Don't mark all lanes as designated when there are blank lane specifiers in the tag.
This commit is contained in:
committed by
Patrick Niklaus
parent
f88f51fd98
commit
3dfbf42e61
@@ -1,447 +0,0 @@
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#include "extractor/scripting_environment_lua.hpp"
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#include "extractor/external_memory_node.hpp"
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#include "extractor/extraction_helper_functions.hpp"
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#include "extractor/extraction_node.hpp"
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#include "extractor/extraction_way.hpp"
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#include "extractor/internal_extractor_edge.hpp"
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#include "extractor/profile_properties.hpp"
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#include "extractor/raster_source.hpp"
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#include "extractor/restriction_parser.hpp"
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#include "util/exception.hpp"
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#include "util/exception_utils.hpp"
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#include "util/log.hpp"
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#include "util/lua_util.hpp"
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#include "util/typedefs.hpp"
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#include <luabind/iterator_policy.hpp>
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#include <luabind/operator.hpp>
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#include <luabind/tag_function.hpp>
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#include <osmium/osm.hpp>
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#include <tbb/parallel_for.h>
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#include <memory>
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#include <sstream>
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namespace osrm
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{
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namespace extractor
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{
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namespace
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{
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// wrapper method as luabind doesn't automatically overload funcs w/ default parameters
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template <class T>
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auto get_value_by_key(T const &object, const char *key) -> decltype(object.get_value_by_key(key))
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{
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auto v = object.get_value_by_key(key);
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if (v && *v)
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{ // non-empty string?
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return v;
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}
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else
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{
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return NULL;
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}
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}
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template <class T> double latToDouble(T const &object)
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{
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return static_cast<double>(util::toFloating(object.lat));
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}
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template <class T> double lonToDouble(T const &object)
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{
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return static_cast<double>(util::toFloating(object.lon));
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}
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// Luabind does not like memr funs: instead of casting to the function's signature (mem fun ptr) we
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// simply wrap it
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auto get_nodes_for_way(const osmium::Way &way) -> decltype(way.nodes()) { return way.nodes(); }
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// Error handler
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int luaErrorCallback(lua_State *state)
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{
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std::string error_msg = lua_tostring(state, -1);
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std::ostringstream error_stream;
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error_stream << error_msg;
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throw util::exception("ERROR occurred in profile script:\n" + error_stream.str() + SOURCE_REF);
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}
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}
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LuaScriptingEnvironment::LuaScriptingEnvironment(const std::string &file_name)
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: file_name(file_name)
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{
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util::Log() << "Using script " << file_name;
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}
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void LuaScriptingEnvironment::InitContext(LuaScriptingContext &context)
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{
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typedef double (osmium::Location::*location_member_ptr_type)() const;
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luabind::open(context.state);
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// open utility libraries string library;
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luaL_openlibs(context.state);
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util::luaAddScriptFolderToLoadPath(context.state, file_name.c_str());
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// In the following we have to register several char typedefs to Lua which we can't
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// make proper enums (since enums can't be bit-packed but chars can).
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//
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// Luabind crashes hard (sometimes on some platforms) during runtime when registering
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// the same type (e.g. our char typedefs) multiple times.
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//
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// We work around this by creating separate enum types for all typedefs here.
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// This makes sure they have different typeid()s which Luabind dispatches upon.
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//
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// We still bind the typedef values to the enum since the enum is integral by default.
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enum TravelModeEnumDummyForLuabind
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{
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};
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enum RoadPriorityClassEnumDummyForLuabind
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{
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};
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// Add our function to the state's global scope
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luabind::module(context.state)
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[luabind::def("durationIsValid", durationIsValid),
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luabind::def("parseDuration", parseDuration),
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luabind::def("trimLaneString", trimLaneString),
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luabind::def("applyAccessTokens", applyAccessTokens),
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luabind::def("canonicalizeStringList", canonicalizeStringList),
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luabind::class_<TravelModeEnumDummyForLuabind>("mode").enum_(
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"enums")[luabind::value("inaccessible", TRAVEL_MODE_INACCESSIBLE),
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luabind::value("driving", TRAVEL_MODE_DRIVING),
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luabind::value("cycling", TRAVEL_MODE_CYCLING),
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luabind::value("walking", TRAVEL_MODE_WALKING),
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luabind::value("ferry", TRAVEL_MODE_FERRY),
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luabind::value("train", TRAVEL_MODE_TRAIN),
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luabind::value("pushing_bike", TRAVEL_MODE_PUSHING_BIKE),
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luabind::value("steps_up", TRAVEL_MODE_STEPS_UP),
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luabind::value("steps_down", TRAVEL_MODE_STEPS_DOWN),
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luabind::value("river_up", TRAVEL_MODE_RIVER_UP),
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luabind::value("river_down", TRAVEL_MODE_RIVER_DOWN),
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luabind::value("route", TRAVEL_MODE_ROUTE)],
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luabind::class_<RoadPriorityClassEnumDummyForLuabind>("road_priority_class")
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.enum_("enums")
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[luabind::value("motorway", extractor::guidance::RoadPriorityClass::MOTORWAY),
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luabind::value("trunk", extractor::guidance::RoadPriorityClass::TRUNK),
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luabind::value("primary", extractor::guidance::RoadPriorityClass::PRIMARY),
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luabind::value("secondary", extractor::guidance::RoadPriorityClass::SECONDARY),
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luabind::value("tertiary", extractor::guidance::RoadPriorityClass::TERTIARY),
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luabind::value("main_residential",
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extractor::guidance::RoadPriorityClass::MAIN_RESIDENTIAL),
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luabind::value("side_residential",
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extractor::guidance::RoadPriorityClass::SIDE_RESIDENTIAL),
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luabind::value("link_road", extractor::guidance::RoadPriorityClass::LINK_ROAD),
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luabind::value("bike_path", extractor::guidance::RoadPriorityClass::BIKE_PATH),
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luabind::value("foot_path", extractor::guidance::RoadPriorityClass::FOOT_PATH),
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luabind::value("connectivity",
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extractor::guidance::RoadPriorityClass::CONNECTIVITY)],
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luabind::class_<SourceContainer>("sources")
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.def(luabind::constructor<>())
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.def("load", &SourceContainer::LoadRasterSource)
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.def("query", &SourceContainer::GetRasterDataFromSource)
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.def("interpolate", &SourceContainer::GetRasterInterpolateFromSource),
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luabind::class_<const float>("constants")
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.enum_("enums")[luabind::value("precision", COORDINATE_PRECISION)],
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luabind::class_<ProfileProperties>("ProfileProperties")
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.def(luabind::constructor<>())
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.property("traffic_signal_penalty",
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&ProfileProperties::GetTrafficSignalPenalty,
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&ProfileProperties::SetTrafficSignalPenalty)
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.property("u_turn_penalty",
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&ProfileProperties::GetUturnPenalty,
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&ProfileProperties::SetUturnPenalty)
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.property("max_speed_for_map_matching",
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&ProfileProperties::GetMaxSpeedForMapMatching,
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&ProfileProperties::SetMaxSpeedForMapMatching)
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.def_readwrite("use_turn_restrictions", &ProfileProperties::use_turn_restrictions)
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.def_readwrite("continue_straight_at_waypoint",
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&ProfileProperties::continue_straight_at_waypoint)
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.def_readwrite("left_hand_driving", &ProfileProperties::left_hand_driving),
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luabind::class_<std::vector<std::string>>("vector").def(
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"Add",
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static_cast<void (std::vector<std::string>::*)(const std::string &)>(
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&std::vector<std::string>::push_back)),
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luabind::class_<osmium::Location>("Location")
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.def<location_member_ptr_type>("lat", &osmium::Location::lat)
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.def<location_member_ptr_type>("lon", &osmium::Location::lon),
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luabind::class_<osmium::Node>("Node")
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// .def<node_member_ptr_type>("tags", &osmium::Node::tags)
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.def("location", &osmium::Node::location)
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.def("get_value_by_key", &osmium::Node::get_value_by_key)
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.def("get_value_by_key", &get_value_by_key<osmium::Node>)
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.def("id", &osmium::Node::id),
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luabind::class_<ExtractionNode>("ResultNode")
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.def_readwrite("traffic_lights", &ExtractionNode::traffic_lights)
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.def_readwrite("barrier", &ExtractionNode::barrier),
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// road classification to be set in profile
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luabind::class_<guidance::RoadClassification>("RoadClassification")
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.property("motorway_class",
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&guidance::RoadClassification::IsMotorwayClass,
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&guidance::RoadClassification::SetMotorwayFlag)
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.property("link_class",
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&guidance::RoadClassification::IsLinkClass,
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&guidance::RoadClassification::SetLinkClass)
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.property("may_be_ignored",
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&guidance::RoadClassification::IsLowPriorityRoadClass,
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&guidance::RoadClassification::SetLowPriorityFlag)
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.property("road_priority_class",
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&guidance::RoadClassification::GetClass,
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&guidance::RoadClassification::SetClass)
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.property("num_lanes",
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&guidance::RoadClassification::GetNumberOfLanes,
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&guidance::RoadClassification::SetNumberOfLanes),
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luabind::class_<ExtractionWay>("ResultWay")
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// .def(luabind::constructor<>())
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.def_readwrite("forward_speed", &ExtractionWay::forward_speed)
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.def_readwrite("backward_speed", &ExtractionWay::backward_speed)
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.property("name", &ExtractionWay::GetName, &ExtractionWay::SetName)
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.property("ref", &ExtractionWay::GetRef, &ExtractionWay::SetRef)
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.property("pronunciation",
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&ExtractionWay::GetPronunciation,
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&ExtractionWay::SetPronunciation)
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.property(
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"destinations", &ExtractionWay::GetDestinations, &ExtractionWay::SetDestinations)
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.property("turn_lanes_forward",
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&ExtractionWay::GetTurnLanesForward,
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&ExtractionWay::SetTurnLanesForward)
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.property("turn_lanes_backward",
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&ExtractionWay::GetTurnLanesBackward,
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&ExtractionWay::SetTurnLanesBackward)
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.def_readwrite("roundabout", &ExtractionWay::roundabout)
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.def_readwrite("circular", &ExtractionWay::circular)
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.def_readwrite("is_startpoint", &ExtractionWay::is_startpoint)
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.def_readwrite("duration", &ExtractionWay::duration)
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.def_readwrite("road_classification", &ExtractionWay::road_classification)
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.property(
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"forward_mode", &ExtractionWay::get_forward_mode, &ExtractionWay::set_forward_mode)
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.property("backward_mode",
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&ExtractionWay::get_backward_mode,
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&ExtractionWay::set_backward_mode),
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luabind::class_<osmium::WayNodeList>("WayNodeList").def(luabind::constructor<>()),
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luabind::class_<osmium::NodeRef>("NodeRef")
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.def(luabind::constructor<>())
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// Dear ambitious reader: registering .location() as in:
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// .def("location", +[](const osmium::NodeRef& nref){ return nref.location(); })
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// will crash at runtime, since we're not (yet?) using libosnmium's
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// NodeLocationsForWays cache
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.def("id", &osmium::NodeRef::ref),
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luabind::class_<osmium::Way>("Way")
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.def("get_value_by_key", &osmium::Way::get_value_by_key)
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.def("get_value_by_key", &get_value_by_key<osmium::Way>)
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.def("id", &osmium::Way::id)
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.def("get_nodes", get_nodes_for_way, luabind::return_stl_iterator),
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luabind::class_<InternalExtractorEdge>("EdgeSource")
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.def_readonly("source_coordinate", &InternalExtractorEdge::source_coordinate)
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.def_readwrite("weight_data", &InternalExtractorEdge::weight_data),
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luabind::class_<InternalExtractorEdge::WeightData>("WeightData")
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.def_readwrite("speed", &InternalExtractorEdge::WeightData::speed),
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luabind::class_<ExternalMemoryNode>("EdgeTarget")
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.property("lon", &lonToDouble<ExternalMemoryNode>)
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.property("lat", &latToDouble<ExternalMemoryNode>),
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luabind::class_<util::Coordinate>("Coordinate")
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.property("lon", &lonToDouble<util::Coordinate>)
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.property("lat", &latToDouble<util::Coordinate>),
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luabind::class_<RasterDatum>("RasterDatum")
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.def_readonly("datum", &RasterDatum::datum)
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.def("invalid_data", &RasterDatum::get_invalid)];
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luabind::globals(context.state)["properties"] = &context.properties;
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luabind::globals(context.state)["sources"] = &context.sources;
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if (0 != luaL_dofile(context.state, file_name.c_str()))
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{
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luabind::object error_msg(luabind::from_stack(context.state, -1));
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std::ostringstream error_stream;
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error_stream << error_msg;
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throw util::exception("ERROR occurred in profile script:\n" + error_stream.str() +
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SOURCE_REF);
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}
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context.has_turn_penalty_function = util::luaFunctionExists(context.state, "turn_function");
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context.has_node_function = util::luaFunctionExists(context.state, "node_function");
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context.has_way_function = util::luaFunctionExists(context.state, "way_function");
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context.has_segment_function = util::luaFunctionExists(context.state, "segment_function");
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}
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const ProfileProperties &LuaScriptingEnvironment::GetProfileProperties()
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{
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return GetLuaContext().properties;
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}
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LuaScriptingContext &LuaScriptingEnvironment::GetLuaContext()
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{
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std::lock_guard<std::mutex> lock(init_mutex);
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bool initialized = false;
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auto &ref = script_contexts.local(initialized);
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if (!initialized)
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{
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ref = std::make_unique<LuaScriptingContext>();
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InitContext(*ref);
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}
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luabind::set_pcall_callback(&luaErrorCallback);
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return *ref;
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}
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void LuaScriptingEnvironment::ProcessElements(
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const std::vector<osmium::memory::Buffer::const_iterator> &osm_elements,
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const RestrictionParser &restriction_parser,
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tbb::concurrent_vector<std::pair<std::size_t, ExtractionNode>> &resulting_nodes,
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tbb::concurrent_vector<std::pair<std::size_t, ExtractionWay>> &resulting_ways,
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tbb::concurrent_vector<boost::optional<InputRestrictionContainer>> &resulting_restrictions)
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{
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// parse OSM entities in parallel, store in resulting vectors
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tbb::parallel_for(
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tbb::blocked_range<std::size_t>(0, osm_elements.size()),
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[&](const tbb::blocked_range<std::size_t> &range) {
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ExtractionNode result_node;
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ExtractionWay result_way;
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auto &local_context = this->GetLuaContext();
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for (auto x = range.begin(), end = range.end(); x != end; ++x)
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{
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const auto entity = osm_elements[x];
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switch (entity->type())
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{
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case osmium::item_type::node:
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result_node.clear();
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if (local_context.has_node_function)
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{
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local_context.processNode(static_cast<const osmium::Node &>(*entity),
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result_node);
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}
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resulting_nodes.push_back(std::make_pair(x, std::move(result_node)));
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break;
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case osmium::item_type::way:
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result_way.clear();
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if (local_context.has_way_function)
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{
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local_context.processWay(static_cast<const osmium::Way &>(*entity),
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result_way);
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}
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resulting_ways.push_back(std::make_pair(x, std::move(result_way)));
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break;
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case osmium::item_type::relation:
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resulting_restrictions.push_back(restriction_parser.TryParse(
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static_cast<const osmium::Relation &>(*entity)));
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break;
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default:
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break;
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}
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}
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});
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}
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std::vector<std::string> LuaScriptingEnvironment::GetNameSuffixList()
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{
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auto &context = GetLuaContext();
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BOOST_ASSERT(context.state != nullptr);
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if (!util::luaFunctionExists(context.state, "get_name_suffix_list"))
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return {};
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std::vector<std::string> suffixes_vector;
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try
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{
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// call lua profile to compute turn penalty
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luabind::call_function<void>(
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context.state, "get_name_suffix_list", boost::ref(suffixes_vector));
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}
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catch (const luabind::error &er)
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{
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util::Log(logWARNING) << er.what();
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}
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return suffixes_vector;
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}
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std::vector<std::string> LuaScriptingEnvironment::GetRestrictions()
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{
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auto &context = GetLuaContext();
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BOOST_ASSERT(context.state != nullptr);
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std::vector<std::string> restrictions;
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if (util::luaFunctionExists(context.state, "get_restrictions"))
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{
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// get list of turn restriction exceptions
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luabind::call_function<void>(context.state, "get_restrictions", boost::ref(restrictions));
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}
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return restrictions;
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}
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void LuaScriptingEnvironment::SetupSources()
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{
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auto &context = GetLuaContext();
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BOOST_ASSERT(context.state != nullptr);
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if (util::luaFunctionExists(context.state, "source_function"))
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{
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luabind::call_function<void>(context.state, "source_function");
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}
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}
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int32_t LuaScriptingEnvironment::GetTurnPenalty(const double angle)
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{
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auto &context = GetLuaContext();
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if (context.has_turn_penalty_function)
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{
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BOOST_ASSERT(context.state != nullptr);
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try
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{
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// call lua profile to compute turn penalty
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const double penalty =
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luabind::call_function<double>(context.state, "turn_function", angle);
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BOOST_ASSERT(penalty < std::numeric_limits<int32_t>::max());
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BOOST_ASSERT(penalty > std::numeric_limits<int32_t>::min());
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return boost::numeric_cast<int32_t>(penalty);
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}
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catch (const luabind::error &er)
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{
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util::Log(logWARNING) << er.what();
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}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void LuaScriptingEnvironment::ProcessSegment(const osrm::util::Coordinate &source,
|
||||
const osrm::util::Coordinate &target,
|
||||
double distance,
|
||||
InternalExtractorEdge::WeightData &weight)
|
||||
{
|
||||
auto &context = GetLuaContext();
|
||||
if (context.has_segment_function)
|
||||
{
|
||||
BOOST_ASSERT(context.state != nullptr);
|
||||
luabind::call_function<void>(context.state,
|
||||
"segment_function",
|
||||
boost::cref(source),
|
||||
boost::cref(target),
|
||||
distance,
|
||||
boost::ref(weight));
|
||||
}
|
||||
}
|
||||
|
||||
void LuaScriptingContext::processNode(const osmium::Node &node, ExtractionNode &result)
|
||||
{
|
||||
BOOST_ASSERT(state != nullptr);
|
||||
luabind::call_function<void>(state, "node_function", boost::cref(node), boost::ref(result));
|
||||
}
|
||||
|
||||
void LuaScriptingContext::processWay(const osmium::Way &way, ExtractionWay &result)
|
||||
{
|
||||
BOOST_ASSERT(state != nullptr);
|
||||
luabind::call_function<void>(state, "way_function", boost::cref(way), boost::ref(result));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,171 @@
|
||||
#include "extractor/scripting_environment_sol2.hpp"
|
||||
|
||||
#include "extractor/external_memory_node.hpp"
|
||||
#include "extractor/extraction_helper_functions.hpp"
|
||||
#include "extractor/extraction_node.hpp"
|
||||
#include "extractor/extraction_way.hpp"
|
||||
#include "extractor/internal_extractor_edge.hpp"
|
||||
#include "extractor/profile_properties.hpp"
|
||||
#include "extractor/raster_source.hpp"
|
||||
#include "extractor/restriction_parser.hpp"
|
||||
#include "util/exception.hpp"
|
||||
#include "util/lua_util.hpp"
|
||||
#include "util/simple_logger.hpp"
|
||||
#include "util/typedefs.hpp"
|
||||
|
||||
#include <osmium/osm.hpp>
|
||||
|
||||
#include <tbb/parallel_for.h>
|
||||
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
|
||||
namespace osrm
|
||||
{
|
||||
namespace extractor
|
||||
{
|
||||
|
||||
Sol2ScriptingEnvironment::Sol2ScriptingEnvironment(const std::string &file_name)
|
||||
: file_name(file_name)
|
||||
{
|
||||
util::SimpleLogger().Write() << "Using script " << file_name;
|
||||
}
|
||||
|
||||
void Sol2ScriptingEnvironment::InitContext(Sol2ScriptingContext &context)
|
||||
{
|
||||
context.state.open_libraries();
|
||||
|
||||
// TODO: register things here
|
||||
|
||||
util::luaAddScriptFolderToLoadPath(context.state.lua_state(), file_name.c_str());
|
||||
|
||||
context.has_turn_penalty_function = true;
|
||||
context.has_node_function = true;
|
||||
context.has_way_function = true;
|
||||
context.has_segment_function = true;
|
||||
}
|
||||
|
||||
const ProfileProperties &Sol2ScriptingEnvironment::GetProfileProperties()
|
||||
{
|
||||
return GetSol2Context().properties;
|
||||
}
|
||||
|
||||
Sol2ScriptingContext &Sol2ScriptingEnvironment::GetSol2Context()
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(init_mutex);
|
||||
bool initialized = false;
|
||||
auto &ref = script_contexts.local(initialized);
|
||||
if (!initialized)
|
||||
{
|
||||
ref = std::make_unique<Sol2ScriptingContext>();
|
||||
InitContext(*ref);
|
||||
}
|
||||
|
||||
return *ref;
|
||||
}
|
||||
|
||||
void Sol2ScriptingEnvironment::ProcessElements(
|
||||
const std::vector<osmium::memory::Buffer::const_iterator> &osm_elements,
|
||||
const RestrictionParser &restriction_parser,
|
||||
tbb::concurrent_vector<std::pair<std::size_t, ExtractionNode>> &resulting_nodes,
|
||||
tbb::concurrent_vector<std::pair<std::size_t, ExtractionWay>> &resulting_ways,
|
||||
tbb::concurrent_vector<boost::optional<InputRestrictionContainer>> &resulting_restrictions)
|
||||
{
|
||||
// parse OSM entities in parallel, store in resulting vectors
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<std::size_t>(0, osm_elements.size()),
|
||||
[&](const tbb::blocked_range<std::size_t> &range) {
|
||||
ExtractionNode result_node;
|
||||
ExtractionWay result_way;
|
||||
auto &local_context = this->GetSol2Context();
|
||||
|
||||
for (auto x = range.begin(), end = range.end(); x != end; ++x)
|
||||
{
|
||||
const auto entity = osm_elements[x];
|
||||
|
||||
switch (entity->type())
|
||||
{
|
||||
case osmium::item_type::node:
|
||||
result_node.clear();
|
||||
if (local_context.has_node_function)
|
||||
{
|
||||
local_context.processNode(static_cast<const osmium::Node &>(*entity),
|
||||
result_node);
|
||||
}
|
||||
resulting_nodes.push_back(std::make_pair(x, std::move(result_node)));
|
||||
break;
|
||||
case osmium::item_type::way:
|
||||
result_way.clear();
|
||||
if (local_context.has_way_function)
|
||||
{
|
||||
local_context.processWay(static_cast<const osmium::Way &>(*entity),
|
||||
result_way);
|
||||
}
|
||||
resulting_ways.push_back(std::make_pair(x, std::move(result_way)));
|
||||
break;
|
||||
case osmium::item_type::relation:
|
||||
resulting_restrictions.push_back(restriction_parser.TryParse(
|
||||
static_cast<const osmium::Relation &>(*entity)));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
std::vector<std::string> Sol2ScriptingEnvironment::GetNameSuffixList()
|
||||
{
|
||||
auto &context = GetSol2Context();
|
||||
BOOST_ASSERT(context.state != nullptr);
|
||||
std::vector<std::string> suffixes_vector;
|
||||
// TODO: fill if get_suff. function exists
|
||||
return suffixes_vector;
|
||||
}
|
||||
|
||||
std::vector<std::string> Sol2ScriptingEnvironment::GetRestrictions()
|
||||
{
|
||||
auto &context = GetSol2Context();
|
||||
BOOST_ASSERT(context.state != nullptr);
|
||||
std::vector<std::string> restrictions;
|
||||
// TODO: fill if get_restrictoins is available
|
||||
return restrictions;
|
||||
}
|
||||
|
||||
void Sol2ScriptingEnvironment::SetupSources()
|
||||
{
|
||||
auto &context = GetSol2Context();
|
||||
BOOST_ASSERT(context.state != nullptr);
|
||||
|
||||
// TODO: call source_function if exists
|
||||
}
|
||||
|
||||
int32_t Sol2ScriptingEnvironment::GetTurnPenalty(const double angle)
|
||||
{
|
||||
auto &context = GetSol2Context();
|
||||
// turn_function(angle) if function exists
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Sol2ScriptingEnvironment::ProcessSegment(const osrm::util::Coordinate &source,
|
||||
const osrm::util::Coordinate &target,
|
||||
double distance,
|
||||
InternalExtractorEdge::WeightData &weight)
|
||||
{
|
||||
auto &context = GetSol2Context();
|
||||
// TODO: call segment_function if exists
|
||||
}
|
||||
|
||||
void Sol2ScriptingContext::processNode(const osmium::Node &node, ExtractionNode &result)
|
||||
{
|
||||
BOOST_ASSERT(state != nullptr);
|
||||
// TODO: node_function
|
||||
}
|
||||
|
||||
void Sol2ScriptingContext::processWay(const osmium::Way &way, ExtractionWay &result)
|
||||
{
|
||||
BOOST_ASSERT(state != nullptr);
|
||||
// TODO: way_function
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user