Fix ingestion fixed duration values from UnpackPath

This commit is contained in:
Patrick Niklaus 2016-03-17 20:39:19 +01:00
parent 7091331b55
commit 082eac68f7
2 changed files with 33 additions and 32 deletions

View File

@ -40,17 +40,13 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
const bool source_traversed_in_reverse,
const bool target_traversed_in_reverse)
{
const auto source_duration =
(source_traversed_in_reverse ? source_node.GetReverseWeightPlusOffset()
: source_node.GetForwardWeightPlusOffset()) /
10.;
const EdgeWeight source_duration =
source_traversed_in_reverse ? source_node.forward_weight : source_node.reverse_weight;
const auto source_mode = source_traversed_in_reverse ? source_node.backward_travel_mode
: source_node.forward_travel_mode;
const auto target_duration =
(target_traversed_in_reverse ? target_node.GetReverseWeightPlusOffset()
: target_node.GetForwardWeightPlusOffset()) /
10.;
const EdgeWeight target_duration =
target_traversed_in_reverse ? target_node.forward_weight : target_node.reverse_weight;
const auto target_mode = target_traversed_in_reverse ? target_node.backward_travel_mode
: target_node.forward_travel_mode;
@ -63,9 +59,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
const auto initial_modifier =
leg_geometry.locations.size() >= 3
? angleToDirectionModifier(util::coordinate_calculation::computeAngle(
leg_geometry.locations[0],
leg_geometry.locations[1],
leg_geometry.locations[2]))
leg_geometry.locations[0], leg_geometry.locations[1], leg_geometry.locations[2]))
: extractor::guidance::DirectionModifier::UTurn;
if (leg_data.size() > 0)
@ -74,50 +68,59 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
StepManeuver maneuver = detail::stepManeuverFromGeometry(
extractor::guidance::TurnInstruction{extractor::guidance::TurnType::NoTurn,
initial_modifier},
WaypointType::Depart,
leg_geometry, segment_index, INVALID_EXIT_NR);
WaypointType::Depart, leg_geometry, segment_index, INVALID_EXIT_NR);
// PathData saves the information we need of the segment _before_ the turn,
// but a RouteStep is with regard to the segment after the turn.
// We need to skip the first segment because it is already covered by the
// initial start of a route
int segment_duration = 0;
for (const auto &path_point : leg_data)
{
segment_duration += path_point.duration_until_turn;
if (path_point.turn_instruction != extractor::guidance::TurnInstruction::NO_TURN())
{
BOOST_ASSERT(segment_duration >= 0);
const auto name = facade.get_name_for_id(path_point.name_id);
const auto distance = leg_geometry.segment_distances[segment_index];
steps.push_back(RouteStep{
path_point.name_id, name, path_point.duration_until_turn / 10.0, distance,
path_point.travel_mode, maneuver, leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1});
maneuver = detail::stepManeuverFromGeometry(
path_point.turn_instruction, WaypointType::None, leg_geometry, segment_index, path_point.exit);
steps.push_back(RouteStep{path_point.name_id, name, segment_duration / 10.0,
distance, path_point.travel_mode, maneuver,
leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1});
maneuver = detail::stepManeuverFromGeometry(path_point.turn_instruction,
WaypointType::None, leg_geometry,
segment_index, path_point.exit);
segment_index++;
segment_duration = 0;
}
}
const auto distance = leg_geometry.segment_distances[segment_index];
const int duration = segment_duration + target_duration;
BOOST_ASSERT(duration >= 0);
steps.push_back(RouteStep{target_node.name_id, facade.get_name_for_id(target_node.name_id),
target_duration, distance, target_mode, maneuver,
duration / 10., distance, target_mode, maneuver,
leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1});
}
// In this case the source + target are on the same edge segment
else
{
//
// |-----s source_duration
// |-------------t target_duration
// x---*---*---*---z compressed edge
// |-------| duration
BOOST_ASSERT(source_node.fwd_segment_position == target_node.fwd_segment_position);
// s t
// u-------------v
// |---| source_duration
// |---------| target_duration
StepManeuver maneuver = {source_node.location, 0., 0.,
extractor::guidance::TurnInstruction{
extractor::guidance::TurnType::NoTurn, initial_modifier},
WaypointType::Depart,
INVALID_EXIT_NR};
WaypointType::Depart, INVALID_EXIT_NR};
int duration = target_duration - source_duration;
BOOST_ASSERT(duration >= 0);
steps.push_back(RouteStep{source_node.name_id, facade.get_name_for_id(source_node.name_id),
target_duration - source_duration,
leg_geometry.segment_distances[segment_index], source_mode,
duration / 10., leg_geometry.segment_distances[segment_index], source_mode,
std::move(maneuver), leg_geometry.FrontIndex(segment_index),
leg_geometry.BackIndex(segment_index) + 1});
}
@ -136,8 +139,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
StepManeuver{target_node.location, 0., 0.,
extractor::guidance::TurnInstruction{extractor::guidance::TurnType::NoTurn,
final_modifier},
WaypointType::Arrive,
INVALID_EXIT_NR},
WaypointType::Arrive, INVALID_EXIT_NR},
leg_geometry.locations.size(), leg_geometry.locations.size()});
return steps;

View File

@ -204,7 +204,6 @@ std::vector<std::vector<PathData>> postProcess(std::vector<std::vector<PathData>
!entersRoundabout(data.turn_instruction)))
{
data.turn_instruction = TurnInstruction::NO_TURN();
data.duration_until_turn = 0;
data.exit = 0;
}
}