Use LuaJIT if available
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@ -70,10 +70,17 @@ target_link_libraries (osrm-routed ${ZLIB_LIBRARY})
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find_package( Threads REQUIRED )
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find_package( Threads REQUIRED )
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target_link_libraries (osrm-extract ${Threads_LIBRARY})
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target_link_libraries (osrm-extract ${Threads_LIBRARY})
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find_package( Lua51 REQUIRED )
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find_package( LuaJIT )
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include_directories(${LUA_INCLUDE_DIR})
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IF(LUAJIT_LIBRARIES)
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target_link_libraries( osrm-extract ${LUA_LIBRARY} )
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include_directories(${LUAJIT_INCLUDE_DIR})
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target_link_libraries( osrm-prepare ${LUA_LIBRARY} )
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target_link_libraries( osrm-extract ${LUAJIT_LIBRARIES} )
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target_link_libraries( osrm-prepare ${LUAJIT_LIBRARIES} )
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ELSE(LUAJIT_LIBRARIES)
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find_package( Lua51 REQUIRED )
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include_directories(${LUA_INCLUDE_DIR})
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target_link_libraries( osrm-extract ${LUA_LIBRARY} )
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target_link_libraries( osrm-prepare ${LUA_LIBRARY} )
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ENDIF(LUAJIT_LIBRARIES)
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find_package( LibXml2 REQUIRED )
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find_package( LibXml2 REQUIRED )
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include_directories(${LIBXML2_INCLUDE_DIR})
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include_directories(${LIBXML2_INCLUDE_DIR})
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86
cmake/FindLuaJIT.cmake
Normal file
86
cmake/FindLuaJIT.cmake
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@ -0,0 +1,86 @@
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# Locate Lua library
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# This module defines
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# LUAJIT_FOUND, if false, do not try to link to Lua
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# LUAJIT_LIBRARIES
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# LUAJIT_INCLUDE_DIR, where to find lua.h
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#
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# Note that the expected include convention is
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# #include "lua.h"
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# and not
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# #include <lua/lua.h>
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# This is because, the lua location is not standardized and may exist
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# in locations other than lua/
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#=============================================================================
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# Copyright 2007-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distributed this file outside of CMake, substitute the full
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# License text for the above reference.)
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#
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# ################
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# 2010 - modified for cronkite to find luajit instead of lua, as it was before.
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#
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IF( NOT LUAJIT_FIND_QUIETLY )
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MESSAGE(STATUS "Looking for LuaJIT...")
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ENDIF()
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FIND_PATH(LUAJIT_INCLUDE_DIR lua.h
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HINTS
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$ENV{LUAJIT_DIR}
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PATH_SUFFIXES include/luajit-2.0 include/luajit2.0 include/luajit include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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FIND_LIBRARY(LUAJIT_LIBRARY
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NAMES luajit-51 luajit-5.1 luajit
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HINTS
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$ENV{LUAJIT_DIR}
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PATH_SUFFIXES lib64 lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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# include the math library for Unix
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IF(UNIX AND NOT APPLE)
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FIND_LIBRARY(LUAJIT_MATH_LIBRARY m)
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SET( LUAJIT_LIBRARIES "${LUAJIT_LIBRARY};${LUAJIT_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
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# For Windows and Mac, don't need to explicitly include the math library
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ELSE(UNIX AND NOT APPLE)
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SET( LUAJIT_LIBRARIES "${LUAJIT_LIBRARY}" CACHE STRING "Lua Libraries")
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ENDIF(UNIX AND NOT APPLE)
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#ENDIF(LUAJIT_LIBRARY)
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INCLUDE(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUAJIT_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJIT DEFAULT_MSG LUAJIT_LIBRARIES LUAJIT_INCLUDE_DIR)
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IF( NOT LUAJIT_FIND_QUIETLY )
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IF( LUAJIT_FOUND )
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MESSAGE(STATUS "Found LuaJIT: ${LUAJIT_LIBRARY}" )
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ENDIF()
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ENDIF()
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MARK_AS_ADVANCED(LUAJIT_INCLUDE_DIR LUAJIT_LIBRARIES LUAJIT_LIBRARY LUAJIT_MATH_LIBRARY)
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