minor changes
This commit is contained in:
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e695e269b1
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3db44b3ce1
@ -36,279 +36,279 @@ or see http://www.gnu.org/licenses/agpl.txt.
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class ContractionCleanup {
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private:
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struct _HeapData {
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NodeID parent;
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_HeapData( NodeID p ) {
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parent = p;
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}
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};
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struct _HeapData {
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NodeID parent;
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_HeapData( NodeID p ) {
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parent = p;
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}
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};
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#ifdef _MANYCORES
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typedef BinaryHeap< NodeID, NodeID, int, _HeapData, DenseStorage<NodeID, NodeID> > _Heap;
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typedef BinaryHeap< NodeID, NodeID, int, _HeapData, DenseStorage<NodeID, NodeID> > _Heap;
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#else
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typedef BinaryHeap< NodeID, NodeID, int, _HeapData > _Heap;
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typedef BinaryHeap< NodeID, NodeID, int, _HeapData > _Heap;
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#endif
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struct _ThreadData {
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_Heap* _heapForward;
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_Heap* _heapBackward;
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_ThreadData( NodeID nodes ) {
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_heapBackward = new _Heap(nodes);
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_heapForward = new _Heap(nodes);
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}
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~_ThreadData()
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{
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delete _heapBackward;
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delete _heapForward;
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}
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};
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union _MiddleName {
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NodeID nameID;
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NodeID middle;
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};
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struct _ThreadData {
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_Heap* _heapForward;
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_Heap* _heapBackward;
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_ThreadData( NodeID nodes ) {
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_heapBackward = new _Heap(nodes);
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_heapForward = new _Heap(nodes);
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}
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~_ThreadData()
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{
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delete _heapBackward;
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delete _heapForward;
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}
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};
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union _MiddleName {
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NodeID nameID;
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NodeID middle;
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};
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public:
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struct Edge {
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NodeID source;
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NodeID target;
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struct EdgeData {
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int distance : 29;
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bool shortcut : 1;
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bool forward : 1;
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bool backward : 1;
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short type:6;
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bool forwardTurn:1;
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bool backwardTurn:1;
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_MiddleName middleName;
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} data;
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struct Edge {
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NodeID source;
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NodeID target;
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struct EdgeData {
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int distance : 29;
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bool shortcut : 1;
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bool forward : 1;
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bool backward : 1;
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short type:6;
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bool forwardTurn:1;
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bool backwardTurn:1;
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_MiddleName middleName;
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} data;
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//sorts by source and other attributes
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static bool CompareBySource( const Edge& left, const Edge& right ) {
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if ( left.source != right.source )
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return left.source < right.source;
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int l = ( left.data.forward ? -1 : 0 ) + ( left.data.backward ? -1 : 0 );
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int r = ( right.data.forward ? -1 : 0 ) + ( right.data.backward ? -1 : 0 );
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if ( l != r )
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return l < r;
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if ( left.target != right.target )
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return left.target < right.target;
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return left.data.distance < right.data.distance;
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}
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//sorts by source and other attributes
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static bool CompareBySource( const Edge& left, const Edge& right ) {
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if ( left.source != right.source )
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return left.source < right.source;
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int l = ( left.data.forward ? -1 : 0 ) + ( left.data.backward ? -1 : 0 );
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int r = ( right.data.forward ? -1 : 0 ) + ( right.data.backward ? -1 : 0 );
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if ( l != r )
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return l < r;
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if ( left.target != right.target )
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return left.target < right.target;
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return left.data.distance < right.data.distance;
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}
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bool operator== ( const Edge& right ) const {
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return ( source == right.source && target == right.target && data.distance == right.data.distance && data.shortcut == right.data.shortcut && data.forward == right.data.forward && data.backward == right.data.backward && data.middleName.middle == right.data.middleName.middle );
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}
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};
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bool operator== ( const Edge& right ) const {
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return ( source == right.source && target == right.target && data.distance == right.data.distance && data.shortcut == right.data.shortcut && data.forward == right.data.forward && data.backward == right.data.backward && data.middleName.middle == right.data.middleName.middle );
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}
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};
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ContractionCleanup( int numNodes, const std::vector< Edge >& edges ) {
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_graph = edges;
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_numNodes = numNodes;
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}
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ContractionCleanup( int numNodes, const std::vector< Edge >& edges ) {
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_graph = edges;
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_numNodes = numNodes;
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}
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~ContractionCleanup() {
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~ContractionCleanup() {
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}
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}
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void Run() {
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RemoveUselessShortcuts();
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}
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void Run() {
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RemoveUselessShortcuts();
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}
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template< class EdgeT >
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void GetData( std::vector< EdgeT >& edges ) {
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for ( int edge = 0, endEdges = ( int ) _graph.size(); edge != endEdges; ++edge ) {
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EdgeT newEdge;
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newEdge.source = _graph[edge].source;
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newEdge.target = _graph[edge].target;
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template< class EdgeT >
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void GetData( std::vector< EdgeT >& edges ) {
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for ( int edge = 0, endEdges = ( int ) _graph.size(); edge != endEdges; ++edge ) {
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EdgeT newEdge;
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newEdge.source = _graph[edge].source;
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newEdge.target = _graph[edge].target;
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newEdge.data.distance = _graph[edge].data.distance;
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newEdge.data.shortcut = _graph[edge].data.shortcut;
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newEdge.data.middleName = _graph[edge].data.middleName;
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newEdge.data.forward = _graph[edge].data.forward;
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newEdge.data.backward = _graph[edge].data.backward;
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newEdge.data.type = _graph[edge].data.type;
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newEdge.data.forwardTurn = _graph[edge].data.forwardTurn;
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newEdge.data.backwardTurn = _graph[edge].data.backwardTurn;
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edges.push_back( newEdge );
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}
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newEdge.data.distance = _graph[edge].data.distance;
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newEdge.data.shortcut = _graph[edge].data.shortcut;
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newEdge.data.middleName = _graph[edge].data.middleName;
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newEdge.data.forward = _graph[edge].data.forward;
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newEdge.data.backward = _graph[edge].data.backward;
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newEdge.data.type = _graph[edge].data.type;
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newEdge.data.forwardTurn = _graph[edge].data.forwardTurn;
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newEdge.data.backwardTurn = _graph[edge].data.backwardTurn;
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edges.push_back( newEdge );
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}
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#ifdef _GLIBCXX_PARALLEL
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__gnu_parallel::sort( edges.begin(), edges.end() );
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__gnu_parallel::sort( edges.begin(), edges.end() );
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#else
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sort( edges.begin(), edges.end() );
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sort( edges.begin(), edges.end() );
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#endif
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}
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}
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private:
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class AllowForwardEdge {
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public:
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bool operator()( const Edge& data ) const {
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return data.data.forward;
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}
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};
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class AllowForwardEdge {
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public:
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bool operator()( const Edge& data ) const {
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return data.data.forward;
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}
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};
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class AllowBackwardEdge {
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public:
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bool operator()( const Edge& data ) const {
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return data.data.backward;
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}
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};
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class AllowBackwardEdge {
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public:
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bool operator()( const Edge& data ) const {
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return data.data.backward;
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}
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};
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double _Timestamp() {
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struct timeval tp;
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gettimeofday(&tp, NULL);
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return double(tp.tv_sec) + tp.tv_usec / 1000000.;
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}
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double _Timestamp() {
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struct timeval tp;
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gettimeofday(&tp, NULL);
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return double(tp.tv_sec) + tp.tv_usec / 1000000.;
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}
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void BuildOutgoingGraph() {
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//sort edges by source
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void BuildOutgoingGraph() {
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//sort edges by source
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#ifdef _GLIBCXX_PARALLEL
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__gnu_parallel::sort( _graph.begin(), _graph.end(), Edge::CompareBySource );
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__gnu_parallel::sort( _graph.begin(), _graph.end(), Edge::CompareBySource );
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#else
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sort( _graph.begin(), _graph.end(), Edge::CompareBySource );
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sort( _graph.begin(), _graph.end(), Edge::CompareBySource );
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#endif
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try {
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_firstEdge.resize( _numNodes + 1 );
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} catch(...) {
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cerr << "Not enough RAM on machine" << endl;
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}
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_firstEdge[0] = 0;
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for ( NodeID i = 0, node = 0; i < ( NodeID ) _graph.size(); i++ ) {
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while ( _graph[i].source != node )
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_firstEdge[++node] = i;
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if ( i == ( NodeID ) _graph.size() - 1 )
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while ( node < _numNodes )
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_firstEdge[++node] = ( int ) _graph.size();
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}
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}
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try {
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_firstEdge.resize( _numNodes + 1 );
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} catch(...) {
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cerr << "Not enough RAM on machine" << endl;
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}
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_firstEdge[0] = 0;
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for ( NodeID i = 0, node = 0; i < ( NodeID ) _graph.size(); i++ ) {
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while ( _graph[i].source != node )
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_firstEdge[++node] = i;
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if ( i == ( NodeID ) _graph.size() - 1 )
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while ( node < _numNodes )
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_firstEdge[++node] = ( int ) _graph.size();
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}
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}
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void RemoveUselessShortcuts() {
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int maxThreads = omp_get_max_threads();
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std::vector < _ThreadData* > threadData;
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for ( int threadNum = 0; threadNum < maxThreads; ++threadNum ) {
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threadData.push_back( new _ThreadData( _numNodes ) );
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}
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void RemoveUselessShortcuts() {
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int maxThreads = omp_get_max_threads();
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std::vector < _ThreadData* > threadData;
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for ( int threadNum = 0; threadNum < maxThreads; ++threadNum ) {
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threadData.push_back( new _ThreadData( _numNodes ) );
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}
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cout << "Scanning for useless shortcuts" << endl;
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BuildOutgoingGraph();
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cout << "Scanning for useless shortcuts" << endl;
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BuildOutgoingGraph();
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#pragma omp parallel for
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for ( unsigned i = 0; i < ( unsigned ) _graph.size(); i++ ) {
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for ( unsigned edge = _firstEdge[_graph[i].source]; edge < _firstEdge[_graph[i].source + 1]; ++edge ) {
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if ( edge == i )
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continue;
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if ( _graph[edge].target != _graph[i].target )
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continue;
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if ( _graph[edge].data.distance < _graph[i].data.distance )
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continue;
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for ( unsigned i = 0; i < ( unsigned ) _graph.size(); i++ ) {
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for ( unsigned edge = _firstEdge[_graph[i].source]; edge < _firstEdge[_graph[i].source + 1]; ++edge ) {
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if ( edge == i )
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continue;
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if ( _graph[edge].target != _graph[i].target )
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continue;
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if ( _graph[edge].data.distance < _graph[i].data.distance )
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continue;
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_graph[edge].data.forward &= !_graph[i].data.forward;
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_graph[edge].data.backward &= !_graph[i].data.backward;
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}
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_graph[edge].data.forward &= !_graph[i].data.forward;
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_graph[edge].data.backward &= !_graph[i].data.backward;
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}
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if ( !_graph[i].data.forward && !_graph[i].data.backward )
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continue;
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if ( !_graph[i].data.forward && !_graph[i].data.backward )
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continue;
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//only remove shortcuts
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if ( !_graph[i].data.shortcut )
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continue;
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//only remove shortcuts
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if ( !_graph[i].data.shortcut )
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continue;
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if ( _graph[i].data.forward ) {
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int result = _ComputeDistance( _graph[i].source, _graph[i].target, threadData[omp_get_thread_num()] );
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if ( result < _graph[i].data.distance ) {
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_graph[i].data.forward = false;
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}
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}
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if ( _graph[i].data.backward ) {
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int result = _ComputeDistance( _graph[i].target, _graph[i].source, threadData[omp_get_thread_num()] );
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if ( _graph[i].data.forward ) {
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int result = _ComputeDistance( _graph[i].source, _graph[i].target, threadData[omp_get_thread_num()] );
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if ( result < _graph[i].data.distance ) {
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_graph[i].data.forward = false;
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}
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}
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if ( _graph[i].data.backward ) {
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int result = _ComputeDistance( _graph[i].target, _graph[i].source, threadData[omp_get_thread_num()] );
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if ( result < _graph[i].data.distance ) {
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_graph[i].data.backward = false;
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}
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}
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}
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if ( result < _graph[i].data.distance ) {
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_graph[i].data.backward = false;
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}
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}
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}
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cout << "Removing edges" << endl;
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int usefull = 0;
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for ( int i = 0; i < ( int ) _graph.size(); i++ ) {
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if ( !_graph[i].data.forward && !_graph[i].data.backward && _graph[i].data.shortcut )
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continue;
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_graph[usefull] = _graph[i];
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usefull++;
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}
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cout << "Removed " << _graph.size() - usefull << " useless shortcuts" << endl;
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_graph.resize( usefull );
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for ( int threadNum = 0; threadNum < maxThreads; ++threadNum ) {
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delete threadData[threadNum];
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}
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}
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cout << "Removing edges" << endl;
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int usefull = 0;
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for ( int i = 0; i < ( int ) _graph.size(); i++ ) {
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if ( !_graph[i].data.forward && !_graph[i].data.backward && _graph[i].data.shortcut )
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continue;
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_graph[usefull] = _graph[i];
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usefull++;
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}
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cout << "Removed " << _graph.size() - usefull << " useless shortcuts" << endl;
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_graph.resize( usefull );
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for ( int threadNum = 0; threadNum < maxThreads; ++threadNum ) {
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delete threadData[threadNum];
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}
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}
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template< class EdgeAllowed, class StallEdgeAllowed > void _ComputeStep( _Heap* heapForward, _Heap* heapBackward, const EdgeAllowed& edgeAllowed, const StallEdgeAllowed& stallEdgeAllowed, NodeID* middle, int* targetDistance ) {
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template< class EdgeAllowed, class StallEdgeAllowed > void _ComputeStep( _Heap* heapForward, _Heap* heapBackward, const EdgeAllowed& edgeAllowed, const StallEdgeAllowed& stallEdgeAllowed, NodeID* middle, int* targetDistance ) {
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const NodeID node = heapForward->DeleteMin();
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const int distance = heapForward->GetKey( node );
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const NodeID node = heapForward->DeleteMin();
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const int distance = heapForward->GetKey( node );
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if ( heapBackward->WasInserted( node ) ) {
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const int newDistance = heapBackward->GetKey( node ) + distance;
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if ( newDistance < *targetDistance ) {
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*middle = node;
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*targetDistance = newDistance;
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}
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}
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if ( heapBackward->WasInserted( node ) ) {
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const int newDistance = heapBackward->GetKey( node ) + distance;
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if ( newDistance < *targetDistance ) {
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*middle = node;
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*targetDistance = newDistance;
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}
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}
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if ( distance > *targetDistance ) {
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heapForward->DeleteAll();
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return;
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}
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for ( int edge = _firstEdge[node], endEdges = _firstEdge[node + 1]; edge != endEdges; ++edge ) {
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const NodeID to = _graph[edge].target;
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const int edgeWeight = _graph[edge].data.distance;
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assert( edgeWeight > 0 );
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const int toDistance = distance + edgeWeight;
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if ( distance > *targetDistance ) {
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heapForward->DeleteAll();
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return;
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}
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for ( int edge = _firstEdge[node], endEdges = _firstEdge[node + 1]; edge != endEdges; ++edge ) {
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const NodeID to = _graph[edge].target;
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const int edgeWeight = _graph[edge].data.distance;
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assert( edgeWeight > 0 );
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const int toDistance = distance + edgeWeight;
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if ( edgeAllowed( _graph[edge] ) ) {
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//New Node discovered -> Add to Heap + Node Info Storage
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if ( !heapForward->WasInserted( to ) )
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heapForward->Insert( to, toDistance, node );
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if ( edgeAllowed( _graph[edge] ) ) {
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//New Node discovered -> Add to Heap + Node Info Storage
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if ( !heapForward->WasInserted( to ) )
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heapForward->Insert( to, toDistance, node );
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//Found a shorter Path -> Update distance
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else if ( toDistance < heapForward->GetKey( to ) ) {
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heapForward->DecreaseKey( to, toDistance );
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//new parent
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heapForward->GetData( to ) = node;
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}
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}
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}
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}
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//Found a shorter Path -> Update distance
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else if ( toDistance < heapForward->GetKey( to ) ) {
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heapForward->DecreaseKey( to, toDistance );
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//new parent
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heapForward->GetData( to ) = node;
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}
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}
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}
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}
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int _ComputeDistance( NodeID source, NodeID target, _ThreadData * data, std::vector< NodeID >* path = NULL ) {
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data->_heapForward->Clear();
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data->_heapBackward->Clear();
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//insert source into heap
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data->_heapForward->Insert( source, 0, source );
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data->_heapBackward->Insert( target, 0, target );
|
||||
int _ComputeDistance( NodeID source, NodeID target, _ThreadData * data, std::vector< NodeID >* path = NULL ) {
|
||||
data->_heapForward->Clear();
|
||||
data->_heapBackward->Clear();
|
||||
//insert source into heap
|
||||
data->_heapForward->Insert( source, 0, source );
|
||||
data->_heapBackward->Insert( target, 0, target );
|
||||
|
||||
int targetDistance = std::numeric_limits< int >::max();
|
||||
NodeID middle = 0;
|
||||
AllowForwardEdge forward;
|
||||
AllowBackwardEdge backward;
|
||||
int targetDistance = std::numeric_limits< int >::max();
|
||||
NodeID middle = 0;
|
||||
AllowForwardEdge forward;
|
||||
AllowBackwardEdge backward;
|
||||
|
||||
while ( data->_heapForward->Size() + data->_heapBackward->Size() > 0 ) {
|
||||
while ( data->_heapForward->Size() + data->_heapBackward->Size() > 0 ) {
|
||||
|
||||
if ( data->_heapForward->Size() > 0 ) {
|
||||
_ComputeStep( data->_heapForward, data->_heapBackward, forward, backward, &middle, &targetDistance );
|
||||
}
|
||||
if ( data->_heapForward->Size() > 0 ) {
|
||||
_ComputeStep( data->_heapForward, data->_heapBackward, forward, backward, &middle, &targetDistance );
|
||||
}
|
||||
|
||||
if ( data->_heapBackward->Size() > 0 ) {
|
||||
_ComputeStep( data->_heapBackward, data->_heapForward, backward, forward, &middle, &targetDistance );
|
||||
}
|
||||
}
|
||||
if ( data->_heapBackward->Size() > 0 ) {
|
||||
_ComputeStep( data->_heapBackward, data->_heapForward, backward, forward, &middle, &targetDistance );
|
||||
}
|
||||
}
|
||||
|
||||
if ( targetDistance == std::numeric_limits< int >::max() )
|
||||
return std::numeric_limits< unsigned >::max();
|
||||
if ( targetDistance == std::numeric_limits< int >::max() )
|
||||
return std::numeric_limits< unsigned >::max();
|
||||
|
||||
return targetDistance;
|
||||
}
|
||||
NodeID _numNodes;
|
||||
std::vector< Edge > _graph;
|
||||
std::vector< unsigned > _firstEdge;
|
||||
return targetDistance;
|
||||
}
|
||||
NodeID _numNodes;
|
||||
std::vector< Edge > _graph;
|
||||
std::vector< unsigned > _firstEdge;
|
||||
};
|
||||
|
||||
#endif // CONTRACTIONCLEANUP_H_INCLUDED
|
||||
|
Loading…
Reference in New Issue
Block a user