osrm-backend/include/engine/engine.hpp

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#ifndef ENGINE_HPP
#define ENGINE_HPP
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#include "engine/api/match_parameters.hpp"
#include "engine/api/nearest_parameters.hpp"
#include "engine/api/route_parameters.hpp"
#include "engine/api/table_parameters.hpp"
#include "engine/api/tile_parameters.hpp"
#include "engine/api/trip_parameters.hpp"
#include "engine/data_watchdog.hpp"
#include "engine/datafacade/contiguous_block_allocator.hpp"
#include "engine/datafacade_provider.hpp"
#include "engine/engine_config.hpp"
#include "engine/engine_config.hpp"
#include "engine/plugins/match.hpp"
#include "engine/plugins/nearest.hpp"
#include "engine/plugins/table.hpp"
#include "engine/plugins/tile.hpp"
#include "engine/plugins/trip.hpp"
#include "engine/plugins/viaroute.hpp"
#include "engine/routing_algorithms.hpp"
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#include "engine/status.hpp"
#include "util/exception.hpp"
#include "util/exception_utils.hpp"
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#include "util/json_container.hpp"
#include <memory>
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#include <string>
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namespace osrm
{
namespace engine
{
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class EngineInterface
{
public:
virtual ~EngineInterface() = default;
virtual Status Route(const api::RouteParameters &parameters,
util::json::Object &result) const = 0;
virtual Status Table(const api::TableParameters &parameters,
util::json::Object &result) const = 0;
virtual Status Nearest(const api::NearestParameters &parameters,
util::json::Object &result) const = 0;
virtual Status Trip(const api::TripParameters &parameters,
util::json::Object &result) const = 0;
virtual Status Match(const api::MatchParameters &parameters,
util::json::Object &result) const = 0;
virtual Status Tile(const api::TileParameters &parameters, std::string &result) const = 0;
};
template <typename Algorithm> class Engine final : public EngineInterface
{
public:
explicit Engine(const EngineConfig &config)
: route_plugin(config.max_locations_viaroute), //
table_plugin(config.max_locations_distance_table), //
nearest_plugin(config.max_results_nearest), //
trip_plugin(config.max_locations_trip), //
match_plugin(config.max_locations_map_matching), //
tile_plugin() //
{
if (config.use_shared_memory)
{
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util::Log(logDEBUG) << "Using shared memory with algorithm "
<< routing_algorithms::name<Algorithm>();
facade_provider = std::make_unique<WatchingProvider<Algorithm>>();
}
else
{
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util::Log(logDEBUG) << "Using internal memory with algorithm "
<< routing_algorithms::name<Algorithm>();
facade_provider = std::make_unique<ImmutableProvider<Algorithm>>(config.storage_config);
}
}
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Engine(Engine &&) noexcept = delete;
Engine &operator=(Engine &&) noexcept = delete;
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Engine(const Engine &) = delete;
Engine &operator=(const Engine &) = delete;
virtual ~Engine() = default;
Status Route(const api::RouteParameters &params,
util::json::Object &result) const override final
{
auto facade = facade_provider->Get();
auto algorithms = RoutingAlgorithms<Algorithm>{heaps, *facade};
return route_plugin.HandleRequest(*facade, algorithms, params, result);
}
Status Table(const api::TableParameters &params,
util::json::Object &result) const override final
{
auto facade = facade_provider->Get();
auto algorithms = RoutingAlgorithms<Algorithm>{heaps, *facade};
return table_plugin.HandleRequest(*facade, algorithms, params, result);
}
Status Nearest(const api::NearestParameters &params,
util::json::Object &result) const override final
{
auto facade = facade_provider->Get();
auto algorithms = RoutingAlgorithms<Algorithm>{heaps, *facade};
return nearest_plugin.HandleRequest(*facade, algorithms, params, result);
}
Status Trip(const api::TripParameters &params, util::json::Object &result) const override final
{
auto facade = facade_provider->Get();
auto algorithms = RoutingAlgorithms<Algorithm>{heaps, *facade};
return trip_plugin.HandleRequest(*facade, algorithms, params, result);
}
Status Match(const api::MatchParameters &params,
util::json::Object &result) const override final
{
auto facade = facade_provider->Get();
auto algorithms = RoutingAlgorithms<Algorithm>{heaps, *facade};
return match_plugin.HandleRequest(*facade, algorithms, params, result);
}
Status Tile(const api::TileParameters &params, std::string &result) const override final
{
auto facade = facade_provider->Get();
auto algorithms = RoutingAlgorithms<Algorithm>{heaps, *facade};
return tile_plugin.HandleRequest(*facade, algorithms, params, result);
}
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static bool CheckCompability(const EngineConfig &config);
private:
std::unique_ptr<DataFacadeProvider<Algorithm>> facade_provider;
mutable SearchEngineData<Algorithm> heaps;
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const plugins::ViaRoutePlugin route_plugin;
const plugins::TablePlugin table_plugin;
const plugins::NearestPlugin nearest_plugin;
const plugins::TripPlugin trip_plugin;
const plugins::MatchPlugin match_plugin;
const plugins::TilePlugin tile_plugin;
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};
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template <>
bool Engine<routing_algorithms::ch::Algorithm>::CheckCompability(const EngineConfig &config)
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{
if (config.use_shared_memory)
{
storage::SharedMonitor<storage::SharedDataTimestamp> barrier;
using mutex_type = typename decltype(barrier)::mutex_type;
boost::interprocess::scoped_lock<mutex_type> current_region_lock(barrier.get_mutex());
auto mem = storage::makeSharedMemory(barrier.data().region);
auto layout = reinterpret_cast<storage::DataLayout *>(mem->Ptr());
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return layout->GetBlockSize(storage::DataLayout::CH_GRAPH_NODE_LIST) > 4 &&
layout->GetBlockSize(storage::DataLayout::CH_GRAPH_EDGE_LIST) > 4;
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}
else
{
std::ifstream in(config.storage_config.hsgr_data_path.string().c_str());
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if (!in)
return false;
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in.seekg(0, std::ios::end);
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auto size = in.tellg();
return size > 0;
}
}
template <>
bool Engine<routing_algorithms::corech::Algorithm>::CheckCompability(const EngineConfig &config)
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{
if (!Engine<routing_algorithms::ch::Algorithm>::CheckCompability(config))
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{
return false;
}
if (config.use_shared_memory)
{
storage::SharedMonitor<storage::SharedDataTimestamp> barrier;
using mutex_type = typename decltype(barrier)::mutex_type;
boost::interprocess::scoped_lock<mutex_type> current_region_lock(barrier.get_mutex());
auto mem = storage::makeSharedMemory(barrier.data().region);
auto layout = reinterpret_cast<storage::DataLayout *>(mem->Ptr());
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return layout->GetBlockSize(storage::DataLayout::CH_CORE_MARKER) > 4;
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}
else
{
std::ifstream in(config.storage_config.core_data_path.string().c_str());
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if (!in)
return false;
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in.seekg(0, std::ios::end);
std::size_t size = in.tellg();
// An empty core files is only the 4 byte size header.
return size > sizeof(std::uint32_t);
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}
}
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}
}
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#endif // OSRM_IMPL_HPP