fix guidance issues / improve tests
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@ -245,7 +245,6 @@ Feature: Fork Instructions
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| a,c | abd,bc,bc | depart,turn slight left,arrive |
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| a,d | abd,abd | depart,arrive |
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@pr2275 @bug
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Scenario: Tripple fork
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Given the node map
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| | | | | | | | | c |
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@ -726,7 +726,6 @@ Feature: Simple Turns
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| a,e | abc,eb,eb | depart,turn right,arrive |
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| a,f | abc,fb,fb | depart,turn slight right,arrive |
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@bug @pr2275
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Scenario: Right Turn Assignment Three Conflicting Turns with invalid - 2
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Given the node map
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| | | g | | |
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@ -787,7 +786,6 @@ Feature: Simple Turns
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| a,e | abc,be,be | depart,turn right,arrive |
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| a,f | abc,bf,bf | depart,turn sharp right,arrive |
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@bug @pr2275
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Scenario: Conflicting Turns with well distinguished turn (back)
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Given the node map
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| a | | | b | | | c |
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@ -16,9 +16,9 @@ const double constexpr STRAIGHT_ANGLE = 180.;
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const double constexpr MAXIMAL_ALLOWED_NO_TURN_DEVIATION = 3.;
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// angle that lies between two nearly indistinguishable roads
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const double constexpr NARROW_TURN_ANGLE = 40.;
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const double constexpr GROUP_ANGLE = 90;
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const double constexpr GROUP_ANGLE = 60;
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// angle difference that can be classified as straight, if its the only narrow turn
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const double constexpr FUZZY_ANGLE_DIFFERENCE = 15.;
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const double constexpr FUZZY_ANGLE_DIFFERENCE = 20.;
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const double constexpr DISTINCTION_RATIO = 2;
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const unsigned constexpr INVALID_NAME_ID = 0;
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@ -18,19 +18,6 @@ namespace extractor
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{
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namespace guidance
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{
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namespace detail
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{
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inline FunctionalRoadClass roadClass(const ConnectedRoad &road,
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const util::NodeBasedDynamicGraph &graph)
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{
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return graph.GetEdgeData(road.turn.eid).road_classification.road_class;
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}
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inline bool isRampClass(EdgeID eid, const util::NodeBasedDynamicGraph &node_based_graph)
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{
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return isRampClass(node_based_graph.GetEdgeData(eid).road_classification.road_class);
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}
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}
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TurnHandler::TurnHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<QueryNode> &node_info_list,
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@ -282,7 +269,7 @@ Intersection TurnHandler::handleComplexTurn(const EdgeID via_edge, Intersection
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DirectionModifier::SlightRight};
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}
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}
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else if (fork_range.second - fork_range.second == 2)
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else if (fork_range.second - fork_range.first == 2)
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{
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assignFork(via_edge, intersection[fork_range.second],
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intersection[fork_range.first + 1], intersection[fork_range.first]);
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@ -373,12 +360,6 @@ std::size_t TurnHandler::findObviousTurn(const EdgeID via_edge,
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if (best_deviation >= 2 * NARROW_TURN_ANGLE)
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return 0;
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// TODO incorporate road class in decision
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if (best != 0 && best_deviation < MAXIMAL_ALLOWED_NO_TURN_DEVIATION)
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{
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return best;
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}
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// has no obvious continued road
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if (best_continue == 0 || true)
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{
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@ -534,7 +515,6 @@ Intersection TurnHandler::assignRightTurns(const EdgeID via_edge,
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angularDeviation(intersection[1].turn.angle, intersection[2].turn.angle) <
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GROUP_ANGLE)))
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{
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BOOST_ASSERT(intersection[1].entry_allowed && intersection[2].entry_allowed &&
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intersection[3].entry_allowed);
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// count backwards from the slightest turn
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@ -624,19 +604,22 @@ std::pair<std::size_t, std::size_t> TurnHandler::findFork(const Intersection &in
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}
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while (left + 1 < intersection.size() &&
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angularDeviation(intersection[left].turn.angle, intersection[left + 1].turn.angle) <
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NARROW_TURN_ANGLE)
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NARROW_TURN_ANGLE &&
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angularDeviation(intersection[left].turn.angle, STRAIGHT_ANGLE) <= GROUP_ANGLE)
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++left;
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while (right > 1 &&
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angularDeviation(intersection[right].turn.angle,
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intersection[right - 1].turn.angle) < NARROW_TURN_ANGLE)
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intersection[right - 1].turn.angle) < NARROW_TURN_ANGLE &&
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angularDeviation(intersection[right - 1].turn.angle, STRAIGHT_ANGLE) <= GROUP_ANGLE)
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--right;
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// TODO check whether 2*NARROW_TURN is too large
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if (0 < right && right < left &&
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angularDeviation(intersection[left].turn.angle,
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intersection[(left + 1) % intersection.size()].turn.angle) >= 60 &&
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intersection[(left + 1) % intersection.size()].turn.angle) >=
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GROUP_ANGLE &&
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angularDeviation(intersection[right].turn.angle, intersection[right - 1].turn.angle) >=
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60)
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GROUP_ANGLE)
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return std::make_pair(right, left);
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}
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return std::make_pair(std::size_t{0}, std::size_t{0});
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