osrm-backend/include/extractor/guidance/toolkit.hpp

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#ifndef OSRM_GUIDANCE_TOOLKIT_HPP_
#define OSRM_GUIDANCE_TOOLKIT_HPP_
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#include "util/attributes.hpp"
#include "util/bearing.hpp"
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#include "util/coordinate.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/guidance/toolkit.hpp"
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#include "util/guidance/turn_lanes.hpp"
#include "util/node_based_graph.hpp"
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#include "util/typedefs.hpp"
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#include "extractor/compressed_edge_container.hpp"
#include "extractor/query_node.hpp"
#include "extractor/guidance/constants.hpp"
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#include "extractor/guidance/intersection.hpp"
#include "extractor/guidance/road_classification.hpp"
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#include "extractor/guidance/turn_instruction.hpp"
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#include <algorithm>
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#include <cmath>
#include <cstdint>
#include <string>
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#include <unordered_map>
#include <utility>
#include <vector>
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#include <boost/algorithm/string.hpp>
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#include <boost/functional/hash.hpp>
#include <boost/range/iterator_range.hpp>
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#include <boost/tokenizer.hpp>
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namespace osrm
{
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namespace extractor
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{
namespace guidance
{
using util::guidance::LaneTupleIdPair;
using LaneDataIdMap = std::unordered_map<LaneTupleIdPair, LaneDataID, boost::hash<LaneTupleIdPair>>;
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using util::guidance::angularDeviation;
using util::guidance::entersRoundabout;
using util::guidance::leavesRoundabout;
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// To simplify handling of Left/Right hand turns, we can mirror turns and write an intersection
// handler only for one side. The mirror function turns a left-hand turn in a equivalent right-hand
// turn and vice versa.
inline bool hasRoundaboutType(const TurnInstruction instruction)
{
using namespace extractor::guidance::TurnType;
const constexpr TurnType::Enum valid_types[] = {TurnType::EnterRoundabout,
TurnType::EnterAndExitRoundabout,
TurnType::EnterRotary,
TurnType::EnterAndExitRotary,
TurnType::EnterRoundaboutIntersection,
TurnType::EnterAndExitRoundaboutIntersection,
TurnType::EnterRoundaboutAtExit,
TurnType::ExitRoundabout,
TurnType::EnterRotaryAtExit,
TurnType::ExitRotary,
TurnType::EnterRoundaboutIntersectionAtExit,
TurnType::ExitRoundaboutIntersection,
TurnType::StayOnRoundabout};
const auto *first = valid_types;
const auto *last = first + sizeof(valid_types) / sizeof(valid_types[0]);
return std::find(first, last, instruction.type) != last;
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}
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// Public service vehicle lanes and similar can introduce additional lanes into the lane string that
// are not specifically marked for left/right turns. This function can be used from the profile to
// trim the lane string appropriately
//
// left|throught|
// in combination with lanes:psv:forward=1
// will be corrected to left|throught, since the final lane is not drivable.
// This is in contrast to a situation with lanes:psv:forward=0 (or not set) where left|through|
// represents left|through|through
OSRM_ATTR_WARN_UNUSED
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inline std::string
trimLaneString(std::string lane_string, std::int32_t count_left, std::int32_t count_right)
{
if (count_left)
{
bool sane = count_left < static_cast<std::int32_t>(lane_string.size());
for (std::int32_t i = 0; i < count_left; ++i)
// this is adjusted for our fake pipe. The moment cucumber can handle multiple escaped
// pipes, the '&' part can be removed
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if (lane_string[i] != '|')
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{
sane = false;
break;
}
if (sane)
{
lane_string.erase(lane_string.begin(), lane_string.begin() + count_left);
}
}
if (count_right)
{
bool sane = count_right < static_cast<std::int32_t>(lane_string.size());
for (auto itr = lane_string.rbegin();
itr != lane_string.rend() && itr != lane_string.rbegin() + count_right;
++itr)
{
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if (*itr != '|')
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{
sane = false;
break;
}
}
if (sane)
lane_string.resize(lane_string.size() - count_right);
}
return lane_string;
}
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// https://github.com/Project-OSRM/osrm-backend/issues/2638
// It can happen that some lanes are not drivable by car. Here we handle this tagging scheme
// (vehicle:lanes) to filter out not-allowed roads
// lanes=3
// turn:lanes=left|through|through|right
// vehicle:lanes=yes|yes|no|yes
// bicycle:lanes=yes|no|designated|yes
OSRM_ATTR_WARN_UNUSED
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inline std::string applyAccessTokens(std::string lane_string, const std::string &access_tokens)
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{
typedef boost::tokenizer<boost::char_separator<char>> tokenizer;
boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
tokenizer tokens(lane_string, sep);
tokenizer access(access_tokens, sep);
// strings don't match, don't do anything
if (std::distance(std::begin(tokens), std::end(tokens)) !=
std::distance(std::begin(access), std::end(access)))
return lane_string;
std::string result_string = "";
const static std::string yes = "yes";
for (auto token_itr = std::begin(tokens), access_itr = std::begin(access);
token_itr != std::end(tokens);
++token_itr, ++access_itr)
{
if (*access_itr == yes)
{
// we have to add this in front, because the next token could be invalid. Doing this on
// non-empty strings makes sure that the token string will be valid in the end
if (!result_string.empty())
result_string += '|';
result_string += *token_itr;
}
}
return result_string;
}
inline bool obviousByRoadClass(const RoadClassification in_classification,
const RoadClassification obvious_candidate,
const RoadClassification compare_candidate)
{
// lower numbers are of higher priority
const bool has_high_priority = PRIORITY_DISTINCTION_FACTOR * obvious_candidate.GetPriority() <
compare_candidate.GetPriority();
const bool continues_on_same_class = in_classification == obvious_candidate;
return (has_high_priority && continues_on_same_class) ||
(!obvious_candidate.IsLowPriorityRoadClass() &&
!in_classification.IsLowPriorityRoadClass() &&
compare_candidate.IsLowPriorityRoadClass());
}
/* We use the sum of least squares to calculate a linear regression through our
* coordinates.
* This regression gives a good idea of how the road can be perceived and corrects for
* initial and final corrections
*/
inline std::pair<util::Coordinate, util::Coordinate>
leastSquareRegression(const std::vector<util::Coordinate> &coordinates)
{
BOOST_ASSERT(coordinates.size() >= 2);
double sum_lon = 0, sum_lat = 0, sum_lon_lat = 0, sum_lon_lon = 0;
double min_lon = static_cast<double>(toFloating(coordinates.front().lon));
double max_lon = static_cast<double>(toFloating(coordinates.front().lon));
for (const auto coord : coordinates)
{
min_lon = std::min(min_lon, static_cast<double>(toFloating(coord.lon)));
max_lon = std::max(max_lon, static_cast<double>(toFloating(coord.lon)));
sum_lon += static_cast<double>(toFloating(coord.lon));
sum_lon_lon +=
static_cast<double>(toFloating(coord.lon)) * static_cast<double>(toFloating(coord.lon));
sum_lat += static_cast<double>(toFloating(coord.lat));
sum_lon_lat +=
static_cast<double>(toFloating(coord.lon)) * static_cast<double>(toFloating(coord.lat));
}
const auto dividend = coordinates.size() * sum_lon_lat - sum_lon * sum_lat;
const auto divisor = coordinates.size() * sum_lon_lon - sum_lon * sum_lon;
if (std::abs(divisor) < std::numeric_limits<double>::epsilon())
return std::make_pair(coordinates.front(), coordinates.back());
// slope of the regression line
const auto slope = dividend / divisor;
const auto intercept = (sum_lat - slope * sum_lon) / coordinates.size();
const auto GetLatAtLon = [intercept,
slope](const util::FloatLongitude longitude) -> util::FloatLatitude {
return {intercept + slope * static_cast<double>((longitude))};
};
const util::Coordinate regression_first = {
toFixed(util::FloatLongitude{min_lon - 1}),
toFixed(util::FloatLatitude(GetLatAtLon(util::FloatLongitude{min_lon - 1})))};
const util::Coordinate regression_end = {
toFixed(util::FloatLongitude{max_lon + 1}),
toFixed(util::FloatLatitude(GetLatAtLon(util::FloatLongitude{max_lon + 1})))};
return {regression_first, regression_end};
}
inline std::uint8_t getLaneCountAtIntersection(const NodeID intersection_node,
const util::NodeBasedDynamicGraph &node_based_graph)
{
std::uint8_t lanes = 0;
for (const EdgeID onto_edge : node_based_graph.GetAdjacentEdgeRange(intersection_node))
lanes = std::max(
lanes, node_based_graph.GetEdgeData(onto_edge).road_classification.GetNumberOfLanes());
return lanes;
}
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} // namespace guidance
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} // namespace extractor
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} // namespace osrm
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#endif // OSRM_GUIDANCE_TOOLKIT_HPP_