Correct condition for is_going_straight_and_turns_continue

This commit is contained in:
Michael Krasnyk 2017-06-22 18:43:43 +02:00 committed by Patrick Niklaus
parent 929e5a4de6
commit 1b540fe0ba

View File

@ -179,7 +179,7 @@ TurnLaneScenario TurnLaneHandler::deduceScenario(const NodeID at,
(intersection.size() == 2 &&
((lane_description_id != INVALID_LANE_DESCRIPTIONID &&
lane_description_id ==
node_based_graph.GetEdgeData(intersection[1].eid).lane_description_id) ||
node_based_graph.GetEdgeData(intersection[1].eid).lane_description_id) &&
angularDeviation(intersection[1].angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE));
if (is_going_straight_and_turns_continue)