Merge branch 'feature/opposite_direction' into develop

This commit is contained in:
DennisOSRM
2013-02-04 18:38:15 +01:00
38 changed files with 1048 additions and 629 deletions
+44 -1
View File
@@ -23,6 +23,18 @@ ignore_areas = true -- future feature
traffic_signal_penalty = 7 -- seconds
u_turn_penalty = 20
function limit_speed(speed, limits)
-- don't use ipairs(), since it stops at the first nil value
for i=1, #limits do
limit = limits[i]
if limit ~= nil and limit > 0 then
if limit < speed then
return limit -- stop at first speedlimit that's smaller than speed
end
end
end
return speed
end
function node_function (node)
local traffic_signal = node.tags:Find("highway")
@@ -45,13 +57,44 @@ function way_function (way, numberOfNodesInWay)
local oneway = way.tags:Find("oneway")
local route = way.tags:Find("route")
local duration = way.tags:Find("duration")
local maxspeed = tonumber(way.tags:Find ( "maxspeed"))
local maxspeed_forward = tonumber(way.tags:Find( "maxspeed:forward"))
local maxspeed_backward = tonumber(way.tags:Find( "maxspeed:backward"))
way.name = name
if route ~= nil and durationIsValid(duration) then
way.duration = math.max( 1, parseDuration(duration) )
else
way.speed = speed_profile[highway] or speed_profile['default']
local speed_forw = speed_profile[highway] or speed_profile['default']
local speed_back = speed_forw
if highway == "river" then
local temp_speed = speed_forw;
speed_forw = temp_speed*1.5
speed_back = temp_speed/1.5
end
if maxspeed_forward ~= nil and maxspeed_forward > 0 then
speed_forw = maxspeed_forward
else
if maxspeed ~= nil and maxspeed > 0 and speed_forw > maxspeed then
speed_forw = maxspeed
end
end
if maxspeed_backward ~= nil and maxspeed_backward > 0 then
speed_back = maxspeed_backward
else
if maxspeed ~=nil and maxspeed > 0 and speed_back > maxspeed then
speed_back = maxspeed
end
end
way.speed = speed_forw
if speed_back ~= way_forw then
way.backward_speed = speed_back
end
end
if oneway == "no" or oneway == "0" or oneway == "false" then