Allow specifing a weight for routing that is independent of duration
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committed by
Patrick Niklaus
parent
e463733138
commit
279f8aabfb
@@ -91,7 +91,7 @@ class AlternativeRouting final : private BasicRoutingInterface
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QueryHeap &heap1,
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QueryHeap &heap2,
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NodeID *middle_node,
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int *upper_bound_to_shortest_path_weight,
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EdgeWeight *upper_bound_to_shortest_path_weight,
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std::vector<NodeID> &search_space_intersection,
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std::vector<SearchSpaceEdge> &search_space,
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const EdgeWeight min_edge_offset) const
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@@ -100,14 +100,14 @@ class AlternativeRouting final : private BasicRoutingInterface
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QueryHeap &reverse_heap = (is_forward_directed ? heap2 : heap1);
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const NodeID node = forward_heap.DeleteMin();
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const int weight = forward_heap.GetKey(node);
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const EdgeWeight weight = forward_heap.GetKey(node);
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// const NodeID parentnode = forward_heap.GetData(node).parent;
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// util::Log() << (is_forward_directed ? "[fwd] " : "[rev] ") << "settled
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// edge ("
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// << parentnode << "," << node << "), dist: " << weight;
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const int scaled_weight =
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static_cast<int>((weight + min_edge_offset) / (1. + VIAPATH_EPSILON));
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const auto scaled_weight =
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static_cast<EdgeWeight>((weight + min_edge_offset) / (1. + VIAPATH_EPSILON));
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if ((INVALID_EDGE_WEIGHT != *upper_bound_to_shortest_path_weight) &&
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(scaled_weight > *upper_bound_to_shortest_path_weight))
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{
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@@ -120,7 +120,7 @@ class AlternativeRouting final : private BasicRoutingInterface
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if (reverse_heap.WasInserted(node))
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{
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search_space_intersection.emplace_back(node);
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const int new_weight = reverse_heap.GetKey(node) + weight;
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const EdgeWeight new_weight = reverse_heap.GetKey(node) + weight;
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if (new_weight < *upper_bound_to_shortest_path_weight)
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{
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if (new_weight >= 0)
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@@ -139,7 +139,7 @@ class AlternativeRouting final : private BasicRoutingInterface
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{
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// check whether there is a loop present at the node
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const auto loop_weight = super::GetLoopWeight(facade, node);
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const int new_weight_with_loop = new_weight + loop_weight;
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const EdgeWeight new_weight_with_loop = new_weight + loop_weight;
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if (loop_weight != INVALID_EDGE_WEIGHT &&
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new_weight_with_loop <= *upper_bound_to_shortest_path_weight)
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{
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@@ -158,10 +158,10 @@ class AlternativeRouting final : private BasicRoutingInterface
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if (edge_is_forward_directed)
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{
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const NodeID to = facade->GetTarget(edge);
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const int edge_weight = data.weight;
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const EdgeWeight edge_weight = data.weight;
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BOOST_ASSERT(edge_weight > 0);
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const int to_weight = weight + edge_weight;
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const EdgeWeight to_weight = weight + edge_weight;
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// New Node discovered -> Add to Heap + Node Info Storage
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if (!forward_heap.WasInserted(to))
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