remove debug output

This commit is contained in:
Dennis Luxen 2014-03-21 19:54:30 +01:00
parent 48d23194af
commit 26397e4692

View File

@ -822,7 +822,6 @@ void EdgeBasedGraphFactory::Run(
// the following is the core of the loop.
unsigned distance = edge_data1.distance;
if( m_traffic_lights.find(v) != m_traffic_lights.end() ) {
SimpleLogger().Write(logDEBUG) << "penalty: " << speed_profile.trafficSignalPenalty;
distance += speed_profile.trafficSignalPenalty;
}
const int turn_penalty = GetTurnPenalty(u, v, w, lua_state);