osrm-backend/profiles/testbot.lua

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-- Testbot profile
-- Moves at fixed, well-known speeds, practical for testing speed and travel times:
-- Primary road: 36km/h = 36000m/3600s = 100m/10s
-- Secondary road: 18km/h = 18000m/3600s = 100m/20s
-- Tertiary road: 12km/h = 12000m/3600s = 100m/30s
speed_profile = {
["primary"] = 36,
["secondary"] = 18,
["tertiary"] = 12,
["default"] = 24
}
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-- these settings are read directly by osrm
take_minimum_of_speeds = true
obey_oneway = true
obey_bollards = true
use_restrictions = true
ignore_areas = true -- future feature
traffic_signal_penalty = 7 -- seconds
u_turn_penalty = 20
function node_function (node)
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local traffic_signal = node.tags:Find("highway")
if traffic_signal == "traffic_signals" then
node.traffic_light = true;
-- TODO: a way to set the penalty value
end
return 1
end
function way_function (way, numberOfNodesInWay)
-- A way must have two nodes or more
if(numberOfNodesInWay < 2) then
return 0;
end
local highway = way.tags:Find("highway")
local name = way.tags:Find("name")
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local oneway = way.tags:Find("oneway")
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local route = way.tags:Find("route")
local duration = way.tags:Find("duration")
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way.name = name
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if route ~= nil and durationIsValid(duration) then
way.ignore_in_grid = true
way.speed = math.max( 1, parseDuration(duration) / math.max(1, numberOfNodesInWay-1) )
way.is_duration_set = true
else
way.speed = speed_profile[highway] or speed_profile['default']
end
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if(highway == "river") then
local temp_speed = way.speed;
way.speed = temp_speed*3/2
way.backward_speed = temp_speed*2/3
end
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if oneway == "no" or oneway == "0" or oneway == "false" then
way.direction = Way.bidirectional
elseif oneway == "-1" then
way.direction = Way.opposite
elseif oneway == "yes" or oneway == "1" or oneway == "true" then
way.direction = Way.oneway
else
way.direction = Way.bidirectional
end
way.type = 1
return 1
end