Adjust method and function names
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@ -55,9 +55,9 @@ struct PhantomNode
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forward_duration_offset(0), reverse_duration_offset(0),
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packed_geometry_id(SPECIAL_GEOMETRYID), component{INVALID_COMPONENTID, false},
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fwd_segment_position(0), forward_travel_mode(TRAVEL_MODE_INACCESSIBLE),
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backward_travel_mode(TRAVEL_MODE_INACCESSIBLE), is_forward_valid_source(false),
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is_forward_valid_target(false), is_reverse_valid_source(false),
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is_reverse_valid_target(false)
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backward_travel_mode(TRAVEL_MODE_INACCESSIBLE), is_valid_forward_source(false),
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is_valid_forward_target(false), is_valid_reverse_source(false),
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is_valid_reverse_target(false)
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{
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}
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@ -105,21 +105,21 @@ struct PhantomNode
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bool IsValid() const { return location.IsValid() && (name_id != INVALID_NAMEID); }
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bool IsForwardValidSource() const
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bool IsValidForwardSource() const
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{
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return forward_segment_id.enabled && is_forward_valid_source;
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return forward_segment_id.enabled && is_valid_forward_source;
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}
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bool IsForwardValidTarget() const
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bool IsValidForwardTarget() const
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{
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return forward_segment_id.enabled && is_forward_valid_target;
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return forward_segment_id.enabled && is_valid_forward_target;
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}
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bool IsReverseValidSource() const
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bool IsValidReverseSource() const
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{
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return reverse_segment_id.enabled && is_reverse_valid_source;
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return reverse_segment_id.enabled && is_valid_reverse_source;
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}
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bool IsReverseValidTarget() const
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bool IsValidReverseTarget() const
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{
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return reverse_segment_id.enabled && is_reverse_valid_target;
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return reverse_segment_id.enabled && is_valid_reverse_target;
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}
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bool operator==(const PhantomNode &other) const { return location == other.location; }
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@ -134,10 +134,10 @@ struct PhantomNode
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EdgeWeight reverse_duration,
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EdgeWeight forward_duration_offset,
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EdgeWeight reverse_duration_offset,
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bool is_forward_valid_source,
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bool is_forward_valid_target,
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bool is_reverse_valid_source,
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bool is_reverse_valid_target,
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bool is_valid_forward_source,
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bool is_valid_forward_target,
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bool is_valid_reverse_source,
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bool is_valid_reverse_target,
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const util::Coordinate location,
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const util::Coordinate input_location)
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: forward_segment_id{other.forward_segment_id},
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@ -152,10 +152,10 @@ struct PhantomNode
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input_location{input_location}, fwd_segment_position{other.fwd_segment_position},
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forward_travel_mode{other.forward_travel_mode},
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backward_travel_mode{other.backward_travel_mode},
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is_forward_valid_source{is_forward_valid_source},
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is_forward_valid_target{is_forward_valid_target},
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is_reverse_valid_source{is_reverse_valid_source},
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is_reverse_valid_target{is_reverse_valid_target}
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is_valid_forward_source{is_valid_forward_source},
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is_valid_forward_target{is_valid_forward_target},
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is_valid_reverse_source{is_valid_reverse_source},
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is_valid_reverse_target{is_valid_reverse_target}
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{
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}
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@ -187,10 +187,10 @@ struct PhantomNode
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extractor::TravelMode backward_travel_mode : 4;
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// is phantom node valid to be used as source or target
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private:
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bool is_forward_valid_source : 1;
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bool is_forward_valid_target : 1;
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bool is_reverse_valid_source : 1;
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bool is_reverse_valid_target : 1;
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bool is_valid_forward_source : 1;
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bool is_valid_forward_target : 1;
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bool is_valid_reverse_source : 1;
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bool is_valid_reverse_target : 1;
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};
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static_assert(sizeof(PhantomNode) == 72, "PhantomNode has more padding then expected");
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@ -41,43 +41,24 @@ bool needsLoopForward(const PhantomNode &source_phantom, const PhantomNode &targ
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bool needsLoopBackwards(const PhantomNode &source_phantom, const PhantomNode &target_phantom);
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template <bool DIRECTION>
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void insertNodesInHeap(SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
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const PhantomNode &phantom_node)
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{
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BOOST_ASSERT(phantom_node.IsValid());
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void insertSourceInHeap(SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
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const PhantomNode &phantom_node);
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const auto weight_sign = DIRECTION == FORWARD_DIRECTION ? -1 : 1;
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if ((DIRECTION == FORWARD_DIRECTION && phantom_node.IsForwardValidSource()) ||
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(DIRECTION == REVERSE_DIRECTION && phantom_node.IsForwardValidTarget()))
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{
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heap.Insert(
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phantom_node.forward_segment_id.id,
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weight_sign * phantom_node.GetForwardWeightPlusOffset(),
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{phantom_node.forward_segment_id.id, weight_sign * phantom_node.GetForwardDuration()});
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}
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if ((DIRECTION == FORWARD_DIRECTION && phantom_node.IsReverseValidSource()) ||
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(DIRECTION == REVERSE_DIRECTION && phantom_node.IsReverseValidTarget()))
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{
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heap.Insert(
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phantom_node.reverse_segment_id.id,
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weight_sign * phantom_node.GetReverseWeightPlusOffset(),
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{phantom_node.reverse_segment_id.id, weight_sign * phantom_node.GetReverseDuration()});
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}
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}
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void insertTargetInHeap(SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
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const PhantomNode &phantom_node);
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template <typename Heap>
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void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNodes &nodes)
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{
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const auto &source = nodes.source_phantom;
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if (source.IsForwardValidSource())
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if (source.IsValidForwardSource())
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{
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forward_heap.Insert(source.forward_segment_id.id,
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-source.GetForwardWeightPlusOffset(),
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source.forward_segment_id.id);
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}
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if (source.IsReverseValidSource())
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if (source.IsValidReverseSource())
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{
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forward_heap.Insert(source.reverse_segment_id.id,
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-source.GetReverseWeightPlusOffset(),
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@ -85,14 +66,14 @@ void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNod
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}
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const auto &target = nodes.target_phantom;
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if (target.IsForwardValidTarget())
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if (target.IsValidForwardTarget())
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{
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reverse_heap.Insert(target.forward_segment_id.id,
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target.GetForwardWeightPlusOffset(),
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target.forward_segment_id.id);
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}
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if (target.IsReverseValidTarget())
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if (target.IsValidReverseTarget())
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{
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reverse_heap.Insert(target.reverse_segment_id.id,
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target.GetReverseWeightPlusOffset(),
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@ -176,7 +176,7 @@ manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
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const auto search_target_phantom = [&](const PhantomNode &phantom) {
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// clear heap and insert target nodes
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query_heap.Clear();
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insertNodesInHeap<REVERSE_DIRECTION>(query_heap, phantom);
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insertTargetInHeap(query_heap, phantom);
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// explore search space
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while (!query_heap.Empty())
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@ -191,7 +191,7 @@ manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
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const auto search_source_phantom = [&](const PhantomNode &phantom) {
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// clear heap and insert source nodes
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query_heap.Clear();
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insertNodesInHeap<FORWARD_DIRECTION>(query_heap, phantom);
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insertSourceInHeap(query_heap, phantom);
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// explore search space
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while (!query_heap.Empty())
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@ -9,7 +9,7 @@ namespace routing_algorithms
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bool needsLoopForward(const PhantomNode &source_phantom, const PhantomNode &target_phantom)
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{
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return source_phantom.IsForwardValidSource() && target_phantom.IsForwardValidTarget() &&
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return source_phantom.IsValidForwardSource() && target_phantom.IsValidForwardTarget() &&
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source_phantom.forward_segment_id.id == target_phantom.forward_segment_id.id &&
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source_phantom.GetForwardWeightPlusOffset() >
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target_phantom.GetForwardWeightPlusOffset();
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@ -17,12 +17,46 @@ bool needsLoopForward(const PhantomNode &source_phantom, const PhantomNode &targ
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bool needsLoopBackwards(const PhantomNode &source_phantom, const PhantomNode &target_phantom)
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{
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return source_phantom.IsReverseValidSource() && target_phantom.IsReverseValidTarget() &&
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return source_phantom.IsValidReverseSource() && target_phantom.IsValidReverseTarget() &&
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source_phantom.reverse_segment_id.id == target_phantom.reverse_segment_id.id &&
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source_phantom.GetReverseWeightPlusOffset() >
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target_phantom.GetReverseWeightPlusOffset();
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}
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void insertSourceInHeap(SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
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const PhantomNode &phantom_node)
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{
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if (phantom_node.IsValidForwardSource())
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{
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heap.Insert(phantom_node.forward_segment_id.id,
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-phantom_node.GetForwardWeightPlusOffset(),
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{phantom_node.forward_segment_id.id, -phantom_node.GetForwardDuration()});
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}
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if (phantom_node.IsValidReverseSource())
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{
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heap.Insert(phantom_node.reverse_segment_id.id,
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-phantom_node.GetReverseWeightPlusOffset(),
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{phantom_node.reverse_segment_id.id, -phantom_node.GetReverseDuration()});
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}
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}
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void insertTargetInHeap(SearchEngineData<ch::Algorithm>::ManyToManyQueryHeap &heap,
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const PhantomNode &phantom_node)
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{
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if (phantom_node.IsValidForwardTarget())
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{
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heap.Insert(phantom_node.forward_segment_id.id,
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phantom_node.GetForwardWeightPlusOffset(),
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{phantom_node.forward_segment_id.id, phantom_node.GetForwardDuration()});
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}
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if (phantom_node.IsValidReverseTarget())
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{
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heap.Insert(phantom_node.reverse_segment_id.id,
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phantom_node.GetReverseWeightPlusOffset(),
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{phantom_node.reverse_segment_id.id, phantom_node.GetReverseDuration()});
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}
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}
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} // namespace routing_algorithms
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} // namespace engine
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} // namespace osrm
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@ -233,9 +233,9 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
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int total_weight_to_forward = 0;
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int total_weight_to_reverse = 0;
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bool search_from_forward_node =
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phantom_nodes_vector.front().source_phantom.IsForwardValidSource();
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phantom_nodes_vector.front().source_phantom.IsValidForwardSource();
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bool search_from_reverse_node =
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phantom_nodes_vector.front().source_phantom.IsReverseValidSource();
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phantom_nodes_vector.front().source_phantom.IsValidReverseSource();
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std::vector<NodeID> prev_packed_leg_to_forward;
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std::vector<NodeID> prev_packed_leg_to_reverse;
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@ -259,11 +259,11 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
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const auto &source_phantom = phantom_node_pair.source_phantom;
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const auto &target_phantom = phantom_node_pair.target_phantom;
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bool search_to_forward_node = target_phantom.IsForwardValidTarget();
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bool search_to_reverse_node = target_phantom.IsReverseValidTarget();
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bool search_to_forward_node = target_phantom.IsValidForwardTarget();
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bool search_to_reverse_node = target_phantom.IsValidReverseTarget();
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BOOST_ASSERT(!search_from_forward_node || source_phantom.IsForwardValidSource());
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BOOST_ASSERT(!search_from_reverse_node || source_phantom.IsReverseValidSource());
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BOOST_ASSERT(!search_from_forward_node || source_phantom.IsValidForwardSource());
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BOOST_ASSERT(!search_from_reverse_node || source_phantom.IsValidReverseSource());
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if (search_to_reverse_node || search_to_forward_node)
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{
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@ -285,9 +285,9 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
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packed_leg_to_forward);
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// if only the reverse node is valid (e.g. when using the match plugin) we
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// actually need to move
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if (!target_phantom.IsForwardValidTarget())
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if (!target_phantom.IsValidForwardTarget())
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{
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BOOST_ASSERT(target_phantom.IsReverseValidTarget());
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BOOST_ASSERT(target_phantom.IsValidReverseTarget());
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new_total_weight_to_reverse = new_total_weight_to_forward;
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packed_leg_to_reverse = std::move(packed_leg_to_forward);
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new_total_weight_to_forward = INVALID_EDGE_WEIGHT;
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@ -297,7 +297,7 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
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// Below we have to check if new_total_weight_to_forward is invalid.
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// This prevents use-after-move on packed_leg_to_forward.
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}
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else if (target_phantom.IsReverseValidTarget())
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else if (target_phantom.IsValidReverseTarget())
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{
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new_total_weight_to_reverse = new_total_weight_to_forward;
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packed_leg_to_reverse = packed_leg_to_forward;
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@ -385,7 +385,7 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
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if (new_total_weight_to_forward != INVALID_EDGE_WEIGHT)
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{
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BOOST_ASSERT(target_phantom.IsForwardValidTarget());
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BOOST_ASSERT(target_phantom.IsValidForwardTarget());
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packed_leg_to_forward_begin.push_back(total_packed_path_to_forward.size());
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total_packed_path_to_forward.insert(total_packed_path_to_forward.end(),
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@ -402,7 +402,7 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
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if (new_total_weight_to_reverse != INVALID_EDGE_WEIGHT)
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{
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BOOST_ASSERT(target_phantom.IsReverseValidTarget());
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BOOST_ASSERT(target_phantom.IsValidReverseTarget());
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packed_leg_to_reverse_begin.push_back(total_packed_path_to_reverse.size());
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total_packed_path_to_reverse.insert(total_packed_path_to_reverse.end(),
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