Access to location dependent data in Lua via way:get_location_tags()
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@@ -40,8 +40,6 @@ struct LocationDependentData
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properties_t operator()(const point_t &point) const;
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properties_t operator()(const osmium::Way &way) const;
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private:
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void loadLocationDependentData(const boost::filesystem::path &file_path);
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