Configure Undefined Behaviour Sanitizer (#6290)
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@@ -48,13 +48,14 @@ GetShortestRoundTrip(const NodeID new_loc,
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const auto dist_from = dist_table(*from_node, new_loc);
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const auto dist_to = dist_table(new_loc, *to_node);
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const auto trip_dist = dist_from + dist_to - dist_table(*from_node, *to_node);
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// If the edge_weight is very large (INVALID_EDGE_WEIGHT) then the algorithm will not choose
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// this edge in final minimal path. So instead of computing all the permutations after this
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// large edge, discard this edge right here and don't consider the path after this edge.
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if (dist_from == INVALID_EDGE_WEIGHT || dist_to == INVALID_EDGE_WEIGHT)
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continue;
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const auto trip_dist = dist_from + dist_to - dist_table(*from_node, *to_node);
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// This is not neccessarily true:
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// Lets say you have an edge (u, v) with duration 100. If you place a coordinate exactly in
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// the middle of the segment yielding (u, v'), the adjusted duration will be 100 * 0.5 = 50.
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