Distinguish between offramps and sliproads.
This commit is contained in:
committed by
Patrick Niklaus
parent
089e60fa1e
commit
3d03797e53
@@ -47,6 +47,17 @@ inline bool isRampClass(const FunctionalRoadClass road_class)
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road_class == FunctionalRoadClass::TRUNK_LINK;
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}
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// Links are usually smaller than ramps, but are sometimes tagged
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// as MOTORWAY_LINK if they exit/enter a motorway/trunk road.
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inline bool isLinkClass(const FunctionalRoadClass road_class)
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{
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return road_class == FunctionalRoadClass::MOTORWAY_LINK ||
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road_class == FunctionalRoadClass::TRUNK_LINK ||
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road_class == FunctionalRoadClass::PRIMARY_LINK ||
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road_class == FunctionalRoadClass::SECONDARY_LINK ||
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road_class == FunctionalRoadClass::TERTIARY_LINK;
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}
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// TODO augment this with all data required for guidance generation
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struct RoadClassificationData
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{
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@@ -22,10 +22,12 @@ const double constexpr FUZZY_ANGLE_DIFFERENCE = 20.;
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const double constexpr DISTINCTION_RATIO = 2;
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const unsigned constexpr INVALID_NAME_ID = 0;
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const double constexpr MAX_ROUNDABOUT_INTERSECTION_RADIUS = 5;
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const double constexpr MAX_ROUNDABOUT_INTERSECTION_RADIUS = 5;
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const double constexpr MAX_ROUNDABOUT_RADIUS = 15; // 30 m diameter as final distinction
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const double constexpr INCREASES_BY_FOURTY_PERCENT = 1.4;
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const unsigned constexpr MAX_SLIPROAD_THRESHOLD = 250;
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} // namespace guidance
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} // namespace extractor
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} // namespace osrm
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@@ -2,6 +2,7 @@
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#define OSRM_EXTRACTOR_GUIDANCE_MOTORWAY_HANDLER_HPP_
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#include "extractor/guidance/intersection.hpp"
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#include "extractor/guidance/intersection_generator.hpp"
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#include "extractor/guidance/intersection_handler.hpp"
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#include "extractor/query_node.hpp"
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@@ -25,7 +26,8 @@ class MotorwayHandler : public IntersectionHandler
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MotorwayHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<QueryNode> &node_info_list,
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const util::NameTable &name_table,
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const SuffixTable &street_name_suffix_table);
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const SuffixTable &street_name_suffix_table,
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const IntersectionGenerator &intersection_generator);
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~MotorwayHandler() override final;
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// check whether the handler can actually handle the intersection
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@@ -39,10 +41,14 @@ class MotorwayHandler : public IntersectionHandler
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Intersection intersection) const override final;
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private:
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Intersection handleSliproads(const NodeID intersection_node_id,
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Intersection intersection) const;
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Intersection fromMotorway(const EdgeID via_edge, Intersection intersection) const;
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Intersection fromRamp(const EdgeID via_edge, Intersection intersection) const;
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Intersection fallback(Intersection intersection) const;
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const IntersectionGenerator &intersection_generator;
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};
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} // namespace guidance
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@@ -59,6 +59,9 @@ class TurnAnalysis
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// Utility function, setting basic turn types. Prepares for normal turn handling.
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Intersection
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setTurnTypes(const NodeID from, const EdgeID via_edge, Intersection intersection) const;
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Intersection handleSliproads(const NodeID intersection_node_id,
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Intersection intersection) const;
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}; // class TurnAnalysis
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} // namespace guidance
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@@ -20,7 +20,6 @@ namespace detail
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const constexpr uint8_t num_direction_modifiers = 8;
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} // detail
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// direction modifiers based on angle
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namespace DirectionModifier
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{
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@@ -38,31 +37,36 @@ const constexpr Enum SharpLeft = 7;
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namespace TurnType
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{
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typedef std::uint8_t Enum;
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const constexpr Enum Invalid = 0; // no valid turn instruction
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const constexpr Enum NewName = 1; // no turn, but name changes
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const constexpr Enum Continue = 2; // remain on a street
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const constexpr Enum Turn = 3; // basic turn
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const constexpr Enum Merge = 4; // merge onto a street
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const constexpr Enum OnRamp = 5; // special turn (highway ramp on-ramps)
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const constexpr Enum OffRamp = 6; // special turn, highway exit
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const constexpr Enum Fork = 7; // fork road splitting up
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const constexpr Enum EndOfRoad = 8; // T intersection
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const constexpr Enum Notification = 9; // Travel Mode Changes, Restrictions apply...
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const constexpr Enum EnterRoundabout = 10; // Entering a small Roundabout
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const constexpr Enum EnterAndExitRoundabout = 11; // Touching a roundabout
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const constexpr Enum EnterRotary = 12; // Enter a rotary
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const constexpr Enum EnterAndExitRotary = 13; // Touching a rotary
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const constexpr Enum EnterRoundaboutIntersection = 14; // Entering a small Roundabout
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const constexpr Enum Invalid = 0; // no valid turn instruction
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const constexpr Enum NewName = 1; // no turn, but name changes
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const constexpr Enum Continue = 2; // remain on a street
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const constexpr Enum Turn = 3; // basic turn
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const constexpr Enum Merge = 4; // merge onto a street
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const constexpr Enum OnRamp = 5; // special turn (highway ramp on-ramps)
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const constexpr Enum OffRamp = 6; // special turn, highway exit
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const constexpr Enum Fork = 7; // fork road splitting up
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const constexpr Enum EndOfRoad = 8; // T intersection
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const constexpr Enum Notification = 9; // Travel Mode Changes, Restrictions apply...
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const constexpr Enum EnterRoundabout = 10; // Entering a small Roundabout
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const constexpr Enum EnterAndExitRoundabout = 11; // Touching a roundabout
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const constexpr Enum EnterRotary = 12; // Enter a rotary
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const constexpr Enum EnterAndExitRotary = 13; // Touching a rotary
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const constexpr Enum EnterRoundaboutIntersection = 14; // Entering a small Roundabout
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const constexpr Enum EnterAndExitRoundaboutIntersection = 15; // Touching a roundabout
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const constexpr Enum NoTurn = 16; // end of segment without turn/middle of a segment
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const constexpr Enum Suppressed = 17; // location that suppresses a turn
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const constexpr Enum EnterRoundaboutAtExit = 18; // Entering a small Roundabout at a countable exit
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const constexpr Enum ExitRoundabout = 19; // Exiting a small Roundabout
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const constexpr Enum EnterRotaryAtExit = 20; // Enter A Rotary at a countable exit
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const constexpr Enum ExitRotary = 21; // Exit a rotary
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const constexpr Enum EnterRoundaboutIntersectionAtExit = 22; // Entering a small Roundabout at a countable exit
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const constexpr Enum ExitRoundaboutIntersection = 23; // Exiting a small Roundabout
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const constexpr Enum StayOnRoundabout = 24; // Continue on Either a small or a large Roundabout
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// Values below here are silent instructions
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const constexpr Enum NoTurn = 16; // end of segment without turn/middle of a segment
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const constexpr Enum Suppressed = 17; // location that suppresses a turn
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const constexpr Enum EnterRoundaboutAtExit = 18; // Entering a small Roundabout at a countable exit
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const constexpr Enum ExitRoundabout = 19; // Exiting a small Roundabout
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const constexpr Enum EnterRotaryAtExit = 20; // Enter A Rotary at a countable exit
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const constexpr Enum ExitRotary = 21; // Exit a rotary
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const constexpr Enum EnterRoundaboutIntersectionAtExit =
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22; // Entering a small Roundabout at a countable exit
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const constexpr Enum ExitRoundaboutIntersection = 23; // Exiting a small Roundabout
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const constexpr Enum StayOnRoundabout = 24; // Continue on Either a small or a large Roundabout
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const constexpr Enum Sliproad =
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25; // Something that looks like a ramp, but is actually just a small sliproad
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}
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// turn angle in 1.40625 degree -> 128 == 180 degree
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@@ -87,7 +91,8 @@ struct TurnInstruction
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return TurnInstruction(TurnType::NoTurn, DirectionModifier::UTurn);
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}
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static TurnInstruction REMAIN_ROUNDABOUT(const RoundaboutType, const DirectionModifier::Enum modifier)
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static TurnInstruction REMAIN_ROUNDABOUT(const RoundaboutType,
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const DirectionModifier::Enum modifier)
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{
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return TurnInstruction(TurnType::StayOnRoundabout, modifier);
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}
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@@ -104,9 +109,9 @@ struct TurnInstruction
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static TurnInstruction EXIT_ROUNDABOUT(const RoundaboutType roundabout_type,
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const DirectionModifier::Enum modifier)
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{
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const constexpr TurnType::Enum exit_instruction[] = {TurnType::Invalid, TurnType::ExitRoundabout,
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TurnType::ExitRotary,
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TurnType::ExitRoundaboutIntersection};
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const constexpr TurnType::Enum exit_instruction[] = {
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TurnType::Invalid, TurnType::ExitRoundabout, TurnType::ExitRotary,
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TurnType::ExitRoundaboutIntersection};
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return {exit_instruction[static_cast<int>(roundabout_type)], modifier};
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}
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