collapse use-lane instructions if possible
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@@ -151,6 +151,7 @@ class RouteAPI : public BaseAPI
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phantoms.source_phantom,
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phantoms.target_phantom);
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leg.steps = guidance::anticipateLaneChange(std::move(leg.steps));
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leg.steps = guidance::collapseUseLane(std::move(leg.steps));
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leg_geometry = guidance::resyncGeometry(std::move(leg_geometry), leg.steps);
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}
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@@ -43,6 +43,15 @@ std::vector<RouteStep> buildIntersections(std::vector<RouteStep> steps);
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// remove steps invalidated by post-processing
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std::vector<RouteStep> removeNoTurnInstructions(std::vector<RouteStep> steps);
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// remove use lane information that is not actually a turn. For post-processing, we need to
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// associate lanes with every turn. Some of these use-lane instructions are not required after lane
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// anticipation anymore. This function removes all use lane instructions that are not actually used
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// anymore since all lanes going straight are used anyhow.
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// FIXME this is currently only a heuristic. We need knowledge on which lanes actually might become
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// turn lanes. If a straight lane becomes a turn lane, this might be something to consider. Right
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// now we bet on lane-anticipation to catch this.
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std::vector<RouteStep> collapseUseLane(std::vector<RouteStep> steps);
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// postProcess will break the connection between the leg geometry
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// for which a segment is supposed to represent exactly the coordinates
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// between routing maneuvers and the route steps itself.
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