simplify passing annotation data through OSRM pipeline using the node-based datastore
- separates node-based graph creation and compression from edge-based graph creation - moves usage of edge-based node data-container to pre-processing as well, unifying access to node-based data - single struct instead of separate vectors for annotation data in engine (single place of modification)
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committed by
Michael Krasnyk
parent
9b044aaa42
commit
2ddd98ee6d
@@ -184,14 +184,14 @@ graphToEdges(const DynamicEdgeBasedGraph &edge_based_graph)
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inline DynamicEdgeBasedGraph LoadEdgeBasedGraph(const boost::filesystem::path &path)
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{
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EdgeID max_node_id;
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EdgeID number_of_edge_based_nodes;
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std::vector<extractor::EdgeBasedEdge> edges;
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extractor::files::readEdgeBasedGraph(path, max_node_id, edges);
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extractor::files::readEdgeBasedGraph(path, number_of_edge_based_nodes, edges);
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auto directed = splitBidirectionalEdges(edges);
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auto tidied = prepareEdgesForUsageInGraph<DynamicEdgeBasedGraphEdge>(std::move(directed));
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return DynamicEdgeBasedGraph(max_node_id + 1, std::move(tidied));
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return DynamicEdgeBasedGraph(number_of_edge_based_nodes, std::move(tidied));
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}
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} // ns partition
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