moved ImportNode/Edge into compile units
This commit is contained in:
+26
-81
@@ -37,22 +37,7 @@ class NodeBasedEdge
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{
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public:
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bool operator<(const NodeBasedEdge &e) const
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{
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if (source() == e.source())
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{
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if (target() == e.target())
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{
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if (weight() == e.weight())
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{
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return (isForward() && isBackward() && ((!e.isForward()) || (!e.isBackward())));
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}
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return (weight() < e.weight());
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}
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return (target() < e.target());
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}
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return (source() < e.source());
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}
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bool operator<(const NodeBasedEdge &e) const;
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explicit NodeBasedEdge(NodeID s,
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NodeID t,
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@@ -65,34 +50,21 @@ class NodeBasedEdge
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bool ig,
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bool ar,
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bool cf,
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bool is_split)
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: _source(s), _target(t), _name(n), _weight(w), _type(ty), forward(f), backward(b),
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_roundabout(ra), _ignoreInGrid(ig), _accessRestricted(ar), _contraFlow(cf),
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is_split(is_split)
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{
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if (ty < 0)
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{
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throw OSRMException("negative edge type");
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}
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}
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bool is_split);
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NodeID target() const { return _target; }
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NodeID source() const { return _source; }
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NodeID name() const { return _name; }
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EdgeWeight weight() const { return _weight; }
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short type() const
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{
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BOOST_ASSERT_MSG(_type >= 0, "type of ImportEdge invalid");
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return _type;
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}
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bool isBackward() const { return backward; }
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bool isForward() const { return forward; }
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bool isLocatable() const { return _type != 14; }
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bool isRoundabout() const { return _roundabout; }
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bool ignoreInGrid() const { return _ignoreInGrid; }
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bool isAccessRestricted() const { return _accessRestricted; }
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bool isContraFlow() const { return _contraFlow; }
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bool IsSplit() const { return is_split; }
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NodeID target() const;
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NodeID source() const;
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NodeID name() const;
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EdgeWeight weight() const;
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short type() const;
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bool isBackward() const;
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bool isForward() const;
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bool isLocatable() const;
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bool isRoundabout() const;
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bool ignoreInGrid() const;
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bool isAccessRestricted() const;
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bool isContraFlow() const;
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bool IsSplit() const;
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// TODO: names need to be fixed.
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NodeID _source;
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@@ -108,61 +80,34 @@ class NodeBasedEdge
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bool _contraFlow : 1;
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bool is_split : 1;
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private:
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NodeBasedEdge() {}
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NodeBasedEdge() = delete;
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};
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class EdgeBasedEdge
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{
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public:
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bool operator<(const EdgeBasedEdge &e) const
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{
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if (source() == e.source())
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{
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if (target() == e.target())
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{
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if (weight() == e.weight())
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{
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return (isForward() && isBackward() && ((!e.isForward()) || (!e.isBackward())));
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}
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return (weight() < e.weight());
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}
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return (target() < e.target());
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}
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return (source() < e.source());
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}
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bool operator<(const EdgeBasedEdge &e) const;
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template <class EdgeT>
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explicit EdgeBasedEdge(const EdgeT &myEdge)
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: m_source(myEdge.source), m_target(myEdge.target), m_edgeID(myEdge.data.via),
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m_weight(myEdge.data.distance), m_forward(myEdge.data.forward),
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m_backward(myEdge.data.backward)
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{
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}
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explicit EdgeBasedEdge(const EdgeT &myEdge);
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/** Default constructor. target and weight are set to 0.*/
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EdgeBasedEdge()
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: m_source(0), m_target(0), m_edgeID(0), m_weight(0), m_forward(false), m_backward(false)
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{
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}
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EdgeBasedEdge();
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explicit EdgeBasedEdge(const NodeID s,
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const NodeID t,
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const NodeID v,
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const EdgeWeight w,
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const bool f,
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const bool b)
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: m_source(s), m_target(t), m_edgeID(v), m_weight(w), m_forward(f), m_backward(b)
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{
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}
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const bool b);
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NodeID target() const { return m_target; }
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NodeID source() const { return m_source; }
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EdgeWeight weight() const { return m_weight; }
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NodeID id() const { return m_edgeID; }
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bool isBackward() const { return m_backward; }
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bool isForward() const { return m_forward; }
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NodeID target() const;
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NodeID source() const;
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EdgeWeight weight() const;
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NodeID id() const;
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bool isBackward() const;
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bool isForward() const;
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private:
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NodeID m_source;
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@@ -31,30 +31,17 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "QueryNode.h"
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#include "../DataStructures/HashTable.h"
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#include <limits>
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#include <string>
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struct ExternalMemoryNode : NodeInfo
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{
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ExternalMemoryNode(int lat, int lon, unsigned int id, bool bollard, bool traffic_light)
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: NodeInfo(lat, lon, id), bollard(bollard), trafficLight(traffic_light)
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{
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}
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ExternalMemoryNode(int lat, int lon, unsigned int id, bool bollard, bool traffic_light);
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ExternalMemoryNode() : bollard(false), trafficLight(false) {}
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ExternalMemoryNode();
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static ExternalMemoryNode min_value() { return ExternalMemoryNode(0, 0, 0, false, false); }
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static ExternalMemoryNode min_value();
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static ExternalMemoryNode max_value()
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{
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return ExternalMemoryNode(std::numeric_limits<int>::max(),
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std::numeric_limits<int>::max(),
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std::numeric_limits<unsigned>::max(),
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false,
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false);
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}
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NodeID key() const { return id; }
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static ExternalMemoryNode max_value();
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bool bollard;
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bool trafficLight;
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@@ -64,15 +51,7 @@ struct ImportNode : public ExternalMemoryNode
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{
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HashTable<std::string, std::string> keyVals;
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inline void Clear()
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{
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keyVals.clear();
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lat = 0;
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lon = 0;
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id = 0;
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bollard = false;
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trafficLight = false;
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}
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inline void Clear();
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};
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#endif /* IMPORTNODE_H_ */
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