osrm-backend/include/engine/plugins/plugin_base.hpp

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#ifndef BASE_PLUGIN_HPP
#define BASE_PLUGIN_HPP
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#include "engine/api/base_parameters.hpp"
#include "engine/api/base_result.hpp"
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#include "engine/datafacade/datafacade_base.hpp"
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#include "engine/phantom_node.hpp"
#include "engine/routing_algorithms.hpp"
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#include "engine/status.hpp"
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#include "util/coordinate.hpp"
#include "util/coordinate_calculation.hpp"
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#include "util/integer_range.hpp"
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#include "util/json_container.hpp"
#include <algorithm>
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#include <iterator>
#include <string>
#include <vector>
#include <util/log.hpp>
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namespace osrm
{
namespace engine
{
namespace plugins
{
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class BasePlugin
{
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protected:
bool CheckAllCoordinates(const std::vector<util::Coordinate> &coordinates) const
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{
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return !std::any_of(
std::begin(coordinates), std::end(coordinates), [](const util::Coordinate coordinate) {
return !coordinate.IsValid();
});
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}
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bool CheckAlgorithms(const api::BaseParameters &params,
const RoutingAlgorithmsInterface &algorithms,
osrm::engine::api::ResultT &result) const
{
if (algorithms.IsValid())
{
return true;
}
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if (!algorithms.HasExcludeFlags() && !params.exclude.empty())
{
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Error("NotImplemented", "This algorithm does not support exclude flags.", result);
return false;
}
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if (algorithms.HasExcludeFlags() && !params.exclude.empty())
{
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Error("InvalidValue", "Exclude flag combination is not supported.", result);
return false;
}
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BOOST_ASSERT_MSG(false,
"There are only two reasons why the algorithm interface can be invalid.");
return false;
}
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Status Error(const std::string &code,
const std::string &message,
osrm::engine::api::ResultT &result) const
{
result = util::json::Object();
auto& json_result = result.get<util::json::Object>();
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json_result.values["code"] = code;
json_result.values["message"] = message;
return Status::Error;
}
// Decides whether to use the phantom node from a big or small component if both are found.
// Returns true if all phantom nodes are in the same component after snapping.
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std::vector<PhantomNode>
SnapPhantomNodes(const std::vector<PhantomNodePair> &phantom_node_pair_list) const
{
const auto check_component_id_is_tiny =
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[](const std::pair<PhantomNode, PhantomNode> &phantom_pair) {
return phantom_pair.first.component.is_tiny;
};
// are all phantoms from a tiny cc?
const auto check_all_in_same_component =
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[](const std::vector<std::pair<PhantomNode, PhantomNode>> &nodes) {
const auto component_id = nodes.front().first.component.id;
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return std::all_of(std::begin(nodes),
std::end(nodes),
[component_id](const PhantomNodePair &phantom_pair) {
return component_id == phantom_pair.first.component.id;
});
};
const auto fallback_to_big_component =
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[](const std::pair<PhantomNode, PhantomNode> &phantom_pair) {
if (phantom_pair.first.component.is_tiny && phantom_pair.second.IsValid() &&
!phantom_pair.second.component.is_tiny)
{
return phantom_pair.second;
}
return phantom_pair.first;
};
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const auto use_closed_phantom = [](
const std::pair<PhantomNode, PhantomNode> &phantom_pair) { return phantom_pair.first; };
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const bool every_phantom_is_in_tiny_cc = std::all_of(std::begin(phantom_node_pair_list),
std::end(phantom_node_pair_list),
check_component_id_is_tiny);
auto all_in_same_component = check_all_in_same_component(phantom_node_pair_list);
std::vector<PhantomNode> snapped_phantoms;
snapped_phantoms.reserve(phantom_node_pair_list.size());
// The only case we don't snap to the big component if all phantoms are in the same small
// component
if (every_phantom_is_in_tiny_cc && all_in_same_component)
{
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std::transform(phantom_node_pair_list.begin(),
phantom_node_pair_list.end(),
std::back_inserter(snapped_phantoms),
use_closed_phantom);
}
else
{
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std::transform(phantom_node_pair_list.begin(),
phantom_node_pair_list.end(),
std::back_inserter(snapped_phantoms),
fallback_to_big_component);
}
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return snapped_phantoms;
}
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// Falls back to default_radius for non-set radii
std::vector<std::vector<PhantomNodeWithDistance>>
GetPhantomNodesInRange(const datafacade::BaseDataFacade &facade,
const api::BaseParameters &parameters,
const std::vector<double> radiuses,
bool use_all_edges = false) const
{
std::vector<std::vector<PhantomNodeWithDistance>> phantom_nodes(
parameters.coordinates.size());
BOOST_ASSERT(radiuses.size() == parameters.coordinates.size());
const bool use_hints = !parameters.hints.empty();
const bool use_bearings = !parameters.bearings.empty();
const bool use_approaches = !parameters.approaches.empty();
for (const auto i : util::irange<std::size_t>(0UL, parameters.coordinates.size()))
{
Approach approach = engine::Approach::UNRESTRICTED;
if (use_approaches && parameters.approaches[i])
approach = parameters.approaches[i].get();
if (use_hints && parameters.hints[i] &&
parameters.hints[i]->IsValid(parameters.coordinates[i], facade))
{
phantom_nodes[i].push_back(PhantomNodeWithDistance{
parameters.hints[i]->phantom,
util::coordinate_calculation::haversineDistance(
parameters.coordinates[i], parameters.hints[i]->phantom.location),
});
continue;
}
if (use_bearings && parameters.bearings[i])
{
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phantom_nodes[i] =
facade.NearestPhantomNodesInRange(parameters.coordinates[i],
radiuses[i],
parameters.bearings[i]->bearing,
parameters.bearings[i]->range,
approach,
use_all_edges);
}
else
{
phantom_nodes[i] = facade.NearestPhantomNodesInRange(
parameters.coordinates[i], radiuses[i], approach, use_all_edges);
}
}
return phantom_nodes;
}
std::vector<std::vector<PhantomNodeWithDistance>>
GetPhantomNodes(const datafacade::BaseDataFacade &facade,
const api::BaseParameters &parameters,
unsigned number_of_results) const
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{
std::vector<std::vector<PhantomNodeWithDistance>> phantom_nodes(
parameters.coordinates.size());
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const bool use_hints = !parameters.hints.empty();
const bool use_bearings = !parameters.bearings.empty();
const bool use_radiuses = !parameters.radiuses.empty();
const bool use_approaches = !parameters.approaches.empty();
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BOOST_ASSERT(parameters.IsValid());
for (const auto i : util::irange<std::size_t>(0UL, parameters.coordinates.size()))
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{
Approach approach = engine::Approach::UNRESTRICTED;
if (use_approaches && parameters.approaches[i])
approach = parameters.approaches[i].get();
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if (use_hints && parameters.hints[i] &&
parameters.hints[i]->IsValid(parameters.coordinates[i], facade))
{
phantom_nodes[i].push_back(PhantomNodeWithDistance{
parameters.hints[i]->phantom,
util::coordinate_calculation::haversineDistance(
parameters.coordinates[i], parameters.hints[i]->phantom.location),
});
continue;
}
if (use_bearings && parameters.bearings[i])
{
if (use_radiuses && parameters.radiuses[i])
{
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phantom_nodes[i] = facade.NearestPhantomNodes(parameters.coordinates[i],
number_of_results,
*parameters.radiuses[i],
parameters.bearings[i]->bearing,
parameters.bearings[i]->range,
approach);
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}
else
{
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phantom_nodes[i] = facade.NearestPhantomNodes(parameters.coordinates[i],
number_of_results,
parameters.bearings[i]->bearing,
parameters.bearings[i]->range,
approach);
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}
}
else
{
if (use_radiuses && parameters.radiuses[i])
{
phantom_nodes[i] = facade.NearestPhantomNodes(parameters.coordinates[i],
number_of_results,
*parameters.radiuses[i],
approach);
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}
else
{
phantom_nodes[i] = facade.NearestPhantomNodes(
parameters.coordinates[i], number_of_results, approach);
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}
}
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// we didn't find a fitting node, return error
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if (phantom_nodes[i].empty())
{
break;
}
}
return phantom_nodes;
}
std::vector<PhantomNodePair> GetPhantomNodes(const datafacade::BaseDataFacade &facade,
const api::BaseParameters &parameters) const
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{
std::vector<PhantomNodePair> phantom_node_pairs(parameters.coordinates.size());
const bool use_hints = !parameters.hints.empty();
const bool use_bearings = !parameters.bearings.empty();
const bool use_radiuses = !parameters.radiuses.empty();
const bool use_approaches = !parameters.approaches.empty();
const bool use_all_edges = parameters.snapping == api::BaseParameters::SnappingType::Any;
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BOOST_ASSERT(parameters.IsValid());
for (const auto i : util::irange<std::size_t>(0UL, parameters.coordinates.size()))
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{
Approach approach = engine::Approach::UNRESTRICTED;
if (use_approaches && parameters.approaches[i])
approach = parameters.approaches[i].get();
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if (use_hints && parameters.hints[i] &&
parameters.hints[i]->IsValid(parameters.coordinates[i], facade))
{
phantom_node_pairs[i].first = parameters.hints[i]->phantom;
// we don't set the second one - it will be marked as invalid
continue;
}
if (use_bearings && parameters.bearings[i])
{
if (use_radiuses && parameters.radiuses[i])
{
phantom_node_pairs[i] =
facade.NearestPhantomNodeWithAlternativeFromBigComponent(
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parameters.coordinates[i],
*parameters.radiuses[i],
parameters.bearings[i]->bearing,
parameters.bearings[i]->range,
approach,
use_all_edges);
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}
else
{
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phantom_node_pairs[i] =
facade.NearestPhantomNodeWithAlternativeFromBigComponent(
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parameters.coordinates[i],
parameters.bearings[i]->bearing,
parameters.bearings[i]->range,
approach,
use_all_edges);
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}
}
else
{
if (use_radiuses && parameters.radiuses[i])
{
phantom_node_pairs[i] =
facade.NearestPhantomNodeWithAlternativeFromBigComponent(
parameters.coordinates[i],
*parameters.radiuses[i],
approach,
use_all_edges);
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}
else
{
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phantom_node_pairs[i] =
facade.NearestPhantomNodeWithAlternativeFromBigComponent(
parameters.coordinates[i], approach, use_all_edges);
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}
}
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// we didn't find a fitting node, return error
if (!phantom_node_pairs[i].first.IsValid())
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{
// This ensures the list of phantom nodes only consists of valid nodes.
// We can use this on the call-site to detect an error.
phantom_node_pairs.pop_back();
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break;
}
BOOST_ASSERT(phantom_node_pairs[i].first.IsValid());
BOOST_ASSERT(phantom_node_pairs[i].second.IsValid());
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}
return phantom_node_pairs;
}
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};
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}
}
}
#endif /* BASE_PLUGIN_HPP */