handle throughabouts -- do not announce going through

This commit is contained in:
Moritz Kobitzsch
2017-07-25 17:19:33 +02:00
parent 8c9ae4d3b4
commit 0affec8f17
4 changed files with 34 additions and 12 deletions
+27 -6
View File
@@ -504,15 +504,23 @@ Intersection RoundaboutHandler::handleRoundabouts(const RoundaboutType roundabou
}
else
{
bool crossing_roundabout = false;
for (std::size_t cnt = 0, idx = lhs ? intersection.size() - 1 : 0;
cnt < intersection.size();
++cnt, idx += step)
{
auto &road = intersection[idx];
if (!road.entry_allowed)
continue;
auto &turn = road;
auto &turn = intersection[idx];
const auto &out_data = node_based_graph.GetEdgeData(turn.eid);
// A roundabout consists of exactly two roads at an intersection. by toggeling this
// flag, we can switch between roads crossing the roundabout and roads that are on the
// same side as via_eid.
if (out_data.roundabout || out_data.circular)
crossing_roundabout = !crossing_roundabout;
if (!turn.entry_allowed)
continue;
if (out_data.roundabout || out_data.circular)
{
if (can_exit_roundabout_separately)
@@ -524,8 +532,21 @@ Intersection RoundaboutHandler::handleRoundabouts(const RoundaboutType roundabou
}
else
{
turn.instruction = TurnInstruction::ENTER_AND_EXIT_ROUNDABOUT(
roundabout_type, getTurnDirection(turn.angle));
// Distinguish between throughabouts and entering a roundabout to directly exit: In
// case of a throughabout, both enter and exit do not show roundabout tags (as we
// already have checked, when arriving here) and the enter/exit are nearly straight
// and on different sides of the roundabouts
if (util::angularDeviation(turn.angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE &&
crossing_roundabout)
{
turn.instruction = getInstructionForObvious(
intersection.size(), via_eid, isThroughStreet(idx, intersection), turn);
}
else
{
turn.instruction = TurnInstruction::ENTER_AND_EXIT_ROUNDABOUT(
roundabout_type, getTurnDirection(turn.angle));
}
}
}
}