correct handling of travel modes
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@ -25,6 +25,22 @@ Feature: Testbot - Travel mode
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When I route I should get
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| from | to | route | modes |
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| a | d | foo,foo,foo | 1,3,1 |
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| b | d | foo,foo | 3,1 |
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Scenario: Testbot - Compressed Modes
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Given the node map
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| a | b | c | d | e | f | g |
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And the ways
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| nodes | highway | name |
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| abc | residential | road |
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| cde | river | liquid |
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| efg | residential | solid |
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When I route I should get
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| from | to | route | modes | turns |
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| a | g | road,liquid,solid | 1,3,1 | head,straight,straight,destination |
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| c | g | liquid,solid | 3,1 | head,straight,destination |
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Scenario: Testbot - Modes in each direction, different forward/backward speeds
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Given the node map
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@ -154,7 +154,7 @@ void SegmentList<DataFacadeT>::AddLeg(const std::vector<PathData> &leg_data,
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const bool is_via_leg,
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const DataFacade *facade)
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{
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for (const PathData &path_data : leg_data)
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for (const auto &path_data : leg_data)
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{
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AppendSegment(facade->GetCoordinateOfNode(path_data.node), path_data);
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}
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@ -196,32 +196,7 @@ template <typename DataFacadeT>
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void SegmentList<DataFacadeT>::AppendSegment(const FixedPointCoordinate coordinate,
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const PathData &path_point)
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{
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// if the start location is on top of a node, the first movement might be zero-length,
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// in which case we dont' add a new description, but instead update the existing one
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if ((1 == segments.size()) && (segments.front().location == coordinate))
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{
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if (path_point.segment_duration > 0)
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{
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segments.front().name_id = path_point.name_id;
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segments.front().travel_mode = path_point.travel_mode;
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}
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return;
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}
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// make sure mode changes are announced, even when there otherwise is no turn
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const auto getTurn = [](const PathData &path_point, const extractor::TravelMode previous_mode)
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{
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if (extractor::TurnInstruction::NoTurn == path_point.turn_instruction &&
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previous_mode != path_point.travel_mode && path_point.segment_duration > 0)
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{
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return extractor::TurnInstruction::GoStraight;
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}
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return path_point.turn_instruction;
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};
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// TODO check why we require .front() here
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const auto turn = segments.size() ? getTurn(path_point, segments.front().travel_mode)
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: path_point.turn_instruction;
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const auto turn = path_point.turn_instruction;
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segments.emplace_back(coordinate, path_point.name_id, path_point.segment_duration, 0.f, turn,
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path_point.travel_mode);
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@ -236,6 +211,30 @@ void SegmentList<DataFacadeT>::Finalize(const bool extract_alternative,
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if (segments.empty())
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return;
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// check if first two segments can be merged
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BOOST_ASSERT(segments.size() >= 2);
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if (segments[0].location == segments[1].location &&
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segments[1].turn_instruction == extractor::TurnInstruction::NoTurn)
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{
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segments[0].travel_mode = segments[1].travel_mode;
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segments[0].name_id = segments[1].name_id;
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// Other data??
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segments.erase(segments.begin() + 1);
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}
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// announce mode changes
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for (std::size_t i = 0; i + 1 < segments.size(); ++i)
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{
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auto &segment = segments[i];
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const auto next_mode = segments[i + 1].travel_mode;
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if (segment.travel_mode != next_mode &&
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segment.turn_instruction == extractor::TurnInstruction::NoTurn)
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{
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segment.turn_instruction = extractor::TurnInstruction::GoStraight;
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segment.necessary = true;
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}
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}
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segments[0].length = 0.f;
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for (const auto i : util::irange<std::size_t>(1, segments.size()))
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{
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@ -44,8 +44,9 @@ inline util::json::Array AnnotateRoute(const std::vector<SegmentInformation> &ro
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extractor::TravelMode last_travel_mode = TRAVEL_MODE_DEFAULT;
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// Generate annotations for every segment
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for (const SegmentInformation &segment : route_segments)
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for (std::size_t i = 0; i < route_segments.size(); ++i)
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{
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const auto &segment = route_segments[i];
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util::json::Array json_instruction_row;
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extractor::TurnInstruction current_instruction = segment.turn_instruction;
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if (extractor::isTurnNecessary(current_instruction))
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@ -89,8 +90,17 @@ inline util::json::Array AnnotateRoute(const std::vector<SegmentInformation> &ro
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json_instruction_row.values.push_back(
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static_cast<std::uint32_t>(std::round(post_turn_bearing_value)));
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if (i + 1 < route_segments.size())
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{
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// anounce next travel mode with turn
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json_instruction_row.values.push_back(route_segments[i + 1].travel_mode);
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last_travel_mode = segment.travel_mode;
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}
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else
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{
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json_instruction_row.values.push_back(segment.travel_mode);
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last_travel_mode = segment.travel_mode;
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}
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// pre turn bearing
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const double pre_turn_bearing_value = (segment.pre_turn_bearing / 10.);
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@ -99,8 +99,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
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(!force_loop_forward ||
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forward_heap.GetData(node).parent !=
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node) // if loops are forced, they are so at the source
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&&
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(!force_loop_reverse || reverse_heap.GetData(node).parent != node))
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&& (!force_loop_reverse || reverse_heap.GetData(node).parent != node))
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{
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middle_node_id = node;
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upper_bound = new_distance;
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@ -290,7 +289,10 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
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unsigned name_index = facade->GetNameIndexFromEdgeID(ed.id);
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const extractor::TurnInstruction turn_instruction =
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facade->GetTurnInstructionForEdgeID(ed.id);
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const extractor::TravelMode travel_mode = facade->GetTravelModeForEdgeID(ed.id);
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const extractor::TravelMode travel_mode =
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(unpacked_path.empty() && start_traversed_in_reverse)
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? phantom_node_pair.source_phantom.backward_travel_mode
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: facade->GetTravelModeForEdgeID(ed.id);
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if (!facade->EdgeIsCompressed(ed.id))
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{
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@ -364,11 +366,11 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
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BOOST_ASSERT(i < id_vector.size());
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BOOST_ASSERT(phantom_node_pair.target_phantom.forward_travel_mode > 0);
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unpacked_path.emplace_back(
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PathData{id_vector[i],
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phantom_node_pair.target_phantom.name_id,
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extractor::TurnInstruction::NoTurn,
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0,
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phantom_node_pair.target_phantom.forward_travel_mode});
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PathData{id_vector[i], phantom_node_pair.target_phantom.name_id,
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extractor::TurnInstruction::NoTurn, 0,
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target_traversed_in_reverse
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? phantom_node_pair.target_phantom.backward_travel_mode
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: phantom_node_pair.target_phantom.forward_travel_mode});
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}
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}
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@ -560,6 +562,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
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const bool force_loop_reverse) const
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{
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NodeID middle = SPECIAL_NODEID;
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distance = INVALID_EDGE_WEIGHT;
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std::vector<std::pair<NodeID, EdgeWeight>> forward_entry_points;
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std::vector<std::pair<NodeID, EdgeWeight>> reverse_entry_points;
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@ -602,11 +605,10 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
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}
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}
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}
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// TODO check if unordered_set might be faster
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// sort by id and increasing by distance
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auto entry_point_comparator =
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[](const std::pair<NodeID, EdgeWeight> &lhs, const std::pair<NodeID, EdgeWeight> &rhs)
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auto entry_point_comparator = [](const std::pair<NodeID, EdgeWeight> &lhs,
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const std::pair<NodeID, EdgeWeight> &rhs)
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{
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return lhs.first < rhs.first || (lhs.first == rhs.first && lhs.second < rhs.second);
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};
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@ -614,6 +616,8 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
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std::sort(reverse_entry_points.begin(), reverse_entry_points.end(), entry_point_comparator);
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NodeID last_id = SPECIAL_NODEID;
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forward_core_heap.Clear();
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reverse_core_heap.Clear();
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for (const auto p : forward_entry_points)
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{
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if (p.first == last_id)
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@ -180,6 +180,7 @@ void EdgeBasedGraphFactory::InsertEdgeBasedNode(const NodeID node_u, const NodeI
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reverse_geometry[geometry_size - 1 - i].second, forward_dist_prefix_sum[i],
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reverse_dist_prefix_sum[i], m_compressed_edge_container.GetPositionForID(edge_id_1),
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false, INVALID_COMPONENTID, i, forward_data.travel_mode, reverse_data.travel_mode);
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m_edge_based_node_is_startpoint.push_back(forward_data.startpoint ||
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reverse_data.startpoint);
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current_edge_source_coordinate_id = current_edge_target_coordinate_id;
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@ -483,7 +484,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
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(edge_is_compressed ? m_compressed_edge_container.GetPositionForID(edge_form_u)
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: node_v),
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edge_data1.name_id, turn_instruction, edge_is_compressed,
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edge_data2.travel_mode);
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edge_data1.travel_mode);
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++original_edges_counter;
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