Adjust to review findings
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@@ -57,6 +57,9 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
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const IntersectionEdges &outgoing_edges,
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const std::unordered_set<EdgeID> &merged_edges);
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// Check for restrictions/barriers and generate a list of valid and invalid turns present at
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// the node reached from `incoming_edge`. The resulting candidates have to be analyzed
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// for their actual instructions later on.
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guidance::IntersectionView
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getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
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const EdgeBasedNodeDataContainer &node_data_container,
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@@ -67,6 +70,13 @@ getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
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const guidance::TurnLanesIndexedArray &turn_lanes_data,
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const IntersectionEdge &incoming_edge);
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// Graph Compression cannot compress every setting. For example any barrier/traffic light cannot
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// be compressed. As a result, a simple road of the form `a ----- b` might end up as having an
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// intermediate intersection, if there is a traffic light in between. If we want to look farther
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// down a road, finding the next actual decision requires the look at multiple intersections.
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// Here we follow the road until we either reach a dead end or find the next intersection with
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// more than a single next road. This function skips over degree two nodes to find correct input
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// for getConnectedRoads.
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IntersectionEdge skipDegreeTwoNodes(const util::NodeBasedDynamicGraph &graph,
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IntersectionEdge road);
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}
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