deduplicate geometry

This commit is contained in:
Moritz Kobitzsch
2017-07-24 12:47:23 +02:00
parent bbcf343e40
commit 15426975b6
3 changed files with 71 additions and 51 deletions
@@ -134,24 +134,13 @@ void annotatePath(const FacadeT &facade,
BOOST_ASSERT(phantom_node_pair.target_phantom.forward_segment_id.id == target_node_id ||
phantom_node_pair.target_phantom.reverse_segment_id.id == target_node_id);
auto node_from = unpacked_nodes.begin(), node_last = std::prev(unpacked_nodes.end());
for (auto edge = unpacked_edges.begin(); node_from != node_last; ++node_from, ++edge)
{
const auto &edge_data = facade.GetEdgeData(*edge);
const auto turn_id = edge_data.turn_id; // edge-based graph edge index
const auto node_id = *node_from; // edge-based graph node index
const auto name_index = facade.GetNameIndex(node_id);
const auto turn_instruction = facade.GetTurnInstructionForEdgeID(turn_id);
const extractor::TravelMode travel_mode = facade.GetTravelMode(node_id);
const auto classes = facade.GetClassData(node_id);
const auto geometry_index = facade.GetGeometryIndex(node_id);
std::vector<NodeID> id_vector;
std::vector<EdgeWeight> weight_vector;
std::vector<EdgeWeight> duration_vector;
std::vector<DatasourceID> datasource_vector;
// datastructures to hold extracted data from geometry
std::vector<NodeID> id_vector;
std::vector<EdgeWeight> weight_vector;
std::vector<EdgeWeight> duration_vector;
std::vector<DatasourceID> datasource_vector;
const auto get_segment_geometry = [&](const auto geometry_index) {
if (geometry_index.forward)
{
id_vector = facade.GetUncompressedForwardGeometry(geometry_index.id);
@@ -166,6 +155,21 @@ void annotatePath(const FacadeT &facade,
duration_vector = facade.GetUncompressedReverseDurations(geometry_index.id);
datasource_vector = facade.GetUncompressedReverseDatasources(geometry_index.id);
}
};
auto node_from = unpacked_nodes.begin(), node_last = std::prev(unpacked_nodes.end());
for (auto edge = unpacked_edges.begin(); node_from != node_last; ++node_from, ++edge)
{
const auto &edge_data = facade.GetEdgeData(*edge);
const auto turn_id = edge_data.turn_id; // edge-based graph edge index
const auto node_id = *node_from; // edge-based graph node index
const auto name_index = facade.GetNameIndex(node_id);
const auto turn_instruction = facade.GetTurnInstructionForEdgeID(turn_id);
const extractor::TravelMode travel_mode = facade.GetTravelMode(node_id);
const auto classes = facade.GetClassData(node_id);
const auto geometry_index = facade.GetGeometryIndex(node_id);
get_segment_geometry(geometry_index);
BOOST_ASSERT(id_vector.size() > 0);
BOOST_ASSERT(datasource_vector.size() > 0);
@@ -218,21 +222,14 @@ void annotatePath(const FacadeT &facade,
}
std::size_t start_index = 0, end_index = 0;
std::vector<unsigned> id_vector;
std::vector<EdgeWeight> weight_vector;
std::vector<EdgeWeight> duration_vector;
std::vector<DatasourceID> datasource_vector;
const auto source_geometry_id = facade.GetGeometryIndex(source_node_id).id;
const auto target_geometry_id = facade.GetGeometryIndex(target_node_id).id;
const auto is_local_path = source_geometry_id == target_geometry_id && unpacked_path.empty();
const auto target_geometry = facade.GetGeometryIndex(target_node_id);
const auto is_local_path = source_geometry_id == target_geometry.id && unpacked_path.empty();
get_segment_geometry(target_geometry);
if (target_traversed_in_reverse)
{
id_vector = facade.GetUncompressedReverseGeometry(target_geometry_id);
weight_vector = facade.GetUncompressedReverseWeights(target_geometry_id);
duration_vector = facade.GetUncompressedReverseDurations(target_geometry_id);
datasource_vector = facade.GetUncompressedReverseDatasources(target_geometry_id);
if (is_local_path)
{
start_index =
@@ -248,11 +245,6 @@ void annotatePath(const FacadeT &facade,
start_index = phantom_node_pair.source_phantom.fwd_segment_position;
}
end_index = phantom_node_pair.target_phantom.fwd_segment_position;
id_vector = facade.GetUncompressedForwardGeometry(target_geometry_id);
weight_vector = facade.GetUncompressedForwardWeights(target_geometry_id);
duration_vector = facade.GetUncompressedForwardDurations(target_geometry_id);
datasource_vector = facade.GetUncompressedForwardDatasources(target_geometry_id);
}
// Given the following compressed geometry: