osrm-backend/DataStructures/TurnInstructions.h

142 lines
4.8 KiB
C
Raw Normal View History

/*
open source routing machine
Copyright (C) Dennis Luxen, others 2010
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU AFFERO General Public License as published by
the Free Software Foundation; either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
#ifndef TURNINSTRUCTIONS_H_
#define TURNINSTRUCTIONS_H_
#include <string>
//This is a hack until c++0x is available enough to use scoped enums
struct TurnInstructionsClass {
const static short NoTurn = 0; //Give no instruction at all
const static short GoStraight = 1; //Tell user to go straight!
const static short TurnSlightRight = 2;
const static short TurnRight = 3;
const static short TurnSharpRight = 4;
const static short UTurn = 5;
const static short TurnSharpLeft = 6;
const static short TurnLeft = 7;
const static short TurnSlightLeft = 8;
const static short ReachViaPoint = 9;
const static short HeadOn = 10;
const static short EnterRoundAbout = 11;
const static short LeaveRoundAbout = 12;
const static short StayOnRoundAbout = 13;
std::string TurnStrings[14];
//This is a hack until c++0x is available enough to use initializer lists.
TurnInstructionsClass(){
TurnStrings [0] = "";
TurnStrings [1] = "Continue";
TurnStrings [2] = "Turn slight right";
TurnStrings [3] = "Turn right";
TurnStrings [4] = "Turn sharp right";
TurnStrings [5] = "U-Turn";
TurnStrings [6] = "Turn sharp left";
TurnStrings [7] = "Turn left";
TurnStrings [8] = "Turn slight left";
TurnStrings [9] = "Reach via point";
TurnStrings[10] = "Head";
TurnStrings[11] = "Enter round-about";
TurnStrings[12] = "Leave round-about";
TurnStrings[13] = "Stay on round-about";
};
static inline double GetTurnDirectionOfInstruction( const double angle ) {
if(angle >= 23 && angle < 67) {
return TurnSharpRight;
}
if (angle >= 67 && angle < 113) {
return TurnRight;
}
if (angle >= 113 && angle < 158) {
return TurnSlightRight;
}
if (angle >= 158 && angle < 202) {
return GoStraight;
}
if (angle >= 202 && angle < 248) {
return TurnSlightLeft;
}
if (angle >= 248 && angle < 292) {
return TurnLeft;
}
if (angle >= 292 && angle < 336) {
return TurnSharpLeft;
}
return 5;
}
static inline bool TurnIsNecessary ( const short turnInstruction ) {
if(NoTurn == turnInstruction || StayOnRoundAbout == turnInstruction)
return false;
return true;
}
// static inline void getDirectionOfInstruction(double angle, DirectionOfInstruction & dirInst) {
// if(angle >= 23 && angle < 67) {
// dirInst.direction = "southeast";
// dirInst.shortDirection = "SE";
// return;
// }
// if(angle >= 67 && angle < 113) {
// dirInst.direction = "south";
// dirInst.shortDirection = "S";
// return;
// }
// if(angle >= 113 && angle < 158) {
// dirInst.direction = "southwest";
// dirInst.shortDirection = "SW";
// return;
// }
// if(angle >= 158 && angle < 202) {
// dirInst.direction = "west";
// dirInst.shortDirection = "W";
// return;
// }
// if(angle >= 202 && angle < 248) {
// dirInst.direction = "northwest";
// dirInst.shortDirection = "NW";
// return;
// }
// if(angle >= 248 && angle < 292) {
// dirInst.direction = "north";
// dirInst.shortDirection = "N";
// return;
// }
// if(angle >= 292 && angle < 336) {
// dirInst.direction = "northeast";
// dirInst.shortDirection = "NE";
// return;
// }
// dirInst.direction = "East";
// dirInst.shortDirection = "E";
// return;
// }
//
};
static TurnInstructionsClass TurnInstructions;
#endif /* TURNINSTRUCTIONS_H_ */