Destructor should fail hard if an exception is raised.
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+6
-6
@@ -57,12 +57,12 @@ template <typename simple_type>
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bool deserializeVector(const std::string &filename, std::vector<simple_type> &data)
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{
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storage::io::File file(filename, true);
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storage::io::FileReader file(filename, true);
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const auto count = file.readElementCount64();
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const auto count = file.ReadElementCount64();
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data.resize(count);
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if (count)
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file.readInto(data.data(), count);
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file.ReadInto(data.data(), count);
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return true;
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}
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@@ -186,9 +186,9 @@ inline bool serializeFlags(const boost::filesystem::path &path, const std::vecto
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inline bool deserializeFlags(const boost::filesystem::path &path, std::vector<bool> &flags)
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{
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SimpleLogger().Write() << "Reading flags from " << path;
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storage::io::File flag_file(path, true);
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storage::io::FileReader flag_file(path, true);
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const auto number_of_bits = flag_file.readOne<std::uint32_t>();
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const auto number_of_bits = flag_file.ReadOne<std::uint32_t>();
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flags.resize(number_of_bits);
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// putting bits in ints
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std::uint32_t chunks = (number_of_bits + 31) / 32;
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@@ -196,7 +196,7 @@ inline bool deserializeFlags(const boost::filesystem::path &path, std::vector<bo
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std::uint32_t chunk;
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for (std::size_t chunk_id = 0; chunk_id < chunks; ++chunk_id)
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{
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flag_file.readInto(chunk);
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flag_file.ReadInto(chunk);
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std::bitset<32> chunk_bits(chunk);
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for (std::size_t bit = 0; bit < 32 && bit_position < number_of_bits; ++bit, ++bit_position)
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flags[bit_position] = chunk_bits[bit];
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@@ -346,12 +346,12 @@ class StaticRTree
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const CoordinateListT &coordinate_list)
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: m_coordinate_list(coordinate_list)
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{
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storage::io::File tree_node_file(node_file);
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storage::io::FileReader tree_node_file(node_file);
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const auto tree_size = tree_node_file.readElementCount64();
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const auto tree_size = tree_node_file.ReadElementCount64();
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m_search_tree.resize(tree_size);
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storage::io::readRamIndex(tree_node_file, &m_search_tree[0], tree_size);
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tree_node_file.ReadInto(&m_search_tree[0], tree_size);
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MapLeafNodesFile(leaf_file);
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}
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