From 37051e15832b7a13ddb9bc9dd1b25d1efa13427a Mon Sep 17 00:00:00 2001 From: FILLAU Jean-Maxime Date: Thu, 15 Dec 2016 10:28:11 +0100 Subject: [PATCH] Adding the location validity access for lua scripting. Signed-off-by: FILLAU Jean-Maxime --- src/extractor/scripting_environment_lua.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/extractor/scripting_environment_lua.cpp b/src/extractor/scripting_environment_lua.cpp index 70387be0e..2b8c41396 100644 --- a/src/extractor/scripting_environment_lua.cpp +++ b/src/extractor/scripting_environment_lua.cpp @@ -177,7 +177,7 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context) &std::vector::push_back)); context.state.new_usertype( - "Location", "lat", &osmium::Location::lat, "lon", &osmium::Location::lon); + "Location", "lat", &osmium::Location::lat, "lon", &osmium::Location::lon, "valid", &osmium::Location::valid); context.state.new_usertype("Way", "get_value_by_key",