update lua interface to speed and mode

This commit is contained in:
Emil Tin
2014-08-18 15:38:07 +02:00
parent 6cdc590db5
commit 30362cfc0c
14 changed files with 100 additions and 100 deletions
+2 -2
View File
@@ -46,7 +46,7 @@ void DescriptionFactory::SetStartSegment(const PhantomNode &source, const bool t
const EdgeWeight segment_duration =
(traversed_in_reverse ? source.reverse_weight : source.forward_weight);
const TravelMode travel_mode =
(traversed_in_reverse ? source.backward_travel_mode : source.travel_mode);
(traversed_in_reverse ? source.backward_travel_mode : source.forward_travel_mode);
AppendSegment(source.location,
PathData(0, source.name_id, TurnInstruction::HeadOn, segment_duration, travel_mode));
BOOST_ASSERT(path_description.back().duration == segment_duration);
@@ -60,7 +60,7 @@ void DescriptionFactory::SetEndSegment(const PhantomNode &target,
const EdgeWeight segment_duration =
(traversed_in_reverse ? target.reverse_weight : target.forward_weight);
const TravelMode travel_mode =
(traversed_in_reverse ? target.backward_travel_mode : target.travel_mode);
(traversed_in_reverse ? target.backward_travel_mode : target.forward_travel_mode);
path_description.emplace_back(target.location,
target.name_id,
segment_duration,