34 lines
589 B
C++
34 lines
589 B
C++
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#include <ankerl/unordered_dense.h>
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#include <app/doctest.h>
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#include <unordered_map>
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#include <vector>
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struct texture {
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int m_width;
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int m_height;
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void* m_data;
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};
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struct per_image {
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std::unordered_map<void*, texture*> m_texture_index;
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};
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template <typename Map>
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struct scene {
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std::vector<per_image> m_per_image;
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Map m_textures_per_key;
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};
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template <typename Map>
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struct app_state {
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scene<Map> m_scene;
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};
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TYPE_TO_STRING_MAP(void*, texture*);
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TEST_CASE_MAP("unit_create_AppState_issue_97", void*, texture*) {
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app_state<map_t> const app_state{};
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}
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