Optimise getNetworkDistance in MLD even more (#6884)
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24646aada9
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21607e0cb2
@ -53,6 +53,7 @@
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- FIXED: Remove force-loop checks for routes with u-turns [#6858](https://github.com/Project-OSRM/osrm-backend/pull/6858)
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- FIXED: Correctly check runtime search conditions for forcing routing steps [#6866](https://github.com/Project-OSRM/osrm-backend/pull/6866)
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- Map Matching:
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- CHANGED: Optimise path distance calculation in MLD map matching even more. [#6884](https://github.com/Project-OSRM/osrm-backend/pull/6884)
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- CHANGED: Optimise path distance calculation in MLD map matching. [#6876](https://github.com/Project-OSRM/osrm-backend/pull/6876)
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- CHANGED: Optimise R-tree queries in the case of map matching. [#6881](https://github.com/Project-OSRM/osrm-backend/pull/6876)
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- Debug tiles:
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@ -11,6 +11,7 @@
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#include <boost/assert.hpp>
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#include <algorithm>
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#include <boost/core/ignore_unused.hpp>
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#include <iterator>
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#include <limits>
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#include <tuple>
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@ -269,10 +270,29 @@ retrievePackedPathFromHeap(const SearchEngineData<Algorithm>::QueryHeap &forward
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return packed_path;
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}
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template <bool DIRECTION, typename Algorithm, typename... Args>
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template <typename Heap>
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void insertOrUpdate(Heap &heap,
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const NodeID node,
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const EdgeWeight weight,
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const typename Heap::DataType &data)
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{
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const auto heapNode = heap.GetHeapNodeIfWasInserted(node);
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if (!heapNode)
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{
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heap.Insert(node, weight, data);
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}
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else if (weight < heapNode->weight)
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{
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heapNode->data = data;
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heapNode->weight = weight;
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heap.DecreaseKey(*heapNode);
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}
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}
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template <bool DIRECTION, typename Algorithm, typename Heap, typename... Args>
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void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
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typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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const typename SearchEngineData<Algorithm>::QueryHeap::HeapNode &heapNode,
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Heap &forward_heap,
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const typename Heap::HeapNode &heapNode,
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const Args &...args)
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{
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const auto &partition = facade.GetMultiLevelPartition();
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@ -281,14 +301,31 @@ void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
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const auto level = getNodeQueryLevel(partition, heapNode.node, args...);
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static constexpr auto IS_MAP_MATCHING =
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std::is_same_v<typename SearchEngineData<mld::Algorithm>::MapMatchingQueryHeap, Heap>;
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if (level >= 1 && !heapNode.data.from_clique_arc)
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{
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if (DIRECTION == FORWARD_DIRECTION)
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if constexpr (DIRECTION == FORWARD_DIRECTION)
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{
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// Shortcuts in forward direction
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const auto &cell =
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cells.GetCell(metric, level, partition.GetCell(level, heapNode.node));
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auto destination = cell.GetDestinationNodes().begin();
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auto distance = [&cell, node = heapNode.node ]() -> auto
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{
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if constexpr (IS_MAP_MATCHING)
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{
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return cell.GetOutDistance(node).begin();
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}
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else
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{
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boost::ignore_unused(cell, node);
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return 0;
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}
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}
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();
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for (auto shortcut_weight : cell.GetOutWeight(heapNode.node))
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{
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BOOST_ASSERT(destination != cell.GetDestinationNodes().end());
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@ -298,19 +335,23 @@ void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
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{
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const EdgeWeight to_weight = heapNode.weight + shortcut_weight;
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BOOST_ASSERT(to_weight >= heapNode.weight);
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const auto toHeapNode = forward_heap.GetHeapNodeIfWasInserted(to);
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if (!toHeapNode)
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if constexpr (IS_MAP_MATCHING)
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{
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forward_heap.Insert(to, to_weight, {heapNode.node, true});
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const EdgeDistance to_distance = heapNode.data.distance + *distance;
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insertOrUpdate(
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forward_heap, to, to_weight, {heapNode.node, true, to_distance});
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}
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else if (to_weight < toHeapNode->weight)
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else
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{
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toHeapNode->data = {heapNode.node, true};
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toHeapNode->weight = to_weight;
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forward_heap.DecreaseKey(*toHeapNode);
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insertOrUpdate(forward_heap, to, to_weight, {heapNode.node, true});
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}
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}
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++destination;
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if constexpr (IS_MAP_MATCHING)
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{
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++distance;
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}
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}
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}
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else
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@ -319,6 +360,20 @@ void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
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const auto &cell =
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cells.GetCell(metric, level, partition.GetCell(level, heapNode.node));
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auto source = cell.GetSourceNodes().begin();
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auto distance = [&cell, node = heapNode.node ]() -> auto
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{
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if constexpr (IS_MAP_MATCHING)
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{
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return cell.GetInDistance(node).begin();
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}
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else
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{
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boost::ignore_unused(cell, node);
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return 0;
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}
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}
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();
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for (auto shortcut_weight : cell.GetInWeight(heapNode.node))
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{
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BOOST_ASSERT(source != cell.GetSourceNodes().end());
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@ -328,19 +383,22 @@ void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
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{
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const EdgeWeight to_weight = heapNode.weight + shortcut_weight;
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BOOST_ASSERT(to_weight >= heapNode.weight);
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const auto toHeapNode = forward_heap.GetHeapNodeIfWasInserted(to);
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if (!toHeapNode)
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if constexpr (IS_MAP_MATCHING)
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{
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forward_heap.Insert(to, to_weight, {heapNode.node, true});
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const EdgeDistance to_distance = heapNode.data.distance + *distance;
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insertOrUpdate(
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forward_heap, to, to_weight, {heapNode.node, true, to_distance});
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}
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else if (to_weight < toHeapNode->weight)
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else
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{
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toHeapNode->data = {heapNode.node, true};
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toHeapNode->weight = to_weight;
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forward_heap.DecreaseKey(*toHeapNode);
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insertOrUpdate(forward_heap, to, to_weight, {heapNode.node, true});
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}
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}
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++source;
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if constexpr (IS_MAP_MATCHING)
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{
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++distance;
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}
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}
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}
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}
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@ -367,26 +425,28 @@ void relaxOutgoingEdges(const DataFacade<Algorithm> &facade,
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const EdgeWeight to_weight =
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heapNode.weight + node_weight + alias_cast<EdgeWeight>(turn_penalty);
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const auto toHeapNode = forward_heap.GetHeapNodeIfWasInserted(to);
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if (!toHeapNode)
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if constexpr (IS_MAP_MATCHING)
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{
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forward_heap.Insert(to, to_weight, {heapNode.node, false});
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const auto node_distance =
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facade.GetNodeDistance(DIRECTION == FORWARD_DIRECTION ? heapNode.node : to);
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const EdgeDistance to_distance = heapNode.data.distance + node_distance;
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insertOrUpdate(
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forward_heap, to, to_weight, {heapNode.node, false, to_distance});
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}
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else if (to_weight < toHeapNode->weight)
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else
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{
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toHeapNode->data = {heapNode.node, false};
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toHeapNode->weight = to_weight;
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forward_heap.DecreaseKey(*toHeapNode);
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insertOrUpdate(forward_heap, to, to_weight, {heapNode.node, false});
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}
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}
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}
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}
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}
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template <bool DIRECTION, typename Algorithm, typename... Args>
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template <bool DIRECTION, typename Algorithm, typename Heap, typename... Args>
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void routingStep(const DataFacade<Algorithm> &facade,
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typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
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Heap &forward_heap,
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Heap &reverse_heap,
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NodeID &middle_node,
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EdgeWeight &path_upper_bound,
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const std::vector<NodeID> &force_step_nodes,
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@ -429,22 +489,19 @@ using UnpackedNodes = std::vector<NodeID>;
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using UnpackedEdges = std::vector<EdgeID>;
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using UnpackedPath = std::tuple<EdgeWeight, UnpackedNodes, UnpackedEdges>;
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template <typename Algorithm, typename... Args>
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UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
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const DataFacade<Algorithm> &facade,
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typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
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const std::vector<NodeID> &force_step_nodes,
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EdgeWeight weight_upper_bound,
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const Args &...args)
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template <typename Algorithm, typename Heap, typename... Args>
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std::optional<std::pair<NodeID, EdgeWeight>> runSearch(const DataFacade<Algorithm> &facade,
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Heap &forward_heap,
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Heap &reverse_heap,
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const std::vector<NodeID> &force_step_nodes,
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EdgeWeight weight_upper_bound,
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const Args &...args)
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{
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if (forward_heap.Empty() || reverse_heap.Empty())
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{
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return std::make_tuple(INVALID_EDGE_WEIGHT, std::vector<NodeID>(), std::vector<EdgeID>());
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return {};
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}
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const auto &partition = facade.GetMultiLevelPartition();
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BOOST_ASSERT(!forward_heap.Empty() && forward_heap.MinKey() < INVALID_EDGE_WEIGHT);
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BOOST_ASSERT(!reverse_heap.Empty() && reverse_heap.MinKey() < INVALID_EDGE_WEIGHT);
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@ -474,10 +531,33 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
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// No path found for both target nodes?
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if (weight >= weight_upper_bound || SPECIAL_NODEID == middle)
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{
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return {};
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}
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return {{middle, weight}};
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}
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template <typename Algorithm, typename... Args>
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UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
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const DataFacade<Algorithm> &facade,
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typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
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const std::vector<NodeID> &force_step_nodes,
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EdgeWeight weight_upper_bound,
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const Args &...args)
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{
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auto searchResult = runSearch(
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facade, forward_heap, reverse_heap, force_step_nodes, weight_upper_bound, args...);
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if (!searchResult)
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{
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return std::make_tuple(INVALID_EDGE_WEIGHT, std::vector<NodeID>(), std::vector<EdgeID>());
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}
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auto [middle, weight] = *searchResult;
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const auto &partition = facade.GetMultiLevelPartition();
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// Get packed path as edges {from node ID, to node ID, from_clique_arc}
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auto packed_path = retrievePackedPathFromHeap(forward_heap, reverse_heap, middle);
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@ -536,6 +616,31 @@ UnpackedPath search(SearchEngineData<Algorithm> &engine_working_data,
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return std::make_tuple(weight, std::move(unpacked_nodes), std::move(unpacked_edges));
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}
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template <typename Algorithm, typename... Args>
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EdgeDistance
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searchDistance(SearchEngineData<Algorithm> &,
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const DataFacade<Algorithm> &facade,
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typename SearchEngineData<Algorithm>::MapMatchingQueryHeap &forward_heap,
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typename SearchEngineData<Algorithm>::MapMatchingQueryHeap &reverse_heap,
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const std::vector<NodeID> &force_step_nodes,
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EdgeWeight weight_upper_bound,
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const Args &...args)
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{
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auto searchResult = runSearch(
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facade, forward_heap, reverse_heap, force_step_nodes, weight_upper_bound, args...);
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if (!searchResult)
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{
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return INVALID_EDGE_DISTANCE;
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}
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auto [middle, _] = *searchResult;
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auto distance = forward_heap.GetData(middle).distance + reverse_heap.GetData(middle).distance;
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return distance;
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}
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// Alias to be compatible with the CH-based search
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template <typename Algorithm, typename PhantomEndpointT>
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inline void search(SearchEngineData<Algorithm> &engine_working_data,
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@ -593,8 +698,8 @@ void unpackPath(const FacadeT &facade,
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template <typename Algorithm>
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double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
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const DataFacade<Algorithm> &facade,
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typename SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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typename SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
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typename SearchEngineData<Algorithm>::MapMatchingQueryHeap &forward_heap,
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typename SearchEngineData<Algorithm>::MapMatchingQueryHeap &reverse_heap,
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const PhantomNode &source_phantom,
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const PhantomNode &target_phantom,
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EdgeWeight weight_upper_bound = INVALID_EDGE_WEIGHT)
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@ -602,48 +707,49 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
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forward_heap.Clear();
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reverse_heap.Clear();
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const PhantomEndpoints endpoints{source_phantom, target_phantom};
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insertNodesInHeaps(forward_heap, reverse_heap, endpoints);
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if (source_phantom.IsValidForwardSource())
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{
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forward_heap.Insert(source_phantom.forward_segment_id.id,
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EdgeWeight{0} - source_phantom.GetForwardWeightPlusOffset(),
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{source_phantom.forward_segment_id.id,
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false,
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EdgeDistance{0} - source_phantom.GetForwardDistance()});
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}
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auto [weight, unpacked_nodes, unpacked_edges] = search(
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if (source_phantom.IsValidReverseSource())
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{
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forward_heap.Insert(source_phantom.reverse_segment_id.id,
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EdgeWeight{0} - source_phantom.GetReverseWeightPlusOffset(),
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{source_phantom.reverse_segment_id.id,
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false,
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EdgeDistance{0} - source_phantom.GetReverseDistance()});
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}
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if (target_phantom.IsValidForwardTarget())
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{
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reverse_heap.Insert(
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target_phantom.forward_segment_id.id,
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target_phantom.GetForwardWeightPlusOffset(),
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{target_phantom.forward_segment_id.id, false, target_phantom.GetForwardDistance()});
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}
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if (target_phantom.IsValidReverseTarget())
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{
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reverse_heap.Insert(
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target_phantom.reverse_segment_id.id,
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target_phantom.GetReverseWeightPlusOffset(),
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{target_phantom.reverse_segment_id.id, false, target_phantom.GetReverseDistance()});
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}
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const PhantomEndpoints endpoints{source_phantom, target_phantom};
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auto distance = searchDistance(
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engine_working_data, facade, forward_heap, reverse_heap, {}, weight_upper_bound, endpoints);
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if (weight == INVALID_EDGE_WEIGHT)
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if (distance == INVALID_EDGE_DISTANCE)
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{
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return std::numeric_limits<double>::max();
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}
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BOOST_ASSERT(unpacked_nodes.size() >= 1);
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EdgeDistance distance = {0.0};
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if (source_phantom.forward_segment_id.id == unpacked_nodes.front())
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{
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BOOST_ASSERT(source_phantom.forward_segment_id.enabled);
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distance = EdgeDistance{0} - source_phantom.GetForwardDistance();
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}
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else if (source_phantom.reverse_segment_id.id == unpacked_nodes.front())
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{
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BOOST_ASSERT(source_phantom.reverse_segment_id.enabled);
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distance = EdgeDistance{0} - source_phantom.GetReverseDistance();
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}
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for (size_t index = 0; index < unpacked_nodes.size() - 1; ++index)
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{
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distance += facade.GetNodeDistance(unpacked_nodes[index]);
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}
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if (target_phantom.forward_segment_id.id == unpacked_nodes.back())
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{
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BOOST_ASSERT(target_phantom.forward_segment_id.enabled);
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distance += target_phantom.GetForwardDistance();
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}
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else if (target_phantom.reverse_segment_id.id == unpacked_nodes.back())
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{
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BOOST_ASSERT(target_phantom.reverse_segment_id.enabled);
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distance += target_phantom.GetReverseDistance();
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}
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return from_alias<double>(distance);
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}
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@ -47,6 +47,7 @@ template <> struct SearchEngineData<routing_algorithms::ch::Algorithm>
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util::UnorderedMapStorage<NodeID, int>>;
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using SearchEngineHeapPtr = boost::thread_specific_ptr<QueryHeap>;
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using ManyToManyHeapPtr = boost::thread_specific_ptr<ManyToManyQueryHeap>;
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static SearchEngineHeapPtr forward_heap_1;
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@ -56,6 +57,10 @@ template <> struct SearchEngineData<routing_algorithms::ch::Algorithm>
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static SearchEngineHeapPtr forward_heap_3;
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static SearchEngineHeapPtr reverse_heap_3;
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static ManyToManyHeapPtr many_to_many_heap;
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static SearchEngineHeapPtr map_matching_forward_heap_1;
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static SearchEngineHeapPtr map_matching_reverse_heap_1;
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void InitializeOrClearMapMatchingThreadLocalStorage(unsigned number_of_nodes);
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void InitializeOrClearFirstThreadLocalStorage(unsigned number_of_nodes);
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@ -74,6 +79,19 @@ struct MultiLayerDijkstraHeapData
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MultiLayerDijkstraHeapData(NodeID p, bool from) : parent(p), from_clique_arc(from) {}
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};
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struct MapMatchingMultiLayerDijkstraHeapData
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{
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NodeID parent;
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bool from_clique_arc;
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EdgeDistance distance = {0};
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MapMatchingMultiLayerDijkstraHeapData(NodeID p) : parent(p), from_clique_arc(false) {}
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MapMatchingMultiLayerDijkstraHeapData(NodeID p, bool from) : parent(p), from_clique_arc(from) {}
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MapMatchingMultiLayerDijkstraHeapData(NodeID p, bool from, EdgeDistance d)
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: parent(p), from_clique_arc(from), distance(d)
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{
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}
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};
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struct ManyToManyMultiLayerDijkstraHeapData : MultiLayerDijkstraHeapData
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{
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EdgeDuration duration;
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@ -104,16 +122,27 @@ template <> struct SearchEngineData<routing_algorithms::mld::Algorithm>
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EdgeWeight,
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ManyToManyMultiLayerDijkstraHeapData,
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util::TwoLevelStorage<NodeID, int>>;
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using MapMatchingQueryHeap = util::QueryHeap<NodeID,
|
||||
NodeID,
|
||||
EdgeWeight,
|
||||
MapMatchingMultiLayerDijkstraHeapData,
|
||||
util::TwoLevelStorage<NodeID, int>>;
|
||||
|
||||
using SearchEngineHeapPtr = boost::thread_specific_ptr<QueryHeap>;
|
||||
using ManyToManyHeapPtr = boost::thread_specific_ptr<ManyToManyQueryHeap>;
|
||||
using MapMatchingHeapPtr = boost::thread_specific_ptr<MapMatchingQueryHeap>;
|
||||
|
||||
static SearchEngineHeapPtr forward_heap_1;
|
||||
static SearchEngineHeapPtr reverse_heap_1;
|
||||
static MapMatchingHeapPtr map_matching_forward_heap_1;
|
||||
static MapMatchingHeapPtr map_matching_reverse_heap_1;
|
||||
|
||||
static ManyToManyHeapPtr many_to_many_heap;
|
||||
|
||||
void InitializeOrClearFirstThreadLocalStorage(unsigned number_of_nodes,
|
||||
unsigned number_of_boundary_nodes);
|
||||
void InitializeOrClearMapMatchingThreadLocalStorage(unsigned number_of_nodes,
|
||||
unsigned number_of_boundary_nodes);
|
||||
|
||||
void InitializeOrClearManyToManyThreadLocalStorage(unsigned number_of_nodes,
|
||||
unsigned number_of_boundary_nodes);
|
||||
|
@ -49,7 +49,7 @@ inline void initializeHeap(SearchEngineData<Algorithm> &engine_working_data,
|
||||
{
|
||||
|
||||
const auto nodes_number = facade.GetNumberOfNodes();
|
||||
engine_working_data.InitializeOrClearFirstThreadLocalStorage(nodes_number);
|
||||
engine_working_data.InitializeOrClearMapMatchingThreadLocalStorage(nodes_number);
|
||||
}
|
||||
|
||||
template <>
|
||||
@ -59,7 +59,8 @@ inline void initializeHeap<mld::Algorithm>(SearchEngineData<mld::Algorithm> &eng
|
||||
|
||||
const auto nodes_number = facade.GetNumberOfNodes();
|
||||
const auto border_nodes_number = facade.GetMaxBorderNodeID() + 1;
|
||||
engine_working_data.InitializeOrClearFirstThreadLocalStorage(nodes_number, border_nodes_number);
|
||||
engine_working_data.InitializeOrClearMapMatchingThreadLocalStorage(nodes_number,
|
||||
border_nodes_number);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
@ -144,8 +145,8 @@ SubMatchingList mapMatching(SearchEngineData<Algorithm> &engine_working_data,
|
||||
}
|
||||
|
||||
initializeHeap(engine_working_data, facade);
|
||||
auto &forward_heap = *engine_working_data.forward_heap_1;
|
||||
auto &reverse_heap = *engine_working_data.reverse_heap_1;
|
||||
auto &forward_heap = *engine_working_data.map_matching_forward_heap_1;
|
||||
auto &reverse_heap = *engine_working_data.map_matching_reverse_heap_1;
|
||||
|
||||
std::size_t breakage_begin = map_matching::INVALID_STATE;
|
||||
std::vector<std::size_t> split_points;
|
||||
|
@ -11,8 +11,32 @@ SearchEngineData<CH>::SearchEngineHeapPtr SearchEngineData<CH>::forward_heap_2;
|
||||
SearchEngineData<CH>::SearchEngineHeapPtr SearchEngineData<CH>::reverse_heap_2;
|
||||
SearchEngineData<CH>::SearchEngineHeapPtr SearchEngineData<CH>::forward_heap_3;
|
||||
SearchEngineData<CH>::SearchEngineHeapPtr SearchEngineData<CH>::reverse_heap_3;
|
||||
SearchEngineData<CH>::SearchEngineHeapPtr SearchEngineData<CH>::map_matching_forward_heap_1;
|
||||
SearchEngineData<CH>::SearchEngineHeapPtr SearchEngineData<CH>::map_matching_reverse_heap_1;
|
||||
|
||||
SearchEngineData<CH>::ManyToManyHeapPtr SearchEngineData<CH>::many_to_many_heap;
|
||||
|
||||
void SearchEngineData<CH>::InitializeOrClearMapMatchingThreadLocalStorage(unsigned number_of_nodes)
|
||||
{
|
||||
if (map_matching_forward_heap_1.get())
|
||||
{
|
||||
map_matching_forward_heap_1->Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
map_matching_forward_heap_1.reset(new QueryHeap(number_of_nodes));
|
||||
}
|
||||
|
||||
if (map_matching_reverse_heap_1.get())
|
||||
{
|
||||
map_matching_reverse_heap_1->Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
map_matching_reverse_heap_1.reset(new QueryHeap(number_of_nodes));
|
||||
}
|
||||
}
|
||||
|
||||
void SearchEngineData<CH>::InitializeOrClearFirstThreadLocalStorage(unsigned number_of_nodes)
|
||||
{
|
||||
if (forward_heap_1.get())
|
||||
@ -92,8 +116,34 @@ void SearchEngineData<CH>::InitializeOrClearManyToManyThreadLocalStorage(unsigne
|
||||
using MLD = routing_algorithms::mld::Algorithm;
|
||||
SearchEngineData<MLD>::SearchEngineHeapPtr SearchEngineData<MLD>::forward_heap_1;
|
||||
SearchEngineData<MLD>::SearchEngineHeapPtr SearchEngineData<MLD>::reverse_heap_1;
|
||||
SearchEngineData<MLD>::MapMatchingHeapPtr SearchEngineData<MLD>::map_matching_forward_heap_1;
|
||||
SearchEngineData<MLD>::MapMatchingHeapPtr SearchEngineData<MLD>::map_matching_reverse_heap_1;
|
||||
SearchEngineData<MLD>::ManyToManyHeapPtr SearchEngineData<MLD>::many_to_many_heap;
|
||||
|
||||
void SearchEngineData<MLD>::InitializeOrClearMapMatchingThreadLocalStorage(
|
||||
unsigned number_of_nodes, unsigned number_of_boundary_nodes)
|
||||
{
|
||||
if (map_matching_forward_heap_1.get())
|
||||
{
|
||||
map_matching_forward_heap_1->Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
map_matching_forward_heap_1.reset(
|
||||
new MapMatchingQueryHeap(number_of_nodes, number_of_boundary_nodes));
|
||||
}
|
||||
|
||||
if (map_matching_reverse_heap_1.get())
|
||||
{
|
||||
map_matching_reverse_heap_1->Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
map_matching_reverse_heap_1.reset(
|
||||
new MapMatchingQueryHeap(number_of_nodes, number_of_boundary_nodes));
|
||||
}
|
||||
}
|
||||
|
||||
void SearchEngineData<MLD>::InitializeOrClearFirstThreadLocalStorage(
|
||||
unsigned number_of_nodes, unsigned number_of_boundary_nodes)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user