Add stream operator to Rectangle
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				| @ -7,6 +7,7 @@ | |||||||
| 
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 | ||||||
| #include "osrm/coordinate.hpp" | #include "osrm/coordinate.hpp" | ||||||
| 
 | 
 | ||||||
|  | #include <iomanip> | ||||||
| #include <algorithm> | #include <algorithm> | ||||||
| #include <utility> | #include <utility> | ||||||
| #include <limits> | #include <limits> | ||||||
| @ -193,7 +194,14 @@ struct RectangleInt2D | |||||||
|         const bool lats_contained = (location.lat >= min_lat) && (location.lat <= max_lat); |         const bool lats_contained = (location.lat >= min_lat) && (location.lat <= max_lat); | ||||||
|         return lons_contained && lats_contained; |         return lons_contained && lats_contained; | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|  |     friend std::ostream& operator<<(std::ostream& out, const RectangleInt2D& rect); | ||||||
| }; | }; | ||||||
|  | inline std::ostream& operator<<(std::ostream& out, const RectangleInt2D& rect) | ||||||
|  | { | ||||||
|  |     out << std::setprecision(12) << "(" << toFloating(rect.min_lon) << "," << toFloating(rect.max_lon) << "," << toFloating(rect.min_lat) << "," << toFloating(rect.max_lat) << ")"; | ||||||
|  |     return out; | ||||||
|  | } | ||||||
| } | } | ||||||
| } | } | ||||||
| 
 | 
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