Split algorithm-specific manyToMany implementations
This commit is contained in:
		
							parent
							
								
									fd52c80573
								
							
						
					
					
						commit
						29d4bca9ba
					
				@ -24,8 +24,6 @@
 | 
				
			|||||||
#include "util/fingerprint.hpp"
 | 
					#include "util/fingerprint.hpp"
 | 
				
			||||||
#include "util/json_container.hpp"
 | 
					#include "util/json_container.hpp"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <tbb/task_scheduler_init.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#include <memory>
 | 
					#include <memory>
 | 
				
			||||||
#include <string>
 | 
					#include <string>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -55,8 +53,7 @@ template <typename Algorithm> class Engine final : public EngineInterface
 | 
				
			|||||||
{
 | 
					{
 | 
				
			||||||
  public:
 | 
					  public:
 | 
				
			||||||
    explicit Engine(const EngineConfig &config)
 | 
					    explicit Engine(const EngineConfig &config)
 | 
				
			||||||
        : task_scheduler(config.use_threads_number),
 | 
					        : route_plugin(config.max_locations_viaroute, config.max_alternatives), //
 | 
				
			||||||
          route_plugin(config.max_locations_viaroute, config.max_alternatives), //
 | 
					 | 
				
			||||||
          table_plugin(config.max_locations_distance_table),                    //
 | 
					          table_plugin(config.max_locations_distance_table),                    //
 | 
				
			||||||
          nearest_plugin(config.max_results_nearest),                           //
 | 
					          nearest_plugin(config.max_results_nearest),                           //
 | 
				
			||||||
          trip_plugin(config.max_locations_trip),                               //
 | 
					          trip_plugin(config.max_locations_trip),                               //
 | 
				
			||||||
@ -128,7 +125,6 @@ template <typename Algorithm> class Engine final : public EngineInterface
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
    std::unique_ptr<DataFacadeProvider<Algorithm>> facade_provider;
 | 
					    std::unique_ptr<DataFacadeProvider<Algorithm>> facade_provider;
 | 
				
			||||||
    mutable SearchEngineData<Algorithm> heaps;
 | 
					    mutable SearchEngineData<Algorithm> heaps;
 | 
				
			||||||
    tbb::task_scheduler_init task_scheduler;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const plugins::ViaRoutePlugin route_plugin;
 | 
					    const plugins::ViaRoutePlugin route_plugin;
 | 
				
			||||||
    const plugins::TablePlugin table_plugin;
 | 
					    const plugins::TablePlugin table_plugin;
 | 
				
			||||||
 | 
				
			|||||||
@ -183,6 +183,16 @@ inline routing_algorithms::SubMatchingList RoutingAlgorithms<Algorithm>::MapMatc
 | 
				
			|||||||
                                           allow_splitting);
 | 
					                                           allow_splitting);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <typename Algorithm>
 | 
				
			||||||
 | 
					std::vector<EdgeDuration>
 | 
				
			||||||
 | 
					RoutingAlgorithms<Algorithm>::ManyToManySearch(const std::vector<PhantomNode> &phantom_nodes,
 | 
				
			||||||
 | 
					                                               const std::vector<std::size_t> &source_indices,
 | 
				
			||||||
 | 
					                                               const std::vector<std::size_t> &target_indices) const
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    return routing_algorithms::manyToManySearch(
 | 
				
			||||||
 | 
					        heaps, *facade, phantom_nodes, source_indices, target_indices);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename Algorithm>
 | 
					template <typename Algorithm>
 | 
				
			||||||
inline std::vector<routing_algorithms::TurnData> RoutingAlgorithms<Algorithm>::GetTileTurns(
 | 
					inline std::vector<routing_algorithms::TurnData> RoutingAlgorithms<Algorithm>::GetTileTurns(
 | 
				
			||||||
    const std::vector<datafacade::BaseDataFacade::RTreeLeaf> &edges,
 | 
					    const std::vector<datafacade::BaseDataFacade::RTreeLeaf> &edges,
 | 
				
			||||||
 | 
				
			|||||||
@ -16,6 +16,39 @@ namespace engine
 | 
				
			|||||||
namespace routing_algorithms
 | 
					namespace routing_algorithms
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					struct NodeBucket
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    NodeID middle_node;
 | 
				
			||||||
 | 
					    unsigned column_index; // a column in the weight/duration matrix
 | 
				
			||||||
 | 
					    EdgeWeight weight;
 | 
				
			||||||
 | 
					    EdgeDuration duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    NodeBucket(NodeID middle_node, unsigned column_index, EdgeWeight weight, EdgeDuration duration)
 | 
				
			||||||
 | 
					        : middle_node(middle_node), column_index(column_index), weight(weight), duration(duration)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // partial order comparison
 | 
				
			||||||
 | 
					    bool operator<(const NodeBucket &rhs) const { return middle_node < rhs.middle_node; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // functor for equal_range
 | 
				
			||||||
 | 
					    struct Compare
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        bool operator()(const NodeBucket &lhs, const NodeID &rhs) const
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return lhs.middle_node < rhs;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        bool operator()(const NodeID &lhs, const NodeBucket &rhs) const
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return lhs < rhs.middle_node;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename Algorithm>
 | 
					template <typename Algorithm>
 | 
				
			||||||
std::vector<EdgeDuration> manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
 | 
					std::vector<EdgeDuration> manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
 | 
				
			||||||
                                           const DataFacade<Algorithm> &facade,
 | 
					                                           const DataFacade<Algorithm> &facade,
 | 
				
			||||||
@ -23,18 +56,6 @@ std::vector<EdgeDuration> manyToManySearch(SearchEngineData<Algorithm> &engine_w
 | 
				
			|||||||
                                           std::vector<std::size_t> source_indices,
 | 
					                                           std::vector<std::size_t> source_indices,
 | 
				
			||||||
                                           std::vector<std::size_t> target_indices);
 | 
					                                           std::vector<std::size_t> target_indices);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace mld
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template <bool DIRECTION>
 | 
					 | 
				
			||||||
std::vector<EdgeDuration> oneToManySearch(SearchEngineData<Algorithm> &engine_working_data,
 | 
					 | 
				
			||||||
                                          const DataFacade<Algorithm> &facade,
 | 
					 | 
				
			||||||
                                          const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
                                          std::size_t phantom_index,
 | 
					 | 
				
			||||||
                                          std::vector<std::size_t> phantom_indices);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
} // mld
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
} // namespace routing_algorithms
 | 
					} // namespace routing_algorithms
 | 
				
			||||||
} // namespace engine
 | 
					} // namespace engine
 | 
				
			||||||
} // namespace osrm
 | 
					} // namespace osrm
 | 
				
			||||||
 | 
				
			|||||||
@ -1,56 +0,0 @@
 | 
				
			|||||||
#include "engine/routing_algorithms.hpp"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace osrm
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
namespace engine
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template <typename Algorithm>
 | 
					 | 
				
			||||||
std::vector<EdgeDuration>
 | 
					 | 
				
			||||||
RoutingAlgorithms<Algorithm>::ManyToManySearch(const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
                                               const std::vector<std::size_t> &source_indices,
 | 
					 | 
				
			||||||
                                               const std::vector<std::size_t> &target_indices) const
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    return routing_algorithms::manyToManySearch(
 | 
					 | 
				
			||||||
        heaps, *facade, phantom_nodes, source_indices, target_indices);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template std::vector<EdgeDuration>
 | 
					 | 
				
			||||||
RoutingAlgorithms<routing_algorithms::ch::Algorithm>::ManyToManySearch(
 | 
					 | 
				
			||||||
    const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
    const std::vector<std::size_t> &source_indices,
 | 
					 | 
				
			||||||
    const std::vector<std::size_t> &target_indices) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template std::vector<EdgeDuration>
 | 
					 | 
				
			||||||
RoutingAlgorithms<routing_algorithms::corech::Algorithm>::ManyToManySearch(
 | 
					 | 
				
			||||||
    const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
    const std::vector<std::size_t> &source_indices,
 | 
					 | 
				
			||||||
    const std::vector<std::size_t> &target_indices) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// One-to-many and many-to-one can be handled with MLD separately from many-to-many search.
 | 
					 | 
				
			||||||
// One-to-many (many-to-one) search is a unidirectional forward (backward) Dijkstra search
 | 
					 | 
				
			||||||
// with the candidate node level min(GetQueryLevel(phantom_node, phantom_nodes, node)
 | 
					 | 
				
			||||||
template <>
 | 
					 | 
				
			||||||
std::vector<EdgeDuration> RoutingAlgorithms<routing_algorithms::mld::Algorithm>::ManyToManySearch(
 | 
					 | 
				
			||||||
    const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
    const std::vector<std::size_t> &source_indices,
 | 
					 | 
				
			||||||
    const std::vector<std::size_t> &target_indices) const
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    if (source_indices.size() == 1)
 | 
					 | 
				
			||||||
    { // TODO: check if target_indices.size() == 1 and do a bi-directional search
 | 
					 | 
				
			||||||
        return routing_algorithms::mld::oneToManySearch<routing_algorithms::FORWARD_DIRECTION>(
 | 
					 | 
				
			||||||
            heaps, *facade, phantom_nodes, source_indices.front(), target_indices);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (target_indices.size() == 1)
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        return routing_algorithms::mld::oneToManySearch<routing_algorithms::REVERSE_DIRECTION>(
 | 
					 | 
				
			||||||
            heaps, *facade, phantom_nodes, target_indices.front(), source_indices);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return routing_algorithms::manyToManySearch(
 | 
					 | 
				
			||||||
        heaps, *facade, phantom_nodes, source_indices, target_indices);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
} // namespace engine
 | 
					 | 
				
			||||||
} // namespace osrm
 | 
					 | 
				
			||||||
							
								
								
									
										236
									
								
								src/engine/routing_algorithms/many_to_many_ch.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										236
									
								
								src/engine/routing_algorithms/many_to_many_ch.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,236 @@
 | 
				
			|||||||
 | 
					#include "engine/routing_algorithms/many_to_many.hpp"
 | 
				
			||||||
 | 
					#include "engine/routing_algorithms/routing_base_ch.hpp"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <boost/assert.hpp>
 | 
				
			||||||
 | 
					#include <boost/range/iterator_range_core.hpp>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <limits>
 | 
				
			||||||
 | 
					#include <memory>
 | 
				
			||||||
 | 
					#include <vector>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace osrm
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					namespace engine
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					namespace routing_algorithms
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace ch
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					inline bool addLoopWeight(const DataFacade<ch::Algorithm> &facade,
 | 
				
			||||||
 | 
					                          const NodeID node,
 | 
				
			||||||
 | 
					                          EdgeWeight &weight,
 | 
				
			||||||
 | 
					                          EdgeDuration &duration)
 | 
				
			||||||
 | 
					{ // Special case for CH when contractor creates a loop edge node->node
 | 
				
			||||||
 | 
					    BOOST_ASSERT(weight < 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const auto loop_weight = ch::getLoopWeight<false>(facade, node);
 | 
				
			||||||
 | 
					    if (loop_weight != INVALID_EDGE_WEIGHT)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const auto new_weight_with_loop = weight + loop_weight;
 | 
				
			||||||
 | 
					        if (new_weight_with_loop >= 0)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            weight = new_weight_with_loop;
 | 
				
			||||||
 | 
					            duration += ch::getLoopWeight<true>(facade, node);
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // No loop found or adjusted weight is negative
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <bool DIRECTION>
 | 
				
			||||||
 | 
					void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
 | 
				
			||||||
 | 
					                        const NodeID node,
 | 
				
			||||||
 | 
					                        const EdgeWeight weight,
 | 
				
			||||||
 | 
					                        const EdgeDuration duration,
 | 
				
			||||||
 | 
					                        typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &query_heap,
 | 
				
			||||||
 | 
					                        const PhantomNode &)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (stallAtNode<DIRECTION>(facade, node, weight, query_heap))
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (auto edge : facade.GetAdjacentEdgeRange(node))
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const auto &data = facade.GetEdgeData(edge);
 | 
				
			||||||
 | 
					        if (DIRECTION == FORWARD_DIRECTION ? data.forward : data.backward)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            const NodeID to = facade.GetTarget(edge);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            const auto edge_weight = data.weight;
 | 
				
			||||||
 | 
					            const auto edge_duration = data.duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid");
 | 
				
			||||||
 | 
					            const auto to_weight = weight + edge_weight;
 | 
				
			||||||
 | 
					            const auto to_duration = duration + edge_duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // New Node discovered -> Add to Heap + Node Info Storage
 | 
				
			||||||
 | 
					            if (!query_heap.WasInserted(to))
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                query_heap.Insert(to, to_weight, {node, to_duration});
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            // Found a shorter Path -> Update weight and set new parent
 | 
				
			||||||
 | 
					            else if (std::tie(to_weight, to_duration) <
 | 
				
			||||||
 | 
					                     std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                query_heap.GetData(to) = {node, to_duration};
 | 
				
			||||||
 | 
					                query_heap.DecreaseKey(to, to_weight);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void forwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			||||||
 | 
					                        const unsigned row_idx,
 | 
				
			||||||
 | 
					                        const unsigned number_of_targets,
 | 
				
			||||||
 | 
					                        typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &query_heap,
 | 
				
			||||||
 | 
					                        const std::vector<NodeBucket> &search_space_with_buckets,
 | 
				
			||||||
 | 
					                        std::vector<EdgeWeight> &weights_table,
 | 
				
			||||||
 | 
					                        std::vector<EdgeDuration> &durations_table,
 | 
				
			||||||
 | 
					                        const PhantomNode &phantom_node)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    const auto node = query_heap.DeleteMin();
 | 
				
			||||||
 | 
					    const auto source_weight = query_heap.GetKey(node);
 | 
				
			||||||
 | 
					    const auto source_duration = query_heap.GetData(node).duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Check if each encountered node has an entry
 | 
				
			||||||
 | 
					    const auto &bucket_list = std::equal_range(search_space_with_buckets.begin(),
 | 
				
			||||||
 | 
					                                               search_space_with_buckets.end(),
 | 
				
			||||||
 | 
					                                               node,
 | 
				
			||||||
 | 
					                                               NodeBucket::Compare());
 | 
				
			||||||
 | 
					    for (const auto ¤t_bucket : boost::make_iterator_range(bucket_list))
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        // Get target id from bucket entry
 | 
				
			||||||
 | 
					        const auto column_idx = current_bucket.column_index;
 | 
				
			||||||
 | 
					        const auto target_weight = current_bucket.weight;
 | 
				
			||||||
 | 
					        const auto target_duration = current_bucket.duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        auto ¤t_weight = weights_table[row_idx * number_of_targets + column_idx];
 | 
				
			||||||
 | 
					        auto ¤t_duration = durations_table[row_idx * number_of_targets + column_idx];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Check if new weight is better
 | 
				
			||||||
 | 
					        auto new_weight = source_weight + target_weight;
 | 
				
			||||||
 | 
					        auto new_duration = source_duration + target_duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (new_weight < 0)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (addLoopWeight(facade, node, new_weight, new_duration))
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                current_weight = std::min(current_weight, new_weight);
 | 
				
			||||||
 | 
					                current_duration = std::min(current_duration, new_duration);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        else if (std::tie(new_weight, new_duration) < std::tie(current_weight, current_duration))
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            current_weight = new_weight;
 | 
				
			||||||
 | 
					            current_duration = new_duration;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    relaxOutgoingEdges<FORWARD_DIRECTION>(
 | 
				
			||||||
 | 
					        facade, node, source_weight, source_duration, query_heap, phantom_node);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void backwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			||||||
 | 
					                         const unsigned column_idx,
 | 
				
			||||||
 | 
					                         typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &query_heap,
 | 
				
			||||||
 | 
					                         std::vector<NodeBucket> &search_space_with_buckets,
 | 
				
			||||||
 | 
					                         const PhantomNode &phantom_node)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    const auto node = query_heap.DeleteMin();
 | 
				
			||||||
 | 
					    const auto target_weight = query_heap.GetKey(node);
 | 
				
			||||||
 | 
					    const auto target_duration = query_heap.GetData(node).duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Store settled nodes in search space bucket
 | 
				
			||||||
 | 
					    search_space_with_buckets.emplace_back(node, column_idx, target_weight, target_duration);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    relaxOutgoingEdges<REVERSE_DIRECTION>(
 | 
				
			||||||
 | 
					        facade, node, target_weight, target_duration, query_heap, phantom_node);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace ch
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <>
 | 
				
			||||||
 | 
					std::vector<EdgeDuration> manyToManySearch(SearchEngineData<ch::Algorithm> &engine_working_data,
 | 
				
			||||||
 | 
					                                           const DataFacade<ch::Algorithm> &facade,
 | 
				
			||||||
 | 
					                                           const std::vector<PhantomNode> &phantom_nodes,
 | 
				
			||||||
 | 
					                                           std::vector<std::size_t> source_indices,
 | 
				
			||||||
 | 
					                                           std::vector<std::size_t> target_indices)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (source_indices.empty())
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        source_indices.resize(phantom_nodes.size());
 | 
				
			||||||
 | 
					        std::iota(source_indices.begin(), source_indices.end(), 0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (target_indices.empty())
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        target_indices.resize(phantom_nodes.size());
 | 
				
			||||||
 | 
					        std::iota(target_indices.begin(), target_indices.end(), 0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const auto number_of_sources = source_indices.size();
 | 
				
			||||||
 | 
					    const auto number_of_targets = target_indices.size();
 | 
				
			||||||
 | 
					    const auto number_of_entries = number_of_sources * number_of_targets;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    std::vector<EdgeWeight> weights_table(number_of_entries, INVALID_EDGE_WEIGHT);
 | 
				
			||||||
 | 
					    std::vector<EdgeDuration> durations_table(number_of_entries, MAXIMAL_EDGE_DURATION);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    std::vector<NodeBucket> search_space_with_buckets;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Populate buckets with paths from all accessible nodes to destinations via backward searches
 | 
				
			||||||
 | 
					    for (std::uint32_t column_idx = 0; column_idx < target_indices.size(); ++column_idx)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const auto index = target_indices[column_idx];
 | 
				
			||||||
 | 
					        const auto &phantom = phantom_nodes[index];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        engine_working_data.InitializeOrClearManyToManyThreadLocalStorage(
 | 
				
			||||||
 | 
					            facade.GetNumberOfNodes());
 | 
				
			||||||
 | 
					        auto &query_heap = *(engine_working_data.many_to_many_heap);
 | 
				
			||||||
 | 
					        insertTargetInHeap(query_heap, phantom);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Explore search space
 | 
				
			||||||
 | 
					        while (!query_heap.Empty())
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            backwardRoutingStep(facade, column_idx, query_heap, search_space_with_buckets, phantom);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Order lookup buckets
 | 
				
			||||||
 | 
					    std::sort(search_space_with_buckets.begin(), search_space_with_buckets.end());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Find shortest paths from sources to all accessible nodes
 | 
				
			||||||
 | 
					    for (std::uint32_t row_idx = 0; row_idx < source_indices.size(); ++row_idx)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const auto index = source_indices[row_idx];
 | 
				
			||||||
 | 
					        const auto &phantom = phantom_nodes[index];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Clear heap and insert source nodes
 | 
				
			||||||
 | 
					        engine_working_data.InitializeOrClearManyToManyThreadLocalStorage(
 | 
				
			||||||
 | 
					            facade.GetNumberOfNodes());
 | 
				
			||||||
 | 
					        auto &query_heap = *(engine_working_data.many_to_many_heap);
 | 
				
			||||||
 | 
					        insertSourceInHeap(query_heap, phantom);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Explore search space
 | 
				
			||||||
 | 
					        while (!query_heap.Empty())
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            forwardRoutingStep(facade,
 | 
				
			||||||
 | 
					                               row_idx,
 | 
				
			||||||
 | 
					                               number_of_targets,
 | 
				
			||||||
 | 
					                               query_heap,
 | 
				
			||||||
 | 
					                               search_space_with_buckets,
 | 
				
			||||||
 | 
					                               weights_table,
 | 
				
			||||||
 | 
					                               durations_table,
 | 
				
			||||||
 | 
					                               phantom);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return durations_table;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace routing_algorithms
 | 
				
			||||||
 | 
					} // namespace engine
 | 
				
			||||||
 | 
					} // namespace osrm
 | 
				
			||||||
@ -1,5 +1,5 @@
 | 
				
			|||||||
#include "engine/routing_algorithms/many_to_many.hpp"
 | 
					#include "engine/routing_algorithms/many_to_many.hpp"
 | 
				
			||||||
#include "engine/routing_algorithms/routing_base_ch.hpp"
 | 
					#include "engine/routing_algorithms/routing_base.hpp"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <boost/assert.hpp>
 | 
					#include <boost/assert.hpp>
 | 
				
			||||||
#include <boost/range/iterator_range_core.hpp>
 | 
					#include <boost/range/iterator_range_core.hpp>
 | 
				
			||||||
@ -16,114 +16,12 @@ namespace engine
 | 
				
			|||||||
namespace routing_algorithms
 | 
					namespace routing_algorithms
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace
 | 
					namespace mld
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
struct NodeBucket
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    NodeID middle_node;
 | 
					 | 
				
			||||||
    unsigned column_index; // a column in the weight/duration matrix
 | 
					 | 
				
			||||||
    EdgeWeight weight;
 | 
					 | 
				
			||||||
    EdgeDuration duration;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    NodeBucket(NodeID middle_node, unsigned column_index, EdgeWeight weight, EdgeDuration duration)
 | 
					template <bool DIRECTION, typename MultiLevelPartition>
 | 
				
			||||||
        : middle_node(middle_node), column_index(column_index), weight(weight), duration(duration)
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // partial order comparison
 | 
					 | 
				
			||||||
    bool operator<(const NodeBucket &rhs) const { return middle_node < rhs.middle_node; }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // functor for equal_range
 | 
					 | 
				
			||||||
    struct Compare
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        bool operator()(const NodeBucket &lhs, const NodeID &rhs) const
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            return lhs.middle_node < rhs;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        bool operator()(const NodeID &lhs, const NodeBucket &rhs) const
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            return lhs < rhs.middle_node;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    };
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
inline bool addLoopWeight(const DataFacade<ch::Algorithm> &facade,
 | 
					 | 
				
			||||||
                          const NodeID node,
 | 
					 | 
				
			||||||
                          EdgeWeight &weight,
 | 
					 | 
				
			||||||
                          EdgeDuration &duration)
 | 
					 | 
				
			||||||
{ // Special case for CH when contractor creates a loop edge node->node
 | 
					 | 
				
			||||||
    BOOST_ASSERT(weight < 0);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const auto loop_weight = ch::getLoopWeight<false>(facade, node);
 | 
					 | 
				
			||||||
    if (loop_weight != INVALID_EDGE_WEIGHT)
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        const auto new_weight_with_loop = weight + loop_weight;
 | 
					 | 
				
			||||||
        if (new_weight_with_loop >= 0)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            weight = new_weight_with_loop;
 | 
					 | 
				
			||||||
            duration += ch::getLoopWeight<true>(facade, node);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // No loop found or adjusted weight is negative
 | 
					 | 
				
			||||||
    return false;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template <bool DIRECTION>
 | 
					 | 
				
			||||||
void relaxOutgoingEdges(const DataFacade<ch::Algorithm> &facade,
 | 
					 | 
				
			||||||
                        const NodeID node,
 | 
					 | 
				
			||||||
                        const EdgeWeight weight,
 | 
					 | 
				
			||||||
                        const EdgeDuration duration,
 | 
					 | 
				
			||||||
                        typename SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &query_heap,
 | 
					 | 
				
			||||||
                        const PhantomNode &)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    if (ch::stallAtNode<DIRECTION>(facade, node, weight, query_heap))
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    for (auto edge : facade.GetAdjacentEdgeRange(node))
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        const auto &data = facade.GetEdgeData(edge);
 | 
					 | 
				
			||||||
        if (DIRECTION == FORWARD_DIRECTION ? data.forward : data.backward)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            const NodeID to = facade.GetTarget(edge);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            const auto edge_weight = data.weight;
 | 
					 | 
				
			||||||
            const auto edge_duration = data.duration;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            BOOST_ASSERT_MSG(edge_weight > 0, "edge_weight invalid");
 | 
					 | 
				
			||||||
            const auto to_weight = weight + edge_weight;
 | 
					 | 
				
			||||||
            const auto to_duration = duration + edge_duration;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // New Node discovered -> Add to Heap + Node Info Storage
 | 
					 | 
				
			||||||
            if (!query_heap.WasInserted(to))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                query_heap.Insert(to, to_weight, {node, to_duration});
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            // Found a shorter Path -> Update weight
 | 
					 | 
				
			||||||
            else if (std::tie(to_weight, to_duration) <
 | 
					 | 
				
			||||||
                     std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                // new parent
 | 
					 | 
				
			||||||
                query_heap.GetData(to) = {node, to_duration};
 | 
					 | 
				
			||||||
                query_heap.DecreaseKey(to, to_weight);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
inline bool
 | 
					 | 
				
			||||||
addLoopWeight(const DataFacade<mld::Algorithm> &, const NodeID, EdgeWeight &, EdgeDuration &)
 | 
					 | 
				
			||||||
{ // MLD overlay does not introduce loop edges
 | 
					 | 
				
			||||||
    return false;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template <typename MultiLevelPartition>
 | 
					 | 
				
			||||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
 | 
					inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
 | 
				
			||||||
                                 NodeID node,
 | 
					                                 const NodeID node,
 | 
				
			||||||
                                 const PhantomNode &phantom_node)
 | 
					                                 const PhantomNode &phantom_node)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    auto highest_diffrent_level = [&partition, node](const SegmentID &phantom_node) {
 | 
					    auto highest_diffrent_level = [&partition, node](const SegmentID &phantom_node) {
 | 
				
			||||||
@ -132,11 +30,13 @@ inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
 | 
				
			|||||||
        return INVALID_LEVEL_ID;
 | 
					        return INVALID_LEVEL_ID;
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return std::min(highest_diffrent_level(phantom_node.forward_segment_id),
 | 
					    const auto node_level = std::min(highest_diffrent_level(phantom_node.forward_segment_id),
 | 
				
			||||||
                    highest_diffrent_level(phantom_node.reverse_segment_id));
 | 
					                                     highest_diffrent_level(phantom_node.reverse_segment_id));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return node_level;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename MultiLevelPartition>
 | 
					template <bool DIRECTION, typename MultiLevelPartition>
 | 
				
			||||||
inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
 | 
					inline LevelID getNodeQueryLevel(const MultiLevelPartition &partition,
 | 
				
			||||||
                                 NodeID node,
 | 
					                                 NodeID node,
 | 
				
			||||||
                                 const std::vector<PhantomNode> &phantom_nodes,
 | 
					                                 const std::vector<PhantomNode> &phantom_nodes,
 | 
				
			||||||
@ -181,11 +81,10 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
 | 
				
			|||||||
    const auto &partition = facade.GetMultiLevelPartition();
 | 
					    const auto &partition = facade.GetMultiLevelPartition();
 | 
				
			||||||
    const auto &cells = facade.GetCellStorage();
 | 
					    const auto &cells = facade.GetCellStorage();
 | 
				
			||||||
    const auto &metric = facade.GetCellMetric();
 | 
					    const auto &metric = facade.GetCellMetric();
 | 
				
			||||||
 | 
					 | 
				
			||||||
    const auto level = getNodeQueryLevel(partition, node, args...);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const auto &node_data = query_heap.GetData(node);
 | 
					    const auto &node_data = query_heap.GetData(node);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const auto level = getNodeQueryLevel<DIRECTION>(partition, node, args...);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (level >= 1 && !node_data.from_clique_arc)
 | 
					    if (level >= 1 && !node_data.from_clique_arc)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        const auto &cell = cells.GetCell(metric, level, partition.GetCell(level, node));
 | 
					        const auto &cell = cells.GetCell(metric, level, partition.GetCell(level, node));
 | 
				
			||||||
@ -274,11 +173,10 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
 | 
				
			|||||||
            {
 | 
					            {
 | 
				
			||||||
                query_heap.Insert(to, to_weight, {node, false, to_duration});
 | 
					                query_heap.Insert(to, to_weight, {node, false, to_duration});
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            // Found a shorter Path -> Update weight
 | 
					            // Found a shorter Path -> Update weight and set new parent
 | 
				
			||||||
            else if (std::tie(to_weight, to_duration) <
 | 
					            else if (std::tie(to_weight, to_duration) <
 | 
				
			||||||
                     std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
 | 
					                     std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                // new parent
 | 
					 | 
				
			||||||
                query_heap.GetData(to) = {node, false, to_duration};
 | 
					                query_heap.GetData(to) = {node, false, to_duration};
 | 
				
			||||||
                query_heap.DecreaseKey(to, to_weight);
 | 
					                query_heap.DecreaseKey(to, to_weight);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@ -286,7 +184,6 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename Algorithm>
 | 
					 | 
				
			||||||
void forwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
					void forwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			||||||
                        const unsigned row_idx,
 | 
					                        const unsigned row_idx,
 | 
				
			||||||
                        const unsigned number_of_targets,
 | 
					                        const unsigned number_of_targets,
 | 
				
			||||||
@ -300,14 +197,14 @@ void forwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			|||||||
    const auto source_weight = query_heap.GetKey(node);
 | 
					    const auto source_weight = query_heap.GetKey(node);
 | 
				
			||||||
    const auto source_duration = query_heap.GetData(node).duration;
 | 
					    const auto source_duration = query_heap.GetData(node).duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // check if each encountered node has an entry
 | 
					    // Check if each encountered node has an entry
 | 
				
			||||||
    const auto &bucket_list = std::equal_range(search_space_with_buckets.begin(),
 | 
					    const auto &bucket_list = std::equal_range(search_space_with_buckets.begin(),
 | 
				
			||||||
                                               search_space_with_buckets.end(),
 | 
					                                               search_space_with_buckets.end(),
 | 
				
			||||||
                                               node,
 | 
					                                               node,
 | 
				
			||||||
                                               NodeBucket::Compare());
 | 
					                                               NodeBucket::Compare());
 | 
				
			||||||
    for (const auto ¤t_bucket : boost::make_iterator_range(bucket_list))
 | 
					    for (const auto ¤t_bucket : boost::make_iterator_range(bucket_list))
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        // get target id from bucket entry
 | 
					        // Get target id from bucket entry
 | 
				
			||||||
        const auto column_idx = current_bucket.column_index;
 | 
					        const auto column_idx = current_bucket.column_index;
 | 
				
			||||||
        const auto target_weight = current_bucket.weight;
 | 
					        const auto target_weight = current_bucket.weight;
 | 
				
			||||||
        const auto target_duration = current_bucket.duration;
 | 
					        const auto target_duration = current_bucket.duration;
 | 
				
			||||||
@ -315,19 +212,12 @@ void forwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			|||||||
        auto ¤t_weight = weights_table[row_idx * number_of_targets + column_idx];
 | 
					        auto ¤t_weight = weights_table[row_idx * number_of_targets + column_idx];
 | 
				
			||||||
        auto ¤t_duration = durations_table[row_idx * number_of_targets + column_idx];
 | 
					        auto ¤t_duration = durations_table[row_idx * number_of_targets + column_idx];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // check if new weight is better
 | 
					        // Check if new weight is better
 | 
				
			||||||
        auto new_weight = source_weight + target_weight;
 | 
					        auto new_weight = source_weight + target_weight;
 | 
				
			||||||
        auto new_duration = source_duration + target_duration;
 | 
					        auto new_duration = source_duration + target_duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (new_weight < 0)
 | 
					        if (new_weight >= 0 &&
 | 
				
			||||||
        {
 | 
					            std::tie(new_weight, new_duration) < std::tie(current_weight, current_duration))
 | 
				
			||||||
            if (addLoopWeight(facade, node, new_weight, new_duration))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                current_weight = std::min(current_weight, new_weight);
 | 
					 | 
				
			||||||
                current_duration = std::min(current_duration, new_duration);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (std::tie(new_weight, new_duration) < std::tie(current_weight, current_duration))
 | 
					 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            current_weight = new_weight;
 | 
					            current_weight = new_weight;
 | 
				
			||||||
            current_duration = new_duration;
 | 
					            current_duration = new_duration;
 | 
				
			||||||
@ -338,7 +228,6 @@ void forwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			|||||||
        facade, node, source_weight, source_duration, query_heap, phantom_node);
 | 
					        facade, node, source_weight, source_duration, query_heap, phantom_node);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename Algorithm>
 | 
					 | 
				
			||||||
void backwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
					void backwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			||||||
                         const unsigned column_idx,
 | 
					                         const unsigned column_idx,
 | 
				
			||||||
                         typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &query_heap,
 | 
					                         typename SearchEngineData<Algorithm>::ManyToManyQueryHeap &query_heap,
 | 
				
			||||||
@ -349,124 +238,12 @@ void backwardRoutingStep(const DataFacade<Algorithm> &facade,
 | 
				
			|||||||
    const auto target_weight = query_heap.GetKey(node);
 | 
					    const auto target_weight = query_heap.GetKey(node);
 | 
				
			||||||
    const auto target_duration = query_heap.GetData(node).duration;
 | 
					    const auto target_duration = query_heap.GetData(node).duration;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // store settled nodes in search space bucket
 | 
					    // Store settled nodes in search space bucket
 | 
				
			||||||
    search_space_with_buckets.emplace_back(node, column_idx, target_weight, target_duration);
 | 
					    search_space_with_buckets.emplace_back(node, column_idx, target_weight, target_duration);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    relaxOutgoingEdges<REVERSE_DIRECTION>(
 | 
					    relaxOutgoingEdges<REVERSE_DIRECTION>(
 | 
				
			||||||
        facade, node, target_weight, target_duration, query_heap, phantom_node);
 | 
					        facade, node, target_weight, target_duration, query_heap, phantom_node);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template <typename Algorithm>
 | 
					 | 
				
			||||||
std::vector<EdgeDuration> manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
 | 
					 | 
				
			||||||
                                           const DataFacade<Algorithm> &facade,
 | 
					 | 
				
			||||||
                                           const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
                                           std::vector<std::size_t> source_indices,
 | 
					 | 
				
			||||||
                                           std::vector<std::size_t> target_indices)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    if (source_indices.empty())
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        source_indices.resize(phantom_nodes.size());
 | 
					 | 
				
			||||||
        std::iota(source_indices.begin(), source_indices.end(), 0);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if (target_indices.empty())
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        target_indices.resize(phantom_nodes.size());
 | 
					 | 
				
			||||||
        std::iota(target_indices.begin(), target_indices.end(), 0);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const auto number_of_sources = source_indices.size();
 | 
					 | 
				
			||||||
    const auto number_of_targets = target_indices.size();
 | 
					 | 
				
			||||||
    const auto number_of_entries = number_of_sources * number_of_targets;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    std::vector<EdgeWeight> weights_table(number_of_entries, INVALID_EDGE_WEIGHT);
 | 
					 | 
				
			||||||
    std::vector<EdgeDuration> durations_table(number_of_entries, MAXIMAL_EDGE_DURATION);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    std::mutex lock;
 | 
					 | 
				
			||||||
    std::vector<NodeBucket> search_space_with_buckets;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Backward search for target phantoms
 | 
					 | 
				
			||||||
    tbb::parallel_for(
 | 
					 | 
				
			||||||
        tbb::blocked_range<std::size_t>{0, target_indices.size()},
 | 
					 | 
				
			||||||
        [&](const tbb::blocked_range<std::size_t> &chunk) {
 | 
					 | 
				
			||||||
            for (auto column_idx = chunk.begin(), end = chunk.end(); column_idx != end;
 | 
					 | 
				
			||||||
                 ++column_idx)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                const auto index = target_indices[column_idx];
 | 
					 | 
				
			||||||
                const auto &phantom = phantom_nodes[index];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                engine_working_data.InitializeOrClearManyToManyThreadLocalStorage(
 | 
					 | 
				
			||||||
                    facade.GetNumberOfNodes());
 | 
					 | 
				
			||||||
                auto &query_heap = *(engine_working_data.many_to_many_heap);
 | 
					 | 
				
			||||||
                insertTargetInHeap(query_heap, phantom);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                // explore search space
 | 
					 | 
				
			||||||
                std::vector<NodeBucket> local_buckets;
 | 
					 | 
				
			||||||
                while (!query_heap.Empty())
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    backwardRoutingStep(facade, column_idx, query_heap, local_buckets, phantom);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                { // Insert local buckets into the global search space
 | 
					 | 
				
			||||||
                    std::lock_guard<std::mutex> guard{lock};
 | 
					 | 
				
			||||||
                    search_space_with_buckets.insert(std::end(search_space_with_buckets),
 | 
					 | 
				
			||||||
                                                     std::begin(local_buckets),
 | 
					 | 
				
			||||||
                                                     std::end(local_buckets));
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    tbb::parallel_sort(search_space_with_buckets.begin(), search_space_with_buckets.end());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // For each source do forward search
 | 
					 | 
				
			||||||
    tbb::parallel_for(tbb::blocked_range<std::size_t>{0, source_indices.size()},
 | 
					 | 
				
			||||||
                      [&](const tbb::blocked_range<std::size_t> &chunk) {
 | 
					 | 
				
			||||||
                          for (auto row_idx = chunk.begin(), end = chunk.end(); row_idx != end;
 | 
					 | 
				
			||||||
                               ++row_idx)
 | 
					 | 
				
			||||||
                          {
 | 
					 | 
				
			||||||
                              const auto index = source_indices[row_idx];
 | 
					 | 
				
			||||||
                              const auto &phantom = phantom_nodes[index];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                              // clear heap and insert source nodes
 | 
					 | 
				
			||||||
                              engine_working_data.InitializeOrClearManyToManyThreadLocalStorage(
 | 
					 | 
				
			||||||
                                  facade.GetNumberOfNodes());
 | 
					 | 
				
			||||||
                              auto &query_heap = *(engine_working_data.many_to_many_heap);
 | 
					 | 
				
			||||||
                              insertSourceInHeap(query_heap, phantom);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                              // explore search space
 | 
					 | 
				
			||||||
                              while (!query_heap.Empty())
 | 
					 | 
				
			||||||
                              {
 | 
					 | 
				
			||||||
                                  forwardRoutingStep(facade,
 | 
					 | 
				
			||||||
                                                     row_idx,
 | 
					 | 
				
			||||||
                                                     number_of_targets,
 | 
					 | 
				
			||||||
                                                     query_heap,
 | 
					 | 
				
			||||||
                                                     search_space_with_buckets,
 | 
					 | 
				
			||||||
                                                     weights_table,
 | 
					 | 
				
			||||||
                                                     durations_table,
 | 
					 | 
				
			||||||
                                                     phantom);
 | 
					 | 
				
			||||||
                              }
 | 
					 | 
				
			||||||
                          }
 | 
					 | 
				
			||||||
                      });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return durations_table;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template std::vector<EdgeDuration>
 | 
					 | 
				
			||||||
manyToManySearch(SearchEngineData<ch::Algorithm> &engine_working_data,
 | 
					 | 
				
			||||||
                 const DataFacade<ch::Algorithm> &facade,
 | 
					 | 
				
			||||||
                 const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
                 std::vector<std::size_t> source_indices,
 | 
					 | 
				
			||||||
                 std::vector<std::size_t> target_indices);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
template std::vector<EdgeDuration>
 | 
					 | 
				
			||||||
manyToManySearch(SearchEngineData<mld::Algorithm> &engine_working_data,
 | 
					 | 
				
			||||||
                 const DataFacade<mld::Algorithm> &facade,
 | 
					 | 
				
			||||||
                 const std::vector<PhantomNode> &phantom_nodes,
 | 
					 | 
				
			||||||
                 std::vector<std::size_t> source_indices,
 | 
					 | 
				
			||||||
                 std::vector<std::size_t> target_indices);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace mld
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Unidirectional multi-layer Dijkstra search for 1-to-N and N-to-1 matrices
 | 
					// Unidirectional multi-layer Dijkstra search for 1-to-N and N-to-1 matrices
 | 
				
			||||||
template <bool DIRECTION>
 | 
					template <bool DIRECTION>
 | 
				
			||||||
@ -635,20 +412,114 @@ std::vector<EdgeDuration> oneToManySearch(SearchEngineData<Algorithm> &engine_wo
 | 
				
			|||||||
    return durations;
 | 
					    return durations;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template std::vector<EdgeDuration>
 | 
					std::vector<EdgeDuration> manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
 | 
				
			||||||
oneToManySearch<FORWARD_DIRECTION>(SearchEngineData<Algorithm> &engine_working_data,
 | 
					                                           const DataFacade<Algorithm> &facade,
 | 
				
			||||||
                                   const DataFacade<Algorithm> &facade,
 | 
					                                           const std::vector<PhantomNode> &phantom_nodes,
 | 
				
			||||||
                                   const std::vector<PhantomNode> &phantom_nodes,
 | 
					                                           std::vector<std::size_t> source_indices,
 | 
				
			||||||
                                   std::size_t phantom_index,
 | 
					                                           std::vector<std::size_t> target_indices)
 | 
				
			||||||
                                   std::vector<std::size_t> phantom_indices);
 | 
					{
 | 
				
			||||||
 | 
					    if (source_indices.empty())
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        source_indices.resize(phantom_nodes.size());
 | 
				
			||||||
 | 
					        std::iota(source_indices.begin(), source_indices.end(), 0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (target_indices.empty())
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        target_indices.resize(phantom_nodes.size());
 | 
				
			||||||
 | 
					        std::iota(target_indices.begin(), target_indices.end(), 0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template std::vector<EdgeDuration>
 | 
					    const auto number_of_sources = source_indices.size();
 | 
				
			||||||
oneToManySearch<REVERSE_DIRECTION>(SearchEngineData<Algorithm> &engine_working_data,
 | 
					    const auto number_of_targets = target_indices.size();
 | 
				
			||||||
                                   const DataFacade<Algorithm> &facade,
 | 
					    const auto number_of_entries = number_of_sources * number_of_targets;
 | 
				
			||||||
                                   const std::vector<PhantomNode> &phantom_nodes,
 | 
					
 | 
				
			||||||
                                   std::size_t phantom_index,
 | 
					    std::vector<EdgeWeight> weights_table(number_of_entries, INVALID_EDGE_WEIGHT);
 | 
				
			||||||
                                   std::vector<std::size_t> phantom_indices);
 | 
					    std::vector<EdgeDuration> durations_table(number_of_entries, MAXIMAL_EDGE_DURATION);
 | 
				
			||||||
} // mld
 | 
					
 | 
				
			||||||
 | 
					    std::vector<NodeBucket> search_space_with_buckets;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Populate buckets with paths from all accessible nodes to destinations via backward searches
 | 
				
			||||||
 | 
					    for (std::uint32_t column_idx = 0; column_idx < target_indices.size(); ++column_idx)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const auto index = target_indices[column_idx];
 | 
				
			||||||
 | 
					        const auto &phantom = phantom_nodes[index];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        engine_working_data.InitializeOrClearManyToManyThreadLocalStorage(
 | 
				
			||||||
 | 
					            facade.GetNumberOfNodes());
 | 
				
			||||||
 | 
					        auto &query_heap = *(engine_working_data.many_to_many_heap);
 | 
				
			||||||
 | 
					        insertTargetInHeap(query_heap, phantom);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // explore search space
 | 
				
			||||||
 | 
					        while (!query_heap.Empty())
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            backwardRoutingStep(facade, column_idx, query_heap, search_space_with_buckets, phantom);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Order lookup buckets
 | 
				
			||||||
 | 
					    std::sort(search_space_with_buckets.begin(), search_space_with_buckets.end());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Find shortest paths from sources to all accessible nodes
 | 
				
			||||||
 | 
					    for (std::uint32_t row_idx = 0; row_idx < source_indices.size(); ++row_idx)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        const auto index = source_indices[row_idx];
 | 
				
			||||||
 | 
					        const auto &phantom = phantom_nodes[index];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Clear heap and insert source nodes
 | 
				
			||||||
 | 
					        engine_working_data.InitializeOrClearManyToManyThreadLocalStorage(
 | 
				
			||||||
 | 
					            facade.GetNumberOfNodes());
 | 
				
			||||||
 | 
					        auto &query_heap = *(engine_working_data.many_to_many_heap);
 | 
				
			||||||
 | 
					        insertSourceInHeap(query_heap, phantom);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Explore search space
 | 
				
			||||||
 | 
					        while (!query_heap.Empty())
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            forwardRoutingStep(facade,
 | 
				
			||||||
 | 
					                               row_idx,
 | 
				
			||||||
 | 
					                               number_of_targets,
 | 
				
			||||||
 | 
					                               query_heap,
 | 
				
			||||||
 | 
					                               search_space_with_buckets,
 | 
				
			||||||
 | 
					                               weights_table,
 | 
				
			||||||
 | 
					                               durations_table,
 | 
				
			||||||
 | 
					                               phantom);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return durations_table;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace mld
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Dispatcher function for one-to-many and many-to-one tasks that can be handled by MLD differently:
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					// * one-to-many (many-to-one) tasks use a unidirectional forward (backward) Dijkstra search
 | 
				
			||||||
 | 
					//   with the candidate node level `min(GetQueryLevel(phantom_node, node, phantom_nodes)`
 | 
				
			||||||
 | 
					//   for all destination (source) phantom nodes
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					// * many-to-many search tasks use a bidirectional Dijkstra search
 | 
				
			||||||
 | 
					//   with the candidate node level `min(GetHighestDifferentLevel(phantom_node, node))`
 | 
				
			||||||
 | 
					template <>
 | 
				
			||||||
 | 
					std::vector<EdgeDuration> manyToManySearch(SearchEngineData<mld::Algorithm> &engine_working_data,
 | 
				
			||||||
 | 
					                                           const DataFacade<mld::Algorithm> &facade,
 | 
				
			||||||
 | 
					                                           const std::vector<PhantomNode> &phantom_nodes,
 | 
				
			||||||
 | 
					                                           std::vector<std::size_t> source_indices,
 | 
				
			||||||
 | 
					                                           std::vector<std::size_t> target_indices)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (source_indices.size() == 1)
 | 
				
			||||||
 | 
					    { // TODO: check if target_indices.size() == 1 and do a bi-directional search
 | 
				
			||||||
 | 
					        return mld::oneToManySearch<FORWARD_DIRECTION>(
 | 
				
			||||||
 | 
					            engine_working_data, facade, phantom_nodes, source_indices.front(), target_indices);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (target_indices.size() == 1)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        return mld::oneToManySearch<REVERSE_DIRECTION>(
 | 
				
			||||||
 | 
					            engine_working_data, facade, phantom_nodes, target_indices.front(), source_indices);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return mld::manyToManySearch(
 | 
				
			||||||
 | 
					        engine_working_data, facade, phantom_nodes, source_indices, target_indices);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace routing_algorithms
 | 
					} // namespace routing_algorithms
 | 
				
			||||||
} // namespace engine
 | 
					} // namespace engine
 | 
				
			||||||
		Loading…
	
		Reference in New Issue
	
	Block a user