simplify passing annotation data through OSRM pipeline using the node-based datastore

- separates node-based graph creation and compression from edge-based graph creation
 - moves usage of edge-based node data-container to pre-processing as well, unifying access to node-based data
 - single struct instead of separate vectors for annotation data in engine (single place of modification)
This commit is contained in:
Moritz Kobitzsch
2017-09-25 15:37:11 +02:00
committed by Michael Krasnyk
parent 9b044aaa42
commit 2ddd98ee6d
64 changed files with 1610 additions and 1190 deletions
@@ -14,13 +14,16 @@ namespace extractor
namespace guidance
{
IntersectionNormalizer::IntersectionNormalizer(const util::NodeBasedDynamicGraph &node_based_graph,
const std::vector<util::Coordinate> &coordinates,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table,
const IntersectionGenerator &intersection_generator)
IntersectionNormalizer::IntersectionNormalizer(
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &coordinates,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table,
const IntersectionGenerator &intersection_generator)
: node_based_graph(node_based_graph), intersection_generator(intersection_generator),
mergable_road_detector(node_based_graph,
node_data_container,
coordinates,
intersection_generator,
intersection_generator.GetCoordinateExtractor(),