Merge pull request #1485 from danpat/fix/lua_err_display
Return error message when lua error occurs.
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commit
2cd616dd30
@ -44,7 +44,7 @@ namespace
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{
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{
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int lua_error_callback(lua_State *lua_state)
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int lua_error_callback(lua_State *lua_state)
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{
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luabind::object error_msg(luabind::from_stack(lua_state, -1));
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std::string error_msg = lua_tostring(lua_state, -1);
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std::ostringstream error_stream;
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std::ostringstream error_stream;
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error_stream << error_msg;
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error_stream << error_msg;
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throw osrm::exception("ERROR occured in profile script:\n" + error_stream.str());
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throw osrm::exception("ERROR occured in profile script:\n" + error_stream.str());
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@ -53,7 +53,7 @@ auto get_value_by_key(T const &object, const char *key) -> decltype(object.get_v
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int lua_error_callback(lua_State *L) // This is so I can use my own function as an
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int lua_error_callback(lua_State *L) // This is so I can use my own function as an
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// exception handler, pcall_log()
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// exception handler, pcall_log()
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{
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{
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luabind::object error_msg(luabind::from_stack(L, -1));
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std::string error_msg = lua_tostring(L, -1);
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std::ostringstream error_stream;
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std::ostringstream error_stream;
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error_stream << error_msg;
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error_stream << error_msg;
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throw osrm::exception("ERROR occured in profile script:\n" + error_stream.str());
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throw osrm::exception("ERROR occured in profile script:\n" + error_stream.str());
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