Refactor turn lane passing
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4f13208ce8
commit
37b8d3acd4
@ -83,8 +83,6 @@ class EdgeBasedGraphFactory
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const extractor::PackedOSMIDs &osm_node_ids,
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ProfileProperties profile_properties,
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const util::NameTable &name_table,
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std::vector<std::uint32_t> &turn_lane_offsets,
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std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks,
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guidance::LaneDescriptionMap &lane_description_map);
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void Run(ScriptingEnvironment &scripting_environment,
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@ -150,8 +148,6 @@ class EdgeBasedGraphFactory
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ProfileProperties profile_properties;
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const util::NameTable &name_table;
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std::vector<std::uint32_t> &turn_lane_offsets;
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std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks;
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guidance::LaneDescriptionMap &lane_description_map;
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unsigned RenumberEdges();
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@ -56,8 +56,8 @@ class Extractor
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private:
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ExtractorConfig config;
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std::vector<TurnRestriction> ParseOSMData(ScriptingEnvironment &scripting_environment,
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const unsigned number_of_threads);
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std::tuple<guidance::LaneDescriptionMap, std::vector<TurnRestriction>>
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ParseOSMData(ScriptingEnvironment &scripting_environment, const unsigned number_of_threads);
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std::pair<std::size_t, EdgeID>
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BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
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@ -69,7 +69,8 @@ class Extractor
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std::vector<EdgeWeight> &edge_based_node_weights,
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util::DeallocatingVector<EdgeBasedEdge> &edge_based_edge_list,
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const std::string &intersection_class_output_file,
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std::vector<TurnRestriction> &turn_restrictions);
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std::vector<TurnRestriction> &turn_restrictions,
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guidance::LaneDescriptionMap &turn_lane_map);
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void FindComponents(unsigned max_edge_id,
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const util::DeallocatingVector<EdgeBasedEdge> &input_edge_list,
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const std::vector<EdgeBasedNodeSegment> &input_node_segments,
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@ -90,20 +91,10 @@ class Extractor
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const std::vector<util::guidance::BearingClass> &bearing_classes,
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const std::vector<util::guidance::EntryClass> &entry_classes) const;
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void WriteTurnLaneData(const std::string &turn_lane_file) const;
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// Writes compressed node based graph and its embedding into a file for osrm-partition to use.
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static void WriteCompressedNodeBasedGraph(const std::string &path,
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const util::NodeBasedDynamicGraph &graph,
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const std::vector<util::Coordinate> &coordiantes);
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// globals persisting during the extraction process and the graph generation process
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// during turn lane analysis, we might have to combine lanes for roads that are modelled as two
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// but are more or less experienced as one. This can be due to solid lines in between lanes, for
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// example, that genereate a small separation between them. As a result, we might have to
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// augment the turn lane map during processing, further adding more types.
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guidance::LaneDescriptionMap turn_lane_map;
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};
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}
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}
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@ -73,8 +73,6 @@ class TurnLaneHandler
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typedef std::vector<TurnLaneData> LaneDataVector;
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TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<std::uint32_t> &turn_lane_offsets,
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const std::vector<TurnLaneType::Mask> &turn_lane_masks,
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LaneDescriptionMap &lane_description_map,
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const TurnAnalysis &turn_analysis,
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util::guidance::LaneDataIdMap &id_map);
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@ -90,8 +88,8 @@ class TurnLaneHandler
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// we need to be able to look at previous intersections to, in some cases, find the correct turn
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// lanes for a turn
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const util::NodeBasedDynamicGraph &node_based_graph;
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const std::vector<std::uint32_t> &turn_lane_offsets;
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const std::vector<TurnLaneType::Mask> &turn_lane_masks;
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std::vector<std::uint32_t> turn_lane_offsets;
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std::vector<TurnLaneType::Mask> turn_lane_masks;
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LaneDescriptionMap &lane_description_map;
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const TurnAnalysis &turn_analysis;
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util::guidance::LaneDataIdMap &id_map;
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@ -7,6 +7,7 @@
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include <numeric> //partial_sum
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#include <boost/functional/hash.hpp>
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@ -99,6 +100,34 @@ typedef util::ConcurrentIDMap<guidance::TurnLaneDescription,
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guidance::TurnLaneDescription_hash>
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LaneDescriptionMap;
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inline std::tuple<std::vector<std::uint32_t>, std::vector<TurnLaneType::Mask>>
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transformTurnLaneMapIntoArrays(const LaneDescriptionMap &turn_lane_map)
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{
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// could use some additional capacity? To avoid a copy during processing, though small data so
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// probably not that important.
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//
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// From the map, we construct an adjacency array that allows access from all IDs to the list of
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// associated Turn Lane Masks.
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//
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// turn lane offsets points into the locations of the turn_lane_masks array. We use a standard
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// adjacency array like structure to store the turn lane masks.
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std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.data.size() +
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2); // empty ID + sentinel
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for (auto entry = turn_lane_map.data.begin(); entry != turn_lane_map.data.end(); ++entry)
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turn_lane_offsets[entry->second + 1] = entry->first.size();
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// inplace prefix sum
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std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
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// allocate the current masks
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std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
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for (auto entry = turn_lane_map.data.begin(); entry != turn_lane_map.data.end(); ++entry)
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std::copy(entry->first.begin(),
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entry->first.end(),
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turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
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return std::make_tuple(std::move(turn_lane_offsets), std::move(turn_lane_masks));
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}
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} // guidance
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} // extractor
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} // osrm
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@ -27,6 +27,23 @@ struct ConcurrentIDMap
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std::unordered_map<KeyType, ValueType, HashType> data;
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mutable UpgradableMutex mutex;
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ConcurrentIDMap() = default;
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ConcurrentIDMap(ConcurrentIDMap &&other)
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{
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ScopedWriterLock other_lock{other.mutex};
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ScopedWriterLock lock{mutex};
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data = std::move(other.data);
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}
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ConcurrentIDMap& operator=(ConcurrentIDMap &&other)
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{
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ScopedWriterLock other_lock{other.mutex};
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ScopedWriterLock lock{mutex};
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data = std::move(other.data);
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return *this;
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}
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const ValueType ConcurrentFindOrAdd(const KeyType &key)
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{
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{
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@ -54,4 +71,4 @@ struct ConcurrentIDMap
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} // util
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} // osrm
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#endif // CONCURRENT_ID_MAP_HPP
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#endif // CONCURRENT_ID_MAP_HPP
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@ -51,15 +51,12 @@ EdgeBasedGraphFactory::EdgeBasedGraphFactory(
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const extractor::PackedOSMIDs &osm_node_ids,
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ProfileProperties profile_properties,
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const util::NameTable &name_table,
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std::vector<std::uint32_t> &turn_lane_offsets,
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std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks,
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guidance::LaneDescriptionMap &lane_description_map)
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: m_max_edge_id(0), m_coordinates(coordinates), m_osm_node_ids(osm_node_ids),
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m_node_based_graph(std::move(node_based_graph)),
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m_restriction_map(std::move(restriction_map)), m_barrier_nodes(barrier_nodes),
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m_traffic_lights(traffic_lights), m_compressed_edge_container(compressed_edge_container),
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profile_properties(std::move(profile_properties)), name_table(name_table),
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turn_lane_offsets(turn_lane_offsets), turn_lane_masks(turn_lane_masks),
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lane_description_map(lane_description_map)
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{
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}
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@ -352,8 +349,6 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
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util::guidance::LaneDataIdMap lane_data_map;
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guidance::lanes::TurnLaneHandler turn_lane_handler(*m_node_based_graph,
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turn_lane_offsets,
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turn_lane_masks,
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lane_description_map,
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turn_analysis,
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lane_data_map);
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@ -52,7 +52,6 @@
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#include <iostream>
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#include <iterator>
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#include <memory>
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#include <numeric> //partial_sum
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#include <thread>
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#include <tuple>
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#include <type_traits>
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@ -64,37 +63,6 @@ namespace osrm
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namespace extractor
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{
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namespace
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{
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std::tuple<std::vector<std::uint32_t>, std::vector<guidance::TurnLaneType::Mask>>
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transformTurnLaneMapIntoArrays(const guidance::LaneDescriptionMap &turn_lane_map)
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{
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// could use some additional capacity? To avoid a copy during processing, though small data so
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// probably not that important.
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//
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// From the map, we construct an adjacency array that allows access from all IDs to the list of
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// associated Turn Lane Masks.
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//
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// turn lane offsets points into the locations of the turn_lane_masks array. We use a standard
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// adjacency array like structure to store the turn lane masks.
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std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.data.size() +
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2); // empty ID + sentinel
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for (auto entry = turn_lane_map.data.begin(); entry != turn_lane_map.data.end(); ++entry)
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turn_lane_offsets[entry->second + 1] = entry->first.size();
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// inplace prefix sum
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std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
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// allocate the current masks
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std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
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for (auto entry = turn_lane_map.data.begin(); entry != turn_lane_map.data.end(); ++entry)
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std::copy(entry->first.begin(),
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entry->first.end(),
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turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
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return std::make_tuple(std::move(turn_lane_offsets), std::move(turn_lane_masks));
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}
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} // namespace
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/**
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* TODO: Refactor this function into smaller functions for better readability.
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*
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@ -123,7 +91,10 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
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tbb::task_scheduler_init init(number_of_threads ? number_of_threads
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: tbb::task_scheduler_init::automatic);
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auto turn_restrictions = ParseOSMData(scripting_environment, number_of_threads);
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guidance::LaneDescriptionMap turn_lane_map;
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std::vector<TurnRestriction> turn_restrictions;
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std::tie(turn_lane_map, turn_restrictions) =
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ParseOSMData(scripting_environment, number_of_threads);
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// Transform the node-based graph that OSM is based on into an edge-based graph
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// that is better for routing. Every edge becomes a node, and every valid
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@ -149,7 +120,8 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
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edge_based_node_weights,
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edge_based_edge_list,
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config.intersection_class_data_output_path,
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turn_restrictions);
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turn_restrictions,
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turn_lane_map);
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auto number_of_node_based_nodes = graph_size.first;
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auto max_edge_id = graph_size.second;
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@ -201,8 +173,9 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
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return 0;
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}
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std::vector<TurnRestriction> Extractor::ParseOSMData(ScriptingEnvironment &scripting_environment,
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const unsigned number_of_threads)
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std::tuple<guidance::LaneDescriptionMap, std::vector<TurnRestriction>>
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Extractor::ParseOSMData(ScriptingEnvironment &scripting_environment,
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const unsigned number_of_threads)
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{
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TIMER_START(extracting);
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@ -332,6 +305,7 @@ std::vector<TurnRestriction> Extractor::ParseOSMData(ScriptingEnvironment &scrip
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<< " ways, and " << number_of_relations << " relations";
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// take control over the turn lane map
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guidance::LaneDescriptionMap turn_lane_map;
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turn_lane_map.data = extractor_callbacks->moveOutLaneDescriptionMap().data;
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extractor_callbacks.reset();
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@ -348,12 +322,13 @@ std::vector<TurnRestriction> Extractor::ParseOSMData(ScriptingEnvironment &scrip
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config.names_file_name);
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files::writeProfileProperties(config.profile_properties_output_path,
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scripting_environment.GetProfileProperties());
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scripting_environment.GetProfileProperties());
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TIMER_STOP(extracting);
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util::Log() << "extraction finished after " << TIMER_SEC(extracting) << "s";
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return extraction_containers.unconditional_turn_restrictions;
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return std::make_tuple(std::move(turn_lane_map),
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std::move(extraction_containers.unconditional_turn_restrictions));
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}
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void Extractor::FindComponents(unsigned max_edge_id,
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@ -459,7 +434,8 @@ Extractor::BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
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std::vector<EdgeWeight> &edge_based_node_weights,
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util::DeallocatingVector<EdgeBasedEdge> &edge_based_edge_list,
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const std::string &intersection_class_output_file,
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std::vector<TurnRestriction> &turn_restrictions)
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std::vector<TurnRestriction> &turn_restrictions,
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guidance::LaneDescriptionMap &turn_lane_map)
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{
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std::unordered_set<NodeID> barrier_nodes;
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std::unordered_set<NodeID> traffic_lights;
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@ -478,12 +454,6 @@ Extractor::BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
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util::NameTable name_table(config.names_file_name);
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// could use some additional capacity? To avoid a copy during processing, though small data so
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// probably not that important.
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std::vector<std::uint32_t> turn_lane_offsets;
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std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
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std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(turn_lane_map);
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EdgeBasedGraphFactory edge_based_graph_factory(
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node_based_graph,
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compressed_edge_container,
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@ -494,8 +464,6 @@ Extractor::BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
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osm_node_ids,
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scripting_environment.GetProfileProperties(),
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name_table,
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turn_lane_offsets,
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turn_lane_masks,
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turn_lane_map);
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edge_based_graph_factory.Run(scripting_environment,
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@ -530,7 +498,14 @@ Extractor::BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
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config.compressed_node_based_graph_output_path, *node_based_graph, coordinates);
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});
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WriteTurnLaneData(config.turn_lane_descriptions_file_name);
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{
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std::vector<std::uint32_t> turn_lane_offsets;
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std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
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std::tie(turn_lane_offsets, turn_lane_masks) =
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guidance::transformTurnLaneMapIntoArrays(turn_lane_map);
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files::writeTurnLaneDescriptions(
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config.turn_lane_descriptions_file_name, turn_lane_offsets, turn_lane_masks);
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}
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files::writeSegmentData(config.geometry_output_path,
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*compressed_edge_container.ToSegmentData());
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@ -640,22 +615,6 @@ void Extractor::WriteIntersectionClassificationData(
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<< " entry classes and " << total_bearings << " bearing values.";
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}
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void Extractor::WriteTurnLaneData(const std::string &turn_lane_file) const
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{
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// Write the turn lane data to file
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std::vector<std::uint32_t> turn_lane_offsets;
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std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
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std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(turn_lane_map);
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util::Log() << "Writing turn lane masks...";
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TIMER_START(turn_lane_timer);
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files::writeTurnLaneDescriptions(turn_lane_file, turn_lane_offsets, turn_lane_masks);
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TIMER_STOP(turn_lane_timer);
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util::Log() << "done (" << TIMER_SEC(turn_lane_timer) << ")";
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}
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void Extractor::WriteCompressedNodeBasedGraph(const std::string &path,
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const util::NodeBasedDynamicGraph &graph,
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const std::vector<util::Coordinate> &coordinates)
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@ -34,15 +34,13 @@ std::size_t getNumberOfTurns(const Intersection &intersection)
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} // namespace
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TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<std::uint32_t> &turn_lane_offsets,
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const std::vector<TurnLaneType::Mask> &turn_lane_masks,
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LaneDescriptionMap &lane_description_map,
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const TurnAnalysis &turn_analysis,
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util::guidance::LaneDataIdMap &id_map)
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: node_based_graph(node_based_graph), turn_lane_offsets(turn_lane_offsets),
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turn_lane_masks(turn_lane_masks), lane_description_map(lane_description_map),
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: node_based_graph(node_based_graph), lane_description_map(lane_description_map),
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turn_analysis(turn_analysis), id_map(id_map)
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{
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std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(lane_description_map);
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count_handled = count_called = 0;
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}
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