Fix mathematical assumptions in StaticRTree

StaticRTree now uses projected coordinates internally. That means we can
use a euclidean distance measure (squared distance) for sorting the
query queue.
This commit is contained in:
Patrick Niklaus
2016-03-28 20:38:19 +02:00
parent f9350a276c
commit 30a9bc3179
12 changed files with 717 additions and 570 deletions
+3 -3
View File
@@ -30,7 +30,7 @@ namespace detail
const constexpr double VECTOR_TILE_EXTENT = 4096.0;
const constexpr double VECTOR_TILE_BUFFER = 128.0;
// Simple container class for WSG84 coordinates
// Simple container class for WGS84 coordinates
template <typename T> struct Point final
{
Point(T _x, T _y) : x(_x), y(_y) {}
@@ -173,8 +173,8 @@ Status TilePlugin::HandleRequest(const api::TileParameters &parameters, std::str
using namespace util::coordinate_calculation;
double min_lon, min_lat, max_lon, max_lat;
// Convert the z,x,y mercator tile coordinates into WSG84 lon/lat values
mercator::xyzToWSG84(parameters.x, parameters.y, parameters.z, min_lon, min_lat, max_lon,
// Convert the z,x,y mercator tile coordinates into WGS84 lon/lat values
mercator::xyzToWGS84(parameters.x, parameters.y, parameters.z, min_lon, min_lat, max_lon,
max_lat);
util::Coordinate southwest{util::FloatLongitude(min_lon), util::FloatLatitude(min_lat)};
+44
View File
@@ -22,6 +22,11 @@ Coordinate::Coordinate()
{
}
Coordinate::Coordinate(const FloatCoordinate &other)
: Coordinate(toFixed(other.lon), toFixed(other.lat))
{
}
Coordinate::Coordinate(const FloatLongitude lon_, const FloatLatitude lat_)
: Coordinate(toFixed(lon_), toFixed(lat_))
{
@@ -39,12 +44,45 @@ bool Coordinate::IsValid() const
lon < FixedLongitude(-180 * COORDINATE_PRECISION));
}
FloatCoordinate::FloatCoordinate()
: lon(std::numeric_limits<double>::min()), lat(std::numeric_limits<double>::min())
{
}
FloatCoordinate::FloatCoordinate(const Coordinate other)
: FloatCoordinate(toFloating(other.lon), toFloating(other.lat))
{
}
FloatCoordinate::FloatCoordinate(const FixedLongitude lon_, const FixedLatitude lat_)
: FloatCoordinate(toFloating(lon_), toFloating(lat_))
{
}
FloatCoordinate::FloatCoordinate(const FloatLongitude lon_, const FloatLatitude lat_) : lon(lon_), lat(lat_)
{
}
bool FloatCoordinate::IsValid() const
{
return !(lat > FloatLatitude(90) ||
lat < FloatLatitude(-90) ||
lon > FloatLongitude(180) ||
lon < FloatLongitude(-180));
}
bool operator==(const Coordinate lhs, const Coordinate rhs)
{
return lhs.lat == rhs.lat && lhs.lon == rhs.lon;
}
bool operator==(const FloatCoordinate lhs, const FloatCoordinate rhs)
{
return lhs.lat == rhs.lat && lhs.lon == rhs.lon;
}
bool operator!=(const Coordinate lhs, const Coordinate rhs) { return !(lhs == rhs); }
bool operator!=(const FloatCoordinate lhs, const FloatCoordinate rhs) { return !(lhs == rhs); }
std::ostream &operator<<(std::ostream &out, const Coordinate coordinate)
{
@@ -52,5 +90,11 @@ std::ostream &operator<<(std::ostream &out, const Coordinate coordinate)
<< ", lat:" << toFloating(coordinate.lat) << ")";
return out;
}
std::ostream &operator<<(std::ostream &out, const FloatCoordinate coordinate)
{
out << std::setprecision(12) << "(lon:" << coordinate.lon
<< ", lat:" << coordinate.lat << ")";
return out;
}
}
}
+74 -116
View File
@@ -17,16 +17,13 @@ namespace util
namespace coordinate_calculation
{
double euclideanDistance(const Coordinate coordinate_1, const Coordinate coordinate_2)
// Does not project the coordinates!
double squaredEuclideanDistance(const FloatCoordinate &lhs, const FloatCoordinate &rhs)
{
const double x1 = static_cast<double>(toFloating(coordinate_1.lon));
const double y1 = mercator::latToY(toFloating(coordinate_1.lat));
const double x2 = static_cast<double>(toFloating(coordinate_2.lon));
const double y2 = mercator::latToY(toFloating(coordinate_2.lat));
const double dx = x1 - x2;
const double dy = y1 - y2;
const double dx = static_cast<double>(lhs.lon - rhs.lon);
const double dy = static_cast<double>(lhs.lat - rhs.lat);
return std::sqrt(dx * dx + dy * dy);
return dx * dx + dy * dy;
}
double haversineDistance(const Coordinate coordinate_1, const Coordinate coordinate_2)
@@ -79,15 +76,39 @@ double greatCircleDistance(const Coordinate coordinate_1, const Coordinate coord
return std::hypot(x_value, y_value) * EARTH_RADIUS;
}
double perpendicularDistance(const Coordinate source_coordinate,
const Coordinate target_coordinate,
const Coordinate query_location)
std::pair<double, FloatCoordinate> projectPointOnSegment(const FloatCoordinate &source,
const FloatCoordinate &target,
const FloatCoordinate &coordinate)
{
double ratio;
Coordinate nearest_location;
const FloatCoordinate slope_vector{target.lon - source.lon, target.lat - source.lat};
const FloatCoordinate rel_coordinate{coordinate.lon - source.lon, coordinate.lat - source.lat};
// dot product of two un-normed vectors
const auto unnormed_ratio = static_cast<double>(slope_vector.lon * rel_coordinate.lon) +
static_cast<double>(slope_vector.lat * rel_coordinate.lat);
// squared length of the slope vector
const auto squared_length = static_cast<double>(slope_vector.lon * slope_vector.lon) +
static_cast<double>(slope_vector.lat * slope_vector.lat);
return perpendicularDistance(source_coordinate, target_coordinate, query_location,
nearest_location, ratio);
if (squared_length < std::numeric_limits<double>::epsilon())
{
return {0, source};
}
const double normed_ratio = unnormed_ratio / squared_length;
double clamped_ratio = normed_ratio;
if (clamped_ratio > 1.)
{
clamped_ratio = 1.;
}
else if (clamped_ratio < 0.)
{
clamped_ratio = 0.;
}
return {clamped_ratio,
{
source.lon + slope_vector.lon * FloatLongitude(clamped_ratio),
source.lat + slope_vector.lat * FloatLatitude(clamped_ratio),
}};
}
double perpendicularDistance(const Coordinate segment_source,
@@ -98,108 +119,29 @@ double perpendicularDistance(const Coordinate segment_source,
{
using namespace coordinate_calculation;
return perpendicularDistanceFromProjectedCoordinate(
segment_source, segment_target, query_location,
{static_cast<double>(toFloating(query_location.lon)),
mercator::latToY(toFloating(query_location.lat))},
nearest_location, ratio);
}
double perpendicularDistanceFromProjectedCoordinate(
const Coordinate source_coordinate,
const Coordinate target_coordinate,
const Coordinate query_location,
const std::pair<double, double> projected_xy_coordinate)
{
double ratio;
Coordinate nearest_location;
return perpendicularDistanceFromProjectedCoordinate(source_coordinate, target_coordinate,
query_location, projected_xy_coordinate,
nearest_location, ratio);
}
double perpendicularDistanceFromProjectedCoordinate(
const Coordinate segment_source,
const Coordinate segment_target,
const Coordinate query_location,
const std::pair<double, double> projected_xy_coordinate,
Coordinate &nearest_location,
double &ratio)
{
using namespace coordinate_calculation;
BOOST_ASSERT(query_location.IsValid());
// initialize values
const double x = projected_xy_coordinate.second;
const double y = projected_xy_coordinate.first;
const double a = mercator::latToY(toFloating(segment_source.lat));
const double b = static_cast<double>(toFloating(segment_source.lon));
const double c = mercator::latToY(toFloating(segment_target.lat));
const double d = static_cast<double>(toFloating(segment_target.lon));
double p, q /*,mX*/, new_y;
if (std::abs(a - c) > std::numeric_limits<double>::epsilon())
{
const double m = (d - b) / (c - a); // slope
// Projection of (x,y) on line joining (a,b) and (c,d)
p = ((x + (m * y)) + (m * m * a - m * b)) / (1.0 + m * m);
q = b + m * (p - a);
}
else
{
p = c;
q = y;
}
new_y = (d * p - c * q) / (a * d - b * c);
// discretize the result to coordinate precision. it's a hack!
if (std::abs(new_y) < (1.0 / COORDINATE_PRECISION))
{
new_y = 0.0;
}
// compute ratio
ratio = static_cast<double>((p - new_y * a) /
c); // These values are actually n/m+n and m/m+n , we need
// not calculate the explicit values of m an n as we
// are just interested in the ratio
if (std::isnan(ratio))
{
ratio = (segment_target == query_location ? 1.0 : 0.0);
}
else if (std::abs(ratio) <= std::numeric_limits<double>::epsilon())
{
ratio = 0.0;
}
else if (std::abs(ratio - 1.0) <= std::numeric_limits<double>::epsilon())
{
ratio = 1.0;
}
// compute nearest location
BOOST_ASSERT(!std::isnan(ratio));
if (ratio <= 0.0)
{
nearest_location = segment_source;
}
else if (ratio >= 1.0)
{
nearest_location = segment_target;
}
else
{
// point lies in between
nearest_location.lon = toFixed(FloatLongitude(q));
nearest_location.lat = toFixed(FloatLatitude(mercator::yToLat(p)));
}
BOOST_ASSERT(nearest_location.IsValid());
FloatCoordinate projected_nearest;
std::tie(ratio, projected_nearest) =
projectPointOnSegment(mercator::fromWGS84(segment_source), mercator::fromWGS84(segment_target), mercator::fromWGS84(query_location));
nearest_location = mercator::toWGS84(projected_nearest);
const double approximate_distance = greatCircleDistance(query_location, nearest_location);
BOOST_ASSERT(0.0 <= approximate_distance);
return approximate_distance;
}
double perpendicularDistance(const Coordinate source_coordinate,
const Coordinate target_coordinate,
const Coordinate query_location)
{
double ratio;
Coordinate nearest_location;
return perpendicularDistance(source_coordinate, target_coordinate, query_location,
nearest_location, ratio);
}
Coordinate centroid(const Coordinate lhs, const Coordinate rhs)
{
Coordinate centroid;
@@ -283,7 +225,9 @@ namespace mercator
{
FloatLatitude yToLat(const double y)
{
const double normalized_lat = RAD_TO_DEGREE * 2. * std::atan(std::exp(y * DEGREE_TO_RAD));
const auto clamped_y = std::max(-180., std::min(180., y));
const double normalized_lat =
RAD_TO_DEGREE * 2. * std::atan(std::exp(clamped_y * DEGREE_TO_RAD));
return FloatLatitude(normalized_lat - 90.);
}
@@ -292,7 +236,9 @@ double latToY(const FloatLatitude latitude)
{
const double normalized_lat = 90. + static_cast<double>(latitude);
return RAD_TO_DEGREE * std::log(std::tan(normalized_lat * DEGREE_TO_RAD * 0.5));
const double y = RAD_TO_DEGREE * std::log(std::tan(normalized_lat * DEGREE_TO_RAD * 0.5));
const auto clamped_y = std::max(-180., std::min(180., y));
return clamped_y;
}
FloatLatitude clamp(const FloatLatitude lat)
@@ -313,7 +259,7 @@ inline void pixelToDegree(const double shift, double &x, double &y)
x = (x - b) / shift * 360.0;
// FIXME needs to be simplified
const double g = (y - b) / -(shift / (2 * M_PI)) / DEGREE_TO_RAD;
static_assert(DEGREE_TO_RAD / (2 * M_PI) - 1/360. < 0.0001, "");
static_assert(DEGREE_TO_RAD / (2 * M_PI) - 1 / 360. < 0.0001, "");
y = static_cast<double>(util::coordinate_calculation::mercator::yToLat(g));
}
@@ -333,8 +279,19 @@ double degreeToPixel(FloatLatitude lat, unsigned zoom)
return y;
}
// Converts a WMS tile coordinate (z,x,y) into a wsg84 bounding box
void xyzToWSG84(const int x, const int y, const int z, double &minx, double &miny, double &maxx, double &maxy)
FloatCoordinate fromWGS84(const FloatCoordinate &wgs84_coordinate)
{
return {wgs84_coordinate.lon, FloatLatitude{coordinate_calculation::mercator::latToY(wgs84_coordinate.lat)}};
}
FloatCoordinate toWGS84(const FloatCoordinate &mercator_coordinate)
{
return {mercator_coordinate.lon, coordinate_calculation::mercator::yToLat(static_cast<double>(mercator_coordinate.lat))};
}
// Converts a WMS tile coordinate (z,x,y) into a wgs bounding box
void xyzToWGS84(
const int x, const int y, const int z, double &minx, double &miny, double &maxx, double &maxy)
{
using util::coordinate_calculation::mercator::TILE_SIZE;
@@ -349,11 +306,12 @@ void xyzToWSG84(const int x, const int y, const int z, double &minx, double &min
}
// Converts a WMS tile coordinate (z,x,y) into a mercator bounding box
void xyzToMercator(const int x, const int y, const int z, double &minx, double &miny, double &maxx, double &maxy)
void xyzToMercator(
const int x, const int y, const int z, double &minx, double &miny, double &maxx, double &maxy)
{
using namespace util::coordinate_calculation::mercator;
xyzToWSG84(x, y, z, minx, miny, maxx, maxy);
xyzToWGS84(x, y, z, minx, miny, maxx, maxy);
minx = static_cast<double>(clamp(util::FloatLongitude(minx))) * DEGREE_TO_PX;
miny = latToY(clamp(util::FloatLatitude(miny))) * DEGREE_TO_PX;