change paradigm of merge to only emit on motorway-like roads

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Moritz Kobitzsch 2016-07-14 15:05:46 +02:00 committed by Patrick Niklaus
parent 35422a0fb5
commit 0d36d472c9
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13 changed files with 202 additions and 44 deletions

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@ -6,6 +6,7 @@
- Handle Access tags for lanes, only considering valid lanes in lane-guidance (think car | car | bike | car)
- API:
- `annotations=true` now returns the data source id for each segment as `datasources`
- Reduced semantic of merge to refer only to merges from a lane onto a motorway-like road
# 5.3.0
Changes from 5.3.0-rc.3

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@ -135,9 +135,9 @@ Feature: Turn Lane Guidance
| cj | | 1 | motorway_link | yes | xbcj |
When I route I should get
| waypoints | route | turns | lanes |
| a,i | ab,xbcj,ci,ci | depart,merge slight left,turn slight right,arrive | ,,none:false slight right:true, |
| a,j | ab,xbcj,xbcj | depart,merge slight left,arrive | ,, |
| waypoints | route | turns | lanes |
| a,i | ab,ci,ci | depart,turn slight right,arrive | ,none:false slight right:true, |
| a,j | ab,xbcj | depart,arrive | , |
@anticipate

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@ -506,6 +506,36 @@ Feature: Collapse
| icf | secondary | in | yes |
| gbj | secondary | out | yes |
When I route I should get
| waypoints | route | turns |
| i,h | in,road,road | depart,turn left,arrive |
| a,d | road,road | depart,arrive |
| a,j | road,out,out | depart,turn slight right,arrive |
Scenario: Segregated Intersection into Very Slight Turn
Given the node map
| h | | | | | | |
| a | | | | | | |
| | | | | | | |
| | | | | | | |
| | | g | | | | |
| | | b | | | | |
| | | | f | | | |
| | | | c | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | e |
| | | | | | | d |
| | | j | i | | | |
And the ways
| nodes | highway | name | oneway |
| abcd | primary | road | yes |
| efgh | primary | road | yes |
| icf | secondary | in | yes |
| gbj | secondary | out | yes |
When I route I should get
| waypoints | route | turns |
| i,h | in,road,road | depart,turn slight left,arrive |
@ -630,3 +660,26 @@ Feature: Collapse
| f,d | on,Hwy,Hwy | depart,merge slight right,arrive |
| f,e | on,Hwy,off,off | depart,merge slight right,off ramp right,arrive |
| a,e | Hwy,off,off | depart,off ramp right,arrive |
@negative @straight
Scenario: Don't collapse going straight if actual turn
Given the node map
| | c | e | | |
| | | d | | f |
| | | | | |
| | | b | | |
| | | | | |
| | | | | |
| | | a | | |
And the ways
| nodes | name | highway |
| abc | main | primary |
| bde | straight | residential |
| df | right | residential |
When I route I should get
| waypoints | route | turns |
| a,c | main,main | depart,arrive |
| a,e | main,straight,straight | depart,turn straight,arrive |
| a,f | main,straight,right,right | depart,turn straight,turn right,arrive |

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@ -52,8 +52,8 @@ Feature: Slipways and Dedicated Turn Lanes
| efg | primary | second |
When I route I should get
| waypoints | route | turns |
| a,g | first,,second,second | depart,off ramp slight right,merge slight left,arrive |
| waypoints | route | turns |
| a,g | first,,second,second | depart,off ramp slight right,turn straight,arrive |
Scenario: Inner city expressway with on road
Given the node map

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@ -311,6 +311,6 @@ Feature: Fork Instructions
| ab | on | motorway_link |
When I route I should get
| waypoints | route | turns |
| a,j | on,xbcj,xbcj | depart,merge slight left,arrive |
| a,i | on,xbcj,off,off | depart,merge slight left,turn slight right,arrive |
| waypoints | route | turns |
| a,j | on,xbcj | depart,arrive |
| a,i | on,off,off | depart,turn slight right,arrive |

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@ -3,13 +3,14 @@ Feature: Merging
Background:
Given the profile "car"
Given a grid size of 10 meters
And a grid size of 10 meters
@merge
Scenario: Merge on Four Way Intersection
Given the node map
| d | | |
| a | b | c |
| e | | |
| d | | | | | | | | | |
| a | | b | | | | | | | c |
| e | | | | | | | | | |
And the ways
| nodes | highway |
@ -18,14 +19,15 @@ Feature: Merging
| eb | primary |
When I route I should get
| waypoints | route | turns |
| d,c | db,abc,abc | depart,merge slight right,arrive |
| e,c | eb,abc,abc | depart,merge slight left,arrive |
| waypoints | route | turns |
| d,c | db,abc,abc | depart,turn straight,arrive |
| e,c | eb,abc,abc | depart,turn straight,arrive |
@merge
Scenario: Merge on Three Way Intersection Right
Given the node map
| d | | |
| a | b | c |
| d | | | | | | | | | |
| a | | b | | | | | | | c |
And the ways
| nodes | highway |
@ -33,13 +35,14 @@ Feature: Merging
| db | primary |
When I route I should get
| waypoints | route | turns |
| d,c | db,abc,abc | depart,merge slight right,arrive |
| waypoints | route | turns |
| d,c | db,abc,abc | depart,turn straight,arrive |
Scenario: Merge on Three Way Intersection Right
@merge @negative
Scenario: Don't Merge on Short-Three Way Intersection Right
Given the node map
| a | b | c |
| d | | |
| d | | | | | | | |
| a | | b | | | | | c |
And the ways
| nodes | highway |
@ -47,15 +50,37 @@ Feature: Merging
| db | primary |
When I route I should get
| waypoints | route | turns |
| d,c | db,abc,abc | depart,merge slight left,arrive |
| waypoints | route | turns |
| d,c | db,abc,abc | depart,turn slight left,arrive |
@merge
Scenario: Merge on Three Way Intersection Right
Given the node map
| a | | b | | | | | | | c |
| d | | | | | | | | | |
And the ways
| nodes | highway |
| abc | primary |
| db | primary |
When I route I should get
| waypoints | route | turns |
| d,c | db,abc,abc | depart,turn straight,arrive |
@merge
Scenario: Merge onto a turning road
Given the node map
| | | | | | | e |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | d | |
| | | | | | | |
| | | | | | | |
@ -71,6 +96,21 @@ Feature: Merging
| fd | residential | in |
When I route I should get
| waypoints | turns | route |
| f,e | depart,merge slight left,arrive | in,road,road |
| f,a | depart,turn sharp left,arrive | in,road,road |
| waypoints | turns | route |
| f,e | depart,turn straight,arrive | in,road,road |
| f,a | depart,turn sharp left,arrive | in,road,road |
@merge
Scenario: Merge onto a motorway
Given the node map
| d | | | | | | | | | |
| a | | | b | | | | | | c |
And the ways
| nodes | name | highway | oneway |
| abc | A100 | motorway | yes |
| db | | motorway_link | yes |
When I route I should get
| waypoints | route | turns |
| d,c | ,A100,A100 | depart,merge slight right,arrive |

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@ -696,9 +696,9 @@ Feature: Turn Lane Guidance
| ab | on | motorway_link | |
When I route I should get
| waypoints | route | turns | lanes |
| a,j | on,xbcj,xbcj | depart,merge slight left,arrive | ,, |
| a,i | on,xbcj,off,off | depart,merge slight left,turn slight right,arrive | ,,none:false slight right:true, |
| waypoints | route | turns | lanes |
| a,j | on,xbcj | depart,arrive | , |
| a,i | on,off,off | depart,turn slight right,arrive | ,none:false slight right:true, |
#http://www.openstreetmap.org/#map=17/52.47414/13.35712
@todo @ramp @2645

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@ -104,12 +104,12 @@ Feature: Bearing parameter
| ha | yes | ring |
When I route I should get
| from | to | bearings | route | bearing |
| 0 | q | 0 90 | ia,ring,ring,ring,ring,ring | 0->0,0->90,180->270,270->0,0->90,90->0 |
| 0 | a | 45 90 | jb,ring,ring,ring,ring,ring | 0->45,45->180,180->270,270->0,0->90,90->0 |
| 0 | q | 90 90 | kc,ring,ring,ring,ring | 0->90,90->180,270->0,0->90,90->0 |
| 0 | a | 135 90 | ld,ring,ring,ring,ring | 0->135,135->270,270->0,0->90,90->0 |
| 0 | a | 180 90 | me,ring,ring,ring | 0->180,180->270,0->90,90->0 |
| 0 | a | 225 90 | nf,ring,ring,ring | 0->225,225->0,0->90,90->0 |
| 0 | a | 270 90 | og,ring,ring | 0->270,270->0,90->0 |
| 0 | a | 315 90 | ph,ring,ring | 0->315,315->90,90->0 |
| from | to | bearings | route | bearing |
| 0 | q | 0 90 | ia,ring,ring | 0->0,0->90,90->0 |
| 0 | a | 45 90 | jb,ring,ring | 0->45,45->180,90->0 |
| 0 | q | 90 90 | kc,ring,ring | 0->90,90->180,90->0 |
| 0 | a | 135 90 | ld,ring,ring | 0->135,135->270,90->0 |
| 0 | a | 180 90 | me,ring,ring | 0->180,180->270,90->0 |
| 0 | a | 225 90 | nf,ring,ring | 0->225,225->0,90->0 |
| 0 | a | 270 90 | og,ring,ring | 0->270,270->0,90->0 |
| 0 | a | 315 90 | ph,ring,ring | 0->315,315->90,90->0 |

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@ -18,7 +18,7 @@ const double constexpr MAXIMAL_ALLOWED_NO_TURN_DEVIATION = 3.;
const double constexpr NARROW_TURN_ANGLE = 40.;
const double constexpr GROUP_ANGLE = 60;
// angle difference that can be classified as straight, if its the only narrow turn
const double constexpr FUZZY_ANGLE_DIFFERENCE = 20.;
const double constexpr FUZZY_ANGLE_DIFFERENCE = 25.;
const double constexpr DISTINCTION_RATIO = 2;
const double constexpr MAX_ROUNDABOUT_INTERSECTION_RADIUS = 5;

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@ -5,6 +5,7 @@
#include "extractor/guidance/turn_lane_data.hpp"
#include "extractor/query_node.hpp"
#include "engine/guidance/route_step.hpp"
#include "util/node_based_graph.hpp"
#include "util/typedefs.hpp"
#include <iomanip>
@ -62,6 +63,20 @@ inline void print(const extractor::guidance::Intersection &intersection)
std::cout << std::flush;
}
inline void print(const NodeBasedDynamicGraph &node_based_graph,
const extractor::guidance::Intersection &intersection)
{
std::cout << " Intersection:\n";
for (const auto &road : intersection)
{
std::cout << "\t" << toString(road) << "\n";
std::cout << "\t\t"
<< node_based_graph.GetEdgeData(road.turn.eid).road_classification.ToString()
<< "\n";
}
std::cout << std::flush;
}
inline void print(const extractor::guidance::lanes::LaneDataVector &turn_lane_data)
{
std::cout << " Tags:\n";

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@ -37,6 +37,13 @@ namespace
const constexpr std::size_t MIN_END_OF_ROAD_INTERSECTIONS = std::size_t{2};
const constexpr double MAX_COLLAPSE_DISTANCE = 30;
// check if at least one of the turns is actually a maneuver
inline bool hasManeuver(const RouteStep &first, const RouteStep &second)
{
return first.maneuver.instruction.type != TurnType::Suppressed ||
second.maneuver.instruction.type != TurnType::Suppressed;
}
inline bool choiceless(const RouteStep &step, const RouteStep &previous)
{
// if the next turn is choiceless, we consider longer turn roads collapsable than usually
@ -375,6 +382,10 @@ void collapseTurnAt(std::vector<RouteStep> &steps,
};
BOOST_ASSERT(!one_back_step.intersections.empty() && !current_step.intersections.empty());
if (!hasManeuver(one_back_step, current_step))
return;
// Very Short New Name
if (((collapsable(one_back_step) ||
(isCollapsableInstruction(one_back_step.maneuver.instruction) &&
@ -661,6 +672,10 @@ std::vector<RouteStep> collapseTurns(std::vector<RouteStep> steps)
BOOST_ASSERT(one_back_index < steps.size());
const auto &one_back_step = steps[one_back_index];
if (!hasManeuver(one_back_step, current_step))
continue;
// how long has a name change to be so that we announce it, even as a bridge?
const constexpr auto name_segment_cutoff_length = 100;
const auto isBasicNameChange = [](const RouteStep &step) {

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@ -2,6 +2,7 @@
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/guidance/toolkit.hpp"
#include "util/simple_logger.hpp"
@ -93,9 +94,43 @@ TurnInstruction IntersectionHandler::getInstructionForObvious(const std::size_t
// obvious turn onto a through street is a merge
if (through_street)
{
return {TurnType::Merge,
road.turn.angle > STRAIGHT_ANGLE ? DirectionModifier::SlightRight
: DirectionModifier::SlightLeft};
// We reserve merges for motorway types. All others are considered for simply going
// straight onto a road. This avoids confusion about merge directions on streets
// that could potentially also offer different choices
if (out_data.road_classification.IsMotorwayClass())
return {TurnType::Merge,
road.turn.angle > STRAIGHT_ANGLE ? DirectionModifier::SlightRight
: DirectionModifier::SlightLeft};
else if (in_data.road_classification.IsRampClass() &&
out_data.road_classification.IsRampClass())
{
if (in_mode == out_mode)
return {TurnType::Suppressed, getTurnDirection(road.turn.angle)};
else
return {TurnType::Notification, getTurnDirection(road.turn.angle)};
}
else
{
const double constexpr MAX_COLLAPSE_DISTANCE = 30;
// in normal road condidtions, we check if the turn is nearly straight.
// Doing so, we widen the angle that a turn is considered straight, but since it
// is obvious, the choice is arguably better.
// FIXME this requires https://github.com/Project-OSRM/osrm-backend/pull/2399,
// since `distance` does not refer to an actual distance but rather to the
// duration/weight of the traversal. We can only approximate the distance here
// or actually follow the full road. When 2399 lands, we can exchange here for a
// precalculated distance value.
const auto distance = util::coordinate_calculation::haversineDistance(
node_info_list[node_based_graph.GetTarget(via_edge)],
node_info_list[node_based_graph.GetTarget(road.turn.eid)]);
return {TurnType::Turn,
(angularDeviation(road.turn.angle, STRAIGHT_ANGLE) <
FUZZY_ANGLE_DIFFERENCE ||
distance > 2 * MAX_COLLAPSE_DISTANCE)
? DirectionModifier::Straight
: getTurnDirection(road.turn.angle)};
}
}
else
{

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@ -93,7 +93,6 @@ Intersection TurnAnalysis::assignTurnTypes(const NodeID from_nid,
road.turn.instruction.type = TurnType::OffRamp;
});
}
return intersection;
}