improving fork handling on three-way turns
This commit is contained in:
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f769478abe
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06aa6dedab
@ -106,15 +106,13 @@ bool isMotorwayJunction(const NodeID from,
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const util::NodeBasedDynamicGraph &node_based_graph);
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// Decide whether a turn is a turn or a ramp access
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TurnType findBasicTurnType(const NodeID from,
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const EdgeID via_edge,
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TurnType findBasicTurnType(const EdgeID via_edge,
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const TurnCandidate &candidate,
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const util::NodeBasedDynamicGraph &node_based_graph);
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// Get the Instruction for an obvious turn
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// Instruction will be a silent instruction
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TurnInstruction getInstructionForObvious(const std::size_t number_of_candidates,
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const NodeID from,
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const EdgeID via_edge,
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const TurnCandidate &candidate,
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const util::NodeBasedDynamicGraph &node_based_graph);
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@ -32,7 +32,7 @@ const unsigned constexpr INVALID_NAME_ID = 0;
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using EdgeData = util::NodeBasedDynamicGraph::EdgeData;
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bool requiresAnnouncedment(const EdgeData &from, const EdgeData &to)
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bool requiresAnnouncement(const EdgeData &from, const EdgeData &to)
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{
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return !from.IsCompatibleTo(to);
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}
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@ -76,8 +76,8 @@ std::vector<TurnCandidate> getTurns(const NodeID from,
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for (const auto &candidate : turn_candidates)
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{
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const auto &edge_data = node_based_graph.GetEdgeData(candidate.eid);
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//only check actual outgoing edges
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if( edge_data.reversed )
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// only check actual outgoing edges
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if (edge_data.reversed)
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continue;
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if (edge_data.roundabout)
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@ -438,7 +438,7 @@ std::vector<TurnCandidate> handleFromMotorway(const NodeID from,
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BOOST_ASSERT(!isRampClass(turn_candidates[1].eid, node_based_graph));
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[1], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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}
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else
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{
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@ -484,7 +484,7 @@ std::vector<TurnCandidate> handleFromMotorway(const NodeID from,
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if (exiting_motorways == 2 && turn_candidates.size() == 2)
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{
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[1], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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util::SimpleLogger().Write(logWARNING)
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<< "Disabled U-Turn on a freeway at "
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<< localizer(node_based_graph.GetTarget(via_edge));
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@ -570,6 +570,7 @@ std::vector<TurnCandidate> handleMotorwayRamp(const NodeID from,
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std::vector<TurnCandidate> turn_candidates,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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(void)from;
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auto num_valid_turns = countValid(turn_candidates);
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// ramp straight into a motorway/ramp
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if (turn_candidates.size() == 2 && num_valid_turns == 1)
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@ -578,7 +579,7 @@ std::vector<TurnCandidate> handleMotorwayRamp(const NodeID from,
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BOOST_ASSERT(isMotorwayClass(turn_candidates[1].eid, node_based_graph));
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[1], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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}
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else if (turn_candidates.size() == 3)
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{
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@ -608,9 +609,8 @@ std::vector<TurnCandidate> handleMotorwayRamp(const NodeID from,
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TurnType::Merge, getTurnDirection(turn_candidates[1].angle)};
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}
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else // passing by the end of a motorway
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turn_candidates[1].instruction =
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getInstructionForObvious(turn_candidates.size(), from, via_edge,
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turn_candidates[1], node_based_graph);
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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}
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else
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{
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@ -627,9 +627,8 @@ std::vector<TurnCandidate> handleMotorwayRamp(const NodeID from,
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TurnType::Merge, getTurnDirection(turn_candidates[2].angle)};
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}
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else // passing the end of a highway
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turn_candidates[1].instruction =
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getInstructionForObvious(turn_candidates.size(), from, via_edge,
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turn_candidates[1], node_based_graph);
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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}
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}
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else
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@ -776,22 +775,19 @@ bool isMotorwayJunction(const NodeID from,
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in_data.road_classification.road_class == FunctionalRoadClass::TRUNK;
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}
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TurnType findBasicTurnType(const NodeID from,
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const EdgeID via_edge,
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TurnType findBasicTurnType(const EdgeID via_edge,
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const TurnCandidate &candidate,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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(void)from; // FIXME unused
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const auto &in_data = node_based_graph.GetEdgeData(via_edge);
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const auto &out_data = node_based_graph.GetEdgeData(candidate.eid);
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bool on_ramp = isRampClass(in_data.road_classification.road_class);
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(void)on_ramp; // FIXME unused
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bool onto_ramp = isRampClass(out_data.road_classification.road_class);
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if (!onto_ramp && onto_ramp)
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if (!on_ramp && onto_ramp)
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return TurnType::Ramp;
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if (in_data.name_id == out_data.name_id && in_data.name_id != INVALID_NAME_ID)
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@ -803,12 +799,11 @@ TurnType findBasicTurnType(const NodeID from,
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}
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TurnInstruction getInstructionForObvious(const std::size_t num_candidates,
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const NodeID from,
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const EdgeID via_edge,
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const TurnCandidate &candidate,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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const auto type = findBasicTurnType(from, via_edge, candidate, node_based_graph);
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const auto type = findBasicTurnType(via_edge, candidate, node_based_graph);
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if (type == TurnType::Ramp)
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{
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return {TurnType::Ramp, getTurnDirection(candidate.angle)};
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@ -862,9 +857,9 @@ std::vector<TurnCandidate> handleTwoWayTurn(const NodeID from,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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BOOST_ASSERT(turn_candidates[0].angle < 0.001);
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[1], node_based_graph);
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(void)from;
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turn_candidates[1].instruction = getInstructionForObvious(turn_candidates.size(), via_edge,
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turn_candidates[1], node_based_graph);
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if (turn_candidates[1].instruction.type == TurnType::Suppressed)
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turn_candidates[1].instruction.type = TurnType::NoTurn;
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@ -885,6 +880,7 @@ std::vector<TurnCandidate> handleThreeWayTurn(const NodeID from,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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BOOST_ASSERT(turn_candidates[0].angle < 0.001);
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(void)from;
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const auto isObviousOfTwo = [](const TurnCandidate turn, const TurnCandidate other)
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{
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return (angularDeviation(turn.angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE &&
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@ -905,59 +901,16 @@ std::vector<TurnCandidate> handleThreeWayTurn(const NodeID from,
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{
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if (turn_candidates[1].valid && turn_candidates[2].valid)
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{
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if (TurnType::Ramp !=
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findBasicTurnType(from, via_edge, turn_candidates[1], node_based_graph))
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{
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if (angularDeviation(turn_candidates[1].angle, STRAIGHT_ANGLE) <
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MAXIMAL_ALLOWED_NO_TURN_DEVIATION &&
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angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) >
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FUZZY_ANGLE_DIFFERENCE)
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{
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turn_candidates[1].instruction =
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getInstructionForObvious(turn_candidates.size(), from, via_edge,
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turn_candidates[1], node_based_graph);
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if (turn_candidates[1].instruction.type == TurnType::Turn)
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turn_candidates[1].instruction = {TurnType::Fork,
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DirectionModifier::SlightRight};
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}
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else
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turn_candidates[1].instruction = {TurnType::Fork,
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DirectionModifier::SlightRight};
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}
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else
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turn_candidates[1].instruction = {TurnType::Ramp, DirectionModifier::SlightRight};
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if (TurnType::Ramp !=
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findBasicTurnType(from, via_edge, turn_candidates[2], node_based_graph))
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{
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if (angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) <
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MAXIMAL_ALLOWED_NO_TURN_DEVIATION &&
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angularDeviation(turn_candidates[1].angle, STRAIGHT_ANGLE) >
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FUZZY_ANGLE_DIFFERENCE)
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{
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turn_candidates[2].instruction =
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getInstructionForObvious(turn_candidates.size(), from, via_edge,
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turn_candidates[2], node_based_graph);
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if (turn_candidates[2].instruction.type == TurnType::Turn)
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turn_candidates[2].instruction = {TurnType::Fork,
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DirectionModifier::SlightRight};
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}
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else
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turn_candidates[2].instruction = {TurnType::Fork,
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DirectionModifier::SlightLeft};
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}
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else
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turn_candidates[2].instruction = {TurnType::Ramp, DirectionModifier::SlightLeft};
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assignFork(via_edge, turn_candidates[2], turn_candidates[1], node_based_graph);
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}
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else
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{
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if (turn_candidates[1].valid)
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[1], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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if (turn_candidates[2].valid)
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turn_candidates[2].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[2], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[2], node_based_graph);
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}
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}
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/* T Intersection
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@ -974,16 +927,14 @@ std::vector<TurnCandidate> handleThreeWayTurn(const NodeID from,
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{
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if (turn_candidates[1].valid)
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{
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if (TurnType::Ramp !=
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findBasicTurnType(from, via_edge, turn_candidates[1], node_based_graph))
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if (TurnType::Ramp != findBasicTurnType(via_edge, turn_candidates[1], node_based_graph))
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turn_candidates[1].instruction = {TurnType::EndOfRoad, DirectionModifier::Right};
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else
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turn_candidates[1].instruction = {TurnType::Ramp, DirectionModifier::Right};
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}
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if (turn_candidates[2].valid)
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{
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if (TurnType::Ramp !=
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findBasicTurnType(from, via_edge, turn_candidates[2], node_based_graph))
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if (TurnType::Ramp != findBasicTurnType(via_edge, turn_candidates[2], node_based_graph))
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turn_candidates[2].instruction = {TurnType::EndOfRoad, DirectionModifier::Left};
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else
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turn_candidates[2].instruction = {TurnType::Ramp, DirectionModifier::Left};
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@ -1002,17 +953,16 @@ std::vector<TurnCandidate> handleThreeWayTurn(const NodeID from,
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{
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if (turn_candidates[1].valid)
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{
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if (TurnType::Ramp !=
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findBasicTurnType(from, via_edge, turn_candidates[1], node_based_graph))
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if (TurnType::Ramp != findBasicTurnType(via_edge, turn_candidates[1], node_based_graph))
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turn_candidates[1].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[1], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[1], node_based_graph);
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else
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turn_candidates[1].instruction = {TurnType::Ramp, DirectionModifier::Straight};
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}
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if (turn_candidates[2].valid)
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{
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turn_candidates[2].instruction = {
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findBasicTurnType(from, via_edge, turn_candidates[2], node_based_graph),
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findBasicTurnType(via_edge, turn_candidates[2], node_based_graph),
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DirectionModifier::Left};
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}
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}
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@ -1030,10 +980,10 @@ std::vector<TurnCandidate> handleThreeWayTurn(const NodeID from,
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{
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if (turn_candidates[2].valid)
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turn_candidates[2].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[2], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[2], node_based_graph);
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if (turn_candidates[1].valid)
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turn_candidates[1].instruction = {
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findBasicTurnType(from, via_edge, turn_candidates[1], node_based_graph),
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findBasicTurnType(via_edge, turn_candidates[1], node_based_graph),
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DirectionModifier::Right};
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}
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// merge onto a through street
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@ -1141,6 +1091,7 @@ std::vector<TurnCandidate> handleFourWayTurn(const NodeID from,
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std::vector<TurnCandidate> turn_candidates,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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(void)from;
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static int fallback_count = 0;
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// basic turn, or slightly rotated basic turn, has straight ANGLE
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if (angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE &&
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@ -1150,17 +1101,15 @@ std::vector<TurnCandidate> handleFourWayTurn(const NodeID from,
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angularDeviation(turn_candidates[3].angle, turn_candidates[0].angle) > NARROW_TURN_ANGLE)
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{
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{ // Right
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const auto type =
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findBasicTurnType(from, via_edge, turn_candidates[1], node_based_graph);
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const auto type = findBasicTurnType(via_edge, turn_candidates[1], node_based_graph);
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turn_candidates[1].instruction = {type, DirectionModifier::Right};
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}
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{ // Straight
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turn_candidates[2].instruction = getInstructionForObvious(
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turn_candidates.size(), from, via_edge, turn_candidates[2], node_based_graph);
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turn_candidates.size(), via_edge, turn_candidates[2], node_based_graph);
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}
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{ // Left
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const auto type =
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findBasicTurnType(from, via_edge, turn_candidates[3], node_based_graph);
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const auto type = findBasicTurnType(via_edge, turn_candidates[3], node_based_graph);
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turn_candidates[3].instruction = {type, DirectionModifier::Left};
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}
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}
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@ -1172,8 +1121,7 @@ std::vector<TurnCandidate> handleFourWayTurn(const NodeID from,
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{
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for (std::size_t i = 1; i < turn_candidates.size(); ++i)
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{
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const auto type =
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findBasicTurnType(from, via_edge, turn_candidates[i], node_based_graph);
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const auto type = findBasicTurnType(via_edge, turn_candidates[i], node_based_graph);
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turn_candidates[i].instruction = {type, getTurnDirection(turn_candidates[i].angle)};
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}
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}
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@ -2026,14 +1974,27 @@ void assignFork(const EdgeID via_edge,
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const util::NodeBasedDynamicGraph &node_based_graph)
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{
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const auto &in_data = node_based_graph.GetEdgeData(via_edge);
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const bool low_priority_left = isLowPriorityRoadClass(
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node_based_graph.GetEdgeData(left.eid).road_classification.road_class);
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const bool low_priority_right = isLowPriorityRoadClass(
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node_based_graph.GetEdgeData(right.eid).road_classification.road_class);
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{ // left fork
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const auto &out_data = node_based_graph.GetEdgeData(left.eid);
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if (angularDeviation(left.angle, STRAIGHT_ANGLE) < MAXIMAL_ALLOWED_NO_TURN_DEVIATION &&
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angularDeviation(right.angle, STRAIGHT_ANGLE) > FUZZY_ANGLE_DIFFERENCE)
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if ((angularDeviation(left.angle, STRAIGHT_ANGLE) < MAXIMAL_ALLOWED_NO_TURN_DEVIATION &&
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angularDeviation(right.angle, STRAIGHT_ANGLE) > FUZZY_ANGLE_DIFFERENCE))
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{
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if (requiresAnnouncedment(in_data, out_data))
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if (requiresAnnouncement(in_data, out_data))
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{
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left.instruction = {TurnType::Fork, DirectionModifier::SlightLeft};
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if (low_priority_right && !low_priority_left)
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left.instruction =
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getInstructionForObvious(3, via_edge, left, node_based_graph);
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else
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{
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if (low_priority_left && !low_priority_right)
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left.instruction = {TurnType::Turn, DirectionModifier::SlightLeft};
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else
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left.instruction = {TurnType::Fork, DirectionModifier::SlightLeft};
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}
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}
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else
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{
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@ -2042,7 +2003,15 @@ void assignFork(const EdgeID via_edge,
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}
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else
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{
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left.instruction = {TurnType::Fork, DirectionModifier::SlightLeft};
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if (low_priority_right && !low_priority_left)
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left.instruction = {TurnType::Suppressed, DirectionModifier::SlightLeft};
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else
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{
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if (low_priority_left && !low_priority_right)
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left.instruction = {TurnType::Turn, DirectionModifier::SlightLeft};
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else
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left.instruction = {TurnType::Fork, DirectionModifier::SlightLeft};
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}
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}
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}
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{ // right fork
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@ -2050,9 +2019,18 @@ void assignFork(const EdgeID via_edge,
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if (angularDeviation(right.angle, STRAIGHT_ANGLE) < MAXIMAL_ALLOWED_NO_TURN_DEVIATION &&
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angularDeviation(left.angle, STRAIGHT_ANGLE) > FUZZY_ANGLE_DIFFERENCE)
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{
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if (requiresAnnouncedment(in_data, out_data))
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if (requiresAnnouncement(in_data, out_data))
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{
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right.instruction = {TurnType::Fork, DirectionModifier::SlightRight};
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if (low_priority_left && !low_priority_right)
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right.instruction =
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getInstructionForObvious(3, via_edge, right, node_based_graph);
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else
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{
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if (low_priority_right && !low_priority_left)
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right.instruction = {TurnType::Turn, DirectionModifier::SlightRight};
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else
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right.instruction = {TurnType::Fork, DirectionModifier::SlightRight};
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}
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}
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else
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{
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@ -2061,7 +2039,15 @@ void assignFork(const EdgeID via_edge,
|
||||
}
|
||||
else
|
||||
{
|
||||
right.instruction = {TurnType::Fork, DirectionModifier::SlightRight};
|
||||
if (low_priority_left && !low_priority_right)
|
||||
right.instruction = {TurnType::Suppressed, DirectionModifier::SlightLeft};
|
||||
else
|
||||
{
|
||||
if (low_priority_right && !low_priority_left)
|
||||
right.instruction = {TurnType::Turn, DirectionModifier::SlightRight};
|
||||
else
|
||||
right.instruction = {TurnType::Fork, DirectionModifier::SlightRight};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2077,7 +2063,7 @@ void assignFork(const EdgeID via_edge,
|
||||
{
|
||||
const auto &in_data = node_based_graph.GetEdgeData(via_edge);
|
||||
const auto &out_data = node_based_graph.GetEdgeData(center.eid);
|
||||
if (requiresAnnouncedment(in_data, out_data))
|
||||
if (requiresAnnouncement(in_data, out_data))
|
||||
{
|
||||
center.instruction = {TurnType::Fork, DirectionModifier::Straight};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user