Fix manuever overrides finding bug (#6739)
* sort manuever overrides vector after partition --------- Co-authored-by: rshokri <reza.shokri@tapsi.cab> Co-authored-by: Michael Bell <michael@mjjbell.com>
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@ -37,8 +37,10 @@
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- Routing:
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- FIXED: Fix adding traffic signal penalties during compression [#6419](https://github.com/Project-OSRM/osrm-backend/pull/6419)
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- FIXED: Correctly handle compressed traffic signals. [#6724](https://github.com/Project-OSRM/osrm-backend/pull/6724)
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- FIXED: Fix bug when searching for maneuver overrides [#6739](https://github.com/Project-OSRM/osrm-backend/pull/6739)
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- Debug tiles:
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- FIXED: Ensure speed layer features have unique ids. [#6726](https://github.com/Project-OSRM/osrm-backend/pull/6726)
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# 5.27.1
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- Changes from 5.27.0
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- Misc:
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@ -162,6 +162,14 @@ int Partitioner::Run(const PartitionerConfig &config)
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extractor::files::readManeuverOverrides(filename, maneuver_overrides, node_sequences);
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renumber(maneuver_overrides, permutation);
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renumber(node_sequences, permutation);
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// Although the vector is already sorted, the rename function changes the identifiers, so
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// the order is not sorted now. So we sort by `from_node` again, so that later lookups can
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// be done with a binary search.
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std::sort(maneuver_overrides.begin(),
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maneuver_overrides.end(),
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[](const auto &a, const auto &b) { return a.start_node < b.start_node; });
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extractor::files::writeManeuverOverrides(filename, maneuver_overrides, node_sequences);
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}
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if (boost::filesystem::exists(config.GetPath(".osrm.hsgr")))
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