffer bb, string ident)
|
||||
{
|
||||
if (ident.Length != FlatBufferConstants.FileIdentifierLength)
|
||||
throw new ArgumentException("FlatBuffers: file identifier must be length " + FlatBufferConstants.FileIdentifierLength, "ident");
|
||||
|
||||
for (var i = 0; i < FlatBufferConstants.FileIdentifierLength; i++)
|
||||
{
|
||||
if (ident[i] != (char)bb.Get(bb.Position + sizeof(int) + i)) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Compare strings in the ByteBuffer.
|
||||
public static int CompareStrings(int offset_1, int offset_2, ByteBuffer bb)
|
||||
{
|
||||
offset_1 += bb.GetInt(offset_1);
|
||||
offset_2 += bb.GetInt(offset_2);
|
||||
var len_1 = bb.GetInt(offset_1);
|
||||
var len_2 = bb.GetInt(offset_2);
|
||||
var startPos_1 = offset_1 + sizeof(int);
|
||||
var startPos_2 = offset_2 + sizeof(int);
|
||||
var len = Math.Min(len_1, len_2);
|
||||
for(int i = 0; i < len; i++) {
|
||||
byte b1 = bb.Get(i + startPos_1);
|
||||
byte b2 = bb.Get(i + startPos_2);
|
||||
if (b1 != b2)
|
||||
return b1 - b2;
|
||||
}
|
||||
return len_1 - len_2;
|
||||
}
|
||||
|
||||
// Compare string from the ByteBuffer with the string object
|
||||
public static int CompareStrings(int offset_1, byte[] key, ByteBuffer bb)
|
||||
{
|
||||
offset_1 += bb.GetInt(offset_1);
|
||||
var len_1 = bb.GetInt(offset_1);
|
||||
var len_2 = key.Length;
|
||||
var startPos_1 = offset_1 + sizeof(int);
|
||||
var len = Math.Min(len_1, len_2);
|
||||
for (int i = 0; i < len; i++) {
|
||||
byte b = bb.Get(i + startPos_1);
|
||||
if (b != key[i])
|
||||
return b - key[i];
|
||||
}
|
||||
return len_1 - len_2;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user