Optimise path distance calculation in MLD map matching
This commit is contained in:
parent
48d5651e32
commit
25019cfa15
@ -46,6 +46,8 @@
|
||||
- FIXED: Correctly handle compressed traffic signals. [#6724](https://github.com/Project-OSRM/osrm-backend/pull/6724)
|
||||
- FIXED: Fix bug when searching for maneuver overrides [#6739](https://github.com/Project-OSRM/osrm-backend/pull/6739)
|
||||
- FIXED: Remove force-loop checks for routes with u-turns [#6858](https://github.com/Project-OSRM/osrm-backend/pull/6858)
|
||||
- Map Matching:
|
||||
- CHANGED: Optimise path distance calculation in MLD map matching. [#6876](https://github.com/Project-OSRM/osrm-backend/pull/6876)
|
||||
- Debug tiles:
|
||||
- FIXED: Ensure speed layer features have unique ids. [#6726](https://github.com/Project-OSRM/osrm-backend/pull/6726)
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user