osrm-backend/profiles/testbot.lua

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-- Testbot profile
-- Moves at fixed, well-known speeds, practical for testing speed and travel times:
-- Primary road: 36km/h = 36000m/3600s = 100m/10s
-- Secondary road: 18km/h = 18000m/3600s = 100m/20s
-- Tertiary road: 12km/h = 12000m/3600s = 100m/30s
speed_profile = {
["primary"] = 36,
["secondary"] = 18,
["tertiary"] = 12,
["default"] = 24
}
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-- these settings are read directly by osrm
take_minimum_of_speeds = true
obey_oneway = true
obey_bollards = true
use_restrictions = true
ignore_areas = true -- future feature
traffic_signal_penalty = 7 -- seconds
u_turn_penalty = 20
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function limit_speed(speed, limits)
-- don't use ipairs(), since it stops at the first nil value
for i=1, #limits do
limit = limits[i]
if limit ~= nil and limit > 0 then
if limit < speed then
return limit -- stop at first speedlimit that's smaller than speed
end
end
end
return speed
end
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function node_function (node)
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local traffic_signal = node.tags:Find("highway")
if traffic_signal == "traffic_signals" then
node.traffic_light = true;
-- TODO: a way to set the penalty value
end
return 1
end
function way_function (way, numberOfNodesInWay)
-- A way must have two nodes or more
if(numberOfNodesInWay < 2) then
return 0;
end
local highway = way.tags:Find("highway")
local name = way.tags:Find("name")
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local oneway = way.tags:Find("oneway")
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local route = way.tags:Find("route")
local duration = way.tags:Find("duration")
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local maxspeed = tonumber(way.tags:Find ( "maxspeed"))
local maxspeed_forward = tonumber(way.tags:Find( "maxspeed:forward"))
local maxspeed_backward = tonumber(way.tags:Find( "maxspeed:backward"))
print('---')
print(name)
print(tostring(maxspeed))
print(tostring(maxspeed_forward))
print(tostring(maxspeed_backward))
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way.name = name
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if route ~= nil and durationIsValid(duration) then
way.ignore_in_grid = true
way.speed = math.max( 1, parseDuration(duration) / math.max(1, numberOfNodesInWay-1) )
way.is_duration_set = true
else
way.speed = speed_profile[highway] or speed_profile['default']
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if highway == "river" then
local temp_speed = way.speed;
way.speed = temp_speed*3/2
way.backward_speed = temp_speed*2/3
else
way.backward_speed = way.speed
end
way.speed = limit_speed( way.speed, {maxspeed_forward, maxspeed} )
way.backward_speed = limit_speed( way.backward_speed, {maxspeed_backward, maxspeed} )
-- print( 'limit forw: ' .. tostring(way.speed))
-- print( 'limit back: ' .. tostring(way.backward_speed))
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end
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if oneway == "no" or oneway == "0" or oneway == "false" then
way.direction = Way.bidirectional
elseif oneway == "-1" then
way.direction = Way.opposite
elseif oneway == "yes" or oneway == "1" or oneway == "true" then
way.direction = Way.oneway
else
way.direction = Way.bidirectional
end
way.type = 1
return 1
end