fixing lua issue in profile
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@ -107,6 +107,24 @@ Feature: Turn Lane Guidance
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| a,d | road,turn,turn | depart,turn right,arrive | ,straight:false right:true, |
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| a,c | road,road,road | depart,use lane straight,arrive | ,straight:true right:false, |
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@PROFILE @LANES
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Scenario: Turn with Bus-Lane but without lanes
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Given the node map
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| a | | b | | c |
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| | | | | |
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| | | d | | |
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And the ways
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| nodes | name | lanes:psv |
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| ab | road | 1 |
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| bc | road | yes |
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| bd | turn | |
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When I route I should get
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| waypoints | route | turns |
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| a,d | road,turn,turn | depart,turn right,arrive |
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| a,c | road,road | depart,arrive |
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#turn lanes are often drawn at the incoming road, even though the actual turn requires crossing the intersection first
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@todo @WORKAROUND-FIXME @bug
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Scenario: Turn Lanes at Segregated Road
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@ -189,7 +189,7 @@ local function getPSVCounts(way)
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if( psv_backward and psv_backward ~= "" ) then
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bw = tonumber(psv_backward);
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if( bw == nil ) then
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fw = 0
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bw = 0
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end
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end
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return fw, bw
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@ -206,11 +206,17 @@ local function getTurnLanes(way)
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local turn_lanes_bw = way:get_value_by_key("turn:lanes:backward")
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if( fw_psv ~= 0 or bw_psv ~= 0 ) then
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if turn_lanes and turn_lanes ~= "" then
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turn_lanes = trimLaneString(turn_lanes, bw_psv, fw_psv )
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end
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if turn_lanes_fw and turn_lanes_fw ~= "" then
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turn_lanes_fw = trimLaneString(turn_lanes_fw, bw_psv, fw_psv )
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end
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--backwards turn lanes need to treat bw_psv as fw_psv and vice versa
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if turn_lanes_bw and turn_lanes_bw ~= "" then
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turn_lanes_bw = trimLaneString(turn_lanes_bw, fw_psv, bw_psv )
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end
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end
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return turn_lanes, turn_lanes_fw, turn_lanes_bw
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end
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@ -427,15 +433,15 @@ function way_function (way, result)
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local turn_lanes_backward = ""
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turn_lanes, turn_lanes_forward, turn_lanes_backward = getTurnLanes(way)
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if( turn_lanes ~= "" ) then
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if turn_lanes and turn_lanes ~= "" then
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result.turn_lanes_forward = turn_lanes;
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result.turn_lanes_backward = turn_lanes;
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else
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if( turn_lanes_forward ~= "" ) then
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if turn_lanes_forward and turn_lanes_forward ~= "" then
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result.turn_lanes_forward = turn_lanes_forward;
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end
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if( turn_lanes_backward ~= "" ) then
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if turn_lanes_backward and turn_lanes_backward ~= "" then
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result.turn_lanes_backward = turn_lanes_backward;
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end
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end
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