Use boost::heap::d_ary_heap

This commit is contained in:
Michael Krasnyk 2017-05-02 09:10:05 +02:00 committed by Patrick Niklaus
parent 5827358a1e
commit 05826150f6

View File

@ -2,6 +2,7 @@
#define BINARY_HEAP_H
#include <boost/assert.hpp>
#include <boost/heap/d_ary_heap.hpp>
#include <algorithm>
#include <cstddef>
@ -142,50 +143,38 @@ class BinaryHeap
void Clear()
{
heap.resize(1);
heap.clear();
inserted_nodes.clear();
heap[0].weight = std::numeric_limits<Weight>::min();
node_index.Clear();
}
std::size_t Size() const { return (heap.size() - 1); }
std::size_t Size() const { return heap.size(); }
bool Empty() const { return 0 == Size(); }
void Insert(NodeID node, Weight weight, const Data &data)
{
HeapElement element;
element.index = static_cast<NodeID>(inserted_nodes.size());
element.weight = weight;
const Key key = static_cast<Key>(heap.size());
heap.emplace_back(element);
inserted_nodes.emplace_back(node, key, weight, data);
node_index[node] = element.index;
Upheap(key);
CheckHeap();
const auto index = static_cast<Key>(inserted_nodes.size());
const auto handle = heap.push(std::make_pair(weight, index));
inserted_nodes.emplace_back(node, handle, weight, data);
node_index[node] = index;
}
Data &GetData(NodeID node)
{
const Key index = node_index.peek_index(node);
const auto index = node_index.peek_index(node);
return inserted_nodes[index].data;
}
Data const &GetData(NodeID node) const
{
const Key index = node_index.peek_index(node);
const auto index = node_index.peek_index(node);
return inserted_nodes[index].data;
}
Weight &GetKey(NodeID node)
{
const Key index = node_index[node];
return inserted_nodes[index].weight;
}
const Weight &GetKey(NodeID node) const
{
const Key index = node_index.peek_index(node);
const auto index = node_index.peek_index(node);
return inserted_nodes[index].weight;
}
@ -193,7 +182,7 @@ class BinaryHeap
{
BOOST_ASSERT(WasInserted(node));
const Key index = node_index.peek_index(node);
return inserted_nodes[index].key == 0;
return inserted_nodes[index].handle == HeapHandle{};
}
bool WasInserted(const NodeID node) const
@ -208,132 +197,67 @@ class BinaryHeap
NodeID Min() const
{
BOOST_ASSERT(heap.size() > 1);
return inserted_nodes[heap[1].index].node;
BOOST_ASSERT(!heap.empty());
return inserted_nodes[heap.top().second].node;
}
Weight MinKey() const
{
BOOST_ASSERT(heap.size() > 1);
return heap[1].weight;
BOOST_ASSERT(!heap.empty());
return heap.top().first;
}
NodeID DeleteMin()
{
BOOST_ASSERT(heap.size() > 1);
const Key removedIndex = heap[1].index;
heap[1] = heap[heap.size() - 1];
heap.pop_back();
if (heap.size() > 1)
{
Downheap(1);
}
inserted_nodes[removedIndex].key = 0;
CheckHeap();
BOOST_ASSERT(!heap.empty());
const Key removedIndex = heap.top().second;
heap.pop();
inserted_nodes[removedIndex].handle = HeapHandle{};
return inserted_nodes[removedIndex].node;
}
void DeleteAll()
{
auto iend = heap.end();
for (auto i = heap.begin() + 1; i != iend; ++i)
{
inserted_nodes[i->index].key = 0;
}
heap.resize(1);
heap[0].weight = (std::numeric_limits<Weight>::min)();
std::for_each(inserted_nodes.begin(), inserted_nodes.end(), [](auto &node) {
node.handle = HeapHandle();
});
heap.clear();
}
void DecreaseKey(NodeID node, Weight weight)
{
BOOST_ASSERT(std::numeric_limits<NodeID>::max() != node);
const Key &index = node_index.peek_index(node);
Key &key = inserted_nodes[index].key;
BOOST_ASSERT(key >= 0);
inserted_nodes[index].weight = weight;
heap[key].weight = weight;
Upheap(key);
CheckHeap();
BOOST_ASSERT(!WasRemoved(node));
const auto index = node_index.peek_index(node);
auto &reference = inserted_nodes[index];
reference.weight = weight;
heap.increase(reference.handle, std::make_pair(weight, index));
}
private:
using HeapData = std::pair<Weight, Key>;
using HeapContainer = boost::heap::d_ary_heap<HeapData,
boost::heap::arity<4>,
boost::heap::mutable_<true>,
boost::heap::compare<std::greater<HeapData>>>;
using HeapHandle = typename HeapContainer::handle_type;
class HeapNode
{
public:
HeapNode(NodeID n, Key k, Weight w, Data d) : node(n), key(k), weight(w), data(std::move(d))
HeapNode(NodeID n, HeapHandle h, Weight w, Data d)
: node(n), handle(h), weight(w), data(std::move(d))
{
}
NodeID node;
Key key;
HeapHandle handle;
Weight weight;
Data data;
};
struct HeapElement
{
Key index;
Weight weight;
};
std::vector<HeapNode> inserted_nodes;
std::vector<HeapElement> heap;
HeapContainer heap;
IndexStorage node_index;
void Downheap(Key key)
{
const Key droppingIndex = heap[key].index;
const Weight weight = heap[key].weight;
const Key heap_size = static_cast<Key>(heap.size());
Key nextKey = key << 1;
while (nextKey < heap_size)
{
const Key nextKeyOther = nextKey + 1;
if ((nextKeyOther < heap_size) && (heap[nextKey].weight > heap[nextKeyOther].weight))
{
nextKey = nextKeyOther;
}
if (weight <= heap[nextKey].weight)
{
break;
}
heap[key] = heap[nextKey];
inserted_nodes[heap[key].index].key = key;
key = nextKey;
nextKey <<= 1;
}
heap[key].index = droppingIndex;
heap[key].weight = weight;
inserted_nodes[droppingIndex].key = key;
}
void Upheap(Key key)
{
const Key risingIndex = heap[key].index;
const Weight weight = heap[key].weight;
Key nextKey = key >> 1;
while (heap[nextKey].weight > weight)
{
BOOST_ASSERT(nextKey != 0);
heap[key] = heap[nextKey];
inserted_nodes[heap[key].index].key = key;
key = nextKey;
nextKey >>= 1;
}
heap[key].index = risingIndex;
heap[key].weight = weight;
inserted_nodes[risingIndex].key = key;
}
void CheckHeap()
{
#ifndef NDEBUG
for (std::size_t i = 2; i < heap.size(); ++i)
{
BOOST_ASSERT(heap[i].weight >= heap[i >> 1].weight);
}
#endif
}
};
}
}