Port OSRM, Engine and Datafacades to be algorithm aware

This commit is contained in:
Patrick Niklaus
2017-01-09 20:40:33 +00:00
committed by Patrick Niklaus
parent 71e95c92b6
commit 2fa8d0f534
47 changed files with 1384 additions and 1047 deletions
+50 -49
View File
@@ -9,22 +9,21 @@ namespace routing_algorithms
// allows a uturn at the target_phantom
// searches source forward/reverse -> target forward/reverse
void ShortestPathRouting::SearchWithUTurn(
const std::shared_ptr<const datafacade::BaseDataFacade> facade,
QueryHeap &forward_heap,
QueryHeap &reverse_heap,
QueryHeap &forward_core_heap,
QueryHeap &reverse_core_heap,
const bool search_from_forward_node,
const bool search_from_reverse_node,
const bool search_to_forward_node,
const bool search_to_reverse_node,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
const int total_weight_to_forward,
const int total_weight_to_reverse,
int &new_total_weight,
std::vector<NodeID> &leg_packed_path) const
void ShortestPathRouting<algorithm::CH>::SearchWithUTurn(const FacadeT &facade,
QueryHeap &forward_heap,
QueryHeap &reverse_heap,
QueryHeap &forward_core_heap,
QueryHeap &reverse_core_heap,
const bool search_from_forward_node,
const bool search_from_reverse_node,
const bool search_to_forward_node,
const bool search_to_reverse_node,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
const int total_weight_to_forward,
const int total_weight_to_reverse,
int &new_total_weight,
std::vector<NodeID> &leg_packed_path) const
{
forward_heap.Clear();
reverse_heap.Clear();
@@ -64,7 +63,7 @@ void ShortestPathRouting::SearchWithUTurn(
is_oneway_source && super::NeedsLoopForward(source_phantom, target_phantom);
auto needs_loop_backwards =
is_oneway_target && super::NeedsLoopBackwards(source_phantom, target_phantom);
if (facade->GetCoreSize() > 0)
if (facade.GetCoreSize() > 0)
{
forward_core_heap.Clear();
reverse_core_heap.Clear();
@@ -100,23 +99,23 @@ void ShortestPathRouting::SearchWithUTurn(
// searches shortest path between:
// source forward/reverse -> target forward
// source forward/reverse -> target reverse
void ShortestPathRouting::Search(const std::shared_ptr<const datafacade::BaseDataFacade> facade,
QueryHeap &forward_heap,
QueryHeap &reverse_heap,
QueryHeap &forward_core_heap,
QueryHeap &reverse_core_heap,
const bool search_from_forward_node,
const bool search_from_reverse_node,
const bool search_to_forward_node,
const bool search_to_reverse_node,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
const int total_weight_to_forward,
const int total_weight_to_reverse,
int &new_total_weight_to_forward,
int &new_total_weight_to_reverse,
std::vector<NodeID> &leg_packed_path_forward,
std::vector<NodeID> &leg_packed_path_reverse) const
void ShortestPathRouting<algorithm::CH>::Search(const FacadeT &facade,
QueryHeap &forward_heap,
QueryHeap &reverse_heap,
QueryHeap &forward_core_heap,
QueryHeap &reverse_core_heap,
const bool search_from_forward_node,
const bool search_from_reverse_node,
const bool search_to_forward_node,
const bool search_to_reverse_node,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
const int total_weight_to_forward,
const int total_weight_to_reverse,
int &new_total_weight_to_forward,
int &new_total_weight_to_reverse,
std::vector<NodeID> &leg_packed_path_forward,
std::vector<NodeID> &leg_packed_path_reverse) const
{
if (search_to_forward_node)
{
@@ -143,7 +142,7 @@ void ShortestPathRouting::Search(const std::shared_ptr<const datafacade::BaseDat
BOOST_ASSERT(forward_heap.Size() > 0);
BOOST_ASSERT(reverse_heap.Size() > 0);
if (facade->GetCoreSize() > 0)
if (facade.GetCoreSize() > 0)
{
forward_core_heap.Clear();
reverse_core_heap.Clear();
@@ -194,7 +193,7 @@ void ShortestPathRouting::Search(const std::shared_ptr<const datafacade::BaseDat
}
BOOST_ASSERT(forward_heap.Size() > 0);
BOOST_ASSERT(reverse_heap.Size() > 0);
if (facade->GetCoreSize() > 0)
if (facade.GetCoreSize() > 0)
{
forward_core_heap.Clear();
reverse_core_heap.Clear();
@@ -223,12 +222,13 @@ void ShortestPathRouting::Search(const std::shared_ptr<const datafacade::BaseDat
}
}
void ShortestPathRouting::UnpackLegs(const std::shared_ptr<const datafacade::BaseDataFacade> facade,
const std::vector<PhantomNodes> &phantom_nodes_vector,
const std::vector<NodeID> &total_packed_path,
const std::vector<std::size_t> &packed_leg_begin,
const int shortest_path_length,
InternalRouteResult &raw_route_data) const
void ShortestPathRouting<algorithm::CH>::UnpackLegs(
const FacadeT &facade,
const std::vector<PhantomNodes> &phantom_nodes_vector,
const std::vector<NodeID> &total_packed_path,
const std::vector<std::size_t> &packed_leg_begin,
const int shortest_path_length,
InternalRouteResult &raw_route_data) const
{
raw_route_data.unpacked_path_segments.resize(packed_leg_begin.size() - 1);
@@ -253,17 +253,18 @@ void ShortestPathRouting::UnpackLegs(const std::shared_ptr<const datafacade::Bas
}
}
void ShortestPathRouting::operator()(const std::shared_ptr<const datafacade::BaseDataFacade> facade,
const std::vector<PhantomNodes> &phantom_nodes_vector,
const boost::optional<bool> continue_straight_at_waypoint,
InternalRouteResult &raw_route_data) const
void ShortestPathRouting<algorithm::CH>::
operator()(const FacadeT &facade,
const std::vector<PhantomNodes> &phantom_nodes_vector,
const boost::optional<bool> continue_straight_at_waypoint,
InternalRouteResult &raw_route_data) const
{
const bool allow_uturn_at_waypoint =
!(continue_straight_at_waypoint ? *continue_straight_at_waypoint
: facade->GetContinueStraightDefault());
: facade.GetContinueStraightDefault());
engine_working_data.InitializeOrClearFirstThreadLocalStorage(facade->GetNumberOfNodes());
engine_working_data.InitializeOrClearSecondThreadLocalStorage(facade->GetNumberOfNodes());
engine_working_data.InitializeOrClearFirstThreadLocalStorage(facade.GetNumberOfNodes());
engine_working_data.InitializeOrClearSecondThreadLocalStorage(facade.GetNumberOfNodes());
QueryHeap &forward_heap = *(engine_working_data.forward_heap_1);
QueryHeap &reverse_heap = *(engine_working_data.reverse_heap_1);